mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
start cleaning up ConsoleValueRef's
This commit is contained in:
parent
35500a87c6
commit
5e81c021f5
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@ -28,7 +28,6 @@
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class Stream;
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class ConsoleValue;
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class ConsoleValueRef;
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/// Core TorqueScript code management class.
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///
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@ -130,7 +129,7 @@ public:
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/// with, zero being the top of the stack. If the the index is
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/// -1 a new frame is created. If the index is out of range the
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/// top stack frame is used.
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ConsoleValueRef compileExec(StringTableEntry fileName, const char *script,
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ConsoleValue compileExec(StringTableEntry fileName, const char *script,
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bool noCalls, S32 setFrame = -1);
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/// Executes the existing code in the CodeBlock. The return string is any
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@ -148,9 +147,9 @@ public:
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/// -1 a new frame is created. If the index is out of range the
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/// top stack frame is used.
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/// @param packageName The code package name or null.
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ConsoleValueRef exec(U32 offset, const char *fnName, Namespace *ns, U32 argc,
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ConsoleValueRef *argv, bool noCalls, StringTableEntry packageName,
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ConsoleValue exec(U32 offset, const char *fnName, Namespace *ns, U32 argc,
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ConsoleValue *argv, bool noCalls, StringTableEntry packageName,
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S32 setFrame = -1);
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};
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#endif
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#endif
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@ -41,9 +41,37 @@
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#include "platform/threads/mutex.h"
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#include "core/util/journal/journal.h"
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#include "cinterface/cinterface.h"
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#include "console/consoleValueStack.h"
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extern StringStack STR;
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extern ConsoleValueStack CSTK;
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extern ConsoleValueStack<4096> gCallStack;
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S32 ConsoleValue::sBufferOffset = 0;
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char ConsoleValue::sConversionBuffer[ConversionBufferSize];
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void ConsoleValue::init()
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{
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sBufferOffset = 0;
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dMemset(sConversionBuffer, '\0', ConversionBufferSize);
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}
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char* ConsoleValue::convertToBuffer() const
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{
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sBufferOffset += StringSize;
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if (sBufferOffset > ConversionBufferSize)
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{
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dMemset(sConversionBuffer, '\0', ConversionBufferSize);
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sBufferOffset = 0;
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}
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char* offset = sConversionBuffer + sBufferOffset;
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if (type == ConsoleValueType::cvFloat)
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dSprintf(offset, StringSize, "%.9g", f);
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else
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dSprintf(offset, StringSize, "%lld", i);
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return offset;
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}
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ConsoleDocFragment* ConsoleDocFragment::smFirst;
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ExprEvalState gEvalState;
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@ -1469,7 +1497,7 @@ bool executeFile(const char* fileName, bool noCalls, bool journalScript)
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return ret;
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}
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ConsoleValueRef evaluate(const char* string, bool echo, const char *fileName)
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ConsoleValue evaluate(const char* string, bool echo, const char *fileName)
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{
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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@ -1486,11 +1514,11 @@ ConsoleValueRef evaluate(const char* string, bool echo, const char *fileName)
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fileName = StringTable->insert(fileName);
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CodeBlock *newCodeBlock = new CodeBlock();
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return newCodeBlock->compileExec(fileName, string, false, fileName ? -1 : 0);
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return std::move(newCodeBlock->compileExec(fileName, string, false, fileName ? -1 : 0));
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}
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//------------------------------------------------------------------------------
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ConsoleValueRef evaluatef(const char* string, ...)
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ConsoleValue evaluatef(const char* string, ...)
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{
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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@ -1507,36 +1535,41 @@ ConsoleValueRef evaluatef(const char* string, ...)
