Anis
9d84372dc8
Intel OpenGL - fix a crash/shader compile error when you activate Vertex Lit from Material Editor
2015-01-19 20:56:02 +01:00
Anis
32b2564cd5
Jeff faust fix also on openGL.
2015-01-19 18:04:31 +01:00
Anis
ee4f0df69a
Update gfxGLDevice.win.cpp
2015-01-19 17:44:48 +01:00
LuisAntonRebollo
3336bffad2
Changes for Linux.
2015-01-19 01:44:36 +01:00
LuisAntonRebollo
aa35157eef
PlatformSDL implementation.
2015-01-19 01:17:37 +01:00
LuisAntonRebollo
21d58bb191
Modified files for SDL2.
2015-01-19 00:33:23 +01:00
LukasPJ
a3f08df9e3
Fix for fuzzy borders
2015-01-12 17:03:52 +01:00
Azaezel
b8c750dd56
extraneous mipmap generation prune
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OR spits out quite a few pointless mips for non square textures, which can lead to it triggering that AssertFatal(mNumMipLevels <= c_maxMipLevels, "GBitmap::allocateBitmap: too many miplevels"); entry
2015-01-11 17:45:29 -06:00
Jeff Hutchinson
f615802ba2
Fixed defines for shadergen. Defines were "defining" structure properties out for IN structures.
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example:
// struct VertexData
// {
// vec3 position;
// vec3 normal;
// vec3 T;
// vec3 B;
// vec2 texCoord;
// vec2 texCoord2;
// } IN;
//
// varying vec4 _TEXCOORD2_;
//
// #define texCoord2 OUT_texCoord2
// #define OUT_outVpos _TEXCOORD2_
2015-01-11 01:30:58 -05:00
Ben Payne
b2b950c84a
Add missing include guards to some headers
2015-01-06 00:42:33 -05:00
Ben Payne
3574ef838b
Fix erroneous include guards
2015-01-06 00:42:09 -05:00
Daniel Buckmaster
33a0579735
Merge pull request #1093 from eightyeight/fix-setextent
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Fix setExtent
2015-01-02 19:40:00 +11:00
Daniel Buckmaster
f1da30f285
Those are ints, not floats.
2015-01-02 19:38:05 +11:00
Daniel Buckmaster
7ab6731f51
Merge branch 'development' into walkabout
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Conflicts:
Templates/Empty/game/tools/worldEditor/scripts/editors/creator.ed.cs
Templates/Full/game/tools/worldEditor/scripts/editors/creator.ed.cs
2015-01-02 14:45:20 +11:00
Daniel Buckmaster
37159bf9ad
Take object scale into account.
2015-01-02 13:59:16 +11:00
Daniel Buckmaster
93b0179019
Merge pull request #1002 from Winterleaf/Fix-ScatterSky-Zindex
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Z Offset for Scattersky to fix the rendering issue at high altitudes.
2015-01-02 13:04:24 +11:00
Daniel Buckmaster
dd9e416b00
Regenerate flex/bison files.
2015-01-01 10:33:50 +11:00
Daniel Buckmaster
5a66f00697
Use a buffer on the stack.
2015-01-01 10:33:35 +11:00
Daniel Buckmaster
170a4ea08f
Add anonymous functions before other statements.
2014-12-29 22:44:57 +11:00
Daniel Buckmaster
412247c401
Regenerate lex/bison files.
2014-12-29 21:50:11 +11:00
Daniel Buckmaster
1204b81a78
Added anomymous functions as in Konrad Kiss's resource.
2014-12-29 21:49:52 +11:00
Daniel Buckmaster
40b871e652
Add profiling to StringTable.
2014-12-29 20:20:00 +11:00
Daniel Buckmaster
e9308e40ed
Merge pull request #998 from rextimmy/physx3_cpu_dispatcher_fix
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Fixed issue where physx3 cpu dispatcher was created multiple times
2014-12-29 14:14:05 +11:00
Daniel Buckmaster
05b8fe4423
Bump version numbers.
2014-12-29 12:32:45 +11:00
Daniel Buckmaster
f85fc550c5
Merge pull request #1038 from stenyak/fix-cursor-show-bug
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Fix off-by-one error in cursor hiding/showing function
2014-12-28 22:54:41 +11:00
Azaezel
f1d382fcff
cubemap Mip retrieval-DX
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similar to opengl, if the textures comprising a cubemap contain mips, it retrieves them, otherwise it generates them.
2014-12-27 11:34:08 -06:00
Luis Anton Rebollo
39bd99a61a
Merge pull request #1056 from Lopuska/patch-12
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mipmap support on OpenGL cubemap
2014-12-27 03:18:16 +01:00
LuisAntonRebollo
6789270789
OpenGL: Mipmaps for GFXGLCubemap. Fix dynamic cubemaps.
2014-12-27 03:03:33 +01:00
Luis Anton Rebollo
9eb05b2bdc
Merge pull request #1083 from BeamNG/opengl_intel_WIP
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Fix/walkaround for OpenGL on Intel
2014-12-27 01:13:14 +01:00
LuisAntonRebollo
c2c9cf4a2d
OpenGL: Mipmaps for GFXGLCubemap. Fix compressed textures.
2014-12-27 00:01:21 +01:00
LuisAntonRebollo
2f8f89d486
OpenGL: Mipmaps for GFXGLCubemap. Fix mipmaps size.
2014-12-26 21:28:31 +01:00
LuisAntonRebollo
9150c7f5ab
OpenGL: Mipmaps for GFXGLCubemap.
2014-12-26 21:03:54 +01:00
Azaezel
6ee81d9420
Revert "Ref Count Catch"
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This reverts commit dbf9275037 .
2014-12-26 13:04:53 -06:00
Daniel Buckmaster
ae284a89ec
Merge branch 'development' into defineconsolemethod
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Conflicts:
Engine/source/materials/materialDefinition.cpp
2014-12-26 13:22:16 +11:00
Daniel Buckmaster
7d376386d1
Merge pull request #1074 from Azaezel/AccuVolumes_2
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Accumulation volumes
2014-12-26 13:18:00 +11:00
Daniel Buckmaster
cd42424d61
Use a strong reference instead of more manual reference counting.
2014-12-26 11:41:19 +11:00
Daniel Buckmaster
f9cd778b3b
Fixed tricky overloaded sfx* functions.
2014-12-24 10:04:44 +11:00
Daniel Buckmaster
c85ac03c16
Merge pull request #1020 from eightyeight/simdictionary-improvement
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SimDictionary improvement
2014-12-24 09:54:54 +11:00
Daniel Buckmaster
859514a792
Guard against null pointers and remove unnecessary include.
2014-12-24 08:34:30 +11:00
LuisAntonRebollo
7453610563
Fix persistent underwater effect.
2014-12-23 22:32:21 +01:00
Daniel Buckmaster
3ab048c5b0
Fixes after feedback from Luis.
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* Made use of dStrIsEmpty in more locations (and fixed it :P)
* Removed commented-out code
* Corrected default params
* Fixed some console warning formats
* Removed tabs
* Corrected setExtent API
2014-12-23 18:48:02 +11:00
Azaezel
ee808bb848
Merge branch 'AFXFIX7_PlayerDivNULL' into Jeff_Faust_Fixes
2014-12-22 18:10:37 -06:00
Azaezel
5900fa0dde
Merge branch 'AFXFIX6_ParticleOrientation' into Jeff_Faust_Fixes
2014-12-22 18:10:21 -06:00
Azaezel
ce52e0171e
Merge branch 'AFXFIX5_ParticleProtection' into Jeff_Faust_Fixes
2014-12-22 18:09:51 -06:00
Azaezel
566a6e9fe6
Merge branch 'AFXFIX4_RefcountCatch' into Jeff_Faust_Fixes
2014-12-22 18:09:32 -06:00
Azaezel
0d19b14fbe
Merge branch 'AFXFIX3_FogFix' into Jeff_Faust_Fixes
2014-12-22 18:08:53 -06:00
Azaezel
0b0a68c2ac
Merge branch 'AFXFIX2_VertFormatCheck' into Jeff_Faust_Fixes
2014-12-22 18:08:45 -06:00
Azaezel
dbd8c6b37b
Player Networking DIVNULL error correction
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With Permission from Jeff Faust.
// AFX CODE BLOCK (bug-fix) <<
// avoids a divide-by-zero when maxEnergy is set to zero.
2014-12-22 18:08:05 -06:00
Azaezel
8c979a6d7b
Oriented Particles UV Correction
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With Permission from Jeff Faust.
// AFX CODE BLOCK (bug-fix) <<
// this fix re-orders the UV coords to produce a consistent orientation
// with oriented particles in TGE.
2014-12-22 18:05:43 -06:00
Azaezel
c76b44bb91
Ref Count Catch
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With Permission from Jeff Faust.
// AFX CODE BLOCK (bug-fix) <<
(no text, self evident)
2014-12-22 18:03:52 -06:00