temp workaround for material editor crash

selection swapping is causing an apcrash
notDirtyMaterial.delete(); *should* work, but we know what they say about assumptions.
supressing deletion of workspace material kill off and recreation pending proper review
This commit is contained in:
AzaezelX 2024-02-20 14:11:58 -06:00
parent 25a3c3325f
commit 60758dd5a2

View file

@ -745,8 +745,9 @@ function MaterialEditorGui::setActiveMaterial( %this, %material )
MaterialEditorGui.lastMaterial = %material;
// we create or recreate a material to hold in a pristine state
if(isObject(notDirtyMaterial))
notDirtyMaterial.delete();
// or, this crashes the ap. fix properly - BJR
// if(isObject(notDirtyMaterial))
// notDirtyMaterial.delete();
singleton Material(notDirtyMaterial)
{