AzaezelX
b12ece4627
from @marauder2k9-torque: remove typedefs as al.h now defines them, linux fix
2024-06-30 15:08:02 -05:00
AzaezelX
d7fde2135e
update lib/cmakelists for revised default compiler flags
2024-06-30 14:36:57 -05:00
AzaezelX
6721a6b021
update openal
2024-06-30 14:35:57 -05:00
Brian Roberts
62f3b93ff9
Merge pull request #1289 from marauder2k9-torque/script-bug-ifstatmt-
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if statements
2024-06-20 08:45:39 -05:00
marauder2k7
b0181cc56a
Update astNodes.cpp
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missed naming
2024-06-18 15:23:52 +01:00
marauder2k7
fed83cdb8f
naming
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change enum to OP_JMPIFNOTSTRING (same name as others doing similar for different types)
place case with other ifnot statements
2024-06-18 15:15:25 +01:00
marauder2k7
54d0da6690
Update stringFunctions.h
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changes to dAtob from az
2024-06-18 15:10:24 +01:00
marauder2k7
0d4c335231
test
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working test without scanstring changes
2024-06-16 23:05:42 +01:00
marauder2k7
d8411b4a58
Update console.h
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case insensitive
2024-06-16 20:02:57 +01:00
marauder2k7
d6a79e4f5b
if statement
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treat "true" as a bool in getInt check (inside if statements for strings)
no longer convert all "true" and "false" to ints
2024-06-16 20:01:47 +01:00
marauder2k7
e56f4cb6a6
if statements
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Changed:
if check on vals now return true if the value has a string value
%val = "test me" if(%val) will now return true since %val is not null
Script side:
string checks for "true" and "false" will now be parsed as integer values of 1 and 0.
TEST VIGOUROUSLY
2024-06-16 15:04:20 +01:00
Brian Roberts
760c153232
Merge pull request #1288 from Azaezel/alpha41/posePoking
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pickanimation filter fix, with docs
2024-06-15 14:30:52 -05:00
Brian Roberts
b2fad6e3b9
Merge pull request #1287 from Azaezel/alpha41/destructorDefines
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handle missing virtual destructors
2024-06-15 14:30:40 -05:00
Brian Roberts
91c2e7a256
Merge pull request #1286 from Azaezel/alpha41/fileFoul
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file write clarifications
2024-06-15 14:30:30 -05:00
AzaezelX
7ac714606f
proper formulation
2024-06-11 16:08:07 -05:00
AzaezelX
61978fa4da
pickanimation filter fix, with docs
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sorts the order of operations flaws clang was complaining about, with explainations on why
2024-06-11 15:21:24 -05:00
AzaezelX
a58f98167f
handle missing virtual destructors
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clang translation: destructinplace needs to know what to erase.
2024-06-10 13:20:09 -05:00
AzaezelX
5c701fe09e
file write clarifications
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handle clang complaints about hidden virtuals in the context of file writes that have thier own routes and I/O needs.
2024-06-10 13:15:27 -05:00
Areloch
3fbd3119a6
Merge pull request #1285 from marauder2k9-torque/bugfix-error-reporting-lines-from-other-files
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Should clear lines on new file
2024-06-08 00:23:14 -05:00
marauder2k7
1c43959c07
multiline eval support
2024-06-07 20:44:44 +01:00
marauder2k7
8140ed9b64
clear
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clear lines, and dont try to print lines when there is no file.
2024-06-07 20:13:56 +01:00
Brian Roberts
eeb002ce6b
Merge pull request #1284 from Azaezel/nukeGlow
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remove glowbin as it's own render pass
2024-05-30 23:18:21 -05:00
AzaezelX
56e4484ff6
remove glowbin as it's own render pass
2024-05-30 17:29:42 -05:00
Brian Roberts
ca5cb3f85f
Merge pull request #1283 from marauder2k9-torque/sound-fix
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Update sfxSndStream.cpp
2024-05-27 19:08:23 -05:00
marauder2k7
79dfd14bea
Update sfxALBuffer.h
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revert to head
2024-05-25 10:20:14 +01:00
marauder2k7
0d1dc234fa
Update sfxSndStream.cpp
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we always want shorts
2024-05-25 10:04:51 +01:00
marauder2k7
e3d977b8e7
Update sfxALBuffer.h
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mac dont like
2024-05-25 09:10:47 +01:00
marauder2k7
16ff27c6e6
Merge remote-tracking branch 'upstream/development' into sound-fix
2024-05-25 09:10:24 +01:00
marauder2k7
0ae0d633e9
Update sfxSndStream.cpp
2024-05-25 08:16:43 +01:00
marauder2k7
aa9cb63789
Update sfxSndStream.cpp
2024-05-24 17:18:35 +01:00
marauder2k7
de454dc793
Update sfxSndStream.cpp
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revert vorbis back to 16bit add normalisation option.