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//------------------------------------------------------------------------------
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// Internal execute for global function which does not save the stack
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ConsoleValueRef _internalExecute(S32 argc, ConsoleValueRef argv[])
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ConsoleValue _internalExecute(S32 argc, ConsoleValue argv[])
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{
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StringTableEntry funcName = StringTable->insert(argv[0].getString());
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const char** argv_str = static_cast<const char**>(malloc((argc - 1) * sizeof(char *)));
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for (int i = 0; i < argc - 1; i++)
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{
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argv_str[i] = argv[i + 1];
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argv_str[i] = argv[i + 1].getString();
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}
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bool result;
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const char* methodRes = CInterface::CallFunction(NULL, argv[0], argv_str, argc - 1, &result);
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const char* methodRes = CInterface::CallFunction(NULL, funcName, argv_str, argc - 1, &result);
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free(argv_str);
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if (result)
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{
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return ConsoleValueRef::fromValue(CSTK.pushString(methodRes));
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ConsoleValue ret;
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ret.setString(methodRes, dStrlen(methodRes));
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return std::move(ret);
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}
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Namespace::Entry *ent;
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StringTableEntry funcName = StringTable->insert(argv[0]);
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ent = Namespace::global()->lookup(funcName);
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if(!ent)
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{
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warnf(ConsoleLogEntry::Script, "%s: Unknown command.", (const char*)argv[0]);
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warnf(ConsoleLogEntry::Script, "%s: Unknown command.", funcName);
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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return std::move(ConsoleValue());
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}
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return ent->execute(argc, argv, &gEvalState);
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return std::move(ent->execute(argc, argv, &gEvalState));
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}
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ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[])
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ConsoleValue execute(S32 argc, ConsoleValue argv[])
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{
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#ifdef TORQUE_MULTITHREAD
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if(isMainThread())
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@ -1558,23 +1591,23 @@ ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[])
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#endif
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}
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ConsoleValueRef execute(S32 argc, const char *argv[])
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ConsoleValue execute(S32 argc, const char *argv[])
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{
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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StringStackConsoleWrapper args(argc, argv);
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return execute(args.count(), args);
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StringArrayToConsoleValueWrapper args(argc, argv);
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return std::move(execute(args.count(), args));
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}
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//------------------------------------------------------------------------------
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// Internal execute for object method which does not save the stack
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ConsoleValueRef _internalExecute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
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static ConsoleValue _internalExecute(SimObject *object, S32 argc, ConsoleValue argv[], bool thisCallOnly)
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{
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if(argc < 2)
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{
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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return std::move(ConsoleValue());
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}
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// [neo, 10/05/2007 - #3010]
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@ -1591,65 +1624,65 @@ ConsoleValueRef _internalExecute(SimObject *object, S32 argc, ConsoleValueRef ar
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}
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}
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StringTableEntry funcName = StringTable->insert(argv[0].getString());
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const char** argv_str = static_cast<const char**>(malloc((argc - 2) * sizeof(char *)));
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for (int i = 0; i < argc - 2; i++)
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{
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argv_str[i] = argv[i + 2];
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argv_str[i] = argv[i + 2].getString();
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}
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bool result;
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const char* methodRes = CInterface::CallMethod(object, argv[0], argv_str, argc - 2, &result);
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const char* methodRes = CInterface::CallMethod(object, funcName, argv_str, argc - 2, &result);
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free(argv_str);
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if (result)
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{
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return ConsoleValueRef::fromValue(CSTK.pushString(methodRes));
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ConsoleValue val;
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val.setString(methodRes, dStrlen(methodRes));
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return std::move(val);
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}
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if(object->getNamespace())
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{
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U32 ident = object->getId();
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ConsoleValueRef oldIdent(argv[1]);
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StringTableEntry funcName = StringTable->insert(argv[0]);
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const char* oldIdent = argv[1].getString();
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Namespace::Entry *ent = object->getNamespace()->lookup(funcName);
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if(ent == NULL)
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{
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//warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
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warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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return std::move(ConsoleValue());
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}
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// Twiddle %this argument
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ConsoleValue func_ident;
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func_ident.setIntValue((S32)ident);
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argv[1] = ConsoleValueRef::fromValue(&func_ident);
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argv[1].setInt(ident);
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SimObject *save = gEvalState.thisObject;
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gEvalState.thisObject = object;
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ConsoleValueRef ret = ent->execute(argc, argv, &gEvalState);
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ConsoleValue ret = std::move(ent->execute(argc, argv, &gEvalState));
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gEvalState.thisObject = save;
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// Twiddle it back
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argv[1] = oldIdent;
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argv[1].setString(oldIdent, dStrlen(oldIdent));
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return ret;
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return std::move(ret);
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}
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warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
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warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), funcName);
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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return std::move(ConsoleValue());
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}
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ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
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ConsoleValue execute(SimObject *object, S32 argc, ConsoleValue argv[], bool thisCallOnly)
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{
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if(argc < 2)
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{
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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return std::move(ConsoleValue());
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}
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ConsoleStackFrameSaver stackSaver;
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@ -1659,7 +1692,7 @@ ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], boo
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{
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if (isMainThread())
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{
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return _internalExecute(object, argc, argv, thisCallOnly);
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return std::move(_internalExecute(object, argc, argv, thisCallOnly));
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}
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else
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{
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@ -1669,34 +1702,34 @@ ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], boo
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}
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}
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warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
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warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), argv[0].getString());
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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return std::move(ConsoleValue());
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}
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ConsoleValueRef execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
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ConsoleValue execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
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{
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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StringStackConsoleWrapper args(argc, argv);
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return execute(object, args.count(), args, thisCallOnly);
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StringArrayToConsoleValueWrapper args(argc, argv);
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return std::move(execute(object, args.count(), args, thisCallOnly));
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}
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inline ConsoleValueRef _executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValueRef *argv)
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inline ConsoleValue _executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValue *argv)
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{
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const U32 maxArg = 12;
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AssertWarn(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
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AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
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AssertFatal(argc <= maxArg - 1, "Too many args passed to Con::_executef(SimObject*). Please update the function to handle more.");
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return execute(obj, argc, argv);
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return std::move(execute(obj, argc, argv));
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}
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//------------------------------------------------------------------------------
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inline ConsoleValueRef _executef(S32 checkArgc, S32 argc, ConsoleValueRef *argv)
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inline ConsoleValue _executef(S32 checkArgc, S32 argc, ConsoleValue *argv)
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{
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const U32 maxArg = 10;
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AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef()");
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AssertFatal(argc <= maxArg, "Too many args passed to Con::_executef(). Please update the function to handle more.");
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return execute(argc, argv);
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return std::move(execute(argc, argv));
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}
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//------------------------------------------------------------------------------
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@ -1893,16 +1926,11 @@ StringTableEntry getModNameFromPath(const char *path)
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void postConsoleInput( RawData data )
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{
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// TODO(JTH): Mem leak
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// Schedule this to happen at the next time event.
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ConsoleValue values[2];
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ConsoleValueRef argv[2];
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values[0].init();
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values[0].setStringValue("eval");
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values[1].init();
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values[1].setStringValue((const char*)data.data);
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argv[0].value = &values[0];
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argv[1].value = &values[1];
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ConsoleValue* argv = new ConsoleValue[2];
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argv[0].setString("eval", 4);
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argv[1].setString(reinterpret_cast<const char*>(data.data), dStrlen(reinterpret_cast<const char*>(data.data)));
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Sim::postCurrentEvent(Sim::getRootGroup(), new SimConsoleEvent(2, argv, false));
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}
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@ -2555,27 +2583,29 @@ StringArrayToConsoleValueWrapper::~StringArrayToConsoleValueWrapper()
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//------------------------------------------------------------------------------
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ConsoleValueRef _BaseEngineConsoleCallbackHelper::_exec()
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ConsoleValue _BaseEngineConsoleCallbackHelper::_exec()
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{
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ConsoleValueRef returnValue;
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if( mThis )
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{
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// Cannot invoke callback until object has been registered
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if (mThis->isProperlyAdded()) {
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returnValue = Con::_internalExecute( mThis, mArgc, mArgv, false );
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} else {
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STR.clearFunctionOffset();
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returnValue = ConsoleValueRef();
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if (mThis->isProperlyAdded())
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{
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ConsoleValue returnValue = std::move(Con::_internalExecute( mThis, mArgc, mArgv, false ));
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mArgc = mInitialArgc; // reset
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return returnValue;
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}
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}
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else
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returnValue = Con::_internalExecute( mArgc, mArgv );
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STR.clearFunctionOffset();
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mArgc = mInitialArgc; // reset
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return std::move(ConsoleValue());
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}
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ConsoleValue returnValue = std::move(Con::_internalExecute( mArgc, mArgv ));
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mArgc = mInitialArgc; // reset args
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return returnValue;
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return std::move(returnValue);
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}
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ConsoleValueRef _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExecEvent *evt)
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ConsoleValue _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExecEvent *evt)
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{
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mArgc = mInitialArgc; // reset args
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Sim::postEvent((SimObject*)Sim::getRootGroup(), evt, Sim::getCurrentTime());
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@ -2586,7 +2616,7 @@ ConsoleValueRef _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExe
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void ConsoleStackFrameSaver::save()
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{
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CSTK.pushFrame();
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gCallStack.pushFrame(0);
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STR.pushFrame();
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mSaved = true;
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}
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@ -2595,7 +2625,7 @@ void ConsoleStackFrameSaver::restore()
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{
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if (mSaved)
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{
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CSTK.popFrame();
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gCallStack.popFrame();
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STR.popFrame();
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}
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}
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@ -117,188 +117,250 @@ struct ConsoleLogEntry
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typedef const char *StringTableEntry;
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extern char *typeValueEmpty;
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enum ConsoleValueType
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{
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cvNone = -5,
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cvInteger = -4,
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cvFloat = -3,
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cvString = -2,
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cvSTEntry = -1,
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cvConsoleValueType = 0
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};
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struct ConsoleValueConsoleType
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{
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void* dataPtr;
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EnumTable* enumTable;
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};
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// TODO: replace malloc/free with custom allocator...
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class ConsoleValue
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{
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public:
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enum
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union
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{
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TypeInternalInt = -5,
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TypeInternalFloat = -4,
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TypeInternalStringStackPtr = -3,
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TypeInternalStackString = -2,
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TypeInternalString = -1,
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F64 f;
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S64 i;
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char* s;
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void* data;
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ConsoleValueConsoleType* ct;
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};
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S32 type;
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public:
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// NOTE: This is protected to ensure no one outside
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// of this structure is messing with it.
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#pragma warning( push )
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#pragma warning( disable : 4201 ) // warning C4201: nonstandard extension used : nameless struct/union
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// An variable is either a real dynamic type or
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// its one exposed from C++ using a data pointer.
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//
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// We use this nameless union and struct setup
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// to optimize the memory usage.
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union
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enum Constants
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{
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struct
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{
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char *sval;
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U32 ival; // doubles as strlen when type is TypeInternalString
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F32 fval;
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U32 bufferLen;
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};
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struct
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{
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/// The real data pointer.
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void *dataPtr;
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/// The enum lookup table for enumerated types.
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const EnumTable *enumTable;
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};
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ConversionBufferSize = 1024,
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StringSize = 16
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};
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|
||||
U32 getIntValue();
|
||||
S32 getSignedIntValue();
|
||||
F32 getFloatValue();
|
||||
const char *getStringValue();
|
||||
StringStackPtr getStringStackPtr();
|
||||
bool getBoolValue();
|
||||
static char sConversionBuffer[ConversionBufferSize];
|
||||
static S32 sBufferOffset;
|
||||
|
||||
void setIntValue(U32 val);
|
||||
void setIntValue(S32 val);
|
||||
void setFloatValue(F32 val);
|
||||
void setStringValue(const char *value);
|
||||
void setStackStringValue(const char *value);
|
||||
void setStringStackPtrValue(StringStackPtr ptr);
|
||||
void setBoolValue(bool val);
|
||||
char* convertToBuffer() const;
|
||||
|
||||
void init()
|
||||
TORQUE_FORCEINLINE bool isStringType() const
|
||||
{
|
||||
ival = 0;
|
||||
fval = 0;
|
||||
sval = typeValueEmpty;
|
||||
bufferLen = 0;
|
||||
type = TypeInternalString;
|
||||
return type == ConsoleValueType::cvString || type == ConsoleValueType::cvSTEntry;
|
||||
}
|
||||
|
||||
void cleanup()
|
||||
TORQUE_FORCEINLINE bool isNumberType() const
|
||||
{
|
||||
if ((type <= TypeInternalString) && (bufferLen > 0))
|
||||
return type == ConsoleValueType::cvFloat || type == ConsoleValueType::cvInteger;
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE bool hasAllocatedData() const
|
||||
{
|
||||
return type == ConsoleValueType::cvString || type >= ConsoleValueType::cvConsoleValueType;
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE const char* getConsoleData() const
|
||||
{
|
||||
return Con::getData(type, ct->dataPtr, 0, ct->enumTable);
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE void cleanupData()
|
||||
{
|
||||
if (hasAllocatedData())
|
||||
{
|
||||
dFree(sval);
|
||||
bufferLen = 0;
|
||||
dFree(data);
|
||||
}
|
||||
sval = typeValueEmpty;
|
||||
type = ConsoleValue::TypeInternalString;
|
||||
ival = 0;
|
||||
fval = 0;
|
||||
}
|
||||
ConsoleValue() { init(); };
|
||||
~ConsoleValue() { cleanup(); };
|
||||
};
|
||||
|
||||
// Proxy class for console variables
|
||||
// Can point to existing console variables,
|
||||
// or act like a free floating value.
|
||||
class ConsoleValueRef
|
||||
{
|
||||
public:
|
||||
ConsoleValue *value;
|
||||
ConsoleValue()
|
||||
{
|
||||
type = ConsoleValueType::cvNone;
|
||||
}
|
||||
|
||||
ConsoleValueRef() : value(0) { ; }
|
||||
~ConsoleValueRef() { ; }
|
||||
ConsoleValue(ConsoleValue&& ref)
|
||||
{
|
||||
cleanupData();
|
||||
type = ref.type;
|
||||
|
||||
ConsoleValueRef(const ConsoleValueRef &ref);
|
||||
switch (ref.type)
|
||||
{
|
||||
TORQUE_UNLIKELY
|
||||
case cvNone:
|
||||
break;
|
||||
case cvInteger:
|
||||
i = ref.i;
|
||||
break;
|
||||
case cvFloat:
|
||||
f = ref.f;
|
||||
break;
|
||||
case cvSTEntry:
|
||||
TORQUE_CASE_FALLTHROUGH
|
||||
case cvString:
|
||||
s = ref.s;
|
||||
break;
|
||||
default:
|
||||
data = ref.data;
|
||||
break;
|
||||
}
|
||||
|
||||
static ConsoleValueRef fromValue(ConsoleValue *value) { ConsoleValueRef ref; ref.value = value; return ref; }
|
||||
ref.type = cvNone;
|
||||
}
|
||||
|
||||
const char *getStringValue() { return value ? value->getStringValue() : ""; }
|
||||
StringStackPtr getStringStackPtrValue() { return value ? value->getStringStackPtr() : 0; }
|
||||
ConsoleValue(const ConsoleValue&) = delete;
|
||||
ConsoleValue& operator=(const ConsoleValue&) = delete;
|
||||
|
||||
inline U32 getIntValue() { return value ? value->getIntValue() : 0; }
|
||||
inline S32 getSignedIntValue() { return value ? value->getSignedIntValue() : 0; }
|
||||
inline F32 getFloatValue() { return value ? value->getFloatValue() : 0.0f; }
|
||||
inline bool getBoolValue() { return value ? value->getBoolValue() : false; }
|
||||
TORQUE_FORCEINLINE ~ConsoleValue()
|
||||
{
|
||||
cleanupData();
|
||||
}
|
||||
|
||||
inline operator const char*() { return getStringValue(); }
|
||||
inline operator String() { return String(getStringValue()); }
|
||||
inline operator U32() { return getIntValue(); }
|
||||
inline operator S32() { return getSignedIntValue(); }
|
||||
inline operator F32() { return getFloatValue(); }
|
||||
inline operator bool() { return getBoolValue(); }
|
||||
TORQUE_FORCEINLINE F64 getFloat() const
|
||||
{
|
||||
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
|
||||
if (type == ConsoleValueType::cvFloat)
|
||||
return f;
|
||||
if (type == ConsoleValueType::cvInteger)
|
||||
return i;
|
||||
if (isStringType())
|
||||
return dAtof(s);
|
||||
return dAtof(getConsoleData());
|
||||
}
|
||||
|
||||
inline bool isStringStackPtr() { return value ? value->type == ConsoleValue::TypeInternalStringStackPtr : false; }
|
||||
inline bool isString() { return value ? value->type >= ConsoleValue::TypeInternalStringStackPtr : true; }
|
||||
inline bool isInt() { return value ? value->type == ConsoleValue::TypeInternalInt : false; }
|
||||
inline bool isFloat() { return value ? value->type == ConsoleValue::TypeInternalFloat : false; }
|
||||
inline S32 getType() { return value ? value->type : -1; }
|
||||
TORQUE_FORCEINLINE S64 getInt() const
|
||||
{
|
||||
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
|
||||
if (type == ConsoleValueType::cvInteger)
|
||||
return i;
|
||||
if (type == ConsoleValueType::cvFloat)
|
||||
return f;
|
||||
if (isStringType())
|
||||
return dAtoi(s);
|
||||
return dAtoi(getConsoleData());
|
||||
}
|
||||
|
||||
// Note: operators replace value
|
||||
ConsoleValueRef& operator=(const ConsoleValueRef &other);
|
||||
ConsoleValueRef& operator=(const char *newValue);
|
||||
ConsoleValueRef& operator=(U32 newValue);
|
||||
ConsoleValueRef& operator=(S32 newValue);
|
||||
ConsoleValueRef& operator=(F32 newValue);
|
||||
ConsoleValueRef& operator=(F64 newValue);
|
||||
TORQUE_FORCEINLINE const char* getString() const
|
||||
{
|
||||
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
|
||||
if (isStringType())
|
||||
return s;
|
||||
if (isNumberType())
|
||||
return convertToBuffer();
|
||||
return getConsoleData();
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE bool getBool() const
|
||||
{
|
||||
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
|
||||
if (type == ConsoleValueType::cvInteger)
|
||||
return (bool)i;
|
||||
if (type == ConsoleValueType::cvFloat)
|
||||
return (bool)f;
|
||||
if (isStringType())
