start cleaning up ConsoleValueRef's

This commit is contained in:
Jeff Hutchinson 2021-03-30 23:58:07 -04:00
parent 35500a87c6
commit 5e81c021f5
8 changed files with 331 additions and 233 deletions

View file

@ -28,7 +28,6 @@
class Stream;
class ConsoleValue;
class ConsoleValueRef;
/// Core TorqueScript code management class.
///
@ -130,7 +129,7 @@ public:
/// with, zero being the top of the stack. If the the index is
/// -1 a new frame is created. If the index is out of range the
/// top stack frame is used.
ConsoleValueRef compileExec(StringTableEntry fileName, const char *script,
ConsoleValue compileExec(StringTableEntry fileName, const char *script,
bool noCalls, S32 setFrame = -1);
/// Executes the existing code in the CodeBlock. The return string is any
@ -148,9 +147,9 @@ public:
/// -1 a new frame is created. If the index is out of range the
/// top stack frame is used.
/// @param packageName The code package name or null.
ConsoleValueRef exec(U32 offset, const char *fnName, Namespace *ns, U32 argc,
ConsoleValueRef *argv, bool noCalls, StringTableEntry packageName,
ConsoleValue exec(U32 offset, const char *fnName, Namespace *ns, U32 argc,
ConsoleValue *argv, bool noCalls, StringTableEntry packageName,
S32 setFrame = -1);
};
#endif
#endif

