mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-06 05:50:31 +00:00
Update sfxSndStream.cpp
add different file type modes and reset stream after reading (torque still reads the full thing)
This commit is contained in:
parent
b7c04c5734
commit
482eb28ded
1 changed files with 32 additions and 1 deletions
|
|
@ -105,14 +105,45 @@ void SFXSndStream::reset()
|
|||
|
||||
U32 SFXSndStream::read(U8* buffer, U32 length)
|
||||
{
|
||||
if (!sndFile)
|
||||
{
|
||||
Con::errorf("SFXSndStream - read: Called on uninitialized stream.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
U32 framesToRead = length / mFormat.getBytesPerSample();
|
||||
U32 framesRead = 0;
|
||||
|
||||
framesRead = sf_readf_short(sndFile, (short*)buffer, sfinfo.frames);
|
||||
switch (sfinfo.format & SF_FORMAT_SUBMASK)
|
||||
{
|
||||
case SF_FORMAT_PCM_S8:
|
||||
case SF_FORMAT_PCM_U8:
|
||||
framesRead = sf_readf_int(sndFile, reinterpret_cast<int*>(buffer), framesToRead);
|
||||
break;
|
||||
case SF_FORMAT_PCM_16:
|
||||
case SF_FORMAT_VORBIS:
|
||||
framesRead = sf_readf_short(sndFile, reinterpret_cast<short*>(buffer), framesToRead);
|
||||
break;
|
||||
case SF_FORMAT_PCM_24:
|
||||
framesRead = sf_readf_int(sndFile, reinterpret_cast<int*>(buffer), framesToRead); // 24-bit usually stored in 32-bit containers
|
||||
break;
|
||||
case SF_FORMAT_PCM_32:
|
||||
case SF_FORMAT_FLOAT:
|
||||
framesRead = sf_readf_float(sndFile, reinterpret_cast<float*>(buffer), framesToRead);
|
||||
break;
|
||||
default:
|
||||
Con::errorf("SFXSndStream - read: Unsupported format.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (framesRead != sfinfo.frames)
|
||||
{
|
||||
Con::errorf("SFXSndStream - read: %s", sf_strerror(sndFile));
|
||||
}
|
||||
|
||||
// reset stream
|
||||
setPosition(0);
|
||||
|
||||
return framesRead * mFormat.getBytesPerSample();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue