Commit graph

  • 2bbf5c658f Update README.md to refocus on core components so I can finish this project and quit Tribes 2, minor changes main loop 2025-10-26 18:35:44 +0000
  • 9ffd8008d4 SSFT: added flag cannon functionality, flag collide with stand 'return' loop 2025-10-24 01:43:24 +0100
  • bb8b6bd6c8 SSFT: added flag training basics, rename init funcs a little loop 2025-10-23 23:28:24 +0100
  • dd0729faa9 SSWW: add shutdown functionality to fix a bug where TargetInfo would be emitted in unrelated missions. add some more teleporters, add some placeholders for the medium difficulty aim trainer loop 2025-10-21 15:00:23 +0100
  • 2425e536c4 mislabelled game methods v0.6 loop 2025-10-21 00:51:35 +0100
  • b7e7c780fd out of ideas tbh loop 2025-10-21 00:27:26 +0100
  • 8cf32e8652 initGameVars moved to missionLoadDone v0.5 loop 2025-10-21 00:17:34 +0100
  • d8c83788fe fix another sed mistake v0.4 loop 2025-10-20 15:59:06 +0100
  • 372d75e765 fix sed cmd v0.3 loop 2025-10-20 15:57:27 +0100
  • e7e71ef4c1 add automation for tasks I'm already forgetting about, add version v0.2 loop 2025-10-20 15:56:33 +0100
  • 331a364053 add github release script v0.1 loop 2025-10-20 15:51:31 +0100
  • bf31ced0bc SSWW: fully implement zone based waypoints, delete disused code and comments loop 2025-10-20 13:40:57 +0100
  • f38bbe3e40 interim commit - added more teleporters, preserved some SSWW information before it's nuked for the final impl loop 2025-10-20 02:37:55 +0100
  • 4f0291118b SSTB: added tractor beam/forcefield with customisable PhysicalZone parameters use SSTB from NewbiesNexus.mis loop 2025-10-16 14:47:44 +0100
  • 3e82474303 clarify the purpose of DEVMODE loop 2025-10-14 22:40:27 +0100
  • ec82170d04 delete disused methods from SSTP, implement the basics of SSAT loop 2025-10-13 22:17:58 +0100
  • dacdfcbb1f make teleporters explain themselves loop 2025-10-13 02:51:28 +0100
  • 28d699e031 functional .gitignore and teleporters loop 2025-10-12 23:08:45 +0100
  • 1e73ba4697 Interim commit - added basic AimTrainer logic but no time limit / scoring mechanism yet. Copied some of the Teleporter code from classic's MPB but don't need as much of the logic around available spawns loop 2025-10-12 15:04:51 +0100
  • e9877b8104
    Initial commit tribes2 2025-10-09 17:53:39 +0100