View file

@ -41,9 +41,37 @@
#include "platform/threads/mutex.h"
#include "core/util/journal/journal.h"
#include "cinterface/cinterface.h"
#include "console/consoleValueStack.h"
extern StringStack STR;
extern ConsoleValueStack CSTK;
extern ConsoleValueStack<4096> gCallStack;
S32 ConsoleValue::sBufferOffset = 0;
char ConsoleValue::sConversionBuffer[ConversionBufferSize];
void ConsoleValue::init()
{
sBufferOffset = 0;
dMemset(sConversionBuffer, '\0', ConversionBufferSize);
}
char* ConsoleValue::convertToBuffer() const
{
sBufferOffset += StringSize;
if (sBufferOffset > ConversionBufferSize)
{
dMemset(sConversionBuffer, '\0', ConversionBufferSize);
sBufferOffset = 0;
}
char* offset = sConversionBuffer + sBufferOffset;
if (type == ConsoleValueType::cvFloat)
dSprintf(offset, StringSize, "%.9g", f);
else
dSprintf(offset, StringSize, "%lld", i);
return offset;
}
ConsoleDocFragment* ConsoleDocFragment::smFirst;
ExprEvalState gEvalState;
@ -1469,7 +1497,7 @@ bool executeFile(const char* fileName, bool noCalls, bool journalScript)
return ret;
}
ConsoleValueRef evaluate(const char* string, bool echo, const char *fileName)
ConsoleValue evaluate(const char* string, bool echo, const char *fileName)
{
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
@ -1486,11 +1514,11 @@ ConsoleValueRef evaluate(const char* string, bool echo, const char *fileName)
fileName = StringTable->insert(fileName);
CodeBlock *newCodeBlock = new CodeBlock();
return newCodeBlock->compileExec(fileName, string, false, fileName ? -1 : 0);
return std::move(newCodeBlock->compileExec(fileName, string, false, fileName ? -1 : 0));
}
//------------------------------------------------------------------------------
ConsoleValueRef evaluatef(const char* string, ...)
ConsoleValue evaluatef(const char* string, ...)
{
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
@ -1507,36 +1535,41 @@ ConsoleValueRef evaluatef(const char* string, ...)
//------------------------------------------------------------------------------
// Internal execute for global function which does not save the stack
ConsoleValueRef _internalExecute(S32 argc, ConsoleValueRef argv[])
ConsoleValue _internalExecute(S32 argc, ConsoleValue argv[])
{
StringTableEntry funcName = StringTable->insert(argv[0].getString());
const char** argv_str = static_cast<const char**>(malloc((argc - 1) * sizeof(char *)));
for (int i = 0; i < argc - 1; i++)
{
argv_str[i] = argv[i + 1];
argv_str[i] = argv[i + 1].getString();
}
bool result;
const char* methodRes = CInterface::CallFunction(NULL, argv[0], argv_str, argc - 1, &result);
const char* methodRes = CInterface::CallFunction(NULL, funcName, argv_str, argc - 1, &result);
free(argv_str);
if (result)
{
return ConsoleValueRef::fromValue(CSTK.pushString(methodRes));
ConsoleValue ret;
ret.setString(methodRes, dStrlen(methodRes));
return std::move(ret);
}
Namespace::Entry *ent;
StringTableEntry funcName = StringTable->insert(argv[0]);
ent = Namespace::global()->lookup(funcName);
if(!ent)
{
warnf(ConsoleLogEntry::Script, "%s: Unknown command.", (const char*)argv[0]);
warnf(ConsoleLogEntry::Script, "%s: Unknown command.", funcName);
STR.clearFunctionOffset();
return ConsoleValueRef();
return std::move(ConsoleValue());
}
return ent->execute(argc, argv, &gEvalState);
return std::move(ent->execute(argc, argv, &gEvalState));
}
ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[])
ConsoleValue execute(S32 argc, ConsoleValue argv[])
{
#ifdef TORQUE_MULTITHREAD
if(isMainThread())
@ -1558,23 +1591,23 @@ ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[])
#endif
}
ConsoleValueRef execute(S32 argc, const char *argv[])
ConsoleValue execute(S32 argc, const char *argv[])
{
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
StringStackConsoleWrapper args(argc, argv);
return execute(args.count(), args);
StringArrayToConsoleValueWrapper args(argc, argv);
return std::move(execute(args.count(), args));
}
//------------------------------------------------------------------------------
// Internal execute for object method which does not save the stack
ConsoleValueRef _internalExecute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
static ConsoleValue _internalExecute(SimObject *object, S32 argc, ConsoleValue argv[], bool thisCallOnly)
{
if(argc < 2)
{
STR.clearFunctionOffset();
return ConsoleValueRef();
return std::move(ConsoleValue());
}
// [neo, 10/05/2007 - #3010]
@ -1591,65 +1624,65 @@ ConsoleValueRef _internalExecute(SimObject *object, S32 argc, ConsoleValueRef ar
}
}
StringTableEntry funcName = StringTable->insert(argv[0].getString());
const char** argv_str = static_cast<const char**>(malloc((argc - 2) * sizeof(char *)));
for (int i = 0; i < argc - 2; i++)
{
argv_str[i] = argv[i + 2];
argv_str[i] = argv[i + 2].getString();
}
bool result;
const char* methodRes = CInterface::CallMethod(object, argv[0], argv_str, argc - 2, &result);
const char* methodRes = CInterface::CallMethod(object, funcName, argv_str, argc - 2, &result);
free(argv_str);
if (result)
{
return ConsoleValueRef::fromValue(CSTK.pushString(methodRes));
ConsoleValue val;
val.setString(methodRes, dStrlen(methodRes));
return std::move(val);
}
if(object->getNamespace())
{
U32 ident = object->getId();
ConsoleValueRef oldIdent(argv[1]);
StringTableEntry funcName = StringTable->insert(argv[0]);
const char* oldIdent = argv[1].getString();
Namespace::Entry *ent = object->getNamespace()->lookup(funcName);
if(ent == NULL)
{
//warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
STR.clearFunctionOffset();
return ConsoleValueRef();
return std::move(ConsoleValue());
}
// Twiddle %this argument
ConsoleValue func_ident;
func_ident.setIntValue((S32)ident);
argv[1] = ConsoleValueRef::fromValue(&func_ident);
argv[1].setInt(ident);
SimObject *save = gEvalState.thisObject;
gEvalState.thisObject = object;
ConsoleValueRef ret = ent->execute(argc, argv, &gEvalState);
ConsoleValue ret = std::move(ent->execute(argc, argv, &gEvalState));
gEvalState.thisObject = save;
// Twiddle it back
argv[1] = oldIdent;
argv[1].setString(oldIdent, dStrlen(oldIdent));
return ret;
return std::move(ret);
}
warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), funcName);
STR.clearFunctionOffset();
return ConsoleValueRef();
return std::move(ConsoleValue());
}
ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
ConsoleValue execute(SimObject *object, S32 argc, ConsoleValue argv[], bool thisCallOnly)
{
if(argc < 2)
{
STR.clearFunctionOffset();
return ConsoleValueRef();
return std::move(ConsoleValue());
}
ConsoleStackFrameSaver stackSaver;
@ -1659,7 +1692,7 @@ ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], boo
{
if (isMainThread())
{
return _internalExecute(object, argc, argv, thisCallOnly);
return std::move(_internalExecute(object, argc, argv, thisCallOnly));
}
else
{
@ -1669,34 +1702,34 @@ ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], boo
}
}
warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), argv[0].getString());
STR.clearFunctionOffset();
return ConsoleValueRef();
return std::move(ConsoleValue());
}
ConsoleValueRef execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
ConsoleValue execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
{
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
StringStackConsoleWrapper args(argc, argv);
return execute(object, args.count(), args, thisCallOnly);
StringArrayToConsoleValueWrapper args(argc, argv);
return std::move(execute(object, args.count(), args, thisCallOnly));
}
inline ConsoleValueRef _executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValueRef *argv)
inline ConsoleValue _executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValue *argv)
{
const U32 maxArg = 12;
AssertWarn(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
AssertFatal(argc <= maxArg - 1, "Too many args passed to Con::_executef(SimObject*). Please update the function to handle more.");
return execute(obj, argc, argv);
return std::move(execute(obj, argc, argv));
}
//------------------------------------------------------------------------------
inline ConsoleValueRef _executef(S32 checkArgc, S32 argc, ConsoleValueRef *argv)
inline ConsoleValue _executef(S32 checkArgc, S32 argc, ConsoleValue *argv)
{
const U32 maxArg = 10;
AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef()");
AssertFatal(argc <= maxArg, "Too many args passed to Con::_executef(). Please update the function to handle more.");
return execute(argc, argv);
return std::move(execute(argc, argv));
}
//------------------------------------------------------------------------------
@ -1893,16 +1926,11 @@ StringTableEntry getModNameFromPath(const char *path)
void postConsoleInput( RawData data )
{
// TODO(JTH): Mem leak
// Schedule this to happen at the next time event.
ConsoleValue values[2];
ConsoleValueRef argv[2];
values[0].init();
values[0].setStringValue("eval");
values[1].init();
values[1].setStringValue((const char*)data.data);
argv[0].value = &values[0];
argv[1].value = &values[1];
ConsoleValue* argv = new ConsoleValue[2];
argv[0].setString("eval", 4);
argv[1].setString(reinterpret_cast<const char*>(data.data), dStrlen(reinterpret_cast<const char*>(data.data)));
Sim::postCurrentEvent(Sim::getRootGroup(), new SimConsoleEvent(2, argv, false));
}
@ -2555,27 +2583,29 @@ StringArrayToConsoleValueWrapper::~StringArrayToConsoleValueWrapper()
//------------------------------------------------------------------------------
ConsoleValueRef _BaseEngineConsoleCallbackHelper::_exec()
ConsoleValue _BaseEngineConsoleCallbackHelper::_exec()
{
ConsoleValueRef returnValue;
if( mThis )
{
// Cannot invoke callback until object has been registered
if (mThis->isProperlyAdded()) {
returnValue = Con::_internalExecute( mThis, mArgc, mArgv, false );
} else {
STR.clearFunctionOffset();
returnValue = ConsoleValueRef();
if (mThis->isProperlyAdded())
{
ConsoleValue returnValue = std::move(Con::_internalExecute( mThis, mArgc, mArgv, false ));
mArgc = mInitialArgc; // reset
return returnValue;
}
}
else
returnValue = Con::_internalExecute( mArgc, mArgv );
STR.clearFunctionOffset();
mArgc = mInitialArgc; // reset
return std::move(ConsoleValue());
}
ConsoleValue returnValue = std::move(Con::_internalExecute( mArgc, mArgv ));
mArgc = mInitialArgc; // reset args
return returnValue;
return std::move(returnValue);
}
ConsoleValueRef _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExecEvent *evt)
ConsoleValue _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExecEvent *evt)
{
mArgc = mInitialArgc; // reset args
Sim::postEvent((SimObject*)Sim::getRootGroup(), evt, Sim::getCurrentTime());
@ -2586,7 +2616,7 @@ ConsoleValueRef _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExe
void ConsoleStackFrameSaver::save()
{
CSTK.pushFrame();
gCallStack.pushFrame(0);
STR.pushFrame();
mSaved = true;
}
@ -2595,7 +2625,7 @@ void ConsoleStackFrameSaver::restore()
{
if (mSaved)
{
CSTK.popFrame();
gCallStack.popFrame();
STR.popFrame();
}
}

View file

@ -117,188 +117,250 @@ struct ConsoleLogEntry
typedef const char *StringTableEntry;
extern char *typeValueEmpty;
enum ConsoleValueType
{
cvNone = -5,
cvInteger = -4,
cvFloat = -3,
cvString = -2,
cvSTEntry = -1,
cvConsoleValueType = 0
};
struct ConsoleValueConsoleType
{
void* dataPtr;
EnumTable* enumTable;
};
// TODO: replace malloc/free with custom allocator...
class ConsoleValue
{
public:
enum
union
{
TypeInternalInt = -5,
TypeInternalFloat = -4,
TypeInternalStringStackPtr = -3,
TypeInternalStackString = -2,
TypeInternalString = -1,
F64 f;
S64 i;
char* s;
void* data;
ConsoleValueConsoleType* ct;
};
S32 type;
public:
// NOTE: This is protected to ensure no one outside
// of this structure is messing with it.
#pragma warning( push )
#pragma warning( disable : 4201 ) // warning C4201: nonstandard extension used : nameless struct/union
// An variable is either a real dynamic type or
// its one exposed from C++ using a data pointer.
//
// We use this nameless union and struct setup
// to optimize the memory usage.
union
enum Constants
{
struct
{
char *sval;
U32 ival; // doubles as strlen when type is TypeInternalString
F32 fval;
U32 bufferLen;
};
struct
{
/// The real data pointer.
void *dataPtr;
/// The enum lookup table for enumerated types.
const EnumTable *enumTable;
};
ConversionBufferSize = 1024,
StringSize = 16
};
U32 getIntValue();
S32 getSignedIntValue();
F32 getFloatValue();
const char *getStringValue();
StringStackPtr getStringStackPtr();
bool getBoolValue();
static char sConversionBuffer[ConversionBufferSize];
static S32 sBufferOffset;
void setIntValue(U32 val);
void setIntValue(S32 val);
void setFloatValue(F32 val);
void setStringValue(const char *value);
void setStackStringValue(const char *value);
void setStringStackPtrValue(StringStackPtr ptr);
void setBoolValue(bool val);
char* convertToBuffer() const;
void init()
TORQUE_FORCEINLINE bool isStringType() const
{
ival = 0;
fval = 0;
sval = typeValueEmpty;
bufferLen = 0;
type = TypeInternalString;
return type == ConsoleValueType::cvString || type == ConsoleValueType::cvSTEntry;
}
void cleanup()
TORQUE_FORCEINLINE bool isNumberType() const
{
if ((type <= TypeInternalString) && (bufferLen > 0))
return type == ConsoleValueType::cvFloat || type == ConsoleValueType::cvInteger;
}
TORQUE_FORCEINLINE bool hasAllocatedData() const
{
return type == ConsoleValueType::cvString || type >= ConsoleValueType::cvConsoleValueType;
}
TORQUE_FORCEINLINE const char* getConsoleData() const
{
return Con::getData(type, ct->dataPtr, 0, ct->enumTable);
}
TORQUE_FORCEINLINE void cleanupData()
{
if (hasAllocatedData())
{
dFree(sval);
bufferLen = 0;
dFree(data);
}
sval = typeValueEmpty;
type = ConsoleValue::TypeInternalString;
ival = 0;
fval = 0;
}
ConsoleValue() { init(); };
~ConsoleValue() { cleanup(); };
};
// Proxy class for console variables
// Can point to existing console variables,
// or act like a free floating value.
class ConsoleValueRef
{
public:
ConsoleValue *value;
ConsoleValue()
{
type = ConsoleValueType::cvNone;
}
ConsoleValueRef() : value(0) { ; }
~ConsoleValueRef() { ; }
ConsoleValue(ConsoleValue&& ref)
{
cleanupData();
type = ref.type;
ConsoleValueRef(const ConsoleValueRef &ref);
switch (ref.type)
{
TORQUE_UNLIKELY
case cvNone:
break;
case cvInteger:
i = ref.i;
break;
case cvFloat:
f = ref.f;
break;
case cvSTEntry:
TORQUE_CASE_FALLTHROUGH
case cvString:
s = ref.s;
break;
default:
data = ref.data;
break;
}
static ConsoleValueRef fromValue(ConsoleValue *value) { ConsoleValueRef ref; ref.value = value; return ref; }
ref.type = cvNone;
}
const char *getStringValue() { return value ? value->getStringValue() : ""; }
StringStackPtr getStringStackPtrValue() { return value ? value->getStringStackPtr() : 0; }
ConsoleValue(const ConsoleValue&) = delete;
ConsoleValue& operator=(const ConsoleValue&) = delete;
inline U32 getIntValue() { return value ? value->getIntValue() : 0; }
inline S32 getSignedIntValue() { return value ? value->getSignedIntValue() : 0; }
inline F32 getFloatValue() { return value ? value->getFloatValue() : 0.0f; }
inline bool getBoolValue() { return value ? value->getBoolValue() : false; }
TORQUE_FORCEINLINE ~ConsoleValue()
{
cleanupData();
}
inline operator const char*() { return getStringValue(); }
inline operator String() { return String(getStringValue()); }
inline operator U32() { return getIntValue(); }
inline operator S32() { return getSignedIntValue(); }
inline operator F32() { return getFloatValue(); }
inline operator bool() { return getBoolValue(); }
TORQUE_FORCEINLINE F64 getFloat() const
{
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
if (type == ConsoleValueType::cvFloat)
return f;
if (type == ConsoleValueType::cvInteger)
return i;
if (isStringType())
return dAtof(s);
return dAtof(getConsoleData());
}
inline bool isStringStackPtr() { return value ? value->type == ConsoleValue::TypeInternalStringStackPtr : false; }
inline bool isString() { return value ? value->type >= ConsoleValue::TypeInternalStringStackPtr : true; }
inline bool isInt() { return value ? value->type == ConsoleValue::TypeInternalInt : false; }
inline bool isFloat() { return value ? value->type == ConsoleValue::TypeInternalFloat : false; }
inline S32 getType() { return value ? value->type : -1; }
TORQUE_FORCEINLINE S64 getInt() const
{
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
if (type == ConsoleValueType::cvInteger)
return i;
if (type == ConsoleValueType::cvFloat)
return f;
if (isStringType())
return dAtoi(s);
return dAtoi(getConsoleData());
}
// Note: operators replace value
ConsoleValueRef& operator=(const ConsoleValueRef &other);
ConsoleValueRef& operator=(const char *newValue);
ConsoleValueRef& operator=(U32 newValue);
ConsoleValueRef& operator=(S32 newValue);
ConsoleValueRef& operator=(F32 newValue);
ConsoleValueRef& operator=(F64 newValue);
TORQUE_FORCEINLINE const char* getString() const
{
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
if (isStringType())
return s;
if (isNumberType())
return convertToBuffer();
return getConsoleData();
}
TORQUE_FORCEINLINE bool getBool() const
{
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
if (type == ConsoleValueType::cvInteger)
return (bool)i;
if (type == ConsoleValueType::cvFloat)
return (bool)f;
if (isStringType())
return dAtob(s);
return dAtob(getConsoleData());
}
TORQUE_FORCEINLINE void setFloat(const F64 val)
{
AssertFatal(type == ConsoleValueType::cvNone, "Attempted to access ConsoleValue when it has no value!");
cleanupData();
type = ConsoleValueType::cvFloat;
f = val;
}
TORQUE_FORCEINLINE void setInt(const S64 val)
{
cleanupData();
type = ConsoleValueType::cvInteger;
i = val;
}
TORQUE_FORCEINLINE void setString(const char* val, S32 len)
{
cleanupData();
type = ConsoleValueType::cvString;
s = (char*)dMalloc(len + 1);
s[len] = 0x0;
dStrcpy(s, val, len);
}
TORQUE_FORCEINLINE void setBool(const bool val)
{
cleanupData();
type = ConsoleValueType::cvInteger;
i = (int)val;
}
TORQUE_FORCEINLINE void setStringTableEntry(StringTableEntry val)
{
cleanupData();
type = ConsoleValueType::cvSTEntry;
s = const_cast<char*>(val);
}
TORQUE_FORCEINLINE void setConsoleData(S32 consoleType, void* dataPtr, EnumTable* enumTable)
{
cleanupData();
type = ConsoleValueType::cvSTEntry;
ct = new ConsoleValueConsoleType{ dataPtr, enumTable };
}
TORQUE_FORCEINLINE S32 getType() const
{
return type;
}
static void init();
static S32 getConstantBufferCount() { return (S32)ConversionBufferSize / StringSize; }
};
// Overrides to allow ConsoleValueRefs to be directly converted to S32&F32
inline S32 dAtoi(ConsoleValueRef &ref)
{
return ref.getSignedIntValue();
}
inline F32 dAtof(ConsoleValueRef &ref)
{
return ref.getFloatValue();
}
inline bool dAtob(ConsoleValue &ref)
{
return ref.getBoolValue();
}
// Transparently converts ConsoleValue[] to const char**
class StringStackWrapper
class ConsoleValueToStringArrayWrapper
{
public:
const char **argv;
int argc;
S32 argc;
StringStackWrapper(int targc, ConsoleValueRef targv[]);
~StringStackWrapper();
ConsoleValueToStringArrayWrapper(int targc, ConsoleValue* targv);
~ConsoleValueToStringArrayWrapper();
const char* operator[](int idx) { return argv[idx]; }
const char* operator[](S32 idx) { return argv[idx]; }
operator const char**() { return argv; }
int count() { return argc; }
S32 count() { return argc; }
};
// Transparently converts const char** to ConsoleValue
class StringStackConsoleWrapper
class StringArrayToConsoleValueWrapper
{
public:
ConsoleValue *argvValue;
ConsoleValueRef *argv;
int argc;
ConsoleValue *argv;
S32 argc;
StringStackConsoleWrapper(int targc, const char **targv);
~StringStackConsoleWrapper();
StringArrayToConsoleValueWrapper(int targc, const char **targv);
~StringArrayToConsoleValueWrapper();
ConsoleValueRef& operator[](int idx) { return argv[idx]; }
operator ConsoleValueRef*() { return argv; }
ConsoleValue& operator[](int idx) { return argv[idx]; }
operator ConsoleValue*() { return argv; }
int count() { return argc; }
S32 count() { return argc; }
};
/// @defgroup console_callbacks Scripting Engine Callbacks
@ -319,11 +381,11 @@ public:
/// @{
///
typedef const char * (*StringCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
typedef S32(*IntCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
typedef F32(*FloatCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
typedef void(*VoidCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]); // We have it return a value so things don't break..
typedef bool(*BoolCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
typedef const char * (*StringCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]);
typedef S32(*IntCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]);
typedef F32(*FloatCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]);
typedef void(*VoidCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]); // We have it return a value so things don't break..
typedef bool(*BoolCallback)(SimObject *obj, S32 argc, ConsoleValue argv[]);
typedef void(*ConsumerCallback)(U32 level, const char *consoleLine);
/// @}
@ -786,8 +848,8 @@ namespace Con
/// char* result = execute(2, argv);
/// @endcode
/// NOTE: this function restores the console stack on return.
ConsoleValueRef execute(S32 argc, const char* argv[]);
ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[]);
ConsoleValue execute(S32 argc, const char* argv[]);
ConsoleValue execute(S32 argc, ConsoleValue argv[]);
/// Call a Torque Script member function of a SimObject from C/C++ code.
/// @param object Object on which to execute the method call.
@ -802,8 +864,8 @@ namespace Con
/// char* result = execute(mysimobject, 3, argv);
/// @endcode
/// NOTE: this function restores the console stack on return.
ConsoleValueRef execute(SimObject *object, S32 argc, const char* argv[], bool thisCallOnly = false);
ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly = false);
ConsoleValue execute(SimObject *object, S32 argc, const char* argv[], bool thisCallOnly = false);
ConsoleValue execute(SimObject *object, S32 argc, ConsoleValue argv[], bool thisCallOnly = false);
/// Executes a script file and compiles it for use in script.
///
@ -821,13 +883,13 @@ namespace Con
/// @param echo Should we echo the string to the console?
/// @param fileName Indicate what file this code is coming from; used in error reporting and such.
/// NOTE: This function restores the console stack on return.
ConsoleValueRef evaluate(const char* string, bool echo = false, const char *fileName = NULL);
ConsoleValue evaluate(const char* string, bool echo = false, const char *fileName = NULL);
/// Evaluate an arbitrary line of script.
///
/// This wraps dVsprintf(), so you can substitute parameters into the code being executed.
/// NOTE: This function restores the console stack on return.
ConsoleValueRef evaluatef(const char* string, ...);
ConsoleValue evaluatef(const char* string, ...);
/// @}
@ -915,10 +977,10 @@ namespace Con
/// @see _EngineConsoleExecCallbackHelper
///
template<typename R, typename ...ArgTs>
ConsoleValueRef executef(R r, ArgTs ...argTs)
ConsoleValue executef(R r, ArgTs ...argTs)
{
_EngineConsoleExecCallbackHelper<R> callback(r);
return callback.template call<ConsoleValueRef>(argTs...);
return std::move(callback.template call<ConsoleValue>(argTs...));
}
/// }
};

