| .. |
|
app
|
Initial Implementation of the Taml, Asset and Modules systems.
|
2015-10-13 15:19:36 -05:00 |
|
assets
|
Initial Implementation of the Taml, Asset and Modules systems.
|
2015-10-13 15:19:36 -05:00 |
|
cinterface
|
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
|
2015-05-08 09:04:04 +10:00 |
|
collision
|
Issue found with PVS-Studio:
|
2015-07-16 22:02:18 -05:00 |
|
component
|
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
2014-11-03 22:42:51 -05:00 |
|
console
|
Fix TinyXML Build errors
|
2015-11-22 02:45:25 -05:00 |
|
core
|
Merge pull request #1395 from Azaezel/AssertDivNULL
|
2016-01-16 17:53:00 -06:00 |
|
environment
|
Missed a few files.
|
2015-12-01 00:49:37 -06:00 |
|
forest
|
shadow caching
|
2015-10-13 18:12:19 -05:00 |
|
gfx
|
Fix for OpenGL/D3D11 bottom border offset
|
2015-12-28 09:17:14 +10:00 |
|
gui
|
Merge pull request #1478 from Areloch/VolFog2
|
2016-01-15 11:22:25 -06:00 |
|
i18n
|
Issue found with PVS-Studio:
|
2015-07-21 23:22:21 -05:00 |
|
lighting
|
shadow caching
|
2015-10-13 18:12:19 -05:00 |
|
main
|
Pass by const reference
|
2015-02-20 18:42:32 -05:00 |
|
materials
|
castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets.
|
2015-11-02 23:06:51 -06:00 |
|
math
|
Merge pull request #1395 from Azaezel/AssertDivNULL
|
2016-01-16 17:53:00 -06:00 |
|
module
|
Initial Implementation of the Taml, Asset and Modules systems.
|
2015-10-13 15:19:36 -05:00 |
|
navigation
|
mDirtyTiles changed from std::queue to a vector
|
2015-11-27 16:17:30 -06:00 |
|
persistence
|
Some cleanup and adding in the necessary changes to cmake.
|
2015-10-13 15:50:30 -05:00 |
|
platform
|
Initial Implementation of the Taml, Asset and Modules systems.
|
2015-10-13 15:19:36 -05:00 |
|
platformMac
|
Merge pull request #1173 from JeffProgrammer/gestalt_fix_gg
|
2015-07-23 16:20:36 +10:00 |
|
platformPOSIX
|
Fixes for dedicated build on linux.
|
2014-05-30 12:35:39 +02:00 |
|
platformSDL
|
release the mouse from window constraints when poping up a window prompt
|
2015-08-10 21:54:30 -05:00 |
|
platformWin32
|
Fix for the directory scan for modules so it doesn't trim off characters in the path.
|
2016-01-08 00:19:11 -06:00 |
|
platformX86UNIX
|
Fix missing va_end's
|
2015-02-20 18:42:29 -05:00 |
|
postFx
|
Issue found by PVS Studio:
|
2015-07-28 23:25:09 -05:00 |
|
renderInstance
|
Merge pull request #1502 from Lopuska/patch-1
|
2016-01-16 13:07:06 -06:00 |
|
scene
|
shadow caching
|
2015-10-13 18:12:19 -05:00 |
|
sfx
|
Merge pull request #1443 from Areloch/TAM_Implementation
|
2015-11-12 23:54:27 -06:00 |
|
shaderGen
|
Merge pull request #1439 from Azaezel/initTextureSpace
|
2015-11-09 10:55:10 -06:00 |
|
sim
|
Initial Implementation of the Taml, Asset and Modules systems.
|
2015-10-13 15:19:36 -05:00 |
|
T3D
|
Fix for collision issues with scaled players
|
2016-02-01 16:58:39 -07:00 |
|
terrain
|
Merge pull request #1322 from Areloch/String_isEmpty_Convert
|
2015-10-31 23:40:13 -05:00 |
|
testing
|
All unit tests that run now pass.
|
2014-09-29 11:38:44 +10:00 |
|
ts
|
setDetailFromDistance aspect ratio friendly adjustment
|
2016-01-28 00:42:08 -06:00 |
|
util
|
Merge pull request #1322 from Areloch/String_isEmpty_Convert
|
2015-10-31 23:40:13 -05:00 |
|
windowManager
|
Re-submission of the Volumetric Fog PR, with cleanup.
|
2015-12-01 00:10:13 -06:00 |
|
ggEndOfLineFix.txt
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |