Torque3D/Engine/source/T3D
Areloch 11398bb04e Issue found with PVS-Studio:
A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
..
decal Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 2014-04-04 13:43:25 +11:00
examples Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
fps Merge pull request #1229 from Azaezel/guiShapeNameHud_filterFix 2015-05-12 15:20:56 -05:00
fx Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
gameBase Merge pull request #1328 from GarageGames/release-3.7 2015-06-24 19:00:57 +10:00
physics Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
sceneComponent Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfx Andrew's fix for ear transform with detached camera. 2014-10-28 09:26:46 +11:00
turret Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
vehicles fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found 74a05854d5/Engine/source/T3D/shapeBase.cpp (L1600) like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present. 2015-03-24 22:59:56 -05:00
accumulationVolume.cpp cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
accumulationVolume.h cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
aiClient.cpp Fixed String comparisons. 2014-11-05 23:29:08 -05:00
aiClient.h Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
aiConnection.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
aiConnection.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiPlayer.cpp Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
aiPlayer.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
camera.cpp Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
camera.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
cameraSpline.cpp Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
cameraSpline.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
containerQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
containerQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
convexShape.cpp Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
convexShape.h For for Issue #106 Convex Shape Bandwidth 2012-11-05 14:27:30 -05:00
debris.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
debris.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gameFunctions.cpp Add missing code to indicate stereo targets are available when a display device is used 2015-06-21 21:14:34 +01:00
gameFunctions.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gameTSCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gameTSCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
groundPlane.cpp SceneCullingState with culling and camera frustum 2013-11-07 15:07:16 -05:00
groundPlane.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiMaterialPreview.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
guiMaterialPreview.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiNoMouseCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiObjectView.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
guiObjectView.h guiObjectView.setCameraRotation() 2013-04-15 20:39:30 +03:00
item.cpp Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
item.h Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
levelInfo.cpp Made some tweaks so I'm happy with it. 2014-12-07 19:14:06 +11:00
levelInfo.h Made some tweaks so I'm happy with it. 2014-12-07 19:14:06 +11:00
lightAnimData.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightAnimData.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightBase.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
lightBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightDescription.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightDescription.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightFlareData.cpp Merge remote-tracking branch 'gg/development-3.6' into development 2015-01-29 21:17:38 +11:00
lightFlareData.h Fix SkatterSky flare occlusion. 2014-12-09 23:34:21 +11:00
missionArea.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
missionArea.h Updated logic in MissionArea::getServerObject. 2012-11-14 09:25:38 +11:00
missionMarker.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
missionMarker.h WaypointTeam never worked and if you look at the code you can see its not very clean. 2014-11-04 20:14:50 -05:00
objectTypes.h Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
occlusionVolume.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
occlusionVolume.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
pathCamera.cpp Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
pathCamera.h Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
physicalZone.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicalZone.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
player.cpp Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
player.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
pointLight.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
pointLight.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
portal.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
portal.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
prefab.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
prefab.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
projectile.cpp Removed a space. 2015-04-27 21:30:09 +10:00
projectile.h Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
proximityMine.cpp Merge pull request #635 from just-bank/engine-fixes 2014-05-23 14:09:00 +02:00
proximityMine.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigid.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
rigid.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigidShape.cpp Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
rigidShape.h Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
scopeAlwaysShape.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeBase.cpp Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
shapeBase.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
shapeCollision.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeImage.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
spotLight.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
spotLight.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
staticShape.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
staticShape.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
trigger.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
trigger.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsStatic.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsStatic.h Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
zone.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
zone.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00