View file

@ -864,7 +864,7 @@ public:
(Vector<const char*>* vec) \
{ \
_CHECK_ENGINE_INITIALIZED( name, returnType ); \
StringStackConsoleWrapper args(vec->size(), vec->address()); \
StringArrayToConsoleValueWrapper args(vec->size(), vec->address()); \
return EngineTypeTraits< returnType >::ReturnValue( \
_fn ## name ## impl(NULL, args.count(), args) \
); \
@ -895,7 +895,7 @@ public:
(className* object, Vector<const char*>* vec) \
{ \
_CHECK_ENGINE_INITIALIZED( name, returnType ); \
StringStackConsoleWrapper args(vec->size(), vec->address()); \
StringArrayToConsoleValueWrapper args(vec->size(), vec->address()); \
_ ## className ## name ## frame frame {}; \
frame.object = static_cast< className* >( object ); \
return EngineTypeTraits< returnType >::ReturnValue( \
@ -1226,7 +1226,7 @@ public:
template<typename P1> struct _EngineConsoleExecCallbackHelper : public _BaseEngineConsoleCallbackHelper
{
private:
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValue>;
public:
_EngineConsoleExecCallbackHelper( SimObject* pThis )

View file

@ -83,8 +83,6 @@ public:
virtual void process(SimObject *object)=0;
};
class ConsoleValueRef;
/// Implementation of schedule() function.
///
/// This allows you to set a console function to be

View file

@ -83,7 +83,7 @@ DefineEngineStringlyVariadicMethod( GuiFilterCtrl, setValue, void, 3, 20, "(f1,
{
Filter filter;
StringStackWrapper args(argc - 2, argv + 2);
ConsoleValueToStringArrayWrapper args(argc - 2, argv + 2);
filter.set(args.count(), args);
object->set(filter);

View file

@ -102,8 +102,17 @@ typedef unsigned _int64 U64;
// disable warning caused by memory layer
// see msdn.microsoft.com "Compiler Warning (level 1) C4291" for more details
#pragma warning(disable: 4291)
#pragma warning(disable: 4291)
#define TORQUE_FORCEINLINE __forceinline
#if __cplusplus >= 201703L
#define TORQUE_CASE_FALLTHROUGH [[fallthrough]];
#define TORQUE_UNLIKELY [[unlikely]]
#else
#define TORQUE_CASE_FALLTHROUGH __fallthrough
#define TORQUE_UNLIKELY
#endif
#endif // INCLUDED_TYPES_VISUALC_H

View file

@ -2080,7 +2080,7 @@ static ConsoleDocFragment _ActionMapbind2(
DefineEngineStringlyVariadicMethod( ActionMap, bind, bool, 5, 10, "actionMap.bind( device, action, [modifier, spec, mod...], command )"
"@hide")
{
StringStackWrapper args(argc - 2, argv + 2);
ConsoleValueToStringArrayWrapper args(argc - 2, argv + 2);
return object->processBind( args.count(), args, NULL );
}
@ -2136,7 +2136,7 @@ DefineEngineStringlyVariadicMethod( ActionMap, bindObj, bool, 6, 11, "(device, a
return false;
}
StringStackWrapper args(argc - 3, argv + 2);
ConsoleValueToStringArrayWrapper args(argc - 3, argv + 2);
return object->processBind( args.count(), args, simObject );
}