Removed both PhysX templates

Starting with Project Manager 2.0 it is easy to add the PhysX physics
library (and Bullet physics library) to any project.  The two PhysX
templates are no longer required.
This commit is contained in:
DavidWyand-GG 2013-05-07 12:02:45 -04:00
parent add658d345
commit f5ecca919f
3709 changed files with 0 additions and 423399 deletions

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@ -1 +0,0 @@
for /R %%a IN (*.dae) do IF EXIST "%%~pna.cached.dts" del "%%~pna.cached.dts"

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@ -1,15 +0,0 @@
#!/bin/sh
cd "`dirname "$0"`"
for i in $(find . -type f \( -iname "*.dae" \))
do
len=$((${#i} - 4))
file=${i:0:$len}.cached.dts
if [ -e $file ]
then
echo "Removing ${file}"
rm $file
fi
done

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@ -1,6 +0,0 @@
for /R %%a IN (*.cs) do IF EXIST "%%a.dso" del "%%a.dso"
for /R %%a IN (*.cs) do IF EXIST "%%a.edso" del "%%a.edso"
for /R %%a IN (*.gui) do IF EXIST "%%a.dso" del "%%a.dso"
for /R %%a IN (*.gui) do IF EXIST "%%a.edso" del "%%a.edso"
for /R %%a IN (*.ts) do IF EXIST "%%a.dso" del "%%a.dso"
for /R %%a IN (*.ts) do IF EXIST "%%a.edso" del "%%a.edso"

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@ -1,19 +0,0 @@
#!/bin/sh
cd "`dirname "$0"`"
for i in $(find . -type f \( -iname "*.cs" \))
do
file=${i}.dso
if [ -e $file ]
then
echo "Removing ${file}"
rm $file
fi
file=${i}.edso
if [ -e $file ]
then
echo "Removing ${file}"
rm $file
fi
done

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@ -1,6 +0,0 @@
del /s prefs.cs
del /s config.cs
del /s banlist.cs
del /s config.cs.dso
del /s prefs.cs.dso
del /s banlist.cs.dso

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@ -1,3 +0,0 @@
#!/bin/sh
find "`dirname "$0"`" -type f \( -name "prefs.cs" -or -name "config.cs" -or -name "banlist.cs" -or -name "prefs.cs.dso" -or -name "config.cs.dso" -or -name "banlist.cs.dso" \) -exec rm {} \;

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@ -1,85 +0,0 @@
//Microsoft Developer Studio generated resource script.
//
#define IDI_ICON1 103
#define IDI_ICON2 107
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 108
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON DISCARDABLE "torque.ico"
IDI_ICON2 ICON DISCARDABLE "torque.ico"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""windows.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ExecutablePath>$(DXSDK_DIR)\Utilities\bin\x86;$(ExecutablePath)</ExecutablePath>
<IncludePath>$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
<ReferencePath>$(ReferencePath)</ReferencePath>
<LibraryPath>$(DXSDK_DIR)\Lib\x86;$(LibraryPath)</LibraryPath>
<SourcePath>$(SourcePath)</SourcePath>
<ExcludePath>$(ExcludePath)</ExcludePath>
</PropertyGroup>
</Project>

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@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ExecutablePath>$(DXSDK_DIR)\Utilities\bin\x64;$(ExecutablePath)</ExecutablePath>
<IncludePath>$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
<ReferencePath>$(ReferencePath)</ReferencePath>
<LibraryPath>$(DXSDK_DIR)\Lib\x64;$(LibraryPath)</LibraryPath>
<SourcePath>$(SourcePath)</SourcePath>
<ExcludePath>$(ExcludePath)</ExcludePath>
</PropertyGroup>
</Project>

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@ -1,85 +0,0 @@
//Microsoft Developer Studio generated resource script.
//
#define IDI_ICON1 103
#define IDI_ICON2 107
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 108
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON DISCARDABLE "torque.ico"
IDI_ICON2 ICON DISCARDABLE "torque.ico"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""windows.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@ -1,26 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string>torqueDemo</string>
<key>CFBundleIdentifier</key>
<string>com.garagegames.${EXECUTABLE_NAME}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>GG3d</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>NSMainNibFile</key>
<string>mainMenu</string>
<key>NSPrincipalClass</key>
<string>macApplication</string>
</dict>
</plist>

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@ -1,67 +0,0 @@
@echo off
SETLOCAL
REM Handle our optional parameters
SET COMPILER=%1
SET CONFIG=%2
IF NOT DEFINED COMPILER SET COMPILER=VS2008
IF NOT DEFINED CONFIG SET CONFIG=Release
REM Setting up some variables
REM Detecting the correct Program Files
IF DEFINED PROGRAMFILES(X86) SET PROGRAMROOT=%ProgramFiles(x86)%
IF NOT DEFINED PROGRAMROOT SET PROGRAMROOT=%ProgramFiles%
REM First the defaults (set up for VS2008 by default)
SET ENVVAR="%PROGRAMROOT%\Microsoft Visual Studio 9.0\VC\vcvarsall.bat"
SET BUILDCMD=devenv.com
SET OPTIONS=/useenv /build "%CONFIG%|Win32"
SET BUILDDIR="VisualStudio 2008"
REM Handle the non-defaults
IF %COMPILER% == VS2010 SET ENVVAR="%PROGRAMROOT%\Microsoft Visual Studio 10.0\VC\vcvarsall.bat"
IF EXIST "%PROGRAMROOT%\Xoreax\IncrediBuild\BuildConsole.exe" SET BUILDCMD="%PROGRAMROOT%\Xoreax\IncrediBuild\BuildConsole.exe"
IF EXIST "%PROGRAMROOT%\Xoreax\IncrediBuild\BuildConsole.exe" SET OPTIONS=/build "%CONFIG%|Win32"
IF %COMPILER% == VS2010 SET BUILDDIR="VisualStudio 2010"
echo Building all solutions under %COMPILER% with the %CONFIG% configuration
echo Initializing %COMPILER% environment variables...
call %ENVVAR%
echo Initializing the DirectX SDK environment variables...
IF "%DXSDK_DIR%" == "" goto error_no_DXSDK_DIR
call "%DXSDK_DIR%Utilities\Bin\dx_setenv.cmd" x86
echo Moving to our build directory
cd %BUILDDIR%
echo - Building
for %%a in (*.sln) do %BUILDCMD% "%%a" %OPTIONS% & IF ERRORLEVEL 1 goto error_compile
REM It is just polite for a batch file to leave you in the same dir you started in
cd ..
REM We were successful in everything so go to the end
goto :end
:error_no_DXSDK_DIR
@echo ERROR: DXSDK_DIR variable is not set. Make sure the DirectX SDK is installed properly.
@goto end_error
:error_compile
@echo ERROR: There was an error compiling a solution in %CD%
@goto end_error
:end_error
ENDLOCAL
EXIT /B 1
:end
ENDLOCAL

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@ -1,28 +0,0 @@
<?php
// Set this true to enable hifi networking instead of standard.
// In general ... hifi is designed to better deal with fast
// moving players in close proximity to each other, such as
// a racing game.
$TORQUE_HIFI_NET = false;
// Set this to true to enable the ExtendedMove class. This
// allows the passing of absolute position and rotation input
// device information from the client to the server.
$TORQUE_EXTENDED_MOVE = false;
// Configure Torque 3D
Torque3D::beginConfig( "win32", "Empty PhysX" );
// Include Web Deployment module
includeModule( 'webDeploy' );
// Include PhysX physics over Torque's.
includeModule( 'physx' );
// Enable for optional minidump debugging support
// addProjectDefine( 'TORQUE_MINIDUMP' );
Torque3D::endConfig();
?>

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@ -1,16 +0,0 @@
<?php
// Set this true to enable hifi networking instead of standard.
// In general ... hifi is designed to better deal with fast
// moving players in close proximity to each other, such as
// a racing game.
$TORQUE_HIFI_NET = false;
Torque3D::beginConfig( "mac", "Empty PhysX" );
// Include Web Deployment module
includeModule( 'webDeploy' );
Torque3D::endConfig();
?>

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@ -1,12 +0,0 @@
<?php
// This file is used to add your project specific code to the Torque 3D Game Engine
// by default we add the project's source folders recursively
addSrcDir('../source', true);
// Here is an example of how to include your project specific code
// In this case all the code in the "custom" folder in your project's source directory would be added
// addSrcDir('../source/custom');
?>

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@ -1,41 +0,0 @@
<?php
class WebDeploymentWindows
{
public static $plugin = "WebEmptyPhysXTemplate";
//------ NP plugin settings
// The plugin MUST begin with NP for Firefox to recognize it
// setup in project.conf
public static $npPluginName = "";
public static $company = "My Game Company";
public static $companyKey = "mygamecompany";
public static $productName = "My Web Game";
public static $version = "1.0";
public static $description = "My Web Game Plugin";
// Before you should specify a unique MIME type for your game
public static $mimeType = "x-emptyphysxtemplateplugin";
//------ ActiveX plugin settings
// setup in project.conf
public static $axPluginName = "";
// Before shipping the UUID should be changed to unique numbers for your game
// This UUID is used by CLSID in object tag in your site's html
public static $axWebGameLibUUID = "D62D1B36-253D-4218-B033-5ACE0B42B8BF";
// Other UUID used by registry
public static $axAppUUID = "AB7615A3-A918-488B-B128-96DD62D0AE36";
public static $axWebGameUUID = "5240D24D-FBCE-4AF2-99FC-4C7AD4318E91";
public static $axWebGameCtrlUUID = "FC143328-E29C-4BC4-8C83-618FEB562532";
};
?>

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<?php
class WebDeploymentOSX
{
// setup in project.conf
public static $safariPluginName = "";
public static $identifier = "com.mygamecompany.emptyphysxtemplateplugin";
public static $description = "Empty PhysX Template Plugin";
public static $version = "1.0";
// Before you should specify a unique MIME type for your game
public static $mimeType = "x-emptyphysxtemplateplugin";
};
?>

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@ -1,7 +0,0 @@
REM Delete procedural shaders
del /q /a:-R game\shaders\procedural\*.*
REM Delete dumped shader disassembly files
del /q /s /a:-R *_dis.txt

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@ -1,4 +0,0 @@
#!/bin/sh
cd "`dirname "$0"`"
rm -rf game/shaders/procedural/*.*

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@ -1,39 +0,0 @@
<TorsionProject>
<Name>Empty PhysX</Name>
<WorkingDir/>
<EntryScript>main.cs</EntryScript>
<DebugHook>dbgSetParameters( #port#, "#password#", true );</DebugHook>
<Mods>
<Folder>core</Folder>
<Folder>scripts</Folder>
<Folder>art</Folder>
<Folder>levels</Folder>
<Folder>shaders</Folder>
<Folder>tools</Folder>
</Mods>
<ScannerExts>cs; gui</ScannerExts>
<Configs>
<Config>
<Name>Release</Name>
<Executable>Empty PhysX.exe</Executable>
<Arguments/>
<HasExports>true</HasExports>
<Precompile>true</Precompile>
<InjectDebugger>true</InjectDebugger>
<UseSetModPaths>false</UseSetModPaths>
</Config>
<Config>
<Name>Debug</Name>
<Executable>Empty PhysX_DEBUG.exe</Executable>
<Arguments/>
<HasExports>false</HasExports>
<Precompile>false</Precompile>
<InjectDebugger>true</InjectDebugger>
<UseSetModPaths>false</UseSetModPaths>
</Config>
</Configs>
<SearchURL/>
<SearchProduct>Empty PhysX</SearchProduct>
<SearchVersion>HEAD</SearchVersion>
<ExecModifiedScripts>true</ExecModifiedScripts>
</TorsionProject>

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@ -1,24 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// Load up all datablocks. This function is called when
// a server is constructed.

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@ -1,24 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// This is the default save location for any Datablocks created in the
// Datablock Editor (this script is executed from onServerCreated())

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@ -1,25 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// This is the default save location for any Decal datablocks created in the
// Decal Editor (this script is executed from onServerCreated())

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@ -1,79 +0,0 @@
//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiFadeinBitmapCtrl(StartupGui) {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "1";
Profile = "GuiInputCtrlProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "0 0";
Extent = "800 600";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "";
wrap = "0";
fadeinTime = "1000";
waitTime = "4000";
fadeoutTime = "1000";
done = "1";
new GuiBitmapButtonCtrl() {
canSaveDynamicFields = "1";
internalName = "StartupLogo";
Enabled = "1";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "center";
VertSizing = "center";
position = "399 302";
Extent = "253 253";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "";
wrap = "0";
command = "StartupGui.click();";
};
new GuiBitmapButtonCtrl() {
canSaveDynamicFields = "1";
internalName = "StartupLogoSecondary";
Enabled = "1";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "left";
VertSizing = "top";
position = "275 440";
Extent = "530 171";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "";
wrap = "0";
command = "StartupGui.click();";
};
};
//--- OBJECT WRITE END ---
//--- OBJECT WRITE BEGIN ---
new GuiFadeinBitmapCtrl(BlankGui) {
profile = "GuiInputCtrlProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "800 600";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "";
wrap = "0";
fadeinTime = "100";
waitTime = "2000";
fadeoutTime = "100";
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Game specific profiles are located here
//-----------------------------------------------------------------------------

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@ -1,130 +0,0 @@
//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiChunkedBitmapCtrl(MainMenuGui) {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "1";
Profile = "GuiContentProfile";
HorizSizing = "width";
VertSizing = "height";
Position = "0 0";
Extent = "1024 768";
MinExtent = "8 8";
canSave = "1";
isDecoy = "0";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "art/gui/background";
useVariable = "0";
tile = "0";
new GuiBitmapCtrl(MainMenuAppLogo) {
canSaveDynamicFields = "1";
Enabled = "1";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "left";
VertSizing = "bottom";
Position = "540 30";
Extent = "443 139";
MinExtent = "8 2";
canSave = "1";
isDecoy = "0";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "art/gui/Torque-3D-logo.png";
wrap = "0";
};
new GuiControl() {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "1";
Profile = "GuiDefaultProfile";
HorizSizing = "center";
VertSizing = "center";
Position = "359 171";
Extent = "306 425";
MinExtent = "8 2";
canSave = "1";
isDecoy = "0";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
new GuiButtonCtrl() {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "0";
Profile = "GuiMenuButtonProfile";
HorizSizing = "relative";
VertSizing = "bottom";
Position = "9 114";
Extent = "289 75";
MinExtent = "8 8";
canSave = "1";
isDecoy = "0";
Visible = "1";
Command = "Canvas.pushDialog(ChooseLevelDlg);";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
text = "Play";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "1";
};
new GuiButtonCtrl() {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "0";
Profile = "GuiMenuButtonProfile";
HorizSizing = "relative";
VertSizing = "bottom";
Position = "9 190";
Extent = "289 75";
MinExtent = "8 8";
canSave = "1";
isDecoy = "0";
Visible = "1";
Command = "Canvas.pushDialog(optionsDlg);";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
text = "Options";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
};
new GuiButtonCtrl() {
canSaveDynamicFields = "0";
Enabled = "1";
internalName = "ExitButton";
isContainer = "0";
Profile = "GuiMenuButtonProfile";
HorizSizing = "relative";
VertSizing = "bottom";
Position = "9 267";
Extent = "289 75";
MinExtent = "8 8";
canSave = "1";
isDecoy = "0";
Visible = "1";
Command = "quit();";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
text = "Exit";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
};
};
};
//--- OBJECT WRITE END ---
function MainMenuGui::onWake(%this)
{
if (isFunction("getWebDeployment") &&
getWebDeployment() &&
isObject(%this-->ExitButton))
%this-->ExitButton.setVisible(false);
}

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//--- OBJECT WRITE BEGIN ---
%guiContent = new GameTSCtrl(PlayGui) {
canSaveDynamicFields = "1";
isContainer = "1";
Profile = "GuiContentProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "0 0";
Extent = "1024 768";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
Margin = "0 0 0 0";
Padding = "0 0 0 0";
AnchorTop = "1";
AnchorBottom = "0";
AnchorLeft = "1";
AnchorRight = "0";
cameraZRot = "0";
forceFOV = "0";
Enabled = "1";
helpTag = "0";
noCursor = "1";
new GuiBitmapCtrl(CenterPrintDlg) {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "CenterPrintProfile";
HorizSizing = "center";
VertSizing = "center";
position = "237 375";
Extent = "550 20";
MinExtent = "8 8";
canSave = "1";
Visible = "0";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "art/gui/hudfill.png";
wrap = "0";
new GuiMLTextCtrl(CenterPrintText) {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "CenterPrintTextProfile";
HorizSizing = "center";
VertSizing = "center";
position = "0 0";
Extent = "546 12";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
lineSpacing = "2";
allowColorChars = "0";
maxChars = "-1";
useURLMouseCursor = "0";
};
};
new GuiBitmapCtrl(BottomPrintDlg) {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "CenterPrintProfile";
HorizSizing = "center";
VertSizing = "top";
position = "237 719";
Extent = "550 20";
MinExtent = "8 8";
canSave = "1";
Visible = "0";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "art/gui/hudfill.png";
wrap = "0";
new GuiMLTextCtrl(BottomPrintText) {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "CenterPrintTextProfile";
HorizSizing = "center";
VertSizing = "center";
position = "0 0";
Extent = "546 12";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
lineSpacing = "2";
allowColorChars = "0";
maxChars = "-1";
useURLMouseCursor = "0";
};
};
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

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@ -1,24 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// This is the default save location for any Particle datablocks created in the
// Particle Editor (this script is executed from onServerCreated())

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@ -1,24 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// This is the default save location for any Particle Emitter datablocks created in the
// Particle Editor (this script is executed from onServerCreated())

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@ -1 +0,0 @@
# Keep directory in git repo

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@ -1,22 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

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@ -1,30 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Define a datablock class to use for our observer camera
//-----------------------------------------------------------------------------
datablock CameraData(Observer)
{
mode = "Observer";
};

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@ -1,35 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// Load up all datablocks. This function is called when
// a server is constructed.
// Set up the Camera's
exec("./camera.cs");
// Common Marker's
exec("./markers.cs");
exec("./defaultparticle.cs");
// LightFlareData and LightAnimData(s)
exec("./lights.cs");

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@ -1,66 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
datablock ParticleData(DefaultParticle)
{
textureName = "core/art/defaultParticle";
dragCoefficient = 0.498534;
gravityCoefficient = 0;
inheritedVelFactor = 0.499022;
constantAcceleration = 0.0;
lifetimeMS = 1313;
lifetimeVarianceMS = 500;
useInvAlpha = true;
spinRandomMin = -360;
spinRandomMax = 360;
spinSpeed = 1;
colors[0] = "0.992126 0.00787402 0.0314961 1";
colors[1] = "1 0.834646 0 0.645669";
colors[2] = "1 0.299213 0 0.330709";
colors[3] = "0.732283 1 0 0";
sizes[0] = 0;
sizes[1] = 0.497467;
sizes[2] = 0.73857;
sizes[3] = 0.997986;
times[0] = 0.0;
times[1] = 0.247059;
times[2] = 0.494118;
times[3] = 1;
animTexName = "core/art/defaultParticle";
};
datablock ParticleEmitterData(DefaultEmitter)
{
ejectionPeriodMS = "50";
ejectionVelocity = "1";
velocityVariance = "0";
ejectionOffset = "0.2";
thetaMax = "40";
particles = "DefaultParticle";
blendStyle = "ADDITIVE";
softParticles = "0";
softnessDistance = "1000";
};

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@ -1,608 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
//------------------------------------------------------------------------------
// LightAnimData
//------------------------------------------------------------------------------
datablock LightAnimData( NullLightAnim )
{
animEnabled = false;
};
datablock LightAnimData( PulseLightAnim )
{
brightnessA = 0;
brightnessZ = 1;
brightnessPeriod = 1;
brightnessKeys = "aza";
brightnessSmooth = true;
};
datablock LightAnimData( SubtlePulseLightAnim )
{
brightnessA = 0.5;
brightnessZ = 1;
brightnessPeriod = 1;
brightnessKeys = "aza";
brightnessSmooth = true;
};
datablock LightAnimData( FlickerLightAnim )
{
brightnessA = 1;
brightnessZ = 0;
brightnessPeriod = 5;
brightnessKeys = "aaazaaaaaazaaazaaazaaaaazaaaazzaaaazaaaaaazaaaazaaaza";
brightnessSmooth = false;
};
datablock LightAnimData( BlinkLightAnim )
{
brightnessA = 0;
brightnessZ = 1;
brightnessPeriod = 5;
brightnessKeys = "azaaaazazaaaaaazaaaazaaaazzaaaaaazaazaaazaaaaaaa";
brightnessSmooth = false;
};
datablock LightAnimData( FireLightAnim )
{
brightnessA = 0.75;
brightnessZ = 1;
brightnessPeriod = 0.7;
brightnessKeys = "annzzznnnzzzaznzzzz";
brightnessSmooth = 0;
offsetA[0] = "-0.05";
offsetA[1] = "-0.05";
offsetA[2] = "-0.05";
offsetZ[0] = "0.05";
offsetZ[1] = "0.05";
offsetZ[2] = "0.05";
offsetPeriod[0] = "1.25";
offsetPeriod[1] = "1.25";
offsetPeriod[2] = "1.25";
offsetKeys[0] = "ahahaazahakayajza";
offsetKeys[1] = "ahahaazahakayajza";
offsetKeys[2] = "ahahaazahakayajza";
rotKeys[0] = "";
rotKeys[1] = "";
rotKeys[2] = "";
colorKeys[0] = "";
colorKeys[1] = "";
colorKeys[2] = "";
};
datablock LightAnimData( SpinLightAnim )
{
rotA[2] = "0";
rotZ[2] = "360";
rotPeriod[2] = "1";
rotKeys[2] = "az";
rotSmooth[2] = true;
};
//------------------------------------------------------------------------------
// LightFlareData
//------------------------------------------------------------------------------
datablock LightFlareData( NullLightFlare )
{
flareEnabled = false;
};
datablock LightFlareData( SunFlareExample )
{
overallScale = 4.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "./../special/lensFlareSheet0";
elementRect[0] = "512 0 512 512";
elementDist[0] = 0.0;
elementScale[0] = 2.0;
elementTint[0] = "0.6 0.6 0.6";
elementRotate[0] = true;
elementUseLightColor[0] = true;
elementRect[1] = "1152 0 128 128";
elementDist[1] = 0.3;
elementScale[1] = 0.7;
elementTint[1] = "1.0 1.0 1.0";
elementRotate[1] = true;
elementUseLightColor[1] = true;
elementRect[2] = "1024 0 128 128";
elementDist[2] = 0.5;
elementScale[2] = 0.25;
elementTint[2] = "1.0 1.0 1.0";
elementRotate[2] = true;
elementUseLightColor[2] = true;
elementRect[3] = "1024 128 128 128";
elementDist[3] = 0.8;
elementScale[3] = 0.7;
elementTint[3] = "1.0 1.0 1.0";
elementRotate[3] = true;
elementUseLightColor[3] = true;
elementRect[4] = "1024 0 128 128";
elementDist[4] = 1.18;
elementScale[4] = 0.5;
elementTint[4] = "1.0 1.0 1.0";
elementRotate[4] = true;
elementUseLightColor[4] = true;
elementRect[5] = "1152 128 128 128";
elementDist[5] = 1.25;
elementScale[5] = 0.25;
elementTint[5] = "1.0 1.0 1.0";
elementRotate[5] = true;
elementUseLightColor[5] = true;
elementRect[6] = "1024 0 128 128";
elementDist[6] = 2.0;
elementScale[6] = 0.25;
elementTint[6] = "1.0 1.0 1.0";
elementRotate[6] = true;
elementUseLightColor[6] = true;
occlusionRadius = "0.25";
};
datablock LightFlareData( SunFlareExample2 )
{
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "./../special/lensFlareSheet0";
elementRect[0] = "1024 0 128 128";
elementDist[0] = 0.5;
elementScale[0] = 0.25;
elementTint[0] = "1.0 1.0 1.0";
elementRotate[0] = true;
elementUseLightColor[0] = true;
elementRect[1] = "1024 128 128 128";
elementDist[1] = 0.8;
elementScale[1] = 0.7;
elementTint[1] = "1.0 1.0 1.0";
elementRotate[1] = true;
elementUseLightColor[1] = true;
elementRect[2] = "1024 0 128 128";
elementDist[2] = 1.18;
elementScale[2] = 0.5;
elementTint[2] = "1.0 1.0 1.0";
elementRotate[2] = true;
elementUseLightColor[2] = true;
elementRect[3] = "1152 128 128 128";
elementDist[3] = 1.25;
elementScale[3] = 0.25;
elementTint[3] = "1.0 1.0 1.0";
elementRotate[3] = true;
elementUseLightColor[3] = true;
elementRect[4] = "1024 0 128 128";
elementDist[4] = 2.0;
elementScale[4] = 0.25;
elementTint[4] = "0.7 0.7 0.7";
elementRotate[4] = true;
elementUseLightColor[4] = true;
occlusionRadius = "0.25";
};
datablock LightFlareData(SunFlareExample3)
{
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "core/art/special/lensflareSheet3.png";
elementRect[0] = "0 256 256 256";
elementDist[0] = "-0.6";
elementScale[0] = "3.5";
elementTint[0] = "0.537255 0.537255 0.537255 1";
elementRotate[0] = true;
elementUseLightColor[0] = true;
elementRect[1] = "128 128 128 128";
elementDist[1] = "0.1";
elementScale[1] = "1.5";
elementTint[1] = "0.996078 0.976471 0.721569 1";
elementRotate[1] = true;
elementUseLightColor[1] = true;
elementRect[2] = "0 0 64 64";
elementDist[2] = "0.4";
elementScale[2] = "0.25";
elementTint[2] = "0 0 1 1";
elementRotate[2] = true;
elementUseLightColor[2] = true;
elementRect[3] = "0 0 64 64";
elementDist[3] = "0.45";
elementScale[3] = 0.25;
elementTint[3] = "0 1 0 1";
elementRotate[3] = true;
elementUseLightColor[3] = true;
elementRect[4] = "0 0 64 64";
elementDist[4] = "0.5";
elementScale[4] = 0.25;
elementTint[4] = "1 0 0 1";
elementRotate[4] = true;
elementUseLightColor[4] = true;
elementRect[9] = "256 0 256 256";
elementDist[3] = "0.45";
elementScale[3] = "0.25";
elementScale[9] = "2";
elementRect[4] = "0 0 64 64";
elementRect[5] = "128 0 128 128";
elementDist[4] = "0.5";
elementDist[5] = "1.2";
elementScale[1] = "1.5";
elementScale[4] = "0.25";
elementScale[5] = "0.5";
elementTint[1] = "0.996078 0.976471 0.721569 1";
elementTint[2] = "0 0 1 1";
elementTint[5] = "0.721569 0 1 1";
elementRotate[5] = "0";
elementUseLightColor[5] = "1";
elementRect[0] = "0 256 256 256";
elementRect[1] = "128 128 128 128";
elementRect[2] = "0 0 64 64";
elementRect[3] = "0 0 64 64";
elementDist[0] = "-0.6";
elementDist[1] = "0.1";
elementDist[2] = "0.4";
elementScale[0] = "3.5";
elementScale[2] = "0.25";
elementTint[0] = "0.537255 0.537255 0.537255 1";
elementTint[3] = "0 1 0 1";
elementTint[4] = "1 0 0 1";
elementRect[6] = "64 64 64 64";
elementDist[6] = "0.9";
elementScale[6] = "4";
elementTint[6] = "0.00392157 0.721569 0.00392157 1";
elementRotate[6] = "0";
elementUseLightColor[6] = "1";
elementRect[7] = "64 64 64 64";
elementRect[8] = "64 64 64 64";
elementDist[7] = "0.25";
elementDist[8] = "0.18";
elementDist[9] = "0";
elementScale[7] = "2";
elementScale[8] = "0.5";
elementTint[7] = "0.6 0.0117647 0.741176 1";
elementTint[8] = "0.027451 0.690196 0.0117647 1";
elementTint[9] = "0.647059 0.647059 0.647059 1";
elementRotate[9] = "0";
elementUseLightColor[7] = "1";
elementUseLightColor[8] = "1";
elementRect[10] = "256 256 256 256";
elementRect[11] = "0 64 64 64";
elementRect[12] = "0 64 64 64";
elementRect[13] = "64 0 64 64";
elementDist[10] = "0";
elementDist[11] = "-0.3";
elementDist[12] = "-0.32";
elementDist[13] = "1";
elementScale[10] = "10";
elementScale[11] = "2.5";
elementScale[12] = "0.3";
elementScale[13] = "0.4";
elementTint[10] = "0.321569 0.321569 0.321569 1";
elementTint[11] = "0.443137 0.0431373 0.00784314 1";
elementTint[12] = "0.00784314 0.996078 0.0313726 1";
elementTint[13] = "0.996078 0.94902 0.00784314 1";
elementUseLightColor[10] = "1";
elementUseLightColor[11] = "1";
elementUseLightColor[13] = "1";
elementRect[14] = "0 0 64 64";
elementDist[14] = "0.15";
elementScale[14] = "0.8";
elementTint[14] = "0.505882 0.0470588 0.00784314 1";
elementRotate[14] = "1";
elementUseLightColor[9] = "1";
elementUseLightColor[14] = "1";
elementRect[15] = "64 64 64 64";
elementRect[16] = "0 64 64 64";
elementRect[17] = "0 0 64 64";
elementRect[18] = "0 64 64 64";
elementRect[19] = "256 0 256 256";
elementDist[15] = "0.8";
elementDist[16] = "0.7";
elementDist[17] = "1.4";
elementDist[18] = "-0.5";
elementDist[19] = "-1.5";
elementScale[15] = "3";
elementScale[16] = "0.3";
elementScale[17] = "0.2";
elementScale[18] = "1";
elementScale[19] = "35";
elementTint[15] = "0.00784314 0.00784314 0.996078 1";
elementTint[16] = "0.992157 0.992157 0.992157 1";
elementTint[17] = "0.996078 0.603922 0.00784314 1";
elementTint[18] = "0.2 0.00392157 0.47451 1";
elementTint[19] = "0.607843 0.607843 0.607843 1";
elementUseLightColor[15] = "1";
elementUseLightColor[18] = "1";
elementUseLightColor[19] = "1";
occlusionRadius = "0.25";
};
datablock LightFlareData(SunFlarePacificIsland)
{
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "art/special/lensflareSheet3.png";
elementRect[0] = "0 256 256 256";
elementDist[0] = "-0.6";
elementScale[0] = "3.5";
elementTint[0] = "0.537255 0.537255 0.537255 1";
elementRotate[0] = true;
elementUseLightColor[0] = true;
elementRect[1] = "128 128 128 128";
elementDist[1] = "0.1";
elementScale[1] = "1.5";
elementTint[1] = "0.996078 0.976471 0.721569 1";
elementRotate[1] = true;
elementUseLightColor[1] = true;
elementRect[2] = "0 0 64 64";
elementDist[2] = "0.4";
elementScale[2] = "0.25";
elementTint[2] = "0 0 1 1";
elementRotate[2] = true;
elementUseLightColor[2] = true;
elementRect[3] = "0 0 64 64";
elementDist[3] = "0.45";
elementScale[3] = 0.25;
elementTint[3] = "0 1 0 1";
elementRotate[3] = true;
elementUseLightColor[3] = true;
elementRect[4] = "0 0 64 64";
elementDist[4] = "0.5";
elementScale[4] = 0.25;
elementTint[4] = "1 0 0 1";
elementRotate[4] = true;
elementUseLightColor[4] = true;
elementRect[9] = "256 0 256 256";
elementDist[3] = "0.45";
elementScale[3] = "0.25";
elementScale[9] = "2";
elementRect[4] = "0 0 64 64";
elementRect[5] = "128 0 128 128";
elementDist[4] = "0.5";
elementDist[5] = "1.2";
elementScale[1] = "1.5";
elementScale[4] = "0.25";
elementScale[5] = "0.5";
elementTint[1] = "0.996078 0.976471 0.721569 1";
elementTint[2] = "0 0 1 1";
elementTint[5] = "0.721569 0 1 1";
elementRotate[5] = "0";
elementUseLightColor[5] = "1";
elementRect[0] = "0 256 256 256";
elementRect[1] = "128 128 128 128";
elementRect[2] = "0 0 64 64";
elementRect[3] = "0 0 64 64";
elementDist[0] = "-0.6";
elementDist[1] = "0.1";
elementDist[2] = "0.4";
elementScale[0] = "3.5";
elementScale[2] = "0.25";
elementTint[0] = "0.537255 0.537255 0.537255 1";
elementTint[3] = "0 1 0 1";
elementTint[4] = "1 0 0 1";
elementRect[6] = "64 64 64 64";
elementDist[6] = "0.9";
elementScale[6] = "4";
elementTint[6] = "0.00392157 0.721569 0.00392157 1";
elementRotate[6] = "0";
elementUseLightColor[6] = "1";
elementRect[7] = "64 64 64 64";
elementRect[8] = "64 64 64 64";
elementDist[7] = "0.25";
elementDist[8] = "0.18";
elementDist[9] = "0";
elementScale[7] = "2";
elementScale[8] = "0.5";
elementTint[7] = "0.6 0.0117647 0.741176 1";
elementTint[8] = "0.027451 0.690196 0.0117647 1";
elementTint[9] = "0.647059 0.647059 0.647059 1";
elementRotate[9] = "0";
elementUseLightColor[7] = "1";
elementUseLightColor[8] = "1";
elementRect[10] = "256 256 256 256";
elementRect[11] = "0 64 64 64";
elementRect[12] = "0 64 64 64";
elementRect[13] = "64 0 64 64";
elementDist[10] = "0";
elementDist[11] = "-0.3";
elementDist[12] = "-0.32";
elementDist[13] = "1";
elementScale[10] = "10";
elementScale[11] = "2.5";
elementScale[12] = "0.3";
elementScale[13] = "0.4";
elementTint[10] = "0.321569 0.321569 0.321569 1";
elementTint[11] = "0.443137 0.0431373 0.00784314 1";
elementTint[12] = "0.00784314 0.996078 0.0313726 1";
elementTint[13] = "0.996078 0.94902 0.00784314 1";
elementUseLightColor[10] = "1";
elementUseLightColor[11] = "1";
elementUseLightColor[13] = "1";
elementRect[14] = "0 0 64 64";
elementDist[14] = "0.15";
elementScale[14] = "0.8";
elementTint[14] = "0.505882 0.0470588 0.00784314 1";
elementRotate[14] = "1";
elementUseLightColor[9] = "1";
elementUseLightColor[14] = "1";
elementRect[15] = "64 64 64 64";
elementRect[16] = "0 64 64 64";
elementRect[17] = "0 0 64 64";
elementRect[18] = "0 64 64 64";
elementRect[19] = "256 0 256 256";
elementDist[15] = "0.8";
elementDist[16] = "0.7";
elementDist[17] = "1.4";
elementDist[18] = "-0.5";
elementDist[19] = "-1.5";
elementScale[15] = "3";
elementScale[16] = "0.3";
elementScale[17] = "0.2";
elementScale[18] = "1";
elementScale[19] = "35";
elementTint[15] = "0.00784314 0.00784314 0.996078 1";
elementTint[16] = "0.992157 0.992157 0.992157 1";
elementTint[17] = "0.996078 0.603922 0.00784314 1";
elementTint[18] = "0.2 0.00392157 0.47451 1";
elementTint[19] = "0.607843 0.607843 0.607843 1";
elementUseLightColor[15] = "1";
elementUseLightColor[18] = "1";
elementUseLightColor[19] = "1";
};
datablock LightFlareData( LightFlareExample0 )
{
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet1";
elementRect[0] = "0 512 512 512";
elementDist[0] = 0.0;
elementScale[0] = 0.5;
elementTint[0] = "1.0 1.0 1.0";
elementRotate[0] = false;
elementUseLightColor[0] = false;
elementRect[1] = "512 0 512 512";
elementDist[1] = 0.0;
elementScale[1] = 2.0;
elementTint[1] = "0.5 0.5 0.5";
elementRotate[1] = false;
elementUseLightColor[1] = false;
occlusionRadius = "0.25";
};
datablock LightFlareData( LightFlareExample1 )
{
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet1";
elementRect[0] = "512 512 512 512";
elementDist[0] = 0.0;
elementScale[0] = 0.5;
elementTint[0] = "1.0 1.0 1.0";
elementRotate[0] = false;
elementUseLightColor[0] = false;
elementRect[1] = "512 0 512 512";
elementDist[1] = 0.0;
elementScale[1] = 2.0;
elementTint[1] = "0.5 0.5 0.5";
elementRotate[1] = false;
elementUseLightColor[1] = false;
occlusionRadius = "0.25";
};
datablock LightFlareData( LightFlareExample2 )
{
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet0";
elementRect[0] = "512 512 512 512";
elementDist[0] = 0.0;
elementScale[0] = 0.5;
elementTint[0] = "1.0 1.0 1.0";
elementRotate[0] = true;
elementUseLightColor[0] = true;
elementRect[1] = "512 0 512 512";
elementDist[1] = 0.0;
elementScale[1] = 2.0;
elementTint[1] = "0.7 0.7 0.7";
elementRotate[1] = true;
elementUseLightColor[1] = true;
elementRect[2] = "1152 0 128 128";
elementDist[2] = 0.3;
elementScale[2] = 0.5;
elementTint[2] = "1.0 1.0 1.0";
elementRotate[2] = true;
elementUseLightColor[2] = true;
elementRect[3] = "1024 0 128 128";
elementDist[3] = 0.5;
elementScale[3] = 0.25;
elementTint[3] = "1.0 1.0 1.0";
elementRotate[3] = true;
elementUseLightColor[3] = true;
elementRect[4] = "1024 128 128 128";
elementDist[4] = 0.8;
elementScale[4] = 0.6;
elementTint[4] = "1.0 1.0 1.0";
elementRotate[4] = true;
elementUseLightColor[4] = true;
elementRect[5] = "1024 0 128 128";
elementDist[5] = 1.18;
elementScale[5] = 0.5;
elementTint[5] = "0.7 0.7 0.7";
elementRotate[5] = true;
elementUseLightColor[5] = true;
elementRect[6] = "1152 128 128 128";
elementDist[6] = 1.25;
elementScale[6] = 0.35;
elementTint[6] = "0.8 0.8 0.8";
elementRotate[6] = true;
elementUseLightColor[6] = true;
elementRect[7] = "1024 0 128 128";
elementDist[7] = 2.0;
elementScale[7] = 0.25;
elementTint[7] = "1.0 1.0 1.0";
elementRotate[7] = true;
elementUseLightColor[7] = true;
};

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@ -1,39 +0,0 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
datablock MissionMarkerData(WayPointMarker)
{
category = "Misc";
shapeFile = "core/art/shapes/octahedron.dts";
};
datablock MissionMarkerData(SpawnSphereMarker)
{
category = "Misc";
shapeFile = "core/art/shapes/octahedron.dts";
};
datablock MissionMarkerData(CameraBookmarkMarker)
{
category = "Misc";
shapeFile = "core/art/shapes/camera.dts";
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
singleton Material( Grid512_Black_Mat )
{
mapTo = "Grid512_Black_Mat";
diffuseMap[0] = "512_black";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Blue_Mat )
{
mapTo = "Grid512_Blue_Mat";
diffuseMap[0] = "512_blue";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_ForestGreen_Mat )
{
mapTo = "Grid512_ForestGreen_Mat";
diffuseMap[0] = "512_forestgreen";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_ForestGreenLines_Mat )
{
mapTo = "Grid512_ForestGreenLines_Mat";
diffuseMap[0] = "512_forestgreen_lines";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Green_Mat )
{
mapTo = "Grid512_Green_Mat";
diffuseMap[0] = "512_green";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Grey_Mat )
{
mapTo = "Grid512_Grey_Mat";
diffuseMap[0] = "512_grey";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_GreyBase_Mat )
{
mapTo = "Grid512_GreyBase_Mat";
diffuseMap[0] = "512_grey_base";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Orange_Mat )
{
mapTo = "Grid512_Orange_Mat";
diffuseMap[0] = "512_orange";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_OrangeLines_Mat )
{
mapTo = "Grid512_OrangeLines_Mat";
diffuseMap[0] = "512_orange_lines";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Red_Mat )
{
mapTo = "Grid512_Red_Mat";
diffuseMap[0] = "512_red";
materialTag0 = "TestMaterial";
};

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//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(FrameOverlayGui) {
profile = "GuiModelessDialogProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "True";
setFirstResponder = "True";
modal = "false";
helpTag = "0";
noCursor = true;
new GuiConsoleTextCtrl(TextOverlayControl) {
profile = "GuiConsoleTextProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "5 5";
extent = "130 18";
minExtent = "4 4";
visible = "True";
setFirstResponder = "True";
modal = "True";
helpTag = "0";
expression = "10";
};
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(recordingsDlg) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
helpTag = "0";
new GuiWindowCtrl() {
profile = "GuiWindowProfile";
horizSizing = "center";
vertSizing = "center";
position = "55 65";
extent = "530 338";
minExtent = "48 92";
visible = "1";
helpTag = "0";
text = "Demo Recordings";
maxLength = "255";
resizeWidth = "0";
resizeHeight = "0";
canMove = "1";
canClose = "1";
canMinimize = "0";
canMaximize = "0";
minSize = "50 50";
closeCommand = "Canvas.popDialog(recordingsDlg);";
new GuiScrollCtrl() {
profile = "GuiScrollProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "23 37";
extent = "484 260";
minExtent = "32 32";
visible = "1";
helpTag = "0";
willFirstRespond = "1";
hScrollBar = "dynamic";
vScrollBar = "alwaysOn";
lockHorizScroll = "false";
lockVertScroll = "false";
constantThumbHeight = "0";
childMargin = "0 0";
defaultLineHeight = "15";
new GuiTextListCtrl(RecordingsDlgList) {
profile = "GuiTextArrayProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "2 2";
extent = "462 20";
minExtent = "8 20";
visible = "1";
helpTag = "0";
enumerate = "0";
columns = "0";
resizeCell = "1";
fitParentWidth = "1";
clipColumnText = "0";
noDuplicates = "false";
};
};
new GuiButtonCtrl(DR_CancelBtn) {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "top";
position = "396 306";
extent = "110 20";
minExtent = "8 8";
visible = "1";
command = "Canvas.popDialog(recordingsDlg);";
accelerator = "escape";
helpTag = "0";
text = "Cancel";
groupNum = "-1";
buttonType = "PushButton";
};
new GuiButtonCtrl(DR_StartDemoBtn) {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "top";
position = "25 305";
extent = "110 20";
minExtent = "8 8";
visible = "1";
command = "StartSelectedDemo();";
helpTag = "0";
text = "Play";
groupNum = "-1";
buttonType = "PushButton";
};
};
};
//--- OBJECT WRITE END ---

