Commit graph

357 commits

Author SHA1 Message Date
SilentMike c75d6feb20 Merge pull request #422 from tdev/rift-update
compile fix for rift sdk ver 0.2.2
2013-07-25 09:45:54 -07:00
SilentMike 2efc9a12b0 Merge pull request #434 from LuisAntonRebollo/Bullet_2_81
Bullet Library v2.81
2013-07-25 09:02:28 -07:00
SilentMike afc40ae714 Merge pull request #433 from eightyeight/recast-pull-navigation
Recast part 3: wrapper classes
2013-07-22 11:33:47 -07:00
SilentMike e507086961 Merge pull request #432 from eightyeight/recast-pull-plc_navigation
Recast part 2: PLC_Navigation
2013-07-22 11:33:22 -07:00
SilentMike 5473c115c6 Merge pull request #431 from eightyeight/recast-pull-librecast
Recast part 1: librecast
2013-07-22 11:32:50 -07:00
SilentMike 67a003bcad Merge pull request #429 from eightyeight/air-control-limit
Air control speed limit
2013-07-16 09:44:22 -07:00
SilentMike 880f37900b Merge pull request #407 from eightyeight/terrain-update-trigger
Trigger a terrain signal when its transform is changed
2013-07-15 10:23:27 -07:00
SilentMike dd8730c85d Merge pull request #406 from eightyeight/ground-cover-terrain-rotation
Fixed GroundCover placement on rotated TerrainBlocks
2013-07-15 09:47:43 -07:00
SilentMike 313f3a1704 Merge pull request #364 from keiouu/bug/fmod-lowmem-reverb-44409
Allow T3D to compile against the latest version of FMod
2013-07-15 09:41:10 -07:00
LuisAntonRebollo 1eb94f4828 Bullet Library v2.81 2013-07-04 20:50:16 +02:00
Daniel Buckmaster df2abed2c4 Added navmesh wrapper code and module. 2013-07-04 17:27:48 +10:00
Daniel Buckmaster d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 2013-07-04 17:23:23 +10:00
Daniel Buckmaster df3d6fc277 Added Recast/Detour library code and module. 2013-07-04 17:12:17 +10:00
Daniel Buckmaster 284d96e510 Fixed air acceleration going wild. 2013-07-03 19:07:35 +10:00
SilentMike 64fef8b2ad Merge pull request #417 from TarasPodoroga/development
There is no /shape/ subdirectory in art/particles any more.
2013-07-02 11:16:54 -07:00
Thomas Fischer d45618936c compile fix for rift sdk ver 0.2.2 2013-06-30 17:43:51 +02:00
Taras Podoroga 0b6b7f73c5 There is no /shape/ subdirectory in art/particles any more. 2013-06-24 14:08:40 +03:00
Daniel Buckmaster e63e5d69f0 Trigger a terrain signal when its transform is changed. 2013-06-13 10:31:45 +10:00
Daniel Buckmaster 8bc72ad9f9 Fixed GroundCover placement on rotated TerrainBlocks. 2013-06-13 10:15:48 +10:00
SilentMike 95ef5ec226 Merge pull request #402 from Azaezel/development
Resolution for ap-hang with high-frequency weaponstate changes (IE: AI n...
2013-06-10 14:10:39 -07:00
Brian Roberts 2c6a98cb89 Resolution for ap-hang with high-frequency weaponstate changes (IE: AI non-tick descision forks). see also: http://www.garagegames.com/community/forums/viewthread/134036 2013-06-09 20:27:57 -05:00
SilentMike a8543a3998 Merge pull request #394 from lornemcintosh/development
Clean up SFXSources in Player class
2013-06-02 12:12:05 -07:00
SilentMike 2518d6aa9c Merge pull request #386 from lukaspj/Elastic-Ease-Fix
Changed mASin to mSin in mEaseOutElastic
2013-06-02 11:37:32 -07:00
Lorne McIntosh f535147038 Clean up SFXSources in Player class
mMoveBubbleSound and mWaterBreathSound were not being deleted properly
2013-05-26 22:53:48 -06:00
Lukas Joergensen c0e4f4574e Changed mASin to mSin in mEaseOutElastic 2013-05-15 20:54:40 +02:00
David Wyand 66775714ef Merge pull request #382 from DavidWyand-GG/TheoraTexMatClone
Theora texture for cloned material fix
2013-05-13 13:53:19 -07:00
DavidWyand-GG e4df92a7bc Theora texture for cloned material fix
When a TSShapeInstance makes a copy of its own materials through
cloneMaterialList() (such as done with client side ShapeBase objects),
the reference to a named diffuse render target was being lost.  This
affected using a TheoraTextureObject on a ShapeBase derived object
(StaticShape, etc.).
2013-05-13 16:49:12 -04:00
David Wyand fd467070b3 Merge pull request #378 from DavidWyand-GG/UnderwaterShadersDisable
Underwater caustics default to off
2013-05-08 16:00:18 -07:00
DavidWyand-GG bbd4a622ea Underwater caustics default to off 2013-05-08 18:59:15 -04:00
David Wyand 3ef50078f6 Update allProjects.txt 2013-05-08 11:58:47 -03:00
David Wyand aeb62809b3 Update README.md 2013-05-08 11:52:16 -03:00
David Wyand 281e9f87e4 Merge pull request #376 from DavidWyand-GG/LinuxFixes
Changes to have Linux dedicated compiling again
2013-05-08 00:02:55 -07:00
DavidWyand-GG c5c08e72d2 Changes to have Linux dedicated compiling again 2013-05-08 06:55:51 +00:00
David Wyand 517b93866a Merge pull request #375 from DavidWyand-GG/SquishForLinux
Update squish library to compile under Linux
2013-05-07 20:55:36 -07:00
DavidWyand-GG e6abbee773 Update squish library to compile under Linux
There is a fix in the libsquish repository to make v1.11 compile under
Linux.  http://code.google.com/p/libsquish/  This involves adding an
#include <limits.h> to a couple of files.
2013-05-07 23:54:02 -04:00
Ron Kapaun f01afa7e9a New PostFx (Underwater, Turbulence, and Camera Based Motion Blur) 2013-05-07 18:08:53 -04:00
SilentMike f4f0d7fcc7 Merge pull request #373 from thecelloman/radioprofile
Add a default RadioControl Profile and image asset back to the Templates...
2013-05-07 11:06:02 -07:00
thecelloman a46c55d853 Add a default RadioControl Profile and image asset back to the Templates. 2013-05-07 14:02:43 -04:00
David Wyand 0d062f306b Merge pull request #372 from DavidWyand-GG/PhysXTemplateRemoval
Removed both PhysX templates
2013-05-07 09:14:57 -07:00
DavidWyand-GG f5ecca919f Removed both PhysX templates
Starting with Project Manager 2.0 it is easy to add the PhysX physics
library (and Bullet physics library) to any project.  The two PhysX
templates are no longer required.
2013-05-07 12:02:45 -04:00
David Wyand add658d345 Merge pull request #366 from DavidWyand-GG/ProjectManagerChanges
style.css changes for Project Manager modules
2013-05-01 14:10:12 -07:00
DavidWyand-GG 83aa6f0b93 style.css changes for Project Manager modules
The style.css defines how some of the Project Manager GUI elements look.
With the buttons for changing a project's modules some changes to this
file are required.
2013-05-01 17:08:43 -04:00
Skylar Kelty c62b05fc95 Allow T3D to compile against the latest version of FMod. LowMem Software Reverb has been removed as of FMOD Ex 44409 2013-04-30 18:52:18 +01:00
SilentMike 875c1c8890 Merge pull request #362 from Kapaun01/FogFix_ScatterSky
Community Resource (scattersky fog fix)
2013-04-30 09:57:57 -07:00
SilentMike ca2c143feb Merge pull request #363 from thecelloman/productstring
Fill in missing case for getEngineProductString switch block.
2013-04-30 09:57:09 -07:00
thecelloman da0db2a382 Fill in missing case for getEngineProductString switch block. 2013-04-29 20:59:34 -04:00
Ron Kapaun b63036e919 Community Resource (scattersky fog fix) 2013-04-29 19:34:22 -05:00
David Wyand c7b22784da Merge pull request #355 from DavidWyand-GG/TheoraTextureObject
TheoraTextureObject
2013-04-23 08:26:01 -07:00
DavidWyand-GG 30144a9f98 TheoraTextureObject
Places a theora video onto a named texture surface that may be used by
any material.  Allows for the video to play, pause, stop, loop, and for
the source video to be changed at any time.

Based on this resource:
http://www.garagegames.com/community/resources/view/21019
2013-04-23 11:24:05 -04:00
SilentMike c405fb885a Merge pull request #354 from thecelloman/version
Version number change.
2013-04-23 08:13:59 -07:00