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Update sfxSndStream.cpp
fix distortion issue on some sounds, if vorbis requires a scale set for float conversion
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@ -57,8 +57,11 @@ bool SFXSndStream::_readHeader()
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bitsPerSample = 8;
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break;
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case SF_FORMAT_PCM_16:
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bitsPerSample = 16;
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break;
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case SF_FORMAT_VORBIS:
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bitsPerSample = 16;
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sf_command(sndFile, SFC_SET_SCALE_FLOAT_INT_READ, NULL, SF_TRUE);
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break;
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case SF_FORMAT_PCM_24:
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bitsPerSample = 24;
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