2024-05-24 16:25:26 +01:00
marauder2k7
c28cedc2d8
32 bit float test
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32 bit floating point sounds
2024-05-24 16:19:10 +01:00
marauder2k7
ebdc408385
Update sfxSndStream.cpp
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streaming file fixes, also only wrap back around when we have read the whole file.
2024-05-24 15:11:18 +01:00
Brian Roberts
6c4eec21c4
Merge pull request #1282 from marauder2k9-torque/torsion-fix
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possible fix for torsion line no
2024-05-24 08:48:08 -05:00
marauder2k7
bf34d3daa8
Update sfxSndStream.cpp
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fix distortion issue on some sounds, if vorbis requires a scale set for float conversion
2024-05-24 14:12:01 +01:00
marauder2k7
482eb28ded
Update sfxSndStream.cpp
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add different file type modes and reset stream after reading (torque still reads the full thing)
2024-05-24 14:00:21 +01:00
marauder2k7
b338458a1d
possible fix for torsion lineno
2024-05-24 09:48:42 +01:00
Brian Roberts
b7c04c5734
Merge pull request #1281 from marauder2k9-torque/expanded-options-for-vhacd
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Expanded options for vhacd
2024-05-17 02:31:39 -05:00
marauder2k7
2132379b05
backwards compat
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Changed: addCollisionDetail now has its fill mode at the end for easier backwards compat
2024-05-16 21:21:34 +01:00
marauder2k7
4b2165668f
moar fixes
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Fixed: convex and shape nodes are now the same transform as the target nodes
Changed: addNode now has the target at the end of its call for backwards compat
Fixed: renameNode was overwriting addNode calls, should not have been so
2024-05-16 20:36:47 +01:00
marauder2k7
280102d565
Update tsMeshFit.cpp
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update addCollisionDetail documentation
2024-05-16 08:18:17 +01:00
marauder2k7
92b10df7eb
cleanup nodes
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ADDED: functionality to clean nodes out of the script that are related to a specific target
ADDED: functionality to clean multiple addCollisionDetails from the script
ADDED: ColConvex get added as nodes now and dont just get skipped (for future reference ColMeshes are checked for colConvex are not but this will be needed in future)
Removed: erroneous deletion of nodes and meshes from shapeEditorActions tscript file.
2024-05-16 07:04:54 +01:00
marauder2k7
25b0c5e2b1
finish fill mode setting
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now fill mode actually takes effect and changes the fill mode type used to generate the convex hull
2024-05-16 04:32:14 +01:00
marauder2k7
48848f9706
rename vars
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renamed vars to make more sense with the new option params
2024-05-16 03:39:18 +01:00
marauder2k7
bd93ce3637
only publish test report on push/merge
2024-05-15 07:55:52 +01:00
marauder2k7
f963a78446
TEST progress
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Adding multiple collision hulls and shapes through the shape editor now works as intended though with multiple convex hulls it does produce a few lag spikes on first load of the objects.
2024-05-15 07:32:26 +01:00
marauder2k7
78f6206cde
repurposed sliders
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repurposed and renamed the 2 sliders in the gui to be for settings in vhacd
added the drop down for fillMode types but it is not hooked up to source yet
2024-05-14 17:20:17 +01:00
Brian Roberts
35abe0cc29
Merge pull request #1279 from Azaezel/alpha41/dbSearch
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add search bar to datablock inspector
2024-05-14 09:48:07 -05:00
Brian Roberts
cbe7f77ce0
Merge pull request #1278 from Azaezel/alpha41/oopsOps
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fix fighting itterators
2024-05-14 09:47:54 -05:00
AzaezelX
db900fceba
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/dbSearch
2024-05-13 23:36:23 -05:00