Torque3D/Engine/source/console
Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency
2017-01-06 23:10:14 -05:00
..
test Add some tests for engineAPI and console 2015-02-08 00:08:19 +00:00
arrayObject.cpp backend correction for https://github.com/GarageGames/Torque3D/pull/1425 2015-09-25 17:09:41 -05:00
arrayObject.h Fix for Issue #120 for Inverted ArrayObject Sort 2012-11-07 19:45:40 -05:00
ast.h Added anomymous functions as in Konrad Kiss's resource. 2014-12-29 21:49:52 +11:00
astAlloc.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
astNodes.cpp Addresses roughly half of the C4189 errors though the following methodologies: 2015-07-29 03:03:27 -05:00
bison.bat Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bison.simple Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
cmdgram.cpp Regenerate flex/bison files. 2015-01-01 10:33:50 +11:00
cmdgram.h Regenerate lex/bison files. 2014-12-29 21:50:11 +11:00
CMDgram.y Use a buffer on the stack. 2015-01-01 10:33:35 +11:00
CMDscan.cpp Merge pull request #1214 from bpay/cppcheck-cleaning 2015-03-01 18:27:40 +11:00
CMDscan.l Merge pull request #1214 from bpay/cppcheck-cleaning 2015-03-01 18:27:40 +11:00
codeBlock.cpp Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 2016-02-26 14:39:38 +01:00
codeBlock.h Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
compiledEval.cpp Adds a missed cleanup for currentNewObj. 2016-06-20 12:34:07 -05:00
compiler.cpp Fix mismatched free 2014-12-13 16:08:47 -05:00
compiler.h C4091 typedef ignored. 2015-07-23 20:03:30 +10:00
console.cpp Make exec() and getDSOPath() proper Con namespace functions. 2016-04-19 01:35:52 -05:00
console.h Whitespace consistency 2017-01-06 23:10:14 -05:00
consoleDoc.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
consoleDoc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
consoleFunctions.cpp Make exec() and getDSOPath() proper Con namespace functions. 2016-04-19 01:35:52 -05:00
consoleFunctions.h Added type checking functions 2015-01-29 11:40:45 -08:00
consoleInternal.cpp more unused variable cleanups 2016-10-16 14:41:34 -05:00
consoleInternal.h Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 2015-02-16 21:23:42 +00:00
consoleLogger.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
consoleLogger.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
consoleObject.cpp transcription error was messing with addProtectedField for arrays 2015-10-14 10:11:58 -05:00
consoleObject.h Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 2016-10-17 01:00:12 -05:00
consoleParser.cpp Issue found with PVS-Studio: 2015-07-21 23:22:21 -05:00
consoleParser.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
consoleTypes.cpp Adds a TypeSimObjectPtr type for easy reference to other objects as a field. 2016-04-30 23:38:35 -05:00
consoleTypes.h Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
consoleXMLExport.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
consoleXMLExport.h clang catch: garbage in line directives 2016-10-18 11:37:18 -05:00
debugOutputConsumer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
debugOutputConsumer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dynamicTypes.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
dynamicTypes.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
engineAPI.h Whitespace consistency 2017-01-06 23:10:14 -05:00
engineDoc.cpp Issue found with PVS-Studio: 2015-07-13 23:08:17 -05:00
engineExports.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineExports.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineFunctions.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
engineFunctions.h Whitespace consistency 2017-01-06 23:10:14 -05:00
engineObject.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
enginePrimitives.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
enginePrimitives.h Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
engineStructs.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineStructs.h partly addresses https://msdn.microsoft.com/en-us/library/y775w13y.aspx?f=255&MSPPError=-2147217396 violations 2015-07-16 21:51:37 -05:00
engineTypeInfo.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
engineTypeInfo.h minor fixes, and converted the type table 2017-01-06 17:19:36 -05:00
engineTypes.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
engineTypes.h finished variadic conversion 2017-01-06 17:19:43 -05:00
engineXMLExport.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
fieldBrushObject.cpp Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 2015-06-06 17:40:49 -05:00
fieldBrushObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
fileSystemFunctions.cpp fillin for fallbacks for filesystem funcs 2015-11-09 19:40:30 -06:00
generateCompiler.bat Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
ICallMethod.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
persistenceManager.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
persistenceManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
propertyParsing.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
propertyParsing.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
runtimeClassRep.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
runtimeClassRep.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
scriptFilename.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
scriptFilename.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scriptObjects.cpp New ScriptTickObject 2013-01-22 17:09:14 -05:00
scriptObjects.h New ScriptTickObject 2013-01-22 17:09:14 -05:00
sim.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
sim.h Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 2016-10-17 01:00:12 -05:00
simBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simDatablock.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simDatablock.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simDictionary.cpp Guard against null pointers and remove unnecessary include. 2014-12-24 08:34:30 +11:00
simDictionary.h Guard against null pointers and remove unnecessary include. 2014-12-24 08:34:30 +11:00
simEvents.cpp Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 2015-05-08 09:04:04 +10:00
simEvents.h Fix building on GCC 2015-02-09 16:14:14 +00:00
simFieldDictionary.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simFieldDictionary.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
simManager.cpp Merge branch 'development' into console-func-refactor 2014-10-20 09:29:44 +11:00
simObject.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
simObject.h Adds a onPostAdd callback to simObject so we can do handling AFTER the object and it's children have been added successfully. 2016-04-30 23:32:10 -05:00
simObjectList.cpp Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
simObjectList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simObjectMemento.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simObjectMemento.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simObjectRef.h Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
simPersistID.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPersistID.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPersistSet.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
simPersistSet.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
simSerialize.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simSet.cpp fixes crash when callOnChildren 2016-03-04 18:03:21 +01:00
simSet.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
SimXMLDocument.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
SimXMLDocument.h Beginnings of the "pass everything using a native type wrapper" console code. 2012-10-12 18:56:17 +01:00
stringStack.cpp Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 2015-02-16 21:23:42 +00:00
stringStack.h Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 2015-02-16 21:23:42 +00:00
telnetConsole.cpp Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
telnetConsole.h Input event changes 2013-01-22 18:17:41 -05:00
telnetDebugger.cpp Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
telnetDebugger.h Fix: removed 'virtual' for classes which doesn't have child. 2014-05-06 12:40:47 +04:00
typeValidators.cpp Fixed warning 2015-01-29 14:53:20 -08:00
typeValidators.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00