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fix eronous extra glue code in macro, fix slash direction in include
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@ -248,7 +248,7 @@ public: \
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}\
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SimObjectPtr<Material> get##name##Resource() \
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{\
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return m##name##;\
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return m##name;\
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}
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#define DECLARE_MATERIALASSET_SETGET(className, name)\
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@ -37,7 +37,7 @@
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#include "core/util/safeDelete.h"
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#include "T3D/accumulationVolume.h"
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#include "gui/controls/guiTreeViewCtrl.h"
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#include <console\persistenceManager.h>
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#include <console/persistenceManager.h>
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IMPLEMENT_CONOBJECT(Material);
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