|
||||
return dAtob(s);
|
||||
return dAtob(getConsoleData());
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE void setFloat(const F64 val)
|
||||
{
|
||||
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
|
||||
cleanupData();
|
||||
type = ConsoleValueType::cvFloat;
|
||||
f = val;
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE void setInt(const S64 val)
|
||||
{
|
||||
cleanupData();
|
||||
type = ConsoleValueType::cvInteger;
|
||||
i = val;
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE void setString(const char* val, S32 len)
|
||||
{
|
||||
cleanupData();
|
||||
|
||||
type = ConsoleValueType::cvString;
|
||||
|
||||
s = (char*)dMalloc(len + 1);
|
||||
s[len] = 0x0;
|
||||
dStrcpy(s, val, len);
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE void setBool(const bool val)
|
||||
{
|
||||
cleanupData();
|
||||
type = ConsoleValueType::cvInteger;
|
||||
i = (int)val;
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE void setStringTableEntry(StringTableEntry val)
|
||||
{
|
||||
cleanupData();
|
||||
type = ConsoleValueType::cvSTEntry;
|
||||
s = const_cast<char*>(val);
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE void setConsoleData(S32 consoleType, void* dataPtr, EnumTable* enumTable)
|
||||
{
|
||||
cleanupData();
|
||||
type = ConsoleValueType::cvSTEntry;
|
||||
ct = new ConsoleValueConsoleType{ dataPtr, enumTable };
|
||||
}
|
||||
|
||||
TORQUE_FORCEINLINE S32 getType() const
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
static void init();
|
||||
static S32 getConstantBufferCount() { return (S32)ConversionBufferSize / StringSize; }
|
||||
};
|
||||
|
||||
// Overrides to allow ConsoleValueRefs to be directly converted to S32&F32
|
||||
|
||||
inline S32 dAtoi(ConsoleValueRef &ref)
|
||||
{
|
||||
return ref.getSignedIntValue();
|
||||
}
|
||||
|
||||
inline F32 dAtof(ConsoleValueRef &ref)
|
||||
{
|
||||
return ref.getFloatValue();
|
||||
}
|
||||
|
||||
inline bool dAtob(ConsoleValue &ref)
|
||||
{
|
||||
return ref.getBoolValue();
|
||||
}
|
||||
|
||||
|
||||
// Transparently converts ConsoleValue[] to const char**
|
||||
class StringStackWrapper
|
||||
class ConsoleValueToStringArrayWrapper
|
||||
{
|
||||
public:
|
||||
const char **argv;
|
||||
int argc;
|
||||
S32 argc;
|
||||
|
||||
StringStackWrapper(int targc, ConsoleValueRef targv[]);
|
||||
~StringStackWrapper();
|
||||
ConsoleValueToStringArrayWrapper(int targc, ConsoleValue* targv);
|
||||
~ConsoleValueToStringArrayWrapper();
|
||||
|
||||
const char* operator[](int idx) { return argv[idx]; }
|
||||
const char* operator[](S32 idx) { return argv[idx]; }
|
||||
operator const char**() { return argv; }
|
||||
|
||||
int count() { return argc; }
|
||||
S32 count() { return argc; }
|
||||
};
|
||||
|
||||
// Transparently converts const char** to ConsoleValue
|
||||
class StringStackConsoleWrapper
|
||||
class StringArrayToConsoleValueWrapper
|
||||
{
|
||||
public:
|
||||
ConsoleValue *argvValue;
|
||||
ConsoleValueRef *argv;
|
||||
int argc;
|
||||
ConsoleValue *argv;
|
||||
S32 argc;
|
||||
|
||||
StringStackConsoleWrapper(int targc, const char **targv);
|
||||
~StringStackConsoleWrapper();
|
||||
StringArrayToConsoleValueWrapper(int targc, const char **targv);
|
||||
~StringArrayToConsoleValueWrapper();
|
||||
|
||||
ConsoleValueRef& operator[](int idx) { return argv[idx]; }
|
||||
operator ConsoleValueRef*() { return argv; }
|
||||
ConsoleValue& operator[](int idx) { return argv[idx]; }
|
||||
operator ConsoleValue*() { return argv; }
|
||||
|
||||
int count() { return argc; }
|
||||
S32 count() { return argc; }
|
||||
};
|
||||
|
||||
/// @defgroup console_callbacks Scripting Engine Callbacks
|
||||
|
|
@ -319,11 +381,11 @@ public:
|
|||
/// @{
|
||||
|
||||
///
|
||||
typedef const char * (*StringCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
|
||||
typedef S32(*IntCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
|
||||
typedef F32(*FloatCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
|
||||
typedef void(*VoidCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]); // We have it return a value so things don't break..
