Areloch
fb3401a5d7
Merge pull request #1589 from Azaezel/GFXDynamicTextureProfile
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GFXDynamicTextureProfile
2016-05-05 01:35:26 -05:00
Areloch
419fe3a343
Merge pull request #1591 from Areloch/PhysicsShapeDamageFix
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Re-enable destruction of PhysicsShapes.
2016-05-05 01:22:51 -05:00
Areloch
5231012980
Merge pull request #1593 from Areloch/NFD_PR
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Native File Dialogs
2016-04-30 17:18:33 -05:00
Areloch
ec6f9c05a6
Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL.
2016-04-30 15:48:33 -05:00
Areloch
c645475e56
Adds in some missing script functions that let projectiles damage and destroy physics shapes.
2016-04-26 11:30:24 -05:00
Azaezel
4b1895cba5
Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated.
2016-04-24 11:36:28 -05:00
Areloch
bab55d46a9
Merge pull request #1555 from Azaezel/CausticCaustics
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fix for broken caustics reference
2016-04-19 22:04:00 -05:00
Areloch
ae9cb0533a
Merge pull request #1574 from Azaezel/naughtyNearPlane
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corrects projection matricies for opengl
2016-04-19 02:17:48 -05:00
Areloch
e8c96d7df1
Merge pull request #1577 from rextimmy/dx11_gl_drawutil_border_fix
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DX11/GL border offset fix for GFXDrawUtil::drawRect
2016-04-19 01:47:38 -05:00
Areloch
b4547da50b
Merge pull request #1576 from Areloch/SDLUpdate
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Updates SDL to version 2.0.4, which makes it compatible with VS2015.
2016-04-10 21:32:30 -05:00
Areloch
e2228200ef
Merge pull request #1578 from Areloch/GLCoreExtensionFormatFix
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Fix up GL formats to comply with core profile.
2016-04-10 21:28:36 -05:00
Areloch
60ffb8e902
Merge pull request #1568 from Azaezel/soSensitive9001
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case sensitivity typofix
2016-04-10 09:28:47 -05:00
Areloch
b23ac9fb6a
Removes some unnecessary extension checks for GL, as those formats are part of 3.2 core. SDL is having some conflicts with extension detection with GL.
2016-04-08 15:34:02 -05:00
rextimmy
5a4bb6b36d
DX11/GL border offset fix for GFXDrawUtil::drawRect
2016-04-08 18:58:53 +10:00
Areloch
21f5273098
Merge pull request #1571 from rextimmy/ScreenShotD3D11_delete_fix
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ScreenShotD3D11 delete fix.
2016-04-08 00:42:04 -05:00
Areloch
b63ef177f4
Updates SDL to version 2.0.4, which makes it compatible with VS2015.
2016-04-07 00:40:06 -05:00
Areloch
7b52fed504
Merge pull request #1575 from Areloch/CMakeSDLOption
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CMake SDL Option
2016-04-06 21:23:12 -05:00
Areloch
131090f1b7
Made the cmake SDL flag a regular, non-advanced option so that it's not hidden from the base setup on Windows.
2016-04-06 21:21:55 -05:00
Azaezel
223e9a8264
corrects projection matricies for opengl
2016-04-05 20:36:13 -05:00
rextimmy
2073a94a7a
ScreenShotD3D11 delete fix.
2016-04-02 22:30:56 +10:00
Areloch
6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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Direct3D11 Support
2016-03-29 00:51:23 -05:00
Areloch
2cc08c6664
Merge pull request #1570 from Areloch/SimPathTempRollback
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Roll back the changes to simPath temporarily in order to merge in DX11
2016-03-29 00:09:13 -05:00
Areloch
4d190b1982
Roll back the changes to simPath temporarily in order to merge in DX11
2016-03-29 00:08:18 -05:00
Areloch
b9b11047bf
Merge pull request #1569 from Areloch/SimPathDX11Fix
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Fix for SimPath to make DX11 compatible.
2016-03-28 22:48:24 -05:00
Areloch
b9d8df5a4a
Includes a formatting fix for the SimPath change to make it compatible with DX11.
2016-03-28 22:47:22 -05:00
rextimmy
12621f876b
Added GFXFormatR8G8B8A8_SRGB format.
2016-03-28 10:05:16 +10:00
Azaezel
df3cb6cb44
case sensitivity typofix
2016-03-25 18:46:25 -05:00
Areloch
1db77b728f
Merge pull request #1566 from JeffProgrammer/vs2015dxfix
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Looks good.
2016-03-25 09:05:54 -05:00
Jeff Hutchinson
e9efc05ebb
fix release build compile with MSVC 2015 (finally)
2016-03-24 14:22:45 -04:00
Anis
25e8cf4711
Merge pull request #1554 from Azaezel/MagicalSkyBox
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from @rextimmy automatically adds a sky feature to skies. (render so…
2016-03-22 12:59:09 +01:00
Anis
935bddca35
Merge pull request #1556 from Azaezel/splineSpelunking
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Path editor display augmentations.
2016-03-22 12:57:49 +01:00
Anis
7ccac9b9b7
Merge pull request #1550 from Azaezel/ResetGFX
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new method: ResetGFX();
2016-03-22 12:53:02 +01:00
Anis
e0133384e0
Merge pull request #1552 from Azaezel/aLovelyGlow
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should actually let HDR have a say for glows.
2016-03-21 19:31:21 +01:00
Anis
1d5a22cfea
Merge pull request #1553 from Azaezel/MRTMangle
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turns out independent sized render targets was causing lighting artif…
2016-03-21 19:28:49 +01:00
Anis
a769cda71a
Merge pull request #1560 from rextimmy/GL_FP_format_fix
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GL floating point format fix.
2016-03-21 19:18:04 +01:00
rextimmy
8667bd3ca2
GL floating point format fix.
2016-03-21 22:49:47 +10:00
Azaezel
e475b3060b
won't need that any more after this
2016-03-20 16:51:24 -05:00
rextimmy
bd60f3be1a
Direct3D11 CMake and Project Generator files.
2016-03-20 21:55:40 +10:00
rextimmy
41e5caf22b
Direct3D11 Engine/source changes
2016-03-20 21:52:11 +10:00
rextimmy
3a9b50f702
Direct3D11 common shader changes.
2016-03-20 21:50:21 +10:00
rextimmy
1ff6f221fb
Direct3D11 GFX device.
2016-03-20 21:48:52 +10:00
Azaezel
7f4bfad10a
fix for broken caustics reference
2016-03-16 23:54:47 -05:00
Azaezel
ed264e4e12
from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.)
2016-03-16 18:10:07 -05:00
Azaezel
74e3ee5214
turns out independent sized render targets was causing lighting artifacting.
2016-03-16 00:45:57 -05:00
Azaezel
fd961db215
should actually let HDR have a say for glows.
2016-03-15 22:33:32 -05:00
Azaezel
067caec4a4
docstring. do note best practices is to internally trigger this kind of thing, but this way folks have a test-case to see if that is in fact the flaw for their derivatives.
2016-03-15 19:19:12 -05:00
Azaezel
cc618ce2e0
new method: ResetGFX();
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exposes the GFX->beginReset(); method to script to allow folks to force the gbuffer to reinitialize (if, say a custom element is holding on to data in a buffer and it needs a cleaning, to name one example)
2016-03-15 18:04:11 -05:00
Anis
7bba3ee2de
pushed a forgotten feature on OpenGL terrrain.
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added this: 69f2efab8f on OpenGL
2016-03-04 22:51:09 +01:00
Anis
87f62c427c
removed triangle fan draw on color picker
2016-03-04 22:18:12 +01:00
Anis
eb20b9e614
Merge pull request #1541 from Alex-doc/fix_crash_callOnChildren
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Fix crash callonchildren
2016-03-04 18:15:16 +01:00