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@ -1,273 +0,0 @@
//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(ChooseLevelDlg) {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "1";
Profile = "GuiOverlayProfile";
HorizSizing = "width";
VertSizing = "height";
position = "0 0";
Extent = "1024 768";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
new GuiWindowCtrl(ChooseLevelWindow) {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "1";
Profile = "GuiWindowProfile";
HorizSizing = "center";
VertSizing = "center";
Position = "252 224";
Extent = "600 433";
MinExtent = "8 8";
canSave = "1";
isDecoy = "0";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
Margin = "0 0 0 0";
Padding = "0 0 0 0";
AnchorTop = "1";
AnchorBottom = "0";
AnchorLeft = "1";
AnchorRight = "0";
resizeWidth = "0";
resizeHeight = "0";
canMove = "1";
canClose = "1";
canMinimize = "0";
canMaximize = "0";
minSize = "50 50";
EdgeSnap = "1";
text = "Choose Level";
closeCommand = "Canvas.popDialog(ChooseLevelDlg);";
new GuiBitmapCtrl() {
canSaveDynamicFields = "1";
internalName = "CurrentPreview";
Enabled = "1";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "10 31";
Extent = "400 300";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "./images/no-preview";
wrap = "0";
};
new GuiTextCtrl() {
canSaveDynamicFields = "0";
Enabled = "1";
internalName = "LevelName";
isContainer = "0";
Profile = "GuiMediumTextProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "420 31";
Extent = "165 18";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
Margin = "0 0 0 0";
Padding = "0 0 0 0";
AnchorTop = "1";
AnchorBottom = "0";
AnchorLeft = "1";
AnchorRight = "0";
text = "Level";
maxLength = "255";
};
new GuiTextCtrl() {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "0";
Profile = "GuiTextProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "420 50";
Extent = "72 18";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
Margin = "0 0 0 0";
Padding = "0 0 0 0";
AnchorTop = "1";
AnchorBottom = "0";
AnchorLeft = "1";
AnchorRight = "0";
text = "Description:";
maxLength = "255";
};
new GuiMLTextCtrl() {
canSaveDynamicFields = "0";
Enabled = "1";
internalName = "LevelDescription";
isContainer = "0";
Profile = "GuiMLTextProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "420 76";
Extent = "165 189";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
Margin = "0 0 0 0";
Padding = "0 0 0 0";
AnchorTop = "1";
AnchorBottom = "0";
AnchorLeft = "1";
AnchorRight = "0";
text = "";
maxLength = "255";
};
new GuiCheckBoxCtrl() {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "0";
Profile = "GuiCheckBoxProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "420 303";
Extent = "45 23";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
Variable = "pref::HostMultiPlayer";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
text = " Host";
groupNum = "-1";
buttonType = "ToggleButton";
useMouseEvents = "0";
useInactiveState = "0";
};
new GuiButtonCtrl(ChooseLevelDlgGoBtn) {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "0";
Profile = "GuiMenuButtonProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "458 287";
Extent = "143 56";
MinExtent = "8 8";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
text = "Go!";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "1";
};
new GuiBitmapButtonCtrl() {
canSaveDynamicFields = "1";
internalName = "PreviousSmallPreviews";
Enabled = "1";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "10 343";
Extent = "11 81";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "core/art/gui/images/previous-button";
wrap = "0";
command = "ChooseLevelWindow.previousPreviews();";
};
new GuiDynamicCtrlArrayControl() {
internalName = "SmallPreviews";
position = "24 343";
extent = "600 81";
autoCellSize = true;
colSpacing = 3;
colCount = 5;
rowCount = 1;
};
new GuiBitmapButtonCtrl() {
canSaveDynamicFields = "1";
internalName = "NextSmallPreviews";
Enabled = "1";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "579 343";
Extent = "11 81";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
bitmap = "core/art/gui/images/next-button";
wrap = "0";
command = "ChooseLevelWindow.nextPreviews();";
};
new GuiTextListCtrl(CL_levelList) {
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "1";
Profile = "GuiTextArrayProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "1 1";
Extent = "421 144";
MinExtent = "8 8";
canSave = "1";
Visible = "0";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
enumerate = "0";
resizeCell = "1";
columns = "0";
fitParentWidth = "1";
clipColumnText = "0";
};
};
};
//--- OBJECT WRITE END ---
// Do this onMouseUp not via Command which occurs onMouseDown so we do
// not have a lingering mouseUp event lingering in the ether.
function ChooseLevelDlgGoBtn::onMouseUp( %this )
{
// So we can't fire the button when loading is in progress.
if ( isObject( ServerGroup ) )
return;
// Launch the chosen level with the editor open?
if ( ChooseLevelDlg.launchInEditor )
{
activatePackage( "BootEditor" );
ChooseLevelDlg.launchInEditor = false;
StartLevel("", "SinglePlayer");
}
else
{
StartLevel();
}
}

View file

@ -1,175 +0,0 @@
//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(ConsoleDlg) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
helpTag = "0";
new GuiConsoleEditCtrl(ConsoleEntry) {
profile = "ConsoleTextEditProfile";
horizSizing = "width";
vertSizing = "top";
position = "0 462";
extent = "640 18";
minExtent = "8 8";
visible = "1";
altCommand = "ConsoleEntry::eval();";
helpTag = "0";
maxLength = "255";
historySize = "40";
password = "0";
tabComplete = "0";
sinkAllKeyEvents = "1";
useSiblingScroller = "1";
};
new GuiScrollCtrl() {
internalName = "Scroll";
profile = "ConsoleScrollProfile";
horizSizing = "width";
vertSizing = "height";
position = "0 0";
extent = "640 462";
minExtent = "8 8";
visible = "1";
helpTag = "0";
willFirstRespond = "1";
hScrollBar = "alwaysOn";
vScrollBar = "alwaysOn";
lockHorizScroll = "false";
lockVertScroll = "false";
constantThumbHeight = "0";
childMargin = "0 0";
new GuiConsole( ConsoleMessageLogView ) {
profile = "GuiConsoleProfile";
position = "0 0";
};
};
};
//--- OBJECT WRITE END ---
function ConsoleEntry::eval()
{
%text = trim( ConsoleEntry.getValue() );
if( %text $= "" )
return;
// If it's missing a trailing () and it's not a variable,
// append the parentheses.
if( strpos(%text, "(") == -1 && !isDefined( %text ) )
{
if(strpos(%text, "=") == -1 && strpos(%text, " ") == -1)
{
if(strpos(%text, "{") == -1 && strpos(%text, "}") == -1)
{
%text = %text @ "()";
}
}
}
// Append a semicolon if need be.
%pos = strlen(%text) - 1;
if(strpos(%text, ";", %pos) == -1 && strpos(%text, "}") == -1)
{
%text = %text @ ";";
}
// Turn off warnings for assigning from void
// and evaluate the snippet.
if( !isDefined( "$Con::warnVoidAssignment" ) )
%oldWarnVoidAssignment = true;
else
%oldWarnVoidAssignment = $Con::warnVoidAssignment;
$Con::warnVoidAssignment = false;
echo("==>" @ %text);
if( !startsWith( %text, "function " )
&& !startsWith( %text, "datablock " )
&& !startsWith( %text, "foreach(" )
&& !startsWith( %text, "foreach$(" )
&& !startsWith( %text, "if(" )
&& !startsWith( %text, "while(" )
&& !startsWith( %text, "for(" )
&& !startsWith( %text, "switch(" )
&& !startsWith( %text, "switch$(" ) )
eval( "%result = " @ %text );
else
eval( %text );
$Con::warnVoidAssignment = %oldWarnVoidAssignment;
ConsoleEntry.setValue("");
// Echo result.
if( %result !$= "" )
echo( %result );
}
function ToggleConsole(%make)
{
if (%make)
{
if (ConsoleDlg.isAwake())
{
// Deactivate the console.
Canvas.popDialog(ConsoleDlg);
}
else
{
Canvas.pushDialog(ConsoleDlg, 99);
}
}
}
function ConsoleDlg::hideWindow( %this )
{
%this-->Scroll.setVisible( false );
}
function ConsoleDlg::showWindow( %this )
{
%this-->Scroll.setVisible( true );
}
function ConsoleDlg::setAlpha( %this, %alpha )
{
if ( %alpha $= "" )
ConsoleScrollProfile.fillColor = $ConsoleDefaultFillColor;
else
ConsoleScrollProfile.fillColor = getWords( $ConsoleDefaultFillColor, 0, 2 ) SPC %alpha * 255.0;
}
// If a message is selected that has a source location preceding it, allow jumping to the
// source location in Torsion by clicking on the message in the log view.
function ConsoleMessageLogView::onMessageSelected( %this, %level, %message )
{
if( !isFunction( "EditorOpenFileInTorsion" ) )
return;
%fileText = getWord( %message, 0 );
%lineText = getWord( %message, 1 );
if( %fileText $= "" || %lineText $= "" )
return;
%fileName = makeFullPath( %fileText );
if( !isFile( %fileName ) )
return;
%lineTextLen = strlen( %lineText );
if( !startsWith( %lineText, "(" ) ||
!endsWith( %lineText, "):" ) )
return;
%lineNumber = getSubStr( %lineText, 1, %lineTextLen - 2 );
EditorOpenFileInTorsion( %fileName, %lineNumber );
}

View file

@ -1,118 +0,0 @@
//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(ConsoleVarDlg) {
isContainer = "1";
Profile = "GuiModelessDialogProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "0 0";
Extent = "1024 768";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
canSaveDynamicFields = "1";
noCursor = true;
new GuiWindowCtrl() {
resizeWidth = "1";
resizeHeight = "1";
canMove = "1";
canClose = "1";
canMinimize = "1";
canMaximize = "1";
minSize = "50 50";
EdgeSnap = "1";
text = "Console Variables";
Margin = "0 0 0 0";
Padding = "0 0 0 0";
AnchorTop = "1";
AnchorBottom = "0";
AnchorLeft = "1";
AnchorRight = "0";
isContainer = "1";
Profile = "GuiWindowProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "131 153";
Extent = "194 324";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
internalName = "window";
canSaveDynamicFields = "0";
closeCommand = "Canvas.popDialog( ConsoleVarDlg );";
new GuiScrollCtrl() {
willFirstRespond = "1";
hScrollBar = "alwaysOff";
vScrollBar = "dynamic";
lockHorizScroll = "0";
lockVertScroll = "0";
constantThumbHeight = "0";
childMargin = "0 0";
mouseWheelScrollSpeed = "-1";
Docking = "Client";
Margin = "0 0 0 0";
Padding = "0 0 0 0";
AnchorTop = "1";
AnchorBottom = "0";
AnchorLeft = "1";
AnchorRight = "0";
isContainer = "1";
Profile = "GuiScrollProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "1 21";
Extent = "192 300";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
internalName = "Scroll";
canSaveDynamicFields = "0";
new GuiVariableInspector(ConsoleVarInspector) {
StackingType = "Vertical";
HorizStacking = "Left to Right";
VertStacking = "Top to Bottom";
Padding = "1";
canSaveDynamicFields = "0";
Enabled = "1";
isContainer = "1";
Profile = "GuiTransparentProfile";
HorizSizing = "width";
VertSizing = "bottom";
Position = "1 1";
Extent = "190 298";
MinExtent = "16 16";
canSave = "1";
isDecoy = "0";
Visible = "1";
tooltipprofile = "GuiToolTipProfile";
hovertime = "1000";
dividerMargin = "5";
};
};
};
};
//--- OBJECT WRITE END ---
function InspectVars( %filter )
{
if ( %filter $= "" )
%filter = "*";
//if ( !ConsoleVarDlg.isAwake() )
Canvas.pushDialog( ConsoleVarDlg, 100 );
ConsoleVarInspector.loadVars( %filter );
}
function InspectVarsToggleCursor()
{
ConsoleVarDlg.noCursor = !(ConsoleVarDlg.noCursor);
}

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