fix for broken caustics reference

This commit is contained in:
Azaezel 2016-03-16 23:54:47 -05:00
parent 7bba3ee2de
commit 7f4bfad10a

View file

@ -38,7 +38,7 @@ singleton ShaderData( PFX_CausticsShader )
DXVertexShaderFile = "shaders/common/postFx/postFxV.hlsl";
DXPixelShaderFile = "shaders/common/postFx/caustics/causticsP.hlsl";
OGLVertexShaderFile = "shaders/common/postFx/gl//postFxV.glsl";
OGLVertexShaderFile = "shaders/common/postFx/gl/postFxV.glsl";
OGLPixelShaderFile = "shaders/common/postFx/caustics/gl/causticsP.glsl";
samplerNames[0] = "$prepassTex";