hooks up shapebase children breadcrumb

(lets you select an object-instance in game and review it via the shape editor)
TODO: hutn why lists aren't propagating
This commit is contained in:
AzaezelX 2020-12-01 13:36:32 -06:00
parent 6441ecd941
commit 6f23eed8e0

View file

@ -61,6 +61,8 @@ function ShapeEditor::getObjectShapeFile( %this, %obj )
%path = %obj.shapeAsset !$= "" ? %obj.shapeAsset : %obj.shapeName;
else if ( %obj.isMemberOfClass( "PhysicsShape" ) )
%path = %obj.getDataBlock().shapeName;
else if ( %obj.isMemberOfClass( "ShapeBase" ) )
%path = %obj.getDataBlock().shapeAsset !$= "" ? %obj.getDataBlock().shapeAsset : %obj.getDataBlock().shapeFile;
else if ( %obj.isMemberOfClass( "GameBase" ) )
%path = %obj.getDataBlock().shapeFile;