Commit graph

4541 commits

Author SHA1 Message Date
Areloch
b0f977b810 Fixes opening of Gui Asset from AB so it correctly opens the GUI editor, making the toolbar appear
Fixes typo'd name for material-editor menubar image
Adds probe menubar images
Adds setting menubar images
Adds probe and settings buttons to menubar
Removes unneeded tab from class visibility window popup
2020-12-06 08:48:35 -06:00
Brian Roberts
d18721d78e
Merge pull request #398 from Azaezel/alpha40_fixCubeMips
mMipCount was never being filled out. just use mPrefilterArray->getMi…
2020-12-05 12:36:49 -06:00
AzaezelX
53f9f49410 mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct 2020-12-05 00:04:19 -06:00
Brian Roberts
a41e0d5160
Merge pull request #397 from Areloch/GuiGameMenuCtrlSanityCleanup
Removes unneeded redundant asserts when the functions already have range sanity checks
2020-12-04 16:39:30 -06:00
Areloch
87217e2365 Removes unneeded redundant asserts when the functions already have range sanity checks 2020-12-04 11:22:25 -06:00
Brian Roberts
eb51b8a4b6
Merge pull request #396 from Areloch/EditorAwarePauseMenu
Adds handling so the pause menu has a button to exit the editor as a quick shortcut
2020-12-03 21:14:22 -06:00
Areloch
7b6ee8a453 Adds handling so the pause menu has a button to exit the editor as a quick shortcut 2020-12-03 19:58:51 -06:00
Brian Roberts
6b58d4b8ca
Merge pull request #388 from Azaezel/alpha40_objectEditorAssetRef
hooks up shapebase children breadcrumb
2020-12-03 13:49:30 -06:00
Brian Roberts
6779e486dc
Merge pull request #394 from Areloch/DragNDropFixes
Fixes Datablock and Prefab DragnDrop behavior with the AB
2020-12-03 12:45:09 -06:00
Brian Roberts
217b691f4e
Merge pull request #393 from Areloch/DeleteModuleAction
Adds ability to delete a module
2020-12-03 12:44:55 -06:00
Brian Roberts
14a41a19a6
Merge pull request #392 from Areloch/AssetLogCleanup
Cleanup of some log errors and spam with assets
2020-12-03 12:44:43 -06:00
Brian Roberts
89a7e498f5
Merge pull request #391 from Areloch/FindModuleByFilepathImprovement
Better handling for finding modules by file path. Mainly used in asset importer
2020-12-03 12:44:28 -06:00
Areloch
a43abffed2 Fixes Datablock and Prefab DragnDrop behavior with the AB 2020-12-03 00:19:16 -06:00
Areloch
941cfb6d40 Adds ability to delete a module 2020-12-03 00:15:24 -06:00
Areloch
2ce48d0e6f Cleanup of some log errors and spam with assets 2020-12-03 00:11:35 -06:00
Areloch
e8564680e4 Better handling for finding modules by file path. Mainly used in asset importer 2020-12-02 23:57:17 -06:00
AzaezelX
6f23eed8e0 hooks up shapebase children breadcrumb
(lets you select an object-instance in game and review it via the shape editor)
TODO: hutn why lists aren't propagating
2020-12-01 13:36:32 -06:00
Brian Roberts
80eb4ab2ba
Merge pull request #386 from Azaezel/alpha40_createCompositeCopypasta
adress #385
2020-11-29 21:04:58 -06:00
AzaezelX
0fa8e23475 adress #385 2020-11-29 21:04:11 -06:00
Brian Roberts
9f802fa23f
Merge pull request #383 from Azaezel/alpha40_shapeAssetTransmissionFix
get shapeassetID read. TODO: find further flaws and unrem the filter
2020-11-27 19:03:44 -06:00
AzaezelX
c626bc10e0 get shapeassetID read. TODO: find further flaws and unrem the filter 2020-11-27 19:03:20 -06:00
Brian Roberts
6441ecd941
Merge pull request #317 from Areloch/ShapeBaseDataAssetify
Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling
2020-11-27 18:04:16 -06:00
Brian Roberts
77ac215464
