Torque3D/Engine/source
Jeff Hutchinson f615802ba2 Fixed defines for shadergen. Defines were "defining" structure properties out for IN structures.
example:

         // struct VertexData
         // {
         //    vec3 position;
         //    vec3 normal;
         //    vec3 T;
         //    vec3 B;
         //    vec2 texCoord;
         //    vec2 texCoord2;
         // } IN;
         //
         // varying vec4 _TEXCOORD2_;
         //
         // #define texCoord2 OUT_texCoord2
         // #define OUT_outVpos _TEXCOORD2_
2015-01-11 01:30:58 -05:00
..
app Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
cinterface Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
collision Minor Improvement to depthSortList.cpp 2014-11-04 06:18:24 -05:00
component Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
console Regenerate flex/bison files. 2015-01-01 10:33:50 +11:00
core Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
environment Merge pull request #1002 from Winterleaf/Fix-ScatterSky-Zindex 2015-01-02 13:04:24 +11:00
forest Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
gfx Merge pull request #1056 from Lopuska/patch-12 2014-12-27 03:18:16 +01:00
gui Those are ints, not floats. 2015-01-02 19:38:05 +11:00
i18n Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
lighting Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
main Allow return status to be specified using quitWithStatus. 2014-09-24 09:24:29 +10:00
materials Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
math Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
navigation NavPath::alwaysRender works the same as NavMesh::alwaysRender. 2014-07-08 14:42:59 +02:00
platform Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
platformMac Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformWin32 Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
platformX86UNIX Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
postFx This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away. 2014-11-30 21:47:45 -05:00
renderInstance cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
scene Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
sfx Fixed tricky overloaded sfx* functions. 2014-12-24 10:04:44 +11:00
shaderGen Fixed defines for shadergen. Defines were "defining" structure properties out for IN structures. 2015-01-11 01:30:58 -05:00
sim Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
T3D Merge pull request #998 from rextimmy/physx3_cpu_dispatcher_fix 2014-12-29 14:14:05 +11:00
terrain Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
util Merge branch 'development' into defineconsolemethod 2014-12-26 13:22:16 +11:00
windowManager Fix off-by-one error in cursor hiding/showing function 2014-12-12 16:53:07 +01:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00