options menu: rem keybind debug spam

damagemodel module: ensure it's got a dependency of the UI module so it's called after
switch all profiles for damageoverlay over to GuiModelessDialogProfile from default
This commit is contained in:
AzaezelX 2025-12-25 16:04:53 -06:00
parent c78b60b5e8
commit 7bca1dba53
3 changed files with 10 additions and 8 deletions

View file

@ -4,7 +4,9 @@
Group="Game"
scriptFile="DamageModel.tscript"
CreateFunction="onCreate"
DestroyFunction="onDestroy">
DestroyFunction="onDestroy"
Group="Game"
Dependencies="UI=1">
<DeclaredAssets
Extension="asset.taml"
Recurse="true"/>

View file

@ -4,7 +4,7 @@ $guiContent = new GuiContainer(damageGuiOverlay) {
minExtent = "8 8";
horizSizing = "relative";
vertSizing = "relative";
profile = "GuiDefaultProfile";
profile = "GuiModelessDialogProfile";
tooltipProfile = "GuiToolTipProfile";
canSaveDynamicFields = "1";
enabled = "1";
@ -25,7 +25,6 @@ $guiContent = new GuiContainer(damageGuiOverlay) {
};
new GuiCrossHairHud(Reticle) {
damageOffset = "0 10";
BitmapAsset = "";
position = "624 344";
extent = "32 32";
minExtent = "8 8";
@ -64,6 +63,7 @@ $guiContent = new GuiContainer(damageGuiOverlay) {
};
new GuiBitmapCtrl(previewImage) {
BitmapAsset = "UI:hudfill_image";
BitmapFile = "data/UI/images/hudfill.png";
position = "8 0";
extent = "108 56";
horizSizing = "width";
@ -80,7 +80,7 @@ $guiContent = new GuiContainer(damageGuiOverlay) {
extent = "120 16";
minExtent = "8 8";
vertSizing = "top";
profile = "HudTextItalicProfile";
profile = "GuiModelessDialogProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "0";
};
@ -95,7 +95,7 @@ $guiContent = new GuiContainer(damageGuiOverlay) {
position = "5 645";
extent = "72 72";
vertSizing = "top";
profile = "GuiBigTextProfile";
profile = "GuiModelessDialogProfile";
tooltipProfile = "GuiToolTipProfile";
};
new GuiControl(DamageHUD) {

View file

@ -1036,7 +1036,7 @@ function OptionsMenu::populateKeybinds(%this,%device, %controlsList) {
if($activeRemapControlSet $= "")
$activeRemapControlSet = getField(%actionMapList, 0);
echo("============================================");
//echo("============================================");
for(%am = 0; %am < getFieldCount(%actionMapList); %am++)
{
@ -1064,7 +1064,7 @@ function OptionsMenu::populateKeybinds(%this,%device, %controlsList) {
%keyMap = buildFullMapString( %i, $RemapActionMap[%i], %device );
%description = $RemapDescription[%i];
echo("Added ActionMap Entry: " @ %actionMapName @ " | " @ %device @ " | " @ %keymap @ " | " @ %description);
//echo("Added ActionMap Entry: " @ %actionMapName @ " | " @ %device @ " | " @ %keymap @ " | " @ %description);
%remapEntry = addActionMapEntry(%actionMapName, %device, %keyMap, %i, %description);
%controlsList.add(%remapEntry);
@ -1245,7 +1245,7 @@ function addActionMapEntry(%actionMap, %device, %keyMap, %index, %description)
};
%buttonContainer = %entry.findObjectByInternalName("valuesContainer");
echo("Keymap: " @ %keymap @ " | Keymap word count: " @ getWordCount(getField(%keyMap, 1)));
//echo("Keymap: " @ %keymap @ " | Keymap word count: " @ getWordCount(getField(%keyMap, 1)));
if(getWordCount(getField(%keyMap, 1)) == 2)
{
%modifierBtn = new GuiIconButtonCtrl() {