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Update Templates/BaseGame/game/core/sfx/scripts/audioAmbience.tscript
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@ -45,5 +45,5 @@ singleton SFXAmbience( AudioAmbienceUnderwater )
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environment = "AudioEnvUnderwater";
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states[0] = AudioLocationUnderwater;
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dopplerFactor = "0.5";
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speedOfSound = "1500.0"
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speedOfSound = "1500.0";
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};
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