mislabelled game methods

This commit is contained in:
loop 2025-10-21 00:51:35 +01:00
parent b7e7c780fd
commit 2425e536c4

View file

@ -15,15 +15,13 @@ exec("scripts/SkillSectorAimTrainer.cs");
exec("scripts/SkillSectorTractorBeam.cs");
exec("scripts/SkillSectorWaypointWrangler.cs");
package SkillSector {
function none() {}
};
function SkillSector::initGameVars(%game) {
}
// package SkillSector {
// function none() {}
// };
function SkillSector::missionLoadDone(%game) {
function SkillSectorGame::missionLoadDone(%game)
{
DefaultGame::missionLoadDone(%game);
echo("Mission loading...");
@ -32,8 +30,12 @@ function SkillSector::missionLoadDone(%game) {
WaypointWranglerInit();
}
function SkillSectorGame::initGameVars(%game)
{
}
// No longer dispatching 'primary' waypoints because they can't be made semi-permanent.
function SkillSector::clientMissionDropReady(%game, %client) {
function SkillSectorGame::clientMissionDropReady(%game, %client) {
messageClient(%client, 'MsgClientReady',"", %game.class);
// %game.resetScore(%client);
// for(%i = 1; %i <= %game.numTeams; %i++) {