mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
Merge remote-tracking branch 'upstream/development' into ThreadSafeDeque
This commit is contained in:
commit
4b2abd4828
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@ -43,6 +43,13 @@ class DecalInstance
|
|||
{
|
||||
public:
|
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|
||||
typedef DWordDataBlob<256> SizeClass1;
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||||
typedef DWordDataBlob<512> SizeClass2;
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||||
typedef DWordDataBlob<1024> SizeClass3;
|
||||
typedef ThreeTieredChunker<SizeClass1, SizeClass2, SizeClass3> DecalDataChunker;
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||||
|
||||
DecalDataChunker::Handle mAllocHandle;
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||||
|
||||
DecalData *mDataBlock;
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||||
|
||||
Point3F mPosition;
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||||
|
|
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|||
|
|
@ -200,17 +200,6 @@ S32 QSORT_CALLBACK cmpDecalRenderOrder( const void *p1, const void *p2 )
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|||
|
||||
} // namespace {}
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||||
|
||||
// These numbers should be tweaked to get as many dynamically placed decals
|
||||
// as possible to allocate buffer arrays with the FreeListChunker.
|
||||
enum
|
||||
{
|
||||
SIZE_CLASS_0 = 256,
|
||||
SIZE_CLASS_1 = 512,
|
||||
SIZE_CLASS_2 = 1024,
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||||
|
||||
NUM_SIZE_CLASSES = 3
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};
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||||
|
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//-------------------------------------------------------------------------
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// DecalManager
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//-------------------------------------------------------------------------
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@ -228,10 +217,6 @@ DecalManager::DecalManager()
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|
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mDirty = false;
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|
||||
mChunkers[0] = new FreeListChunkerUntyped( SIZE_CLASS_0 * sizeof( U8 ) );
|
||||
mChunkers[1] = new FreeListChunkerUntyped( SIZE_CLASS_1 * sizeof( U8 ) );
|
||||
mChunkers[2] = new FreeListChunkerUntyped( SIZE_CLASS_2 * sizeof( U8 ) );
|
||||
|
||||
GFXDevice::getDeviceEventSignal().notify(this, &DecalManager::_handleGFXEvent);
|
||||
}
|
||||
|
||||
|
|
@ -240,9 +225,6 @@ DecalManager::~DecalManager()
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|||
GFXDevice::getDeviceEventSignal().remove(this, &DecalManager::_handleGFXEvent);
|
||||
|
||||
clearData();
|
||||
|
||||
for( U32 i = 0; i < NUM_SIZE_CLASSES; ++ i )
|
||||
delete mChunkers[ i ];
|
||||
}
|
||||
|
||||
void DecalManager::consoleInit()
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||||
|
|
@ -913,14 +895,9 @@ void DecalManager::_generateWindingOrder( const Point3F &cornerPoint, Vector<Poi
|
|||
|
||||
void DecalManager::_allocBuffers( DecalInstance *inst )
|
||||
{
|
||||
const S32 sizeClass = _getSizeClass( inst );
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||||
|
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void* data;
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if ( sizeClass == -1 )
|
||||
data = dMalloc( sizeof( DecalVertex ) * inst->mVertCount + sizeof( U16 ) * inst->mIndxCount );
|
||||
else
|
||||
data = mChunkers[sizeClass]->alloc();
|
||||
inst->mAllocHandle = mChunkers.alloc(sizeof(DecalVertex) * inst->mVertCount + sizeof(U16) * inst->mIndxCount);
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||||
|
||||
U8* data = (U8*)inst->mAllocHandle.ptr;
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inst->mVerts = reinterpret_cast< DecalVertex* >( data );
|
||||
data = (U8*)data + sizeof( DecalVertex ) * inst->mVertCount;
|
||||
inst->mIndices = reinterpret_cast< U16* >( data );
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||||
|
|
@ -930,15 +907,7 @@ void DecalManager::_freeBuffers( DecalInstance *inst )
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{
|
||||
if ( inst->mVerts != NULL )
|
||||
{
|
||||
const S32 sizeClass = _getSizeClass( inst );
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||||
|
||||
if ( sizeClass == -1 )
|
||||
dFree( inst->mVerts );
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||||
else
|
||||
{
|
||||
// Use FreeListChunker
|
||||
mChunkers[sizeClass]->free( inst->mVerts );
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||||
}
|
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mChunkers.free(inst->mAllocHandle);
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||||
|
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inst->mVerts = NULL;
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inst->mVertCount = 0;
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@ -974,21 +943,6 @@ void DecalManager::_freePools()
|
|||
}
|
||||
}
|
||||
|
||||
S32 DecalManager::_getSizeClass( DecalInstance *inst ) const
|
||||
{
|
||||
U32 bytes = inst->mVertCount * sizeof( DecalVertex ) + inst->mIndxCount * sizeof ( U16 );
|
||||
|
||||
if ( bytes <= SIZE_CLASS_0 )
|
||||
return 0;
|
||||
if ( bytes <= SIZE_CLASS_1 )
|
||||
return 1;
|
||||
if ( bytes <= SIZE_CLASS_2 )
|
||||
return 2;
|
||||
|
||||
// Size is outside of the largest chunker.
|
||||
return -1;
|
||||
}
|
||||
|
||||
void DecalManager::prepRenderImage( SceneRenderState* state )
|
||||
{
|
||||
PROFILE_SCOPE( DecalManager_RenderDecals );
|
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|
|
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|
|
@ -110,7 +110,7 @@ class DecalManager : public SceneObject
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|||
Vector< GFXVertexBufferHandle<DecalVertex>* > mVBPool;
|
||||
Vector< GFXPrimitiveBufferHandle* > mPBPool;
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||||
|
||||
FreeListChunkerUntyped *mChunkers[3];
|
||||
DecalInstance::DecalDataChunker mChunkers;
|
||||
|
||||
#ifdef DECALMANAGER_DEBUG
|
||||
Vector<PlaneF> mDebugPlanes;
|
||||
|
|
@ -167,10 +167,6 @@ class DecalManager : public SceneObject
|
|||
void _freeBuffers( DecalInstance *inst );
|
||||
void _freePools();
|
||||
|
||||
/// Returns index used to index into the correct sized FreeListChunker for
|
||||
/// allocating vertex and index arrays.
|
||||
S32 _getSizeClass( DecalInstance *inst ) const;
|
||||
|
||||
// Hide this from Doxygen
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/// @cond
|
||||
bool _handleGFXEvent(GFXDevice::GFXDeviceEventType event);
|
||||
|
|
|
|||
|
|
@ -62,6 +62,13 @@ SFX3DWorld* gSFX3DWorld;
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
SFX3DObject::SFX3DObject()
|
||||
: Parent(NULL, NULL)
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
SFX3DObject::SFX3DObject( SFX3DWorld* world, SceneObject* object )
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||||
: Parent( world, object )
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||||
{
|
||||
|
|
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|
|
@ -46,6 +46,8 @@ class SFX3DObject : public SceneObjectLink, public SFXObject< 3 >
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|||
public:
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||||
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||||
typedef SceneObjectLink Parent;
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||||
|
||||
SFX3DObject();
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||||
|
||||
///
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||||
SFX3DObject( SFX3DWorld* world, SceneObject* object );
|
||||
|
|
|
|||
|
|
@ -27,6 +27,10 @@
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|||
#include "scene/sceneSpace.h"
|
||||
#endif
|
||||
|
||||
#ifndef _SFXSOURCE_H_
|
||||
#include "sfx/sfxSource.h"
|
||||
#endif
|
||||
|
||||
#ifndef _SCENEAMBIENTSOUNDOBJECT_H_
|
||||
#include "scene/mixin/sceneAmbientSoundObject.h"
|
||||
#endif
|
||||
|
|
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|||
|
|
@ -22,85 +22,3 @@
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|||
|
||||
#include "platform/platform.h"
|
||||
#include "core/dataChunker.h"
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||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
DataChunker::DataChunker(S32 size)
|
||||
{
|
||||
mChunkSize = size;
|
||||
mCurBlock = NULL;
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||||
}
|
||||
|
||||
DataChunker::~DataChunker()
|
||||
{
|
||||
freeBlocks();
|
||||
}
|
||||
|
||||
void *DataChunker::alloc(S32 size)
|
||||
{
|
||||
if (size > mChunkSize)
|
||||
{
|
||||
DataBlock * temp = (DataBlock*)dMalloc(DataChunker::PaddDBSize + size);
|
||||
AssertFatal(temp, "Malloc failed");
|
||||
constructInPlace(temp);
|
||||
if (mCurBlock)
|
||||
{
|
||||
temp->next = mCurBlock->next;
|
||||
mCurBlock->next = temp;
|
||||
}
|
||||
else
|
||||
{
|
||||
mCurBlock = temp;
|
||||
temp->curIndex = mChunkSize;
|
||||
}
|
||||
return temp->getData();
|
||||
}
|
||||
|
||||
if(!mCurBlock || size + mCurBlock->curIndex > mChunkSize)
|
||||
{
|
||||
const U32 paddDBSize = (sizeof(DataBlock) + 3) & ~3;
|
||||
DataBlock *temp = (DataBlock*)dMalloc(paddDBSize+ mChunkSize);
|
||||
AssertFatal(temp, "Malloc failed");
|
||||
constructInPlace(temp);
|
||||
temp->next = mCurBlock;
|
||||
mCurBlock = temp;
|
||||
}
|
||||
|
||||
void *ret = mCurBlock->getData() + mCurBlock->curIndex;
|
||||
mCurBlock->curIndex += (size + 3) & ~3; // dword align
|
||||
return ret;
|
||||
}
|
||||
|
||||
DataChunker::DataBlock::DataBlock()
|
||||
{
|
||||
curIndex = 0;
|
||||
next = NULL;
|
||||
}
|
||||
|
||||
DataChunker::DataBlock::~DataBlock()
|
||||
{
|
||||
}
|
||||
|
||||
void DataChunker::freeBlocks(bool keepOne)
|
||||
{
|
||||
while (mCurBlock && mCurBlock->next)
|
||||
{
|
||||
DataBlock* temp = mCurBlock->next;
|
||||
dFree(mCurBlock);
|
||||
mCurBlock = temp;
|
||||
}
|
||||
|
||||
if (!keepOne)
|
||||
{
|
||||
if (mCurBlock)
|
||||
dFree(mCurBlock);
|
||||
|
||||
mCurBlock = NULL;
|
||||
}
|
||||
else if (mCurBlock)
|
||||
{
|
||||
mCurBlock->curIndex = 0;
|
||||
mCurBlock->next = NULL;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,23 +1,8 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
// Copyright (c) 2023 tgemit contributors.
|
||||
// See AUTHORS file and git repository for contributor information.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
// SPDX-License-Identifier: MIT
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _DATACHUNKER_H_
|
||||
|
|
@ -26,298 +11,422 @@
|
|||
#ifndef _PLATFORM_H_
|
||||
# include "platform/platform.h"
|
||||
#endif
|
||||
#ifndef _PLATFORMASSERT_H_
|
||||
# include "platform/platformAssert.h"
|
||||
#endif
|
||||
#ifndef _FRAMEALLOCATOR_H_
|
||||
#include "core/frameAllocator.h"
|
||||
#endif
|
||||
|
||||
#include <algorithm>
|
||||
#include <stdint.h>
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/// Implements a chunked data allocator.
|
||||
///
|
||||
/// Calling new/malloc all the time is a time consuming operation. Therefore,
|
||||
/// we provide the DataChunker, which allocates memory in blocks of
|
||||
/// chunkSize (by default 16k, see ChunkSize, though it can be set in
|
||||
/// the constructor), then doles it out as requested, in chunks of up to
|
||||
/// chunkSize in size.
|
||||
/// This memory allocator allocates data in chunks of bytes,
|
||||
/// the default size being ChunkSize.
|
||||
/// Bytes are sourced from the current head chunk until expended,
|
||||
/// in which case a new chunk of bytes will be allocated from
|
||||
/// the system memory allocator.
|
||||
///
|
||||
/// It will assert if you try to get more than ChunkSize bytes at a time,
|
||||
/// and it deals with the logic of allocating new blocks and giving out
|
||||
/// word-aligned chunks.
|
||||
///
|
||||
/// Note that new/free/realloc WILL NOT WORK on memory gotten from the
|
||||
/// DataChunker. This also only grows (you can call freeBlocks to deallocate
|
||||
/// and reset things).
|
||||
class DataChunker
|
||||
template<class T> class BaseDataChunker
|
||||
{
|
||||
public:
|
||||
/// Block of allocated memory.
|
||||
///
|
||||
/// <b>This has nothing to do with datablocks as used in the rest of Torque.</b>
|
||||
struct DataBlock
|
||||
enum
|
||||
{
|
||||
DataBlock* next; ///< linked list pointer to the next DataBlock for this chunker
|
||||
S32 curIndex; ///< current allocation point within this DataBlock
|
||||
DataBlock();
|
||||
~DataBlock();
|
||||
inline U8 *getData();
|
||||
ChunkSize = 16384
|
||||
};
|
||||
|
||||
enum {
|
||||
PaddDBSize = (sizeof(DataBlock) + 3) & ~3, ///< Padded size of DataBlock
|
||||
ChunkSize = 16384 - PaddDBSize ///< Default size of each DataBlock page in the DataChunker
|
||||
typedef T AlignmentType;
|
||||
|
||||
struct alignas(uintptr_t) DataBlock : public AlignedBufferAllocator<T>
|
||||
{
|
||||
DataBlock* mNext;
|
||||
|
||||
inline DataBlock* getEnd()
|
||||
{
|
||||
return this + 1;
|
||||
}
|
||||
};
|
||||
|
||||
/// Return a pointer to a chunk of memory from a pre-allocated block.
|
||||
///
|
||||
/// This memory goes away when you call freeBlocks.
|
||||
///
|
||||
/// This memory is word-aligned.
|
||||
/// @param size Size of chunk to return. This must be less than chunkSize or else
|
||||
/// an assertion will occur.
|
||||
void *alloc(S32 size);
|
||||
protected:
|
||||
dsize_t mChunkSize;
|
||||
DataBlock* mChunkHead;
|
||||
|
||||
/// Free all allocated memory blocks.
|
||||
///
|
||||
/// This invalidates all pointers returned from alloc().
|
||||
void freeBlocks(bool keepOne = false);
|
||||
|
||||
/// Initialize using blocks of a given size.
|
||||
///
|
||||
/// One new block is allocated at constructor-time.
|
||||
///
|
||||
/// @param size Size in bytes of the space to allocate for each block.
|
||||
DataChunker(S32 size=ChunkSize);
|
||||
~DataChunker();
|
||||
|
||||
/// Swaps the memory allocated in one data chunker for another. This can be used to implement
|
||||
/// packing of memory stored in a DataChunker.
|
||||
void swap(DataChunker &d)
|
||||
{
|
||||
DataBlock *temp = d.mCurBlock;
|
||||
d.mCurBlock = mCurBlock;
|
||||
mCurBlock = temp;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
BaseDataChunker(U32 chunkSize = BaseDataChunker<T>::ChunkSize) : mChunkSize(chunkSize), mChunkHead(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~BaseDataChunker()
|
||||
{
|
||||
freeBlocks(false);
|
||||
}
|
||||
|
||||
DataBlock* allocChunk(dsize_t chunkSize)
|
||||
{
|
||||
DataBlock* newChunk = (DataBlock*)dMalloc(sizeof(DataBlock) + chunkSize);
|
||||
constructInPlace(newChunk);
|
||||
newChunk->initWithBytes((T*)newChunk->getEnd(), chunkSize);
|
||||
newChunk->mNext = mChunkHead;
|
||||
mChunkHead = newChunk;
|
||||
return newChunk;
|
||||
}
|
||||
|
||||
void* alloc(dsize_t numBytes)
|
||||
{
|
||||
void* theAlloc = mChunkHead ? mChunkHead->allocBytes(numBytes) : NULL;
|
||||
if (theAlloc == NULL)
|
||||
{
|
||||
dsize_t actualSize = std::max<dsize_t>(mChunkSize, numBytes);
|
||||
allocChunk(actualSize);
|
||||
theAlloc = mChunkHead->allocBytes(numBytes);
|
||||
AssertFatal(theAlloc != NULL, "Something really odd going on here");
|
||||
}
|
||||
return theAlloc;
|
||||
}
|
||||
|
||||
void freeBlocks(bool keepOne = false)
|
||||
{
|
||||
DataBlock* itr = mChunkHead;
|
||||
while (itr)
|
||||
{
|
||||
DataBlock* nextItr = itr->mNext;
|
||||
if (nextItr == NULL && keepOne)
|
||||
{
|
||||
itr->setPosition(0);
|
||||
break;
|
||||
}
|
||||
dFree(itr);
|
||||
itr = nextItr;
|
||||
}
|
||||
mChunkHead = itr;
|
||||
}
|
||||
|
||||
U32 countUsedBlocks()
|
||||
{
|
||||
U32 count = 0;
|
||||
if (!mCurBlock)
|
||||
return 0;
|
||||
for (DataBlock *ptr = mCurBlock; ptr != NULL; ptr = ptr->next)
|
||||
for (DataBlock* itr = mChunkHead; itr; itr = itr->mNext)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
void setChunkSize(U32 size)
|
||||
|
||||
dsize_t countUsedBytes()
|
||||
{
|
||||
AssertFatal(mCurBlock == NULL, "Cant resize now");
|
||||
dsize_t count = 0;
|
||||
for (DataBlock* itr = mChunkHead; itr; itr = itr->mNext)
|
||||
{
|
||||
count += itr->getPositionBytes();
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
void setChunkSize(dsize_t size)
|
||||
{
|
||||
AssertFatal(mChunkHead == NULL, "Tried setting AFTER init");
|
||||
mChunkSize = size;
|
||||
}
|
||||
|
||||
|
||||
public:
|
||||
bool isManagedByChunker(void* ptr) const
|
||||
{
|
||||
U8* chkPtr = (U8*)ptr;
|
||||
for (DataBlock* itr = mChunkHead; itr; itr = itr->mNext)
|
||||
{
|
||||
const U8* blockStart = (U8*)itr->getAlignedBuffer();
|
||||
const U8* blockEnd = (U8*)itr->getAlignedBufferEnd();
|
||||
if (chkPtr >= blockStart && chkPtr < blockEnd)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
DataBlock* mCurBlock; ///< current page we're allocating data from. If the
|
||||
///< data size request is greater than the memory space currently
|
||||
///< available in the current page, a new page will be allocated.
|
||||
S32 mChunkSize; ///< The size allocated for each page in the DataChunker
|
||||
class DataChunker : public BaseDataChunker<uintptr_t>
|
||||
{
|
||||
public:
|
||||
DataChunker() : BaseDataChunker<uintptr_t>(BaseDataChunker<uintptr_t>::ChunkSize) { ; }
|
||||
explicit DataChunker(dsize_t size) : BaseDataChunker<uintptr_t>(size) { ; }
|
||||
};
|
||||
|
||||
|
||||
inline U8 *DataChunker::DataBlock::getData()
|
||||
{
|
||||
return (U8*)this + DataChunker::PaddDBSize;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
template<class T>
|
||||
class Chunker: private DataChunker
|
||||
/// Implements a derivative of BaseDataChunker designed for
|
||||
/// allocating structs of type T without initialization.
|
||||
template<class T> class Chunker : private BaseDataChunker<T>
|
||||
{
|
||||
public:
|
||||
Chunker(S32 size = DataChunker::ChunkSize) : DataChunker(size) {};
|
||||
T* alloc() { return reinterpret_cast<T*>(DataChunker::alloc(S32(sizeof(T)))); }
|
||||
void clear() { freeBlocks(); }
|
||||
Chunker(dsize_t size = BaseDataChunker<T>::ChunkSize) : BaseDataChunker<T>(std::max(sizeof(T), size))
|
||||
{
|
||||
}
|
||||
|
||||
T* alloc()
|
||||
{
|
||||
return (T*)BaseDataChunker<T>::alloc(sizeof(T));
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
BaseDataChunker<T>::freeBlocks();
|
||||
}
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/// This class is similar to the Chunker<> class above. But it allows for multiple
|
||||
/// types of structs to be stored.
|
||||
/// CodeReview: This could potentially go into DataChunker directly, but I wasn't sure if
|
||||
/// CodeReview: That would be polluting it. BTR
|
||||
class MultiTypedChunker : private DataChunker
|
||||
/// Implements a derivative of BaseDataChunker designed for
|
||||
/// allocating structs of various types Y without initialization.
|
||||
/// @note: this is horribly suboptimal for types not multiples of uintptr_t in size.
|
||||
class MultiTypedChunker : private BaseDataChunker<uintptr_t>
|
||||
{
|
||||
public:
|
||||
MultiTypedChunker(S32 size = DataChunker::ChunkSize) : DataChunker(size) {};
|
||||
typedef uintptr_t AlignmentType;
|
||||
|
||||
/// Use like so: MyType* t = chunker.alloc<MyType>();
|
||||
template<typename T>
|
||||
T* alloc() { return reinterpret_cast<T*>(DataChunker::alloc(S32(sizeof(T)))); }
|
||||
void clear() { freeBlocks(true); }
|
||||
MultiTypedChunker(dsize_t size = BaseDataChunker<uintptr_t>::ChunkSize) : BaseDataChunker<uintptr_t>(std::max<uintptr_t>(sizeof(uintptr_t), size))
|
||||
{
|
||||
}
|
||||
|
||||
template<typename Y> Y* alloc()
|
||||
{
|
||||
return (Y*)BaseDataChunker<uintptr_t>::alloc(sizeof(Y));
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
BaseDataChunker<uintptr_t>::freeBlocks(true);
|
||||
}
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/// Implements a simple linked list for ClassChunker and FreeListChunker.
|
||||
template<class T> struct ChunkerFreeClassList
|
||||
{
|
||||
ChunkerFreeClassList<T>* mNextList;
|
||||
|
||||
/// Templatized data chunker class with proper construction and destruction of its elements.
|
||||
///
|
||||
/// DataChunker just allocates space. This subclass actually constructs/destructs the
|
||||
/// elements. This class is appropriate for more complex classes.
|
||||
template<class T>
|
||||
class ClassChunker: private DataChunker
|
||||
ChunkerFreeClassList() : mNextList(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
mNextList = NULL;
|
||||
}
|
||||
|
||||
bool isEmpty() const
|
||||
{
|
||||
return mNextList == NULL;
|
||||
}
|
||||
|
||||
T* pop()
|
||||
{
|
||||
ChunkerFreeClassList<T>* oldNext = mNextList;
|
||||
mNextList = mNextList ? mNextList->mNextList : NULL;
|
||||
return (T*)oldNext;
|
||||
}
|
||||
|
||||
void push(ChunkerFreeClassList<T>* other)
|
||||
{
|
||||
other->mNextList = mNextList;
|
||||
mNextList = other;
|
||||
}
|
||||
};
|
||||
|
||||
/// Implements a derivative of BaseDataChunker designed for
|
||||
/// allocating structs or classes of type T with initialization.
|
||||
template<class T> class ClassChunker : private BaseDataChunker<T>
|
||||
{
|
||||
protected:
|
||||
ChunkerFreeClassList<T> mFreeListHead;
|
||||
|
||||
public:
|
||||
ClassChunker(dsize_t size = BaseDataChunker<T>::ChunkSize)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
T* alloc()
|
||||
{
|
||||
if (mFreeListHead.isEmpty())
|
||||
{
|
||||
return constructInPlace((T*)BaseDataChunker<T>::alloc(sizeof(T)));
|
||||
}
|
||||
else
|
||||
{
|
||||
return constructInPlace(mFreeListHead.pop());
|
||||
}
|
||||
}
|
||||
|
||||
void free(T* item)
|
||||
{
|
||||
destructInPlace(item);
|
||||
mFreeListHead.push(reinterpret_cast<ChunkerFreeClassList<T>*>(item));
|
||||
}
|
||||
|
||||
void freeBlocks(bool keepOne = false)
|
||||
{
|
||||
BaseDataChunker<T>::freeBlocks(keepOne);
|
||||
mFreeListHead.reset();
|
||||
}
|
||||
|
||||
inline bool isManagedByChunker(void* ptr) const
|
||||
{
|
||||
return BaseDataChunker<T>::isManagedByChunker(ptr);
|
||||
}
|
||||
|
||||
inline ChunkerFreeClassList<T>& getFreeListHead() { return mFreeListHead; }
|
||||
};
|
||||
|
||||
/// Implements a chunker which uses the data of another BaseDataChunker
|
||||
/// as underlying storage.
|
||||
template<class T> class FreeListChunker
|
||||
{
|
||||
protected:
|
||||
BaseDataChunker<T>* mChunker;
|
||||
bool mOwnsChunker;
|
||||
ChunkerFreeClassList<T> mFreeListHead;
|
||||
|
||||
public:
|
||||
FreeListChunker(BaseDataChunker<T>* otherChunker) :
|
||||
mChunker(otherChunker),
|
||||
mOwnsChunker(false)
|
||||
{
|
||||
}
|
||||
|
||||
FreeListChunker(dsize_t size = BaseDataChunker<T>::ChunkSize)
|
||||
{
|
||||
mChunker = new BaseDataChunker<T>(size);
|
||||
mOwnsChunker = true;
|
||||
}
|
||||
|
||||
BaseDataChunker<T>* getChunker()
|
||||
{
|
||||
return mChunker;
|
||||
}
|
||||
|
||||
T* alloc()
|
||||
{
|
||||
if (mFreeListHead.isEmpty())
|
||||
{
|
||||
return constructInPlace((T*)mChunker->alloc(sizeof(T)));
|
||||
}
|
||||
else
|
||||
{
|
||||
return constructInPlace(mFreeListHead.pop());
|
||||
}
|
||||
}
|
||||
|
||||
void free(T* item)
|
||||
{
|
||||
destructInPlace(item);
|
||||
mFreeListHead.push(reinterpret_cast<ChunkerFreeClassList<T>*>(item));
|
||||
}
|
||||
|
||||
void freeBlocks(bool keepOne = false)
|
||||
{
|
||||
mChunker->freeBlocks(keepOne);
|
||||
}
|
||||
};
|
||||
|
||||
template<const U32 byteSize> struct DWordDataBlob
|
||||
{
|
||||
U32 data[(byteSize + 3)/ 4];
|
||||
};
|
||||
|
||||
/// Implements a three-tiered chunker
|
||||
/// K1..3 should be ordered from low to high
|
||||
template<class K1, class K2, class K3> class ThreeTieredChunker
|
||||
{
|
||||
public:
|
||||
ClassChunker(S32 size = DataChunker::ChunkSize) : DataChunker(size)
|
||||
struct Handle
|
||||
{
|
||||
mElementSize = getMax(U32(sizeof(T)), U32(sizeof(T *)));
|
||||
mFreeListHead = NULL;
|
||||
}
|
||||
U32 tier;
|
||||
void* ptr;
|
||||
|
||||
/// Allocates and properly constructs in place a new element.
|
||||
T *alloc()
|
||||
{
|
||||
if(mFreeListHead == NULL)
|
||||
return constructInPlace(reinterpret_cast<T*>(DataChunker::alloc(mElementSize)));
|
||||
T* ret = mFreeListHead;
|
||||
mFreeListHead = *(reinterpret_cast<T**>(mFreeListHead));
|
||||
return constructInPlace(ret);
|
||||
}
|
||||
Handle() : tier(0), ptr(NULL) { ; }
|
||||
Handle(const Handle& other) : tier(other.tier), ptr(other.ptr) { ; }
|
||||
Handle(U32 in_tier, void* in_ptr) : tier(in_tier), ptr(in_ptr) { ; }
|
||||
|
||||
/// Properly destructs and frees an element allocated with the alloc method.
|
||||
void free(T* elem)
|
||||
{
|
||||
destructInPlace(elem);
|
||||
*(reinterpret_cast<T**>(elem)) = mFreeListHead;
|
||||
mFreeListHead = elem;
|
||||
}
|
||||
Handle& operator=(const Handle& other) {
|
||||
tier = other.tier;
|
||||
ptr = other.ptr;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
void freeBlocks( bool keepOne = false )
|
||||
{
|
||||
DataChunker::freeBlocks( keepOne );
|
||||
mFreeListHead = NULL;
|
||||
}
|
||||
protected:
|
||||
|
||||
private:
|
||||
S32 mElementSize; ///< the size of each element, or the size of a pointer, whichever is greater
|
||||
T *mFreeListHead; ///< a pointer to a linked list of freed elements for reuse
|
||||
};
|
||||
ClassChunker<K1> mT1;
|
||||
ClassChunker<K2> mT2;
|
||||
ClassChunker<K3> mT3;
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
template<class T>
|
||||
class FreeListChunker
|
||||
{
|
||||
public:
|
||||
FreeListChunker(DataChunker *inChunker)
|
||||
: mChunker( inChunker ),
|
||||
mOwnChunker( false ),
|
||||
mFreeListHead( NULL )
|
||||
|
||||
Handle alloc(U32 byteSize)
|
||||
{
|
||||
mElementSize = getMax(U32(sizeof(T)), U32(sizeof(T *)));
|
||||
Handle outH;
|
||||
|
||||
if (byteSize > sizeof(K3))
|
||||
{
|
||||
const U32 wordSize = (byteSize + 3) / 4;
|
||||
outH = Handle(0, (void*)(new U32[wordSize]));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (byteSize <= sizeof(K1))
|
||||
{
|
||||
outH = Handle(1, (void*)mT1.alloc());
|
||||
}
|
||||
else if (byteSize <= sizeof(K2))
|
||||
{
|
||||
outH = Handle(2, (void*)mT2.alloc());
|
||||
}
|
||||
else if (byteSize <= sizeof(K3))
|
||||
{
|
||||
outH = Handle(3, (void*)mT3.alloc());
|
||||
}
|
||||
else
|
||||
{
|
||||
outH = Handle(0, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
return outH;
|
||||
}
|
||||
|
||||
FreeListChunker(S32 size = DataChunker::ChunkSize)
|
||||
: mFreeListHead( NULL )
|
||||
void free(Handle& item)
|
||||
{
|
||||
mChunker = new DataChunker( size );
|
||||
mOwnChunker = true;
|
||||
if (item.ptr == NULL)
|
||||
return;
|
||||
|
||||
mElementSize = getMax(U32(sizeof(T)), U32(sizeof(T *)));
|
||||
switch (item.tier)
|
||||
{
|
||||
case 0:
|
||||
delete[] ((U32*)item.ptr);
|
||||
break;
|
||||
case 1:
|
||||
mT1.free((K1*)item.ptr);
|
||||
break;
|
||||
case 2:
|
||||
mT2.free((K2*)item.ptr);
|
||||
break;
|
||||
case 3:
|
||||
mT3.free((K3*)item.ptr);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
item.ptr = NULL;
|
||||
}
|
||||
|
||||
~FreeListChunker()
|
||||
void freeBlocks(bool keepOne = false)
|
||||
{
|
||||
if ( mOwnChunker )
|
||||
delete mChunker;
|
||||
mT1.freeBlocks(keepOne);
|
||||
mT2.freeBlocks(keepOne);
|
||||
mT3.freeBlocks(keepOne);
|
||||
}
|
||||
|
||||
T *alloc()
|
||||
{
|
||||
if(mFreeListHead == NULL)
|
||||
return reinterpret_cast<T*>(mChunker->alloc(mElementSize));
|
||||
T* ret = mFreeListHead;
|
||||
mFreeListHead = *(reinterpret_cast<T**>(mFreeListHead));
|
||||
return ret;
|
||||
}
|
||||
|
||||
void free(T* elem)
|
||||
{
|
||||
*(reinterpret_cast<T**>(elem)) = mFreeListHead;
|
||||
mFreeListHead = elem;
|
||||
}
|
||||
|
||||
/// Allow people to free all their memory if they want.
|
||||
void freeBlocks( bool keepOne = false )
|
||||
{
|
||||
mChunker->freeBlocks( keepOne );
|
||||
mFreeListHead = NULL;
|
||||
}
|
||||
|
||||
private:
|
||||
DataChunker *mChunker;
|
||||
bool mOwnChunker;
|
||||
|
||||
S32 mElementSize;
|
||||
T *mFreeListHead;
|
||||
inline ClassChunker<K1>& getT1Chunker() { return mT1; }
|
||||
inline ClassChunker<K2>& getT2Chunker() { return mT2; }
|
||||
inline ClassChunker<K3>& getT3Chunker() { return mT3; }
|
||||
};
|
||||
|
||||
|
||||
class FreeListChunkerUntyped
|
||||
{
|
||||
public:
|
||||
FreeListChunkerUntyped(U32 inElementSize, DataChunker *inChunker)
|
||||
: mChunker( inChunker ),
|
||||
mOwnChunker( false ),
|
||||
mElementSize( inElementSize ),
|
||||
mFreeListHead( NULL )
|
||||
{
|
||||
}
|
||||
|
||||
FreeListChunkerUntyped(U32 inElementSize, S32 size = DataChunker::ChunkSize)
|
||||
: mElementSize( inElementSize ),
|
||||
mFreeListHead( NULL )
|
||||
{
|
||||
mChunker = new DataChunker( size );
|
||||
mOwnChunker = true;
|
||||
}
|
||||
|
||||
~FreeListChunkerUntyped()
|
||||
{
|
||||
if ( mOwnChunker )
|
||||
delete mChunker;
|
||||
}
|
||||
|
||||
void *alloc()
|
||||
{
|
||||
if(mFreeListHead == NULL)
|
||||
return mChunker->alloc(mElementSize);
|
||||
|
||||
void *ret = mFreeListHead;
|
||||
mFreeListHead = *(reinterpret_cast<void**>(mFreeListHead));
|
||||
return ret;
|
||||
}
|
||||
|
||||
void free(void* elem)
|
||||
{
|
||||
*(reinterpret_cast<void**>(elem)) = mFreeListHead;
|
||||
mFreeListHead = elem;
|
||||
}
|
||||
|
||||
// Allow people to free all their memory if they want.
|
||||
void freeBlocks()
|
||||
{
|
||||
mChunker->freeBlocks();
|
||||
|
||||
// We have to terminate the freelist as well or else we'll run
|
||||
// into crazy unused memory.
|
||||
mFreeListHead = NULL;
|
||||
}
|
||||
|
||||
U32 getElementSize() const { return mElementSize; }
|
||||
|
||||
private:
|
||||
DataChunker *mChunker;
|
||||
bool mOwnChunker;
|
||||
|
||||
const U32 mElementSize;
|
||||
void *mFreeListHead;
|
||||
};
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,37 +1,15 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
// Copyright (C) 2024 tgemit contributors.
|
||||
// See AUTHORS file and git repository for contributor information.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
// SPDX-License-Identifier: MIT
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "core/frameAllocator.h"
|
||||
#include "console/engineAPI.h"
|
||||
|
||||
U8* FrameAllocator::smBuffer = NULL;
|
||||
U32 FrameAllocator::smWaterMark = 0;
|
||||
U32 FrameAllocator::smHighWaterMark = 0;
|
||||
thread_local ManagedAlignedBufferAllocator<U32> FrameAllocator::smFrameAllocator;
|
||||
|
||||
#ifdef TORQUE_DEBUG
|
||||
U32 FrameAllocator::smMaxFrameAllocation = 0;
|
||||
|
||||
DefineEngineFunction(getMaxFrameAllocation, S32, (),,"")
|
||||
{
|
||||
return FrameAllocator::getMaxFrameAllocation();
|
||||
}
|
||||
#ifdef TORQUE_MEM_DEBUG
|
||||
thread_local dsize_t FrameAllocator::smMaxAllocationBytes = 0;
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -1,23 +1,8 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
// Copyright (C) 2023-2024 tgemit contributors.
|
||||
// See AUTHORS file and git repository for contributor information.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
// SPDX-License-Identifier: MIT
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _FRAMEALLOCATOR_H_
|
||||
|
|
@ -27,295 +12,322 @@
|
|||
#include "platform/platform.h"
|
||||
#endif
|
||||
|
||||
/// This #define is used by the FrameAllocator to align starting addresses to
|
||||
/// be byte aligned to this value. This is important on the 360 and possibly
|
||||
/// on other platforms as well. Use this #define anywhere alignment is needed.
|
||||
///
|
||||
/// NOTE: Do not change this value per-platform unless you have a very good
|
||||
/// reason for doing so. It has the potential to cause inconsistencies in
|
||||
/// memory which is allocated and expected to be contiguous.
|
||||
#define FRAMEALLOCATOR_BYTE_ALIGNMENT 4
|
||||
|
||||
/// Temporary memory pool for per-frame allocations.
|
||||
///
|
||||
/// In the course of rendering a frame, it is often necessary to allocate
|
||||
/// many small chunks of memory, then free them all in a batch. For instance,
|
||||
/// say we're allocating storage for some vertex calculations:
|
||||
/// Implements an buffer which allocates data based on the alignment of type T.
|
||||
///
|
||||
/// Example usage:
|
||||
///
|
||||
/// @code
|
||||
/// // Get FrameAllocator memory...
|
||||
/// U32 waterMark = FrameAllocator::getWaterMark();
|
||||
/// F32 * ptr = (F32*)FrameAllocator::alloc(sizeof(F32)*2*targetMesh->vertsPerFrame);
|
||||
/// AlignedBufferAllocator<U32> alloc32;
|
||||
/// alloc32.initWithElements(new U32[10], 10);
|
||||
///
|
||||
/// ... calculations ...
|
||||
///
|
||||
/// // Free frameAllocator memory
|
||||
/// FrameAllocator::setWaterMark(waterMark);
|
||||
/// void* ptr = alloc32.allocBytes(2);
|
||||
/// // Reset back to start
|
||||
/// alloc32.setPosition(0);
|
||||
/// @endcode
|
||||
class FrameAllocator
|
||||
///
|
||||
template<typename T> class AlignedBufferAllocator
|
||||
{
|
||||
static U8* smBuffer;
|
||||
static U32 smHighWaterMark;
|
||||
static U32 smWaterMark;
|
||||
|
||||
#ifdef TORQUE_DEBUG
|
||||
static U32 smMaxFrameAllocation;
|
||||
#endif
|
||||
|
||||
public:
|
||||
inline static void init(const U32 frameSize);
|
||||
inline static void destroy();
|
||||
|
||||
inline static void* alloc(const U32 allocSize);
|
||||
|
||||
inline static void setWaterMark(const U32);
|
||||
inline static U32 getWaterMark();
|
||||
inline static U32 getHighWaterMark();
|
||||
|
||||
#ifdef TORQUE_DEBUG
|
||||
static U32 getMaxFrameAllocation() { return smMaxFrameAllocation; }
|
||||
#endif
|
||||
};
|
||||
|
||||
void FrameAllocator::init(const U32 frameSize)
|
||||
{
|
||||
#ifdef FRAMEALLOCATOR_DEBUG_GUARD
|
||||
AssertISV( false, "FRAMEALLOCATOR_DEBUG_GUARD has been removed because it allows non-contiguous memory allocation by the FrameAllocator, and this is *not* ok." );
|
||||
#endif
|
||||
|
||||
AssertFatal(smBuffer == NULL, "Error, already initialized");
|
||||
smBuffer = new U8[frameSize];
|
||||
smWaterMark = 0;
|
||||
smHighWaterMark = frameSize;
|
||||
}
|
||||
|
||||
void FrameAllocator::destroy()
|
||||
{
|
||||
AssertFatal(smBuffer != NULL, "Error, not initialized");
|
||||
|
||||
delete [] smBuffer;
|
||||
smBuffer = NULL;
|
||||
smWaterMark = 0;
|
||||
smHighWaterMark = 0;
|
||||
}
|
||||
|
||||
|
||||
void* FrameAllocator::alloc(const U32 allocSize)
|
||||
{
|
||||
U32 _allocSize = allocSize;
|
||||
|
||||
AssertFatal(smBuffer != NULL, "Error, no buffer!");
|
||||
AssertFatal(smWaterMark + _allocSize <= smHighWaterMark, "Error alloc too large, increase frame size!");
|
||||
smWaterMark = ( smWaterMark + ( FRAMEALLOCATOR_BYTE_ALIGNMENT - 1 ) ) & (~( FRAMEALLOCATOR_BYTE_ALIGNMENT - 1 ));
|
||||
|
||||
// Sanity check.
|
||||
AssertFatal( !( smWaterMark & ( FRAMEALLOCATOR_BYTE_ALIGNMENT - 1 ) ), "Frame allocation is not on a specified byte boundry." );
|
||||
|
||||
U8* p = &smBuffer[smWaterMark];
|
||||
smWaterMark += _allocSize;
|
||||
|
||||
#ifdef TORQUE_DEBUG
|
||||
if (smWaterMark > smMaxFrameAllocation)
|
||||
smMaxFrameAllocation = smWaterMark;
|
||||
#endif
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
|
||||
void FrameAllocator::setWaterMark(const U32 waterMark)
|
||||
{
|
||||
AssertFatal(waterMark < smHighWaterMark, "Error, invalid waterMark");
|
||||
smWaterMark = waterMark;
|
||||
}
|
||||
|
||||
U32 FrameAllocator::getWaterMark()
|
||||
{
|
||||
return smWaterMark;
|
||||
}
|
||||
|
||||
U32 FrameAllocator::getHighWaterMark()
|
||||
{
|
||||
return smHighWaterMark;
|
||||
}
|
||||
|
||||
/// Helper class to deal with FrameAllocator usage.
|
||||
///
|
||||
/// The purpose of this class is to make it simpler and more reliable to use the
|
||||
/// FrameAllocator. Simply use it like this:
|
||||
///
|
||||
/// @code
|
||||
/// FrameAllocatorMarker mem;
|
||||
///
|
||||
/// char *buff = (char*)mem.alloc(100);
|
||||
/// @endcode
|
||||
///
|
||||
/// When you leave the scope you defined the FrameAllocatorMarker in, it will
|
||||
/// automatically restore the watermark on the FrameAllocator. In situations
|
||||
/// with complex branches, this can be a significant headache remover, as you
|
||||
/// don't have to remember to reset the FrameAllocator on every posssible branch.
|
||||
class FrameAllocatorMarker
|
||||
{
|
||||
U32 mMarker;
|
||||
protected:
|
||||
T* mBuffer;
|
||||
U32 mHighWaterMark;
|
||||
U32 mWaterMark;
|
||||
|
||||
public:
|
||||
|
||||
typedef T ValueType;
|
||||
|
||||
AlignedBufferAllocator() : mBuffer(NULL), mHighWaterMark(0), mWaterMark(0)
|
||||
{
|
||||
}
|
||||
|
||||
/// Inits allocator based on a ptr to a memory block of size numElements * sizeof(T)
|
||||
inline void initWithElements(T* ptr, U32 numElements)
|
||||
{
|
||||
mBuffer = ptr;
|
||||
mHighWaterMark = numElements;
|
||||
mWaterMark = 0;
|
||||
}
|
||||
|
||||
/// Inits allocator based on a ptr to a memory block of size bytes
|
||||
inline void initWithBytes(T* ptr, dsize_t bytes)
|
||||
{
|
||||
mBuffer = ptr;
|
||||
mHighWaterMark = (U32)(calcMaxElementSize(bytes));
|
||||
mWaterMark = 0;
|
||||
}
|
||||
|
||||
/// Allocs numBytes worth of elements
|
||||
inline T* allocBytes(const size_t numBytes)
|
||||
{
|
||||
T* ptr = &mBuffer[mWaterMark];
|
||||
size_t numElements = calcRequiredElementSize(numBytes);
|
||||
if (((size_t)mWaterMark + (size_t)numElements) > (size_t)mHighWaterMark) // safety check
|
||||
{
|
||||
#ifdef TORQUE_MEM_DEBUG
|
||||
AssertFatal(false, "Overflow");
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
mWaterMark += (U32)numElements;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/// Allocates numElements elements
|
||||
inline T* allocElements(const U32 numElements)
|
||||
{
|
||||
T* ptr = &mBuffer[mWaterMark];
|
||||
if (((size_t)mWaterMark + (size_t)numElements) > (size_t)mHighWaterMark) // safety check
|
||||
{
|
||||
#ifdef TORQUE_MEM_DEBUG
|
||||
AssertFatal(false, "Overflow");
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
mWaterMark += numElements;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/// Sets current aligned watermark position
|
||||
inline void setPosition(const U32 waterMark)
|
||||
{
|
||||
AssertFatal(waterMark <= mHighWaterMark, "Error, invalid waterMark");
|
||||
mWaterMark = waterMark;
|
||||
}
|
||||
|
||||
/// Calculates maximum elements required to store numBytes bytes (may overshoot)
|
||||
static inline U32 calcRequiredElementSize(const dsize_t numBytes)
|
||||
{
|
||||
return (U32)((numBytes + (sizeof(T) - 1)) / sizeof(T));
|
||||
}
|
||||
|
||||
/// Calculates maximum elements required to store numBytes bytes
|
||||
static inline U32 calcMaxElementSize(const dsize_t numBytes)
|
||||
{
|
||||
return (U32)(numBytes / sizeof(T));
|
||||
}
|
||||
|
||||
static inline U32 calcRequiredPaddedByteSize(const dsize_t numBytes)
|
||||
{
|
||||
return calcRequiredElementSize(numBytes) * sizeof(T);
|
||||
}
|
||||
|
||||
inline T* getAlignedBuffer() const
|
||||
{
|
||||
return mBuffer;
|
||||
}
|
||||
|
||||
inline T* getAlignedBufferEnd() const
|
||||
{
|
||||
return mBuffer + mHighWaterMark;
|
||||
}
|
||||
|
||||
inline U32 getPosition() const
|
||||
{
|
||||
return mWaterMark;
|
||||
}
|
||||
|
||||
inline U32 getSize() const
|
||||
{
|
||||
return mHighWaterMark;
|
||||
}
|
||||
|
||||
inline U32 getElementsLeft() const
|
||||
{
|
||||
return mHighWaterMark - mWaterMark;
|
||||
}
|
||||
|
||||
inline dsize_t getPositionBytes() const
|
||||
{
|
||||
return mWaterMark * sizeof(T);
|
||||
}
|
||||
|
||||
inline dsize_t getSizeBytes() const
|
||||
{
|
||||
return mHighWaterMark * sizeof(T);
|
||||
}
|
||||
};
|
||||
|
||||
///
|
||||
/// Implements an AlignedBufferAllocator<T> which manages its own memory.
|
||||
///
|
||||
template<typename T> class ManagedAlignedBufferAllocator : public AlignedBufferAllocator<T>
|
||||
{
|
||||
typedef AlignedBufferAllocator<T> Parent;
|
||||
public:
|
||||
T* mMemory;
|
||||
|
||||
ManagedAlignedBufferAllocator() : mMemory(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
~ManagedAlignedBufferAllocator()
|
||||
{
|
||||
destroy();
|
||||
}
|
||||
|
||||
void init(const dsize_t byteSize)
|
||||
{
|
||||
AssertFatal(mMemory == NULL, "ManagedAlignedBufferAllocator already initialized");
|
||||
U32 frameSize = Parent::calcRequiredElementSize(byteSize);
|
||||
mMemory = new U32[frameSize];
|
||||
AlignedBufferAllocator<T>::initWithElements(mMemory, frameSize);
|
||||
}
|
||||
|
||||
void destroy()
|
||||
{
|
||||
Parent::setPosition(0);
|
||||
delete[] mMemory;
|
||||
mMemory = NULL;
|
||||
}
|
||||
};
|
||||
|
||||
/// Implements a thread-local global buffer for frame-based allocations.
|
||||
/// All allocations are aligned to U32.
|
||||
///
|
||||
/// Example usage:
|
||||
///
|
||||
/// @code
|
||||
/// U32 waterMark = FrameAllocator::getWaterMark();
|
||||
/// void* ptr = FrameAllocator::alloc(10);
|
||||
/// // Cleanup...
|
||||
/// FrameAllocator::setWaterMark(waterMark);
|
||||
/// @endcode
|
||||
///
|
||||
/// See also: FrameAllocatorMarker, FrameTemp.
|
||||
///
|
||||
/// NOTE: worker threads which use FrameAllocator should call init and destroy. i.e.
|
||||
///
|
||||
/// @code
|
||||
/// FrameAllocator::init(1024 * 1024 * 12);
|
||||
/// // Do work...
|
||||
/// FrameAllocator::destroy();
|
||||
/// @endcode
|
||||
///
|
||||
class FrameAllocator
|
||||
{
|
||||
protected:
|
||||
|
||||
static thread_local ManagedAlignedBufferAllocator<U32> smFrameAllocator;
|
||||
#ifdef TORQUE_MEM_DEBUG
|
||||
static thread_local dsize_t smMaxAllocationBytes;
|
||||
#endif
|
||||
|
||||
public:
|
||||
|
||||
inline TORQUE_FORCEINLINE static void init(const dsize_t byteSize) { return smFrameAllocator.init(byteSize); }
|
||||
inline TORQUE_FORCEINLINE static void destroy() { smFrameAllocator.destroy(); }
|
||||
|
||||
inline TORQUE_FORCEINLINE static void* alloc(const dsize_t numBytes)
|
||||
{
|
||||
#ifdef TORQUE_MEM_DEBUG
|
||||
const dsize_t allocBytes = smFrameAllocator.getPositionBytes();
|
||||
smMaxAllocationBytes = allocBytes > smMaxAllocationBytes ? allocBytes : smMaxAllocationBytes;
|
||||
#endif
|
||||
return smFrameAllocator.allocBytes(numBytes);
|
||||
}
|
||||
|
||||
inline TORQUE_FORCEINLINE static U32 getWaterMark() { return smFrameAllocator.getPosition(); }
|
||||
inline TORQUE_FORCEINLINE static dsize_t getWaterMarkBytes() { return smFrameAllocator.getPositionBytes(); }
|
||||
inline TORQUE_FORCEINLINE static void setWaterMark(U32 pos) { return smFrameAllocator.setPosition(pos); }
|
||||
|
||||
inline TORQUE_FORCEINLINE static U32 getHighWaterMark() { return smFrameAllocator.getSizeBytes(); }
|
||||
};
|
||||
|
||||
/// Helper class which saves and restores the previous water mark level from FrameAllocator based on scope.
|
||||
///
|
||||
/// Example usage:
|
||||
///
|
||||
/// @code
|
||||
/// FrameAllocatorMarker marker;
|
||||
/// void* ptr = marker.alloc(1024);
|
||||
/// @endcode
|
||||
///
|
||||
class FrameAllocatorMarker
|
||||
{
|
||||
U32 mPosition;
|
||||
|
||||
public:
|
||||
|
||||
FrameAllocatorMarker()
|
||||
{
|
||||
mMarker = FrameAllocator::getWaterMark();
|
||||
mPosition = FrameAllocator::getWaterMark();
|
||||
}
|
||||
|
||||
~FrameAllocatorMarker()
|
||||
{
|
||||
FrameAllocator::setWaterMark(mMarker);
|
||||
FrameAllocator::setWaterMark(mPosition);
|
||||
}
|
||||
|
||||
void* alloc(const U32 allocSize) const
|
||||
/// Allocs numBytes of memory from FrameAllocator
|
||||
inline TORQUE_FORCEINLINE static void* alloc(const dsize_t numBytes)
|
||||
{
|
||||
return FrameAllocator::alloc(allocSize);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T* alloc(const U32 numElements) const
|
||||
{
|
||||
return reinterpret_cast<T *>(FrameAllocator::alloc(numElements * sizeof(T)));
|
||||
return FrameAllocator::alloc(numBytes);
|
||||
}
|
||||
};
|
||||
|
||||
/// Class for temporary variables that you want to allocate easily using
|
||||
/// the FrameAllocator. For example:
|
||||
/// Helper class which temporarily allocates a set of elements of type T from FrameAllocator,
|
||||
/// restoring the water mark when the scope has ended as with FrameAllocatorMarker.
|
||||
///
|
||||
/// Example usage:
|
||||
///
|
||||
/// @code
|
||||
/// FrameTemp<char> tempStr(32); // NOTE! This parameter is NOT THE SIZE IN BYTES. See constructor docs.
|
||||
/// dStrcat( tempStr, SomeOtherString, 32 * sizeof(char) );
|
||||
/// tempStr[2] = 'l';
|
||||
/// Con::printf( tempStr );
|
||||
/// Con::printf( "Foo: %s", ~tempStr );
|
||||
/// FrameTemp<UTF8> textMarker(64);
|
||||
/// for (U32 i=0; i<textMarker.size(); i++)
|
||||
/// {
|
||||
/// textMarker[i] = '\0';
|
||||
/// }
|
||||
/// @endcode
|
||||
///
|
||||
/// This will automatically handle getting and restoring the watermark of the
|
||||
/// FrameAllocator when it goes out of scope. You should notice the strange
|
||||
/// operator in front of tempStr on the printf call. This is normally a unary
|
||||
/// operator for ones-complement, but in this class it will simply return the
|
||||
/// memory of the allocation. It's the same as doing (const char *)tempStr
|
||||
/// in the above case. The reason why it is necessary for the second printf
|
||||
/// and not the first is because the second one is taking a variable arg
|
||||
/// list and so it isn't getting the cast so that it's cast operator can
|
||||
/// properly return the memory instead of the FrameTemp object itself.
|
||||
///
|
||||
/// @note It is important to note that this object is designed to just be a
|
||||
/// temporary array of a dynamic size. Some wierdness may occur if you try
|
||||
/// to perform crazy pointer stuff with it using regular operators on it.
|
||||
///
|
||||
template<class T>
|
||||
class FrameTemp
|
||||
{
|
||||
protected:
|
||||
U32 mWaterMark;
|
||||
T *mMemory;
|
||||
U32 mNumObjectsInMemory;
|
||||
T* mData;
|
||||
U32 mSize;
|
||||
U32 mPosition;
|
||||
|
||||
public:
|
||||
/// Constructor will store the FrameAllocator watermark and allocate the memory off
|
||||
/// of the FrameAllocator.
|
||||
///
|
||||
/// @note It is important to note that, unlike the FrameAllocatorMarker and the
|
||||
/// FrameAllocator itself, the argument to allocate is NOT the size in bytes,
|
||||
/// doing:
|
||||
/// @code
|
||||
/// FrameTemp<F64> f64s(5);
|
||||
/// @endcode
|
||||
/// Is the same as
|
||||
/// @code
|
||||
/// F64 *f64s = new F64[5];
|
||||
/// @endcode
|
||||
///
|
||||
/// @param count The number of objects to allocate
|
||||
FrameTemp( const U32 count = 1 ) : mNumObjectsInMemory( count )
|
||||
{
|
||||
AssertFatal( count > 0, "Allocating a FrameTemp with less than one instance" );
|
||||
mWaterMark = FrameAllocator::getWaterMark();
|
||||
mMemory = reinterpret_cast<T *>( FrameAllocator::alloc( sizeof( T ) * count ) );
|
||||
|
||||
for( S32 i = 0; i < mNumObjectsInMemory; i++ )
|
||||
constructInPlace<T>( &mMemory[i] );
|
||||
FrameTemp(const U32 numElements = 0)
|
||||
{
|
||||
mPosition = FrameAllocator::getWaterMark();
|
||||
mData = (T*)FrameAllocator::alloc(sizeof(T) * numElements);
|
||||
mSize = numElements;
|
||||
}
|
||||
|
||||
/// Destructor restores the watermark
|
||||
~FrameTemp()
|
||||
{
|
||||
// Call destructor
|
||||
for( S32 i = 0; i < mNumObjectsInMemory; i++ )
|
||||
destructInPlace<T>( &mMemory[i] );
|
||||
|
||||
FrameAllocator::setWaterMark( mWaterMark );
|
||||
for (U32 i = 0; i < mSize; i++)
|
||||
destructInPlace(&mData[i]);
|
||||
FrameAllocator::setWaterMark(mPosition);
|
||||
}
|
||||
|
||||
/// NOTE: This will return the memory, NOT perform a ones-complement
|
||||
T* operator ~() { return mMemory; };
|
||||
/// NOTE: This will return the memory, NOT perform a ones-complement
|
||||
const T* operator ~() const { return mMemory; };
|
||||
// Operators
|
||||
|
||||
/// NOTE: This will dereference the memory, NOT do standard unary plus behavior
|
||||
T& operator +() { return *mMemory; };
|
||||
/// NOTE: This will dereference the memory, NOT do standard unary plus behavior
|
||||
const T& operator +() const { return *mMemory; };
|
||||
inline TORQUE_FORCEINLINE T& operator*() { return *mData; }
|
||||
inline TORQUE_FORCEINLINE const T& operator*() const { return *mData; }
|
||||
|
||||
T& operator *() { return *mMemory; };
|
||||
const T& operator *() const { return *mMemory; };
|
||||
inline TORQUE_FORCEINLINE T** operator&() { return &mData; }
|
||||
inline TORQUE_FORCEINLINE T* const * operator&() const { return &mData; }
|
||||
|
||||
T** operator &() { return &mMemory; };
|
||||
const T** operator &() const { return &mMemory; };
|
||||
inline TORQUE_FORCEINLINE operator T&() { return *mData; }
|
||||
inline TORQUE_FORCEINLINE operator const T&() const { return *mData; }
|
||||
|
||||
operator T*() { return mMemory; }
|
||||
operator const T*() const { return mMemory; }
|
||||
inline TORQUE_FORCEINLINE operator T* () { return mData; }
|
||||
inline TORQUE_FORCEINLINE operator const T* () const { return mData; }
|
||||
|
||||
operator T&() { return *mMemory; }
|
||||
operator const T&() const { return *mMemory; }
|
||||
inline TORQUE_FORCEINLINE operator T () { return *mData; }
|
||||
inline TORQUE_FORCEINLINE operator const T () const { return *mData; }
|
||||
|
||||
operator T() { return *mMemory; }
|
||||
operator const T() const { return *mMemory; }
|
||||
|
||||
T& operator []( U32 i ) { return mMemory[ i ]; }
|
||||
const T& operator []( U32 i ) const { return mMemory[ i ]; }
|
||||
inline TORQUE_FORCEINLINE T& operator[](const dsize_t idx) { return mData[idx]; }
|
||||
inline TORQUE_FORCEINLINE const T& operator[](const dsize_t idx) const { return mData[idx]; }
|
||||
|
||||
T& operator []( S32 i ) { return mMemory[ i ]; }
|
||||
const T& operator []( S32 i ) const { return mMemory[ i ]; }
|
||||
// Utils
|
||||
|
||||
/// @name Vector-like Interface
|
||||
/// @{
|
||||
T *address() const { return mMemory; }
|
||||
dsize_t size() const { return mNumObjectsInMemory; }
|
||||
/// @}
|
||||
inline TORQUE_FORCEINLINE T* address() const { return mData; }
|
||||
inline TORQUE_FORCEINLINE const U32 size() const { return mSize; }
|
||||
inline TORQUE_FORCEINLINE const U32 getObjectCount() const { return mSize; }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// FrameTemp specializations for types with no constructor/destructor
|
||||
#define FRAME_TEMP_NC_SPEC(type) \
|
||||
template<> \
|
||||
inline FrameTemp<type>::FrameTemp( const U32 count ) \
|
||||
{ \
|
||||
AssertFatal( count > 0, "Allocating a FrameTemp with less than one instance" ); \
|
||||
mWaterMark = FrameAllocator::getWaterMark(); \
|
||||
mMemory = reinterpret_cast<type *>( FrameAllocator::alloc( sizeof( type ) * count ) ); \
|
||||
mNumObjectsInMemory = 0; \
|
||||
} \
|
||||
template<>\
|
||||
inline FrameTemp<type>::~FrameTemp() \
|
||||
{ \
|
||||
FrameAllocator::setWaterMark( mWaterMark ); \
|
||||
} \
|
||||
|
||||
FRAME_TEMP_NC_SPEC(char);
|
||||
FRAME_TEMP_NC_SPEC(float);
|
||||
FRAME_TEMP_NC_SPEC(double);
|
||||
FRAME_TEMP_NC_SPEC(bool);
|
||||
FRAME_TEMP_NC_SPEC(int);
|
||||
FRAME_TEMP_NC_SPEC(short);
|
||||
|
||||
FRAME_TEMP_NC_SPEC(unsigned char);
|
||||
FRAME_TEMP_NC_SPEC(unsigned int);
|
||||
FRAME_TEMP_NC_SPEC(unsigned short);
|
||||
|
||||
#undef FRAME_TEMP_NC_SPEC
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#endif // _H_FRAMEALLOCATOR_
|
||||
|
|
|
|||
|
|
@ -62,6 +62,7 @@ class ResourceHolderBase
|
|||
public:
|
||||
static FreeListChunker<ResourceHolderBase> smHolderFactory;
|
||||
|
||||
ResourceHolderBase() : mRes(NULL) { ; } // @note this is needed for the chunked allocator
|
||||
virtual ~ResourceHolderBase() {}
|
||||
|
||||
// Return void pointer to resource data.
|
||||
|
|
|
|||
|
|
@ -144,8 +144,8 @@ inline void Swizzle<T, mapLength>::InPlace( void *memory, const dsize_t size ) c
|
|||
// FrameTemp should work because the PNG loading code uses the FrameAllocator, so
|
||||
// it should only get used on an image w/ that size as max -patw
|
||||
FrameTemp<U8> buffer( size );
|
||||
dMemcpy( ~buffer, memory, size );
|
||||
ToBuffer( memory, ~buffer, size );
|
||||
dMemcpy( buffer.address(), memory, size);
|
||||
ToBuffer( memory, buffer.address(), size);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -855,7 +855,7 @@ void GuiPopUpMenuCtrlEx::sortID()
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void GuiPopUpMenuCtrlEx::addEntry(const char *buf, S32 id, U32 scheme)
|
||||
void GuiPopUpMenuCtrlEx::addEntry(const char *buf, S32 id, U32 scheme, const bool& intented)
|
||||
{
|
||||
if( !buf )
|
||||
{
|
||||
|
|
@ -882,6 +882,7 @@ void GuiPopUpMenuCtrlEx::addEntry(const char *buf, S32 id, U32 scheme)
|
|||
dStrcpy( e.buf, buf, 256 );
|
||||
e.id = id;
|
||||
e.scheme = scheme;
|
||||
e.indented = intented;
|
||||
|
||||
// see if there is a shortcut key
|
||||
char * cp = dStrchr( e.buf, '~' );
|
||||
|
|
@ -1326,8 +1327,8 @@ void GuiPopUpMenuCtrlEx::closePopUp()
|
|||
mSelIndex = ( mRevNum >= mSelIndex && mSelIndex != -1 ) ? mRevNum - mSelIndex : mSelIndex;
|
||||
if ( mSelIndex != -1 )
|
||||
{
|
||||
if ( mReplaceText )
|
||||
setText(mTl->mList[mSelIndex].text);
|
||||
if (mReplaceText)
|
||||
setText(mEntries[mSelIndex].buf);
|
||||
|
||||
for(U32 i=0; i < mEntries.size(); i++)
|
||||
{
|
||||
|
|
@ -1465,7 +1466,12 @@ void GuiPopUpMenuCtrlEx::onAction()
|
|||
}
|
||||
else
|
||||
{
|
||||
mTl->addEntry(mEntries[j].id, mEntries[j].buf);
|
||||
String entryText = mEntries[j].buf;
|
||||
|
||||
if(mEntries[j].indented)
|
||||
entryText = String(" ") + entryText;
|
||||
|
||||
mTl->addEntry(mEntries[j].id, entryText.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -86,8 +86,9 @@ class GuiPopUpMenuCtrlEx : public GuiTextCtrl
|
|||
S32 id;
|
||||
U16 ascii;
|
||||
U16 scheme;
|
||||
bool usesColorBox; // Added
|
||||
ColorI colorbox; // Added
|
||||
bool usesColorBox; // Added
|
||||
ColorI colorbox; // Added
|
||||
bool indented; // Added
|
||||
};
|
||||
|
||||
struct Scheme
|
||||
|
|
@ -156,7 +157,11 @@ class GuiPopUpMenuCtrlEx : public GuiTextCtrl
|
|||
void setBitmap(const char *name); // Added
|
||||
void sort();
|
||||
void sortID(); // Added
|
||||
void addEntry(const char *buf, S32 id = -1, U32 scheme = 0);
|
||||
void addEntry(const char *buf, S32 id = -1, U32 scheme = 0, const bool& indented = false);
|
||||
void addCategory(const char *buf)
|
||||
{
|
||||
addEntry(buf, -2, 0);
|
||||
}
|
||||
void addScheme(U32 id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL);
|
||||
void onRender(Point2I offset, const RectI &updateRect);
|
||||
void onAction();
|
||||
|
|
@ -184,6 +189,7 @@ class GuiPopUpMenuCtrlEx : public GuiTextCtrl
|
|||
S32 getNumEntries() { return( mEntries.size() ); }
|
||||
void replaceText(S32);
|
||||
|
||||
void setCanSearch(const bool& canSearch) { mTextSearchItems = canSearch; }
|
||||
void setSearchText(String searchTxt) { mSearchText = String::ToLower(searchTxt); onAction(); }
|
||||
|
||||
DECLARE_CONOBJECT(GuiPopUpMenuCtrlEx);
|
||||
|
|
|
|||
|
|
@ -56,9 +56,9 @@ ConsoleDocClass( GuiInspectorTypeMenuBase,
|
|||
|
||||
GuiControl* GuiInspectorTypeMenuBase::constructEditControl()
|
||||
{
|
||||
GuiControl* retCtrl = new GuiPopUpMenuCtrl();
|
||||
GuiControl* retCtrl = new GuiPopUpMenuCtrlEx();
|
||||
|
||||
GuiPopUpMenuCtrl *menu = dynamic_cast<GuiPopUpMenuCtrl*>(retCtrl);
|
||||
GuiPopUpMenuCtrlEx *menu = dynamic_cast<GuiPopUpMenuCtrlEx*>(retCtrl);
|
||||
|
||||
// Let's make it look pretty.
|
||||
retCtrl->setDataField( StringTable->insert("profile"), NULL, "ToolsGuiPopupMenuProfile" );
|
||||
|
|
@ -89,7 +89,7 @@ void GuiInspectorTypeMenuBase::setValue( StringTableEntry newValue )
|
|||
ctrl->setText( newValue );
|
||||
}
|
||||
|
||||
void GuiInspectorTypeMenuBase::_populateMenu( GuiPopUpMenuCtrl *menu )
|
||||
void GuiInspectorTypeMenuBase::_populateMenu( GuiPopUpMenuCtrlEx *menu )
|
||||
{
|
||||
// do nothing, child classes override this.
|
||||
}
|
||||
|
|
@ -105,7 +105,7 @@ ConsoleDocClass( GuiInspectorTypeEnum,
|
|||
"@internal"
|
||||
);
|
||||
|
||||
void GuiInspectorTypeEnum::_populateMenu( GuiPopUpMenuCtrl *menu )
|
||||
void GuiInspectorTypeEnum::_populateMenu( GuiPopUpMenuCtrlEx *menu )
|
||||
{
|
||||
const EngineEnumTable* table = mField->table;
|
||||
if( !table )
|
||||
|
|
@ -148,7 +148,7 @@ ConsoleDocClass( GuiInspectorTypeCubemapName,
|
|||
"@internal"
|
||||
);
|
||||
|
||||
void GuiInspectorTypeCubemapName::_populateMenu( GuiPopUpMenuCtrl *menu )
|
||||
void GuiInspectorTypeCubemapName::_populateMenu(GuiPopUpMenuCtrlEx *menu )
|
||||
{
|
||||
PROFILE_SCOPE( GuiInspectorTypeCubemapName_populateMenu );
|
||||
|
||||
|
|
@ -356,7 +356,7 @@ ConsoleDocClass( GuiInspectorTypeGuiProfile,
|
|||
"@internal"
|
||||
);
|
||||
|
||||
void GuiInspectorTypeGuiProfile::_populateMenu( GuiPopUpMenuCtrl *menu )
|
||||
void GuiInspectorTypeGuiProfile::_populateMenu(GuiPopUpMenuCtrlEx *menu )
|
||||
{
|
||||
// Check whether we should show profiles from the editor category.
|
||||
|
||||
|
|
@ -399,7 +399,7 @@ ConsoleDocClass(GuiInspectorTypeActionMap,
|
|||
"@internal"
|
||||
);
|
||||
|
||||
void GuiInspectorTypeActionMap::_populateMenu(GuiPopUpMenuCtrl* menu)
|
||||
void GuiInspectorTypeActionMap::_populateMenu(GuiPopUpMenuCtrlEx* menu)
|
||||
{
|
||||
// Add the action maps to the menu.
|
||||
//First add a blank entry so you can clear the action map
|
||||
|
|
@ -1671,7 +1671,7 @@ ConsoleDocClass( GuiInspectorTypeSFXParameterName,
|
|||
"@internal"
|
||||
);
|
||||
|
||||
void GuiInspectorTypeSFXParameterName::_populateMenu( GuiPopUpMenuCtrl *menu )
|
||||
void GuiInspectorTypeSFXParameterName::_populateMenu(GuiPopUpMenuCtrlEx *menu )
|
||||
{
|
||||
SimSet* set = Sim::getSFXParameterGroup();
|
||||
for( SimSet::iterator iter = set->begin(); iter != set->end(); ++ iter )
|
||||
|
|
@ -1703,7 +1703,7 @@ ConsoleDocClass( GuiInspectorTypeSFXStateName,
|
|||
"@internal"
|
||||
);
|
||||
|
||||
void GuiInspectorTypeSFXStateName::_populateMenu( GuiPopUpMenuCtrl *menu )
|
||||
void GuiInspectorTypeSFXStateName::_populateMenu(GuiPopUpMenuCtrlEx *menu )
|
||||
{
|
||||
menu->addEntry( "", 0 );
|
||||
|
||||
|
|
@ -1737,7 +1737,7 @@ ConsoleDocClass( GuiInspectorTypeSFXSourceName,
|
|||
"@internal"
|
||||
);
|
||||
|
||||
void GuiInspectorTypeSFXSourceName::_populateMenu( GuiPopUpMenuCtrl *menu )
|
||||
void GuiInspectorTypeSFXSourceName::_populateMenu(GuiPopUpMenuCtrlEx *menu )
|
||||
{
|
||||
menu->addEntry( "", 0 );
|
||||
|
||||
|
|
|
|||
|
|
@ -45,6 +45,7 @@
|
|||
#ifndef _GUITEXTEDITSLIDERCTRL_H_
|
||||
#include "gui/controls/guiTextEditSliderCtrl.h"
|
||||
#endif
|
||||
#include "gui/controls/guiPopUpCtrlEx.h"
|
||||
|
||||
class GuiPopUpMenuCtrl;
|
||||
|
||||
|
|
@ -63,7 +64,7 @@ public:
|
|||
//-----------------------------------------------------------------------------
|
||||
virtual GuiControl* constructEditControl();
|
||||
virtual void setValue( StringTableEntry newValue );
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl *menu );
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrlEx *menu );
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -77,7 +78,7 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorTypeEnum);
|
||||
static void consoleInit();
|
||||
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl *menu );
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrlEx *menu );
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -91,7 +92,7 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorTypeCubemapName);
|
||||
static void consoleInit();
|
||||
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl *menu );
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrlEx *menu );
|
||||
};
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
|
|
@ -129,7 +130,7 @@ public:
|
|||
GuiInspectorTypeRegularMaterialName() {}
|
||||
DECLARE_CONOBJECT(GuiInspectorTypeRegularMaterialName);
|
||||
static void consoleInit();
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl *menu );
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrlEx *menu );
|
||||
};
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
|
|
@ -183,7 +184,7 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorTypeGuiProfile);
|
||||
static void consoleInit();
|
||||
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl *menu );
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrlEx *menu );
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -197,7 +198,7 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorTypeActionMap);
|
||||
static void consoleInit();
|
||||
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrl* menu);
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrlEx * menu);
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -561,7 +562,7 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorTypeSFXParameterName);
|
||||
static void consoleInit();
|
||||
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl *menu );
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrlEx *menu );
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -576,7 +577,7 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorTypeSFXStateName);
|
||||
static void consoleInit();
|
||||
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl *menu );
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrlEx *menu );
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -591,7 +592,7 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorTypeSFXSourceName);
|
||||
static void consoleInit();
|
||||
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl *menu );
|
||||
virtual void _populateMenu(GuiPopUpMenuCtrlEx *menu );
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
#include "sfx/sfxEnvironment.h"
|
||||
#include "sfx/sfxAmbience.h"
|
||||
#include "sfx/sfxTrack.h"
|
||||
#include "T3D/gameBase/gameBase.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -64,30 +65,158 @@ void GuiInspectorDatablockField::setClassName( StringTableEntry className )
|
|||
}
|
||||
}
|
||||
|
||||
void GuiInspectorDatablockField::_populateMenu( GuiPopUpMenuCtrl* menu )
|
||||
void GuiInspectorDatablockField::_populateMenu( GuiPopUpMenuCtrlEx* menu )
|
||||
{
|
||||
menu->setCanSearch(true);
|
||||
menu->addScheme( 1, ColorI( 80, 0, 0, 255 ), ColorI( 80, 0, 0, 255 ), ColorI( 80, 0, 0, 255 ) ); // For client-only coloring.
|
||||
menu->addEntry( "", 0 ); // For unsetting.
|
||||
|
||||
SimSet* set = _getDatablockSet();
|
||||
U32 id = 1;
|
||||
|
||||
for( SimSet::iterator iter = set->begin(); iter != set->end(); ++ iter )
|
||||
//We can do some special filtering here if it's derived from GameBase a la categories
|
||||
if(mDesiredClass->isSubclassOf(AbstractClassRep::findClassRep("GameBaseData")))
|
||||
{
|
||||
SimDataBlock* datablock = dynamic_cast< SimDataBlock* >( *iter );
|
||||
//First, do categories
|
||||
Vector<String> categories;
|
||||
for (SimSet::iterator iter = set->begin(); iter != set->end(); ++iter)
|
||||
{
|
||||
SimDataBlock* datablock = dynamic_cast<SimDataBlock*>(*iter);
|
||||
|
||||
// Skip non-datablocks if we somehow encounter them.
|
||||
if (!datablock)
|
||||
continue;
|
||||
|
||||
if (datablock && (!mDesiredClass || datablock->getClassRep()->isClass(mDesiredClass)))
|
||||
{
|
||||
GameBaseData *data = dynamic_cast<GameBaseData*>(datablock);
|
||||
if(data)
|
||||
{
|
||||
String category = data->mCategory;
|
||||
if(category.isNotEmpty() && (categories.empty() || categories.find_next(category) == -1))
|
||||
categories.push_back(category);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (categories.size() > 0)
|
||||
{
|
||||
categories.push_back("No Category");
|
||||
|
||||
//Now that we have our categories, lets populate our list
|
||||
for (Vector<String>::iterator catIter = categories.begin(); catIter != categories.end(); ++catIter)
|
||||
{
|
||||
String categoryName = String::ToLower(catIter->c_str());
|
||||
if (categoryName != String::EmptyString)
|
||||
{
|
||||
menu->addCategory(catIter->c_str());
|
||||
id++;
|
||||
}
|
||||
|
||||
for (SimSet::iterator iter = set->begin(); iter != set->end(); ++iter)
|
||||
{
|
||||
GameBaseData* datablock = dynamic_cast<GameBaseData*>(*iter);
|
||||
|
||||
// Skip non-datablocks if we somehow encounter them.
|
||||
if (!datablock)
|
||||
continue;
|
||||
|
||||
String dbCategory = String(datablock->mCategory).isEmpty() ? String("no category") : String::ToLower(datablock->mCategory);
|
||||
|
||||
if (datablock && (!mDesiredClass || datablock->getClassRep()->isClass(mDesiredClass)) && (dbCategory == categoryName))
|
||||
{
|
||||
menu->addEntry(datablock->getName(), id++, datablock->isClientOnly() ? 1 : 0, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
for (SimSet::iterator iter = set->begin(); iter != set->end(); ++iter)
|
||||
{
|
||||
SimDataBlock* datablock = dynamic_cast<SimDataBlock*>(*iter);
|
||||
|
||||
// Skip non-datablocks if we somehow encounter them.
|
||||
if( !datablock )
|
||||
if (!datablock)
|
||||
continue;
|
||||
|
||||
// Ok, now we have to figure inheritance info.
|
||||
if( datablock && ( !mDesiredClass || datablock->getClassRep()->isClass( mDesiredClass ) ) )
|
||||
menu->addEntry( datablock->getName(), id ++, datablock->isClientOnly() ? 1 : 0 );
|
||||
if (datablock && (!mDesiredClass || datablock->getClassRep()->isClass(mDesiredClass)))
|
||||
menu->addEntry(datablock->getName(), id++, datablock->isClientOnly() ? 1 : 0);
|
||||
}
|
||||
|
||||
menu->sort();
|
||||
}
|
||||
|
||||
GuiControl* GuiInspectorDatablockField::constructEditControl()
|
||||
{
|
||||
// Create base filename edit controls
|
||||
GuiControl* retCtrl = Parent::constructEditControl();
|
||||
if (retCtrl == NULL)
|
||||
return retCtrl;
|
||||
|
||||
char szBuffer[512];
|
||||
|
||||
// Create "Open in Editor" button
|
||||
mEditButton = new GuiButtonCtrl();
|
||||
dSprintf(szBuffer, sizeof(szBuffer), "DatablockEditorPlugin.openDatablock(%d.getText());", retCtrl->getId());
|
||||
mEditButton->setField("Command", szBuffer);
|
||||
mEditButton->setText("...");
|
||||
|
||||
mEditButton->setDataField(StringTable->insert("Profile"), NULL, "GuiInspectorButtonProfile");
|
||||
mEditButton->setDataField(StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile");
|
||||
mEditButton->setDataField(StringTable->insert("hovertime"), NULL, "1000");
|
||||
mEditButton->setDataField(StringTable->insert("tooltip"), NULL, "Edit this datablock");
|
||||
|
||||
mEditButton->registerObject();
|
||||
addObject(mEditButton);
|
||||
|
||||
//Add add button
|
||||
mAddButton = new GuiBitmapButtonCtrl();
|
||||
dSprintf(szBuffer, sizeof(szBuffer), "DatablockEditorPlugin.createNewDatablockOfType(%s, %d.getText());", mDesiredClass->getClassName(), retCtrl->getId());
|
||||
mAddButton->setField("Command", szBuffer);
|
||||
|
||||
char addBtnBitmapName[512] = "ToolsModule:iconAdd_Image";
|
||||
mAddButton->setBitmap(StringTable->insert(addBtnBitmapName));
|
||||
|
||||
mAddButton->setDataField(StringTable->insert("Profile"), NULL, "GuiButtonProfile");
|
||||
mAddButton->setDataField(StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile");
|
||||
mAddButton->setDataField(StringTable->insert("hovertime"), NULL, "1000");
|
||||
mAddButton->setDataField(StringTable->insert("tooltip"), NULL, "Create new datablock");
|
||||
|
||||
mAddButton->registerObject();
|
||||
addObject(mAddButton);
|
||||
|
||||
return retCtrl;
|
||||
}
|
||||
|
||||
bool GuiInspectorDatablockField::updateRects()
|
||||
{
|
||||
S32 dividerPos, dividerMargin;
|
||||
mInspector->getDivider(dividerPos, dividerMargin);
|
||||
Point2I fieldExtent = getExtent();
|
||||
Point2I fieldPos = getPosition();
|
||||
|
||||
mCaptionRect.set(0, 0, fieldExtent.x - dividerPos - dividerMargin, fieldExtent.y);
|
||||
mEditCtrlRect.set(fieldExtent.x - dividerPos + dividerMargin, 1, dividerPos - dividerMargin - 34, fieldExtent.y);
|
||||
|
||||
bool resized = mEdit->resize(mEditCtrlRect.point, mEditCtrlRect.extent);
|
||||
if (mEditButton != NULL)
|
||||
{
|
||||
mBrowseRect.set(fieldExtent.x - 32, 2, 14, fieldExtent.y - 4);
|
||||
resized |= mEditButton->resize(mBrowseRect.point, mBrowseRect.extent);
|
||||
}
|
||||
|
||||
if (mAddButton != NULL)
|
||||
{
|
||||
RectI shapeEdRect(fieldExtent.x - 16, 2, 14, fieldExtent.y - 4);
|
||||
resized |= mAddButton->resize(shapeEdRect.point, shapeEdRect.extent);
|
||||
}
|
||||
|
||||
return resized;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// GuiInspectorTypeSFXDescriptionName
|
||||
|
|
|
|||
|
|
@ -23,6 +23,7 @@
|
|||
#ifndef _GUI_INSPECTOR_DATABLOCKFIELD_H_
|
||||
#define _GUI_INSPECTOR_DATABLOCKFIELD_H_
|
||||
|
||||
#include "gui/controls/guiPopUpCtrlEx.h"
|
||||
#include "gui/editor/guiInspectorTypes.h"
|
||||
|
||||
|
||||
|
|
@ -38,9 +39,14 @@ class GuiInspectorDatablockField : public GuiInspectorTypeMenuBase
|
|||
protected:
|
||||
|
||||
AbstractClassRep *mDesiredClass;
|
||||
SimObjectPtr<GuiBitmapButtonCtrl> mAddButton;
|
||||
SimObjectPtr<GuiButtonCtrl> mEditButton;
|
||||
RectI mBrowseRect;
|
||||
|
||||
virtual SimSet* _getDatablockSet() const { return Sim::getDataBlockSet(); }
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrl* menu );
|
||||
virtual void _populateMenu( GuiPopUpMenuCtrlEx* menu );
|
||||
virtual GuiControl* constructEditControl();
|
||||
virtual bool updateRects();
|
||||
|
||||
public:
|
||||
|
||||
|
|
|
|||
|
|
@ -39,6 +39,13 @@
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
SFXSoundscape::SFXSoundscape()
|
||||
: mAmbience( NULL )
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
SFXSoundscape::SFXSoundscape( SFXAmbience* ambience )
|
||||
: mAmbience( ambience )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -106,6 +106,9 @@ class SFXSoundscape
|
|||
bool _isUnique() const { return mFlags.test( FlagUnique ); }
|
||||
|
||||
public:
|
||||
|
||||
/// Defaault constructor for allocator
|
||||
SFXSoundscape();
|
||||
|
||||
/// Create a soundscape associated with the given ambient space.
|
||||
SFXSoundscape( SFXAmbience* ambience );
|
||||
|
|
|
|||
347
Engine/source/testing/dataChunkerTest.cpp
Normal file
347
Engine/source/testing/dataChunkerTest.cpp
Normal file
|
|
@ -0,0 +1,347 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2023-2024 tgemit contributors.
|
||||
// See AUTHORS file and git repository for contributor information.
|
||||
//
|
||||
// SPDX-License-Identifier: MIT
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef TORQUE_TESTS_ENABLED
|
||||
#include "testing/unitTesting.h"
|
||||
#include "core/dataChunker.h"
|
||||
|
||||
struct TestClassChunkerStruct
|
||||
{
|
||||
U32 value;
|
||||
U32 value2;
|
||||
|
||||
TestClassChunkerStruct()
|
||||
{
|
||||
value = 0xC001B33F;
|
||||
value2 = 0x10101010;
|
||||
}
|
||||
|
||||
~TestClassChunkerStruct()
|
||||
{
|
||||
value = 0;
|
||||
value2 = 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
TEST(BaseDataChunkerTest, BaseDataChunker_Should_Function_Correctly)
|
||||
{
|
||||
BaseDataChunker<TestClassChunkerStruct> testChunks(1024);
|
||||
BaseDataChunker<U32> testChunk4(1024);
|
||||
BaseDataChunker<U64> testChunk8(1024);
|
||||
|
||||
EXPECT_TRUE(testChunks.countUsedBlocks() == 0);
|
||||
EXPECT_TRUE(testChunk4.countUsedBlocks() == 0);
|
||||
EXPECT_TRUE(testChunk8.countUsedBlocks() == 0);
|
||||
|
||||
testChunks.alloc(1);
|
||||
testChunk4.alloc(1);
|
||||
testChunk8.alloc(1);
|
||||
|
||||
EXPECT_TRUE(testChunks.countUsedBlocks() == 1);
|
||||
EXPECT_TRUE(testChunk4.countUsedBlocks() == 1);
|
||||
EXPECT_TRUE(testChunk8.countUsedBlocks() == 1);
|
||||
|
||||
testChunks.alloc(1);
|
||||
testChunk4.alloc(1);
|
||||
testChunk8.alloc(1);
|
||||
|
||||
EXPECT_TRUE(testChunks.countUsedBlocks() == 1);
|
||||
EXPECT_TRUE(testChunk4.countUsedBlocks() == 1);
|
||||
EXPECT_TRUE(testChunk8.countUsedBlocks() == 1);
|
||||
|
||||
EXPECT_TRUE(testChunks.countUsedBytes() == (sizeof(TestClassChunkerStruct) * 2));
|
||||
EXPECT_TRUE(testChunk4.countUsedBytes() == (sizeof(U32) * 2));
|
||||
EXPECT_TRUE(testChunk8.countUsedBytes() == (sizeof(U64) * 2));
|
||||
|
||||
testChunks.freeBlocks(true);
|
||||
testChunk4.freeBlocks(true);
|
||||
testChunk8.freeBlocks(true);
|
||||
|
||||
EXPECT_TRUE(testChunks.countUsedBlocks() == 1);
|
||||
EXPECT_TRUE(testChunk4.countUsedBlocks() == 1);
|
||||
EXPECT_TRUE(testChunk8.countUsedBlocks() == 1);
|
||||
|
||||
testChunks.freeBlocks(false);
|
||||
testChunk4.freeBlocks(false);
|
||||
testChunk8.freeBlocks(false);
|
||||
|
||||
EXPECT_TRUE(testChunks.countUsedBlocks() == 0);
|
||||
EXPECT_TRUE(testChunk4.countUsedBlocks() == 0);
|
||||
EXPECT_TRUE(testChunk8.countUsedBlocks() == 0);
|
||||
|
||||
testChunks.setChunkSize(sizeof(TestClassChunkerStruct));
|
||||
testChunks.alloc(1);
|
||||
EXPECT_TRUE(testChunks.countUsedBlocks() == 1);
|
||||
testChunks.alloc(1);
|
||||
EXPECT_TRUE(testChunks.countUsedBlocks() == 2);
|
||||
}
|
||||
|
||||
TEST(DataChunkerTest, DataChunker_Should_Function_Correctly)
|
||||
{
|
||||
DataChunker testChunk(1024);
|
||||
|
||||
testChunk.alloc(1024);
|
||||
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 1);
|
||||
|
||||
testChunk.alloc(1024);
|
||||
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 2);
|
||||
|
||||
testChunk.alloc(4096);
|
||||
|
||||
EXPECT_TRUE(testChunk.countUsedBytes() == (1024+1024+4096));
|
||||
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 3);
|
||||
|
||||
testChunk.alloc(12);
|
||||
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 4);
|
||||
|
||||
testChunk.alloc(12);
|
||||
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 4);
|
||||
|
||||
U32 reqEls = AlignedBufferAllocator<uintptr_t>::calcRequiredElementSize(12) * sizeof(uintptr_t);
|
||||
|
||||
EXPECT_TRUE(testChunk.countUsedBytes() == (1024+1024+4096+reqEls+reqEls));
|
||||
|
||||
testChunk.freeBlocks(true);
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 1);
|
||||
testChunk.freeBlocks(false);
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 0);
|
||||
|
||||
// Large block cases
|
||||
|
||||
testChunk.alloc(8192);
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 1);
|
||||
testChunk.freeBlocks(true);
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 1);
|
||||
|
||||
testChunk.alloc(8192);
|
||||
testChunk.alloc(1024);
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 2);
|
||||
testChunk.freeBlocks(true);
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 1);
|
||||
testChunk.freeBlocks(false);
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 0);
|
||||
|
||||
// Instead using the chunk size
|
||||
|
||||
for (U32 i=0; i<8; i++)
|
||||
{
|
||||
testChunk.alloc(1024);
|
||||
}
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 8);
|
||||
testChunk.freeBlocks(false);
|
||||
EXPECT_TRUE(testChunk.countUsedBlocks() == 0);
|
||||
}
|
||||
|
||||
TEST(ChunkerTest,Chunker_Should_Function_Correctly)
|
||||
{
|
||||
Chunker<TestClassChunkerStruct> foo;
|
||||
TestClassChunkerStruct* value = foo.alloc();
|
||||
EXPECT_TRUE(value->value != 0xC001B33F);
|
||||
EXPECT_TRUE(value->value2 != 0x10101010);
|
||||
// Should otherwise just act like DataChunker
|
||||
}
|
||||
|
||||
TEST(MultiTypedChunkerTest,MultiTypedChunker_Should_Function_Correctly)
|
||||
{
|
||||
struct TVS1
|
||||
{
|
||||
int a;
|
||||
int b;
|
||||
};
|
||||
struct TVS2
|
||||
{
|
||||
int a;
|
||||
int b;
|
||||
int c;
|
||||
};
|
||||
MultiTypedChunker chunker;
|
||||
TVS1* v1 = chunker.alloc<TVS1>();
|
||||
TVS2* v2 = chunker.alloc<TVS2>();
|
||||
TVS2* v3 = chunker.alloc<TVS2>();
|
||||
|
||||
EXPECT_TRUE(((U8*)v2) - ((U8*)v1) == sizeof(TVS1));
|
||||
EXPECT_TRUE(((U8*)v3) - ((U8*)v2) == AlignedBufferAllocator<MultiTypedChunker::AlignmentType>::calcRequiredPaddedByteSize(sizeof(TVS2)));
|
||||
}
|
||||
|
||||
TEST(ChunkerFreeClassListTest,ChunkerFreeClassList_Should_Function_Correctly)
|
||||
{
|
||||
TestClassChunkerStruct list[5];
|
||||
ChunkerFreeClassList<TestClassChunkerStruct> freeListTest;
|
||||
|
||||
// Push & pop works as expected
|
||||
EXPECT_TRUE(freeListTest.isEmpty() == true);
|
||||
freeListTest.push((ChunkerFreeClassList<TestClassChunkerStruct>*)&list[0]);
|
||||
EXPECT_TRUE(freeListTest.isEmpty() == false);
|
||||
freeListTest.push((ChunkerFreeClassList<TestClassChunkerStruct>*)&list[4]);
|
||||
EXPECT_TRUE(freeListTest.pop() == &list[4]);
|
||||
EXPECT_TRUE(freeListTest.pop() == &list[0]);
|
||||
EXPECT_TRUE(freeListTest.pop() == NULL);
|
||||
|
||||
// Reset clears list head
|
||||
freeListTest.push((ChunkerFreeClassList<TestClassChunkerStruct>*)&list[4]);
|
||||
freeListTest.reset();
|
||||
EXPECT_TRUE(freeListTest.pop() == NULL);
|
||||
}
|
||||
|
||||
|
||||
TEST(FreeListChunkerTest, FreeListChunkerTest_Should_Function_Correctly)
|
||||
{
|
||||
FreeListChunker<TestClassChunkerStruct> testFreeList;
|
||||
|
||||
TestClassChunkerStruct* s1 = testFreeList.alloc();
|
||||
TestClassChunkerStruct* s2 = testFreeList.alloc();
|
||||
|
||||
// Allocation is sequential
|
||||
EXPECT_TRUE(s2 > s1);
|
||||
EXPECT_TRUE(((s2 - s1) == 1));
|
||||
|
||||
testFreeList.free(s1);
|
||||
|
||||
// But previous reallocations are reused
|
||||
TestClassChunkerStruct* s3 = testFreeList.alloc();
|
||||
TestClassChunkerStruct* s4 = testFreeList.alloc();
|
||||
|
||||
EXPECT_TRUE(s1 == s3);
|
||||
EXPECT_TRUE(((s4 - s2) == 1)); // continues from previous free alloc
|
||||
|
||||
// Check sharing
|
||||
|
||||
FreeListChunker<TestClassChunkerStruct> sharedChunker(testFreeList.getChunker());
|
||||
|
||||
s2 = testFreeList.alloc();
|
||||
EXPECT_TRUE(((s2 - s4) == 1));
|
||||
}
|
||||
|
||||
TEST(ClassChunkerTest, ClassChunker_Should_Function_Correctly)
|
||||
{
|
||||
ClassChunker<TestClassChunkerStruct> testClassList;
|
||||
|
||||
TestClassChunkerStruct* s1 = testClassList.alloc();
|
||||
TestClassChunkerStruct* s2 = testClassList.alloc();
|
||||
|
||||
// Allocation is sequential
|
||||
EXPECT_TRUE(s2 > s1);
|
||||
EXPECT_TRUE(((s2 - s1) == 1));
|
||||
|
||||
testClassList.free(s1);
|
||||
EXPECT_TRUE(s1->value == 0);
|
||||
EXPECT_TRUE(s1->value2 == 0);
|
||||
|
||||
// But previous reallocations are reused
|
||||
TestClassChunkerStruct* s3 = testClassList.alloc();
|
||||
TestClassChunkerStruct* s4 = testClassList.alloc();
|
||||
|
||||
EXPECT_TRUE(s1 == s3);
|
||||
EXPECT_TRUE(((s4 - s2) == 1)); // continues from previous free alloc
|
||||
|
||||
// Values should be initialized correctly for all allocs at this point
|
||||
EXPECT_TRUE(s1->value == 0xC001B33F);
|
||||
EXPECT_TRUE(s1->value2 == 0x10101010);
|
||||
EXPECT_TRUE(s2->value == 0xC001B33F);
|
||||
EXPECT_TRUE(s2->value2 == 0x10101010);
|
||||
EXPECT_TRUE(s3->value == 0xC001B33F);
|
||||
EXPECT_TRUE(s3->value2 == 0x10101010);
|
||||
EXPECT_TRUE(s4->value == 0xC001B33F);
|
||||
EXPECT_TRUE(s4->value2 == 0x10101010);
|
||||
|
||||
// Should still be valid if using freeBlocks
|
||||
testClassList.freeBlocks(true);
|
||||
EXPECT_TRUE(s1->value == 0xC001B33F);
|
||||
EXPECT_TRUE(s1->value2 == 0x10101010);
|
||||
EXPECT_TRUE(s2->value == 0xC001B33F);
|
||||
EXPECT_TRUE(s2->value2 == 0x10101010);
|
||||
EXPECT_TRUE(s3->value == 0xC001B33F);
|
||||
EXPECT_TRUE(s3->value2 == 0x10101010);
|
||||
EXPECT_TRUE(s4->value == 0xC001B33F);
|
||||
EXPECT_TRUE(s4->value2 == 0x10101010);
|
||||
}
|
||||
|
||||
|
||||
TEST(ThreeTieredChunkerTest,ThreeTieredChunker_Should_Function_Correctly)
|
||||
{
|
||||
struct TThreeSA
|
||||
{
|
||||
uintptr_t a;
|
||||
};
|
||||
struct TThreeSB
|
||||
{
|
||||
uintptr_t a;
|
||||
uintptr_t b;
|
||||
};
|
||||
struct TThreeSC
|
||||
{
|
||||
uintptr_t a;
|
||||
uintptr_t b;
|
||||
uintptr_t c;
|
||||
};
|
||||
struct TThreeSD
|
||||
{
|
||||
uintptr_t a;
|
||||
uintptr_t b;
|
||||
uintptr_t c;
|
||||
uintptr_t d;
|
||||
};
|
||||
ThreeTieredChunker<TThreeSA, TThreeSB, TThreeSC> threeChunker;
|
||||
|
||||
// Alloc should alloc in the correct lists
|
||||
|
||||
auto h1 = threeChunker.alloc(sizeof(TThreeSA));
|
||||
auto h2 = threeChunker.alloc(sizeof(TThreeSB));
|
||||
auto h3 = threeChunker.alloc(sizeof(TThreeSC));
|
||||
auto h4 = threeChunker.alloc(sizeof(TThreeSD));
|
||||
|
||||
EXPECT_TRUE(threeChunker.getT1Chunker().isManagedByChunker(h3.ptr) == false);
|
||||
EXPECT_TRUE(threeChunker.getT2Chunker().isManagedByChunker(h3.ptr) == false);
|
||||
EXPECT_TRUE(threeChunker.getT3Chunker().isManagedByChunker(h3.ptr) == true);
|
||||
EXPECT_TRUE(h3.tier == 3);
|
||||
|
||||
EXPECT_TRUE(threeChunker.getT1Chunker().isManagedByChunker(h2.ptr) == false);
|
||||
EXPECT_TRUE(threeChunker.getT2Chunker().isManagedByChunker(h2.ptr) == true);
|
||||
EXPECT_TRUE(threeChunker.getT3Chunker().isManagedByChunker(h2.ptr) == false);
|
||||
EXPECT_TRUE(h2.tier == 2);
|
||||
|
||||
EXPECT_TRUE(threeChunker.getT1Chunker().isManagedByChunker(h1.ptr) == true);
|
||||
EXPECT_TRUE(threeChunker.getT2Chunker().isManagedByChunker(h1.ptr) == false);
|
||||
EXPECT_TRUE(threeChunker.getT3Chunker().isManagedByChunker(h1.ptr) == false);
|
||||
EXPECT_TRUE(h1.tier == 1);
|
||||
|
||||
EXPECT_TRUE(threeChunker.getT1Chunker().isManagedByChunker(h4.ptr) == false);
|
||||
EXPECT_TRUE(threeChunker.getT2Chunker().isManagedByChunker(h4.ptr) == false);
|
||||
EXPECT_TRUE(threeChunker.getT3Chunker().isManagedByChunker(h4.ptr) == false);
|
||||
EXPECT_TRUE(h4.tier == 0);
|
||||
|
||||
threeChunker.free(h1);
|
||||
threeChunker.free(h2);
|
||||
threeChunker.free(h3);
|
||||
threeChunker.free(h4);
|
||||
|
||||
EXPECT_TRUE(h1.ptr == NULL);
|
||||
EXPECT_TRUE(h2.ptr == NULL);
|
||||
EXPECT_TRUE(h3.ptr == NULL);
|
||||
EXPECT_TRUE(h4.ptr == NULL);
|
||||
|
||||
// freeBlocks should also clear ALL the list heads
|
||||
|
||||
EXPECT_FALSE(threeChunker.getT1Chunker().getFreeListHead().isEmpty());
|
||||
EXPECT_FALSE(threeChunker.getT2Chunker().getFreeListHead().isEmpty());
|
||||
EXPECT_FALSE(threeChunker.getT3Chunker().getFreeListHead().isEmpty());
|
||||
|
||||
threeChunker.freeBlocks(false);
|
||||
|
||||
EXPECT_TRUE(threeChunker.getT1Chunker().getFreeListHead().isEmpty());
|
||||
EXPECT_TRUE(threeChunker.getT2Chunker().getFreeListHead().isEmpty());
|
||||
EXPECT_TRUE(threeChunker.getT3Chunker().getFreeListHead().isEmpty());
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
195
Engine/source/testing/frameAllocatorTest.cpp
Normal file
195
Engine/source/testing/frameAllocatorTest.cpp
Normal file
|
|
@ -0,0 +1,195 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2023-2024 tgemit contributors.
|
||||
// See AUTHORS file and git repository for contributor information.
|
||||
//
|
||||
// SPDX-License-Identifier: MIT
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef TORQUE_TESTS_ENABLED
|
||||
#include "testing/unitTesting.h"
|
||||
#include "core/frameAllocator.h"
|
||||
|
||||
struct TestAlignmentStruct
|
||||
{
|
||||
U64 values[4];
|
||||
};
|
||||
|
||||
TEST(AlignedBufferAllocatorTest, AlignedBufferAllocator_Should_Function_Correctly)
|
||||
{
|
||||
AlignedBufferAllocator<U32> ba4;
|
||||
AlignedBufferAllocator<U64> ba8;
|
||||
AlignedBufferAllocator<TestAlignmentStruct> bas;
|
||||
|
||||
const U32 bufSize32 = (sizeof(TestAlignmentStruct) / 4) * 20;
|
||||
U32 testAlignmentBuffer[bufSize32];
|
||||
for (U32 i=0; i<bufSize32; i++)
|
||||
{
|
||||
testAlignmentBuffer[i] = i;
|
||||
}
|
||||
|
||||
EXPECT_TRUE(ba4.calcRequiredElementSize(20) == 5);
|
||||
EXPECT_TRUE(ba8.calcRequiredElementSize(20) == 3);
|
||||
EXPECT_TRUE(bas.calcRequiredElementSize(20) == 1);
|
||||
EXPECT_TRUE(bas.calcRequiredElementSize(32) == 1);
|
||||
EXPECT_TRUE(bas.calcRequiredElementSize(33) == 2);
|
||||
EXPECT_TRUE(bas.calcRequiredElementSize(64) == 2);
|
||||
|
||||
|
||||
EXPECT_TRUE(ba4.calcMaxElementSize(20) == 5);
|
||||
EXPECT_TRUE(ba8.calcMaxElementSize(20) == 2);
|
||||
EXPECT_TRUE(bas.calcMaxElementSize(20) == 0);
|
||||
EXPECT_TRUE(bas.calcMaxElementSize(32) == 1);
|
||||
EXPECT_TRUE(bas.calcMaxElementSize(33) == 1);
|
||||
EXPECT_TRUE(bas.calcMaxElementSize(64) == 2);
|
||||
|
||||
ba4.initWithBytes((U32*)testAlignmentBuffer, sizeof(testAlignmentBuffer));
|
||||
ba8.initWithBytes((U64*)testAlignmentBuffer, sizeof(testAlignmentBuffer));
|
||||
bas.initWithBytes((TestAlignmentStruct*)testAlignmentBuffer, sizeof(testAlignmentBuffer));
|
||||
|
||||
EXPECT_TRUE(ba4.getElementsLeft() == 160);
|
||||
EXPECT_TRUE(ba8.getElementsLeft() == 80);
|
||||
EXPECT_TRUE(bas.getElementsLeft() == 20);
|
||||
|
||||
EXPECT_TRUE(ba4.getSizeBytes() == 640);
|
||||
EXPECT_TRUE(ba8.getSizeBytes() == 640);
|
||||
EXPECT_TRUE(bas.getSizeBytes() == 640);
|
||||
|
||||
EXPECT_TRUE(ba4.allocElements(1) == &testAlignmentBuffer[0]);
|
||||
EXPECT_TRUE(ba4.getPosition() == 1);
|
||||
EXPECT_TRUE(ba4.getPositionBytes() == 4);
|
||||
EXPECT_TRUE(ba4.getElementsLeft() == 159);
|
||||
|
||||
EXPECT_TRUE(ba4.allocElements(7) == &testAlignmentBuffer[1]);
|
||||
EXPECT_TRUE(ba4.getPosition() == 8);
|
||||
EXPECT_TRUE(ba4.getPositionBytes() == 32);
|
||||
EXPECT_TRUE(ba4.getElementsLeft() == 152);
|
||||
|
||||
ba4.setPosition(100);
|
||||
|
||||
EXPECT_TRUE(ba4.allocElements(1) == &testAlignmentBuffer[100]);
|
||||
EXPECT_TRUE(ba4.getPosition() == 101);
|
||||
EXPECT_TRUE(ba4.getPositionBytes() == 404);
|
||||
EXPECT_TRUE(ba4.getElementsLeft() == 59);
|
||||
|
||||
ba4.setPosition(160);
|
||||
EXPECT_TRUE(ba4.allocElements(1) == NULL);
|
||||
EXPECT_TRUE(ba4.getPosition() == 160);
|
||||
EXPECT_TRUE(ba4.getPositionBytes() == (160*4));
|
||||
EXPECT_TRUE(ba4.getElementsLeft() == 0);
|
||||
}
|
||||
|
||||
TEST(FrameAllocatorTest, FrameAllocator_Should_Function_Correctly)
|
||||
{
|
||||
// NOTE: assuming alloc and destroy already work
|
||||
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMark() == 0);
|
||||
FrameAllocator::setWaterMark(100);
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMark() == 100);
|
||||
FrameAllocator::setWaterMark(104);
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMark() == 104);
|
||||
|
||||
FrameAllocator::alloc(1);
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMark() == 105);
|
||||
FrameAllocator::alloc(5);
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMark() == 107); // 5 bytes == 2 ints
|
||||
|
||||
FrameAllocator::setWaterMark(0);
|
||||
FrameAllocator::alloc(1);
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMarkBytes() == 4);
|
||||
|
||||
FrameAllocator::setWaterMark(0);
|
||||
}
|
||||
|
||||
|
||||
TEST(FrameAllocatorMarker, FrameAllocatorMarker_Should_Function_Correctly)
|
||||
{
|
||||
U32 markerValue = 0;
|
||||
FrameAllocator::setWaterMark(8);
|
||||
|
||||
// Marker should act as a bookmark for the FrameAllocator
|
||||
{
|
||||
FrameAllocatorMarker marker;
|
||||
FrameAllocator::alloc(100);
|
||||
markerValue = FrameAllocator::getWaterMark();
|
||||
EXPECT_TRUE(markerValue != 8);
|
||||
marker.alloc(4);
|
||||
EXPECT_TRUE(markerValue != FrameAllocator::getWaterMark());
|
||||
}
|
||||
|
||||
// Going out of scope sets watermark
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMark() == 8);
|
||||
}
|
||||
|
||||
static U32 gFTDestructTest = 0;
|
||||
|
||||
TEST(FrameTempTest, FrameTempShould_Function_Correctly)
|
||||
{
|
||||
FrameAllocator::setWaterMark(0);
|
||||
{
|
||||
FrameTemp<TestAlignmentStruct> fooTemp(20);
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMarkBytes() == sizeof(TestAlignmentStruct)*20);
|
||||
EXPECT_TRUE(&fooTemp[0] == fooTemp.address());
|
||||
EXPECT_TRUE((&fooTemp[1] - &fooTemp[0]) == 1);
|
||||
EXPECT_TRUE(fooTemp.getObjectCount() == 20);
|
||||
EXPECT_TRUE(fooTemp.size() == 20);
|
||||
|
||||
const FrameTemp<TestAlignmentStruct>& fooC = fooTemp;
|
||||
EXPECT_TRUE(&fooC[0] == fooC.address());
|
||||
EXPECT_TRUE((&fooC[1] - &fooC[0]) == 1);
|
||||
EXPECT_TRUE(fooC.getObjectCount() == 20);
|
||||
EXPECT_TRUE(fooC.size() == 20);
|
||||
|
||||
// Accessors should work
|
||||
|
||||
// Call the overloaded operators by name
|
||||
TestAlignmentStruct& value = fooTemp.operator*();
|
||||
TestAlignmentStruct** ptr = fooTemp.operator&();
|
||||
const TestAlignmentStruct* constPtr = fooTemp.operator const TestAlignmentStruct * ();
|
||||
TestAlignmentStruct& ref = fooTemp.operator TestAlignmentStruct & ();
|
||||
const TestAlignmentStruct& constRef = fooTemp.operator const TestAlignmentStruct & ();
|
||||
TestAlignmentStruct copy = fooTemp.operator TestAlignmentStruct();
|
||||
|
||||
EXPECT_TRUE(*ptr == fooTemp.address());
|
||||
EXPECT_TRUE(&value == fooTemp.address());
|
||||
EXPECT_TRUE(constPtr == fooTemp.address());
|
||||
EXPECT_TRUE(&ref == fooTemp.address());
|
||||
EXPECT_TRUE(&constRef == fooTemp.address());
|
||||
EXPECT_TRUE(© != fooTemp.address());
|
||||
|
||||
// Same for fooC
|
||||
const TestAlignmentStruct& Cvalue = fooC.operator*();
|
||||
TestAlignmentStruct* const* Cptr = fooC.operator&();
|
||||
const TestAlignmentStruct* CconstPtr = fooC.operator const TestAlignmentStruct * ();
|
||||
const TestAlignmentStruct& CconstRef = fooC.operator const TestAlignmentStruct & ();
|
||||
|
||||
EXPECT_TRUE(*Cptr == fooC.address());
|
||||
EXPECT_TRUE(&Cvalue == fooC.address());
|
||||
EXPECT_TRUE(CconstPtr == fooC.address());
|
||||
EXPECT_TRUE(&CconstRef == fooC.address());
|
||||
EXPECT_TRUE(&ref == fooC.address());
|
||||
EXPECT_TRUE(&constRef == fooC.address());
|
||||
}
|
||||
|
||||
// Exiting scope sets watermark
|
||||
EXPECT_TRUE(FrameAllocator::getWaterMarkBytes() == 0);
|
||||
|
||||
// Test the destructor actually gets called
|
||||
|
||||
struct FTDestructTest
|
||||
{
|
||||
~FTDestructTest()
|
||||
{
|
||||
gFTDestructTest++;
|
||||
}
|
||||
};
|
||||
|
||||
{
|
||||
gFTDestructTest = 0;
|
||||
FrameTemp<FTDestructTest> foo2Temp(10);
|
||||
}
|
||||
|
||||
EXPECT_TRUE(gFTDestructTest == 10);
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
|
@ -629,10 +629,21 @@ function DatablockEditorPlugin::deleteDatablock( %this )
|
|||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------
|
||||
function DatablockEditorPlugin::createNewDatablockOfType(%this, %class, %inheritFrom)
|
||||
{
|
||||
$DATABLOCK_EDITOR_NEWDB_CLASS = %class;
|
||||
$DATABLOCK_EDITOR_NEWDB_INHERITFROM = %inheritFrom;
|
||||
|
||||
%this.pickDatablockPath();
|
||||
}
|
||||
|
||||
function DatablockEditorPlugin::createDatablock(%this)
|
||||
{
|
||||
%class = DatablockEditorTypeTree.getItemText(DatablockEditorTypeTree.getSelectedItem());
|
||||
if($DATABLOCK_EDITOR_NEWDB_CLASS $= "")
|
||||
%class = DatablockEditorTypeTree.getItemText(DatablockEditorTypeTree.getSelectedItem());
|
||||
else
|
||||
%class = $DATABLOCK_EDITOR_NEWDB_CLASS;
|
||||
|
||||
if( %class !$= "" )
|
||||
{
|
||||
// Need to prompt for a name.
|
||||
|
|
@ -659,6 +670,12 @@ function DatablockEditorPlugin::createDatablock(%this)
|
|||
%list.add( %datablock.getName(), %i + 1 );
|
||||
}
|
||||
|
||||
if($DATABLOCK_EDITOR_NEWDB_INHERITFROM !$= "")
|
||||
{
|
||||
%inheritFromListId = %list.findText($DATABLOCK_EDITOR_NEWDB_INHERITFROM);
|
||||
%list.setSelected(%inheritFromListId);
|
||||
}
|
||||
|
||||
// Set up state of client-side checkbox.
|
||||
|
||||
%clientSideCheckBox = DatablockEditorCreatePrompt-->ClientSideCheckBox;
|
||||
|
|
@ -717,7 +734,11 @@ function DatablockEditorPlugin::createPromptNameCheck(%this, %path)
|
|||
|
||||
function DatablockEditorPlugin::createDatablockFinish( %this, %name, %copySource )
|
||||
{
|
||||
%class = DatablockEditorTypeTree.getItemText(DatablockEditorTypeTree.getSelectedItem());
|
||||
if($DATABLOCK_EDITOR_NEWDB_CLASS $= "")
|
||||
%class = DatablockEditorTypeTree.getItemText(DatablockEditorTypeTree.getSelectedItem());
|
||||
else
|
||||
%class = $DATABLOCK_EDITOR_NEWDB_CLASS;
|
||||
|
||||
if( %class !$= "" )
|
||||
{
|
||||
%action = %this.createUndo( ActionCreateDatablock, "Create New Datablock" );
|
||||
|
|
@ -742,6 +763,8 @@ function DatablockEditorPlugin::createDatablockFinish( %this, %name, %copySource
|
|||
|
||||
%action.redo();
|
||||
}
|
||||
|
||||
$DATABLOCK_EDITOR_NEWDB_CLASS = "";
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------
|
||||
|
|
|
|||
Loading…
Reference in a new issue