Brian Roberts
bd151a600f
Merge pull request #401 from NoboKani/Preview4_0
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Fixing bug Terrain Editor bug #91
2020-12-08 15:39:40 -06:00
NoboKani
a56fe4037e
Fixing bug Terrain Editor bug #91
2020-12-08 22:12:45 +03:00
Brian Roberts
9be3151cb0
Merge pull request #400 from Areloch/PostFXEdFix
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Fixes logic that checks if a postFX was enabled so the PostFX Editor works properly
2020-12-07 14:04:09 -06:00
Brian Roberts
72281880ee
Merge pull request #399 from Areloch/MiscEditorGUIFixups
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Misc Editor and editor GUI fixups/improvements
2020-12-07 14:03:28 -06:00
Areloch
d25e9d64dc
Fixes logic that checks if a postFX was enabled so the PostFX Editor works properly
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Corrected the enabled variable hook-in for the SSAOPostFX
2020-12-07 00:00:53 -06:00
Areloch
b0f977b810
Fixes opening of Gui Asset from AB so it correctly opens the GUI editor, making the toolbar appear
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Fixes typo'd name for material-editor menubar image
Adds probe menubar images
Adds setting menubar images
Adds probe and settings buttons to menubar
Removes unneeded tab from class visibility window popup
2020-12-06 08:48:35 -06:00
Brian Roberts
d18721d78e
Merge pull request #398 from Azaezel/alpha40_fixCubeMips
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mMipCount was never being filled out. just use mPrefilterArray->getMi…
2020-12-05 12:36:49 -06:00
AzaezelX
53f9f49410
mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct
2020-12-05 00:04:19 -06:00
Brian Roberts
a41e0d5160
Merge pull request #397 from Areloch/GuiGameMenuCtrlSanityCleanup
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Removes unneeded redundant asserts when the functions already have range sanity checks
2020-12-04 16:39:30 -06:00
Areloch
87217e2365
Removes unneeded redundant asserts when the functions already have range sanity checks
2020-12-04 11:22:25 -06:00
Brian Roberts
eb51b8a4b6
Merge pull request #396 from Areloch/EditorAwarePauseMenu
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Adds handling so the pause menu has a button to exit the editor as a quick shortcut
2020-12-03 21:14:22 -06:00
Areloch
7b6ee8a453
Adds handling so the pause menu has a button to exit the editor as a quick shortcut
2020-12-03 19:58:51 -06:00
Brian Roberts
6b58d4b8ca
Merge pull request #388 from Azaezel/alpha40_objectEditorAssetRef
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hooks up shapebase children breadcrumb
2020-12-03 13:49:30 -06:00
Brian Roberts
6779e486dc
Merge pull request #394 from Areloch/DragNDropFixes
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Fixes Datablock and Prefab DragnDrop behavior with the AB
2020-12-03 12:45:09 -06:00
Brian Roberts
217b691f4e
Merge pull request #393 from Areloch/DeleteModuleAction
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Adds ability to delete a module
2020-12-03 12:44:55 -06:00
Brian Roberts
14a41a19a6
Merge pull request #392 from Areloch/AssetLogCleanup
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Cleanup of some log errors and spam with assets
2020-12-03 12:44:43 -06:00
Brian Roberts
89a7e498f5
Merge pull request #391 from Areloch/FindModuleByFilepathImprovement
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Better handling for finding modules by file path. Mainly used in asset importer
2020-12-03 12:44:28 -06:00
Areloch
a43abffed2
Fixes Datablock and Prefab DragnDrop behavior with the AB
2020-12-03 00:19:16 -06:00
Areloch
941cfb6d40
Adds ability to delete a module
2020-12-03 00:15:24 -06:00
Areloch
2ce48d0e6f
Cleanup of some log errors and spam with assets
2020-12-03 00:11:35 -06:00
Areloch
e8564680e4
Better handling for finding modules by file path. Mainly used in asset importer
2020-12-02 23:57:17 -06:00
AzaezelX
6f23eed8e0
hooks up shapebase children breadcrumb
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(lets you select an object-instance in game and review it via the shape editor)
TODO: hutn why lists aren't propagating
2020-12-01 13:36:32 -06:00
Brian Roberts
80eb4ab2ba
Merge pull request #386 from Azaezel/alpha40_createCompositeCopypasta
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adress #385
2020-11-29 21:04:58 -06:00
AzaezelX
0fa8e23475
adress #385
2020-11-29 21:04:11 -06:00
Brian Roberts
9f802fa23f
Merge pull request #383 from Azaezel/alpha40_shapeAssetTransmissionFix
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get shapeassetID read. TODO: find further flaws and unrem the filter
2020-11-27 19:03:44 -06:00
AzaezelX
c626bc10e0
get shapeassetID read. TODO: find further flaws and unrem the filter
2020-11-27 19:03:20 -06:00
Brian Roberts
6441ecd941
Merge pull request #317 from Areloch/ShapeBaseDataAssetify
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Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling
2020-11-27 18:04:16 -06:00
Brian Roberts
77ac215464
Merge pull request #381 from Areloch/PauseMenuFix
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Pause Menu toggle fix
2020-11-21 03:05:20 -06:00
Areloch
efa84660bc
Added handling for gamepad key input consumption as well.
2020-11-21 02:52:39 -06:00
Areloch
bca972ae24
Adds a flag to the guiGameListMenuCtrl to allow consuming of key input events. This allows for overriding other active keybinds that may be in play when a menu is active.
2020-11-21 02:35:05 -06:00
Brian Roberts
d8e82d1ba6
Merge pull request #379 from Azaezel/alpha40_lightreview
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light review (hdr and metalness vs direct lighting)
2020-11-16 04:24:41 -06:00
AzaezelX
1e107ceb94
Merge branch 'Preview4_0' into alpha40_lightreview
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# Conflicts:
# Templates/BaseGame/game/core/rendering/shaders/gl/lighting.glsl
2020-11-16 04:23:00 -06:00
Brian Roberts
800ddd8778
Merge pull request #326 from lukaspj/feature/improve-cinterface
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Feature/improve cinterface
2020-11-16 04:13:16 -06:00
Lukas Aldershaab
44dcdc7515
Revert wrong rename of addEffect in comment
2020-11-15 21:37:54 +01:00
AzaezelX
70358d0dbc
yet more PostEffect::isEnabled -> enabled that somehow slipped through the search filter
2020-11-15 21:36:11 +01:00
AzaezelX
48a38f61ef
Field PostEffect::isEnabled -> enabled followup
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GuiScriptNotifyCtrl::onXXX->notifyOnXXX followup
2020-11-15 21:36:02 +01:00
AzaezelX
6ee6d7c717
Field PostEffect::isEnabled -> enabled followup
2020-11-15 21:35:51 +01:00
Lukas Aldershaab
9c4191702c
Properly specify type of console types with a different native type
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
763c205451
Add type of Children in SimGroup and GuiControl
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
55f459cf2d
Add missing call to CInterface::IsMethod
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
97edf1ae34
Remove duplicate definition of glowMul
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
158bf5528c
Remove name-clashes in AFX code-base
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
f4c8e2683e
Improve type detection of EngineAPI types
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
a7f3724dd1
Handle MatrixF default values
2020-11-15 21:32:29 +01:00
Lukas
47411e2d3a
Properly mark Parent class of DebugDrawer for Console hierarchy
2020-11-15 21:30:45 +01:00
Lukas
90d460d9a4
Remove object and function namespace from argument list
2020-11-15 21:30:45 +01:00
Lukas
e69c4f0f6a
Remove typename from ArgumentToValue specifier in MethodTrampoline
2020-11-15 21:30:45 +01:00
Lukas
42ca155301
Fix non-mvc compilation in EngineDefaultArguments
2020-11-15 21:30:45 +01:00
Lukas
bcb75e21ac
Remove typename from ArgumentToValue specifier
2020-11-15 21:30:45 +01:00
Lukas Joergensen
c9609fbdbf
CInterface integration in CodeInterpreter null ptr fix
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mNSEntry can be null if there is no TorqueScript defintion, but there could still be a result from an externally defined source.
´
Furthermore fixes an issue where StringStackConsoleWrapper would die before the value was read.
2020-11-15 21:30:45 +01:00