Torque3D/Engine/source
Areloch 11398bb04e Issue found with PVS-Studio:
A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
..
app Merge remote-tracking branch 'jamesu/console_stack_fix2' into development 2015-03-01 20:33:29 +11:00
cinterface Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 2015-05-08 09:04:04 +10:00
collision Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
component Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
console Merge pull request #992 from Winterleaf/Fix-engineFunctions.h 2015-07-12 16:17:45 +10:00
core Merge pull request #1258 from bpay/fix-bad-assert 2015-07-12 16:11:48 +10:00
environment Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
forest Merge pull request #1328 from GarageGames/release-3.7 2015-06-24 19:00:57 +10:00
gfx Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
gui Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
i18n Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
lighting further insurance that shadow split stay within bounds. 2015-03-10 06:03:40 -05:00
main Pass by const reference 2015-02-20 18:42:32 -05:00
materials Fix preprocessor directive 2015-02-25 21:12:01 +01:00
math Merge pull request #1328 from GarageGames/release-3.7 2015-06-24 19:00:57 +10:00
navigation Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
platform fills in profiler timer fallback as per remmed out lines in other samples. see https://github.com/GarageGames/Torque3D/issues/1349 for report, and https://gist.github.com/Azaezel/2aafb88cf0d642418051 for result 2015-07-10 19:33:42 -05:00
platformMac Fix missing va_end's 2015-02-20 18:42:29 -05:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformSDL Fix building on GCC 2015-02-09 16:14:14 +00:00
platformWin32 Merge pull request #901 from Winterleaf/winMath_ASM.cpp 2015-07-12 16:18:22 +10:00
platformX86UNIX Fix missing va_end's 2015-02-20 18:42:29 -05:00
postFx Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
renderInstance Fix for rendering particles to the glow buffer 2015-05-28 20:41:42 +10:00
scene Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
sfx Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
shaderGen Merge pull request #1214 from bpay/cppcheck-cleaning 2015-03-01 18:27:40 +11:00
sim Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
T3D Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
terrain Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
util Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
windowManager Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00