marauder2k7
cd6656be35
Fix archive
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Incorrect cmake directory was messing up reading from zips
STB was failing to read from zips, it was failing to get the file info, something we were using as an early out, now if that files on the filepath, we use the memory read instead since stream needs to be a success to get to that point.
2024-03-01 10:06:18 +00:00
Brian Roberts
5d1f306668
Merge pull request #1224 from Azaezel/alpha41/cmakeCleanup
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t3d subdirectory review
2024-02-28 19:39:20 -06:00
AzaezelX
7d1927af99
t3d subdirectory review
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add missing example directory
preserve reservations for ecs directories in remmed form
2024-02-28 03:53:49 -06:00
Brian Roberts
13e5302e93
Merge pull request #1211 from marauder2k9-torque/AssimpLoaader-Fix
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Test assimp PR before full refactor
2024-02-28 03:37:25 -06:00
Brian Roberts
e0cf6cd1b7
Merge pull request #1219 from Azaezel/alpha41/npcnono
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fix non player class pathshape jitter
2024-02-24 12:31:15 -06:00
Brian Roberts
ecd75bdc06
Merge pull request #1220 from Azaezel/alpha41/fixGLVisibility
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fizzle fix for gl
2024-02-24 12:31:06 -06:00
Areloch
6b4472b762
Merge pull request #1221 from Azaezel/iesbugfixes
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Iesbugfixes
2024-02-23 15:34:38 -06:00
AzaezelX
3ab716063f
doc correction
2024-02-23 12:39:26 -06:00
AzaezelX
c7cc86b357
clamp spot angle to 179,
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up custommaterial inputs to 16
add Material::PhotometricMask:handling to processedcustommaterial
and for paranoias sake go ahead and be explicit about _getLightMaterial (those *should* be unneeded as they optionally default to that, but it's how they were in the beatup fork during testing)
2024-02-23 11:52:43 -06:00
AzaezelX
4d1395dd57
from mar: fix the opengl cookie uv lookup
2024-02-23 11:23:07 -06:00
AzaezelX
c27b9bf48f
allow spotlights specifically to comprress ies based on angle differentials
2024-02-23 01:28:15 -06:00
AzaezelX
bbe9bc8871
missed a 1d convert
2024-02-22 23:47:57 -06:00
AzaezelX
14b6822e49
a) use a 1d texture for this
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b) if we're going to optionally assign iesProfiles via shadowMacros.push_back, should specify the entries for the samplers too
2024-02-22 17:53:53 -06:00
AzaezelX
0b7fd2f0b3
ies bugfixes
2024-02-22 16:00:26 -06:00
marauder2k7
1ccf4cff85
Merge remote-tracking branch 'upstream/development' into AssimpLoaader-Fix
2024-02-22 10:01:32 +00:00
AzaezelX
ad6880ec0d
fizzle fix for gl
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correct ShaderFeatureGLSL::getInVpos to more closely match directx outcomes so we can keep using the same math across incudes
2024-02-21 14:16:38 -06:00
AzaezelX
a4da6727ed
fix non player class pathshape jitter
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everything has a consistent getRenderTransform() nowadays
2024-02-21 12:24:38 -06:00
Brian Roberts
1cb5ed6884
Merge pull request #1218 from marauder2k9-torque/IES-Profiles
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Loads an IES Photometric profile.
2024-02-21 12:14:45 -06:00
marauder2k7
2335a05fbe
Update LICENSE.md
2024-02-21 16:32:29 +00:00
marauder2k7
5588213996
Update LICENSE.md
2024-02-21 16:28:40 +00:00
marauder2k7
7fb14e17b5
Create jelly-fish.ies
2024-02-21 10:16:07 +00:00
marauder2k7
973d2792ed
Delete A23D-Pathway-&-Accent-Light.ies
2024-02-21 10:15:44 +00:00
marauder2k7
3b4a15d7aa
Some test ies profiles
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IES profiles to my knowledge are not only free to download, but also free to distribute. you can get packs with thousands of these, i am uploading 3 test ones for now.
2024-02-21 10:14:29 +00:00
marauder2k7
ad64b4f2df
IES Loader
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Updated IES loader to use torque math functions and calls in the problem areas for mac and linux.
New F32_MIN_EX which is lower than F32_MIN (required for ies profiles)
2024-02-21 09:36:37 +00:00
marauder2k7
39ec0305f9
GLSL To match
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Update the glsl side to match hlsl ies profile usage
2024-02-21 08:24:24 +00:00
marauder2k7
4417462499
Add support for both ies and cookie
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Both ies and cookies can now exist on a light
We are still not using all the capabilities of an IES profile, such as candela and luminance values we are just using them as a mask for the moment
Issues compiling on mac and linux, will need to update the ies-loader to use torque methods instead of std::
2024-02-21 07:40:57 +00:00
marauder2k7
a12d915180
Loads an IES Photometric profile.
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ADDED: Ability to add IES profile as the cookie texture slot in both point lights and spot lights
TODO:
Have the IES Profile also drive the settings for the lights.
Make it work with Cookie textures. IES profiles are to be another slot in the advanced light section.
2024-02-21 06:22:37 +00:00
Brian Roberts
429585f060
Merge pull request #1217 from Azaezel/alpha41/crashFyxMatED
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temp workaround for material editor crash
2024-02-20 14:12:16 -06:00
AzaezelX
60758dd5a2
temp workaround for material editor crash
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selection swapping is causing an apcrash
notDirtyMaterial.delete(); *should* work, but we know what they say about assumptions.
supressing deletion of workspace material kill off and recreation pending proper review
2024-02-20 14:11:58 -06:00
Brian Roberts
5b9ec4e025
Merge pull request #1215 from Areloch/InspectorFieldSearch
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Adds ability to filter inspector fields
2024-02-14 00:36:08 -06:00
Areloch
7563130545
Fixes the guiEditor inspector search bar extents and clear button position
2024-02-14 00:34:52 -06:00
Areloch
3734ef8e5b
Added search behavior to guiEditor's inspector as well
2024-02-14 00:23:27 -06:00
Areloch
d890c530f9
Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields.
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Adds a textEdit filter box to the main world inspector that hooks into the primary inspector for said search functionality
2024-02-13 20:33:14 -06:00
marauder2k7
58bcea770c
Node interp
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Fix node interpolation to remove the jittered (reverted back to previous get node transform)
2024-02-10 21:57:08 +00:00
Brian Roberts
59fc6d3d65
Merge pull request #1214 from Azaezel/alpha41/fixAnimScrubberPos
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fix animation scrubber position
2024-02-10 15:15:40 -06:00
AzaezelX
7c7a213f94
fix animation scrubber position
2024-02-10 15:15:09 -06:00
Brian Roberts
5afbfec3b1
Merge pull request #1213 from Azaezel/alpha41/ProbesInPreviewers
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fix guishapeedpreview not displaying IBL
2024-02-10 14:50:23 -06:00
AzaezelX
acef688a45
correct main entry to 128
2024-02-10 14:49:54 -06:00
AzaezelX
ddddf112a4
revert "defaulting" to shapeEditorplugin
2024-02-10 14:43:35 -06:00
AzaezelX
85e5cfec3c
set object editor previewBackground element to .5s instead of .0s to stop blowing up eye adaption
2024-02-10 14:41:12 -06:00
marauder2k7
b7f9687a9d
Merge remote-tracking branch 'upstream/development' into AssimpLoaader-Fix
2024-02-10 20:02:02 +00:00
marauder2k7
05960e4d25
extra fixes
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Torque sees the seqEnd in appSequence as a time in seconds whereas in Assimp this is in frames.
This is then converted to frames in generateSequences.
2024-02-10 20:01:52 +00:00
AzaezelX
359ec3aa43
set object editor previewBackground element to .5s instead of .0s to stop blowing up eye adaption
2024-02-10 13:47:44 -06:00
AzaezelX
de87d2f6ad
fix guishapeedpreview not displaying IBL
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note this *does* require a baked skylight in the main scene
todo: track down why a similar protocol does not operate for guimaterialpreview and guiobjectview
2024-02-10 13:36:55 -06:00
Brian Roberts
2fe2e7925e
Merge pull request #1212 from Azaezel/alpah41/UnitTestTrouble
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supress concurent threadsafedeque test as invalid
2024-02-10 10:48:39 -06:00
AzaezelX
0ccb27b7ad
supress concurent threadsafedeque test as invalid
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it's never actually used like that in practice, and while the cornercase reminder is useful, it's activetly causing overlooks for practical problems
2024-02-10 10:16:23 -06:00
Brian Roberts
729b74fac8
Merge pull request #1210 from marauder2k9-torque/ThreadSafeDeque
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Update threadSafeDequeTest.cpp
2024-02-10 09:30:43 -06:00
marauder2k7
e2550ed525
Update assimpAppSequence.cpp
2024-02-10 04:49:57 +00:00
marauder2k7
144e1bcc60
Update assimpShapeLoader.cpp
2024-02-10 04:25:48 +00:00
marauder2k7
4b2abd4828
Merge remote-tracking branch 'upstream/development' into ThreadSafeDeque
2024-02-10 03:20:59 +00:00