|
||||
typedef bool(*BoolCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
|
||||
typedef const char * (*StringCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]);
|
||||
typedef S32(*IntCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]);
|
||||
typedef F32(*FloatCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]);
|
||||
typedef void(*VoidCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]); // We have it return a value so things don't break..
|
||||
typedef bool(*BoolCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]);
|
||||
|
||||
typedef void(*ConsumerCallback)(U32 level, const char *consoleLine);
|
||||
/// @}
|
||||
|
|
@ -786,8 +848,8 @@ namespace Con
|
|||
/// char* result = execute(2, argv);
|
||||
/// @endcode
|
||||
/// NOTE: this function restores the console stack on return.
|
||||
ConsoleValueRef execute(S32 argc, const char* argv[]);
|
||||
ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[]);
|
||||
ConsoleValue execute(S32 argc, const char* argv[]);
|
||||
ConsoleValue execute(S32 argc, ConsoleValue argv[]);
|
||||
|
||||
/// Call a Torque Script member function of a SimObject from C/C++ code.
|
||||
/// @param object Object on which to execute the method call.
|
||||
|
|
@ -802,8 +864,8 @@ namespace Con
|
|||
/// char* result = execute(mysimobject, 3, argv);
|
||||
/// @endcode
|
||||
/// NOTE: this function restores the console stack on return.
|
||||
ConsoleValueRef execute(SimObject *object, S32 argc, const char* argv[], bool thisCallOnly = false);
|
||||
ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly = false);
|
||||
ConsoleValue execute(SimObject *object, S32 argc, const char* argv[], bool thisCallOnly = false);
|
||||
ConsoleValue execute(SimObject *object, S32 argc, ConsoleValue argv[], bool thisCallOnly = false);
|
||||
|
||||
/// Executes a script file and compiles it for use in script.
|
||||
///
|
||||
|
|
@ -821,13 +883,13 @@ namespace Con
|
|||
/// @param echo Should we echo the string to the console?
|
||||
/// @param fileName Indicate what file this code is coming from; used in error reporting and such.
|
||||
/// NOTE: This function restores the console stack on return.
|
||||
ConsoleValueRef evaluate(const char* string, bool echo = false, const char *fileName = NULL);
|
||||
ConsoleValue evaluate(const char* string, bool echo = false, const char *fileName = NULL);
|
||||
|
||||
/// Evaluate an arbitrary line of script.
|
||||
///
|
||||
/// This wraps dVsprintf(), so you can substitute parameters into the code being executed.
|
||||
/// NOTE: This function restores the console stack on return.