Merge pull request #381 from Areloch/PauseMenuFix
Pause Menu toggle fix
2020-11-21 03:05:20 -06:00
Areloch
efa84660bc Added handling for gamepad key input consumption as well. 2020-11-21 02:52:39 -06:00
Areloch
bca972ae24 Adds a flag to the guiGameListMenuCtrl to allow consuming of key input events. This allows for overriding other active keybinds that may be in play when a menu is active. 2020-11-21 02:35:05 -06:00
Brian Roberts
d8e82d1ba6
Merge pull request #379 from Azaezel/alpha40_lightreview
light review (hdr and metalness vs direct lighting)
2020-11-16 04:24:41 -06:00
AzaezelX
1e107ceb94 Merge branch 'Preview4_0' into alpha40_lightreview
# Conflicts:
#	Templates/BaseGame/game/core/rendering/shaders/gl/lighting.glsl
2020-11-16 04:23:00 -06:00
Brian Roberts
800ddd8778
Merge pull request #326 from lukaspj/feature/improve-cinterface
Feature/improve cinterface
2020-11-16 04:13:16 -06:00
Lukas Aldershaab
44dcdc7515 Revert wrong rename of addEffect in comment 2020-11-15 21:37:54 +01:00
AzaezelX
70358d0dbc yet more PostEffect::isEnabled -> enabled that somehow slipped through the search filter 2020-11-15 21:36:11 +01:00
AzaezelX
48a38f61ef Field PostEffect::isEnabled -> enabled followup
GuiScriptNotifyCtrl::onXXX->notifyOnXXX followup
2020-11-15 21:36:02 +01:00
AzaezelX
6ee6d7c717 Field PostEffect::isEnabled -> enabled followup 2020-11-15 21:35:51 +01:00
Lukas Aldershaab
9c4191702c Properly specify type of console types with a different native type 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
763c205451 Add type of Children in SimGroup and GuiControl 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
55f459cf2d Add missing call to CInterface::IsMethod 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
97edf1ae34 Remove duplicate definition of glowMul 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
158bf5528c Remove name-clashes in AFX code-base 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
f4c8e2683e Improve type detection of EngineAPI types 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
a7f3724dd1 Handle MatrixF default values 2020-11-15 21:32:29 +01:00
Lukas
47411e2d3a Properly mark Parent class of DebugDrawer for Console hierarchy 2020-11-15 21:30:45 +01:00
Lukas
90d460d9a4 Remove object and function namespace from argument list 2020-11-15 21:30:45 +01:00
Lukas
e69c4f0f6a Remove typename from ArgumentToValue specifier in MethodTrampoline 2020-11-15 21:30:45 +01:00
Lukas
42ca155301 Fix non-mvc compilation in EngineDefaultArguments 2020-11-15 21:30:45 +01:00
Lukas
bcb75e21ac Remove typename from ArgumentToValue specifier 2020-11-15 21:30:45 +01:00
Lukas Joergensen
c9609fbdbf CInterface integration in CodeInterpreter null ptr fix
mNSEntry can be null if there is no TorqueScript defintion, but there could still be a result from an externally defined source.
´
Furthermore fixes an issue where StringStackConsoleWrapper would die before the value was read.
2020-11-15 21:30:45 +01:00
Lukas Joergensen
d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 2020-11-15 21:30:45 +01:00
Lukas Joergensen
8bede52d3b Comment out unused Call Ins for setting SFXSource transform 2020-11-15 21:30:45 +01:00
Lukas Joergensen
6dae9981b5 Remove double quotes inside string definition in UndoManagerpushCompound 2020-11-15 21:30:45 +01:00
Lukas Joergensen
c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 2020-11-15 21:30:45 +01:00
Lukas Joergensen
84960633b3 Fix typo in reverbModDepth field name 2020-11-15 21:30:45 +01:00