fix apcrash when loading a new mission after painting decals but before properly selecting a new one to paint

This commit is contained in:
AzaezelX 2026-01-19 21:28:48 -06:00
parent d8f585c552
commit 0b19bd9aca

View file

@ -350,6 +350,13 @@ function DecalEditorGui::completeGizmoTransform( %this, %decalId, %nodeDetails )
function DecalEditorGui::onSleep( %this )
{
DecalEditorTreeView.clearSelection();
DecalDataList.setSelected( DecalDataList.getSelectedItems(), false );
DecalEditorGui.currentDecalData = "";
DecalPreviewWindow-->decalPreview.setBitmap("");
DecalEditorGui.selDecalInstanceId = "";
DecalPreviewWindow-->instancePreview.setBitmap("");
}
function DecalEditorGui::syncNodeDetails( %this )