|
||||
ConsoleValueRef evaluatef(const char* string, ...);
|
||||
ConsoleValue evaluatef(const char* string, ...);
|
||||
|
||||
/// @}
|
||||
|
||||
|
|
@ -915,10 +977,10 @@ namespace Con
|
|||
/// @see _EngineConsoleExecCallbackHelper
|
||||
///
|
||||
template<typename R, typename ...ArgTs>
|
||||
ConsoleValueRef executef(R r, ArgTs ...argTs)
|
||||
ConsoleValue executef(R r, ArgTs ...argTs)
|
||||
{
|
||||
_EngineConsoleExecCallbackHelper<R> callback(r);
|
||||
return callback.template call<ConsoleValueRef>(argTs...);
|
||||
return std::move(callback.template call<ConsoleValue>(argTs...));
|
||||
}
|
||||
/// }
|
||||
};
|
||||
|
|
|
|||
|
|
@ -864,7 +864,7 @@ public:
|
|||
(Vector<const char*>* vec) \
|
||||
{ \
|
||||
_CHECK_ENGINE_INITIALIZED( name, returnType ); \
|
||||
StringStackConsoleWrapper args(vec->size(), vec->address()); \
|
||||
StringArrayToConsoleValueWrapper args(vec->size(), vec->address()); \
|
||||
return EngineTypeTraits< returnType >::ReturnValue( \
|
||||
_fn ## name ## impl(NULL, args.count(), args) \
|
||||
); \
|
||||
|
|
@ -895,7 +895,7 @@ public:
|
|||
(className* object, Vector<const char*>* vec) \
|
||||
{ \
|
||||
_CHECK_ENGINE_INITIALIZED( name, returnType ); \
|
||||
StringStackConsoleWrapper args(vec->size(), vec->address()); \
|
||||
StringArrayToConsoleValueWrapper args(vec->size(), vec->address()); \
|
||||
_ ## className ## name ## frame frame {}; \
|
||||
frame.object = static_cast< className* >( object ); \
|
||||
return EngineTypeTraits< returnType >::ReturnValue( \
|
||||
|
|
@ -1226,7 +1226,7 @@ public:
|
|||
template<typename P1> struct _EngineConsoleExecCallbackHelper : public _BaseEngineConsoleCallbackHelper
|
||||
{
|
||||
private:
|
||||
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
|
||||
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValue>;
|
||||
public:
|
||||
|
||||
_EngineConsoleExecCallbackHelper( SimObject* pThis )
|
||||
|
|
|
|||
|
|
@ -83,8 +83,6 @@ public:
|
|||
virtual void process(SimObject *object)=0;
|
||||
};
|
||||
|
||||
class ConsoleValueRef;
|
||||
|
||||
/// Implementation of schedule() function.
|
||||
///
|
||||
/// This allows you to set a console function to be
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ DefineEngineStringlyVariadicMethod( GuiFilterCtrl, setValue, void, 3, 20, "(f1,
|
|||
{
|
||||
Filter filter;
|
||||
|
||||
StringStackWrapper args(argc - 2, argv + 2);
|
||||
ConsoleValueToStringArrayWrapper args(argc - 2, argv + 2);
|
||||
|
||||
filter.set(args.count(), args);
|
||||
object->set(filter);
|
||||
|
|
|
|||
|
|
@ -102,8 +102,17 @@ typedef unsigned _int64 U64;
|
|||
|
||||
// disable warning caused by memory layer
|
||||
// see msdn.microsoft.com "Compiler Warning (level 1) C4291" for more details
|
||||
#pragma warning(disable: 4291)
|
||||
#pragma warning(disable: 4291)
|
||||
|
||||
#define TORQUE_FORCEINLINE __forceinline
|
||||
|
||||
#if __cplusplus >= 201703L
|
||||
#define TORQUE_CASE_FALLTHROUGH [[fallthrough]];
|
||||
#define TORQUE_UNLIKELY [[unlikely]]
|
||||
#else
|
||||
#define TORQUE_CASE_FALLTHROUGH __fallthrough
|
||||
#define TORQUE_UNLIKELY
|
||||
#endif
|
||||
|
||||
#endif // INCLUDED_TYPES_VISUALC_H
|
||||
|
||||
|
|
|
|||
|
|
@ -2080,7 +2080,7 @@ static ConsoleDocFragment _ActionMapbind2(
|
|||
DefineEngineStringlyVariadicMethod( ActionMap, bind, bool, 5, 10, "actionMap.bind( device, action, [modifier, spec, mod...], command )"
|
||||
"@hide")
|
||||
{
|
||||
StringStackWrapper args(argc - 2, argv + 2);
|
||||
ConsoleValueToStringArrayWrapper args(argc - 2, argv + 2);
|
||||
return object->processBind( args.count(), args, NULL );
|
||||
}
|
||||
|
||||
|
|
@ -2136,7 +2136,7 @@ DefineEngineStringlyVariadicMethod( ActionMap, bindObj, bool, 6, 11, "(device, a
|
|||
return false;
|
||||
}
|
||||
|
||||
StringStackWrapper args(argc - 3, argv + 2);
|
||||
ConsoleValueToStringArrayWrapper args(argc - 3, argv + 2);
|
||||
return object->processBind( args.count(), args, simObject );
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue