mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-24 09:03:48 +00:00
Properly mark Parent class of DebugDrawer for Console hierarchy
This commit is contained in:
parent
90d460d9a4
commit
47411e2d3a
1 changed files with 1 additions and 2 deletions
|
|
@ -93,6 +93,7 @@ class GFont;
|
|||
///
|
||||
class DebugDrawer : public SimObject
|
||||
{
|
||||
typedef SimObject Parent;
|
||||
public:
|
||||
DECLARE_CONOBJECT(DebugDrawer);
|
||||
|
||||
|
|
@ -162,8 +163,6 @@ public:
|
|||
|
||||
/// @}
|
||||
private:
|
||||
typedef SimObject Parent;
|
||||
|
||||
static DebugDrawer* sgDebugDrawer;
|
||||
|
||||
struct DebugPrim
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue