* [Projectile] BugFix: Correct the onAdd callback not being raised for projectiles.

This commit is contained in:
Robert MacGregor 2021-09-23 22:58:25 -04:00
parent f83b528f3c
commit 55063601e6

View file

@ -786,6 +786,8 @@ bool Projectile::onAdd()
// If we're on the server, we need to inherit some of our parent's velocity
//
mCurrTick = 0;
scriptOnAdd();
}
else
{