Commit graph

76 commits

Author SHA1 Message Date
DavidWyand-GG af7787b4bb New console type for Point3I 2013-01-22 17:37:57 -05:00
DavidWyand-GG b56f8674cd New ScriptTickObject
ScriptTickObject is a ScriptObject that adds callbacks for tick and
frame events.  Use setProcessTicks() to enable or disable the
onInterpolateTick() and onProcessTick() callbacks.  The
callOnAdvanceTime property determines if the onAdvanceTime() callback is
called.
2013-01-22 17:09:14 -05:00
DavidWyand-GG e4ad890b78 Expanded signals and journaled signals to support up to 13 parameters 2013-01-22 15:54:03 -05:00
DavidWyand-GG 35082e92eb Fix for Issue #214
Changed two SI_DPOV references to read as SI_DPOV2
2013-01-22 15:23:52 -05:00
Scott Przybylski 48c64db840 Fix for Issue_190
Fix for Issue_190:
Without having DI8DEVTYPE_DRIVING here, many steering wheel's will show
up as "unknown" and cannot be mapped to actions. Driving and gamepad
both map to joystick for consistency, since they all can have buttons,
axes, sliders, and pov hat's.
2013-01-22 14:44:22 -05:00
SilentMike b2e2c7b50f Merge pull request #49 from eightyeight/vehicle-steering
Vehicle steering return-to-centre merged into development branch.
2013-01-11 08:39:35 -08:00
SilentMike 03211bc4fd Merge pull request #140 from eightyeight/missionarea-server-object
Updated logic in MissionArea::getServerObject merged into development branch.
2013-01-09 13:03:35 -08:00
SilentMike 0b3e9d73f2 Merge pull request #179 from timmgt/dsocompilebugfix
Bug fix for loading compiled dsos merged into development branch.
2013-01-09 12:58:46 -08:00
DavidWyand-GG 1d4b723891 Removed MGT comments from Pull Request 2013-01-07 12:41:31 -05:00
Tim Newell 0d3a0f88e6 Bug fix for loading compiled dsos 2012-12-15 15:48:24 -05:00
Tim Newell 440103e7ae Removal of SDL dependency for linux dedicated server 2012-12-15 13:07:05 -05:00
DavidWyand-GG 539fa70a3d Fix for Issue 174 for Turret Targeting Wrong Direction 2012-12-13 19:30:51 -05:00
DavidWyand-GG 0598b6ae62 Fix for Issue #166 for Client Not Loading
The issue was with sending the ack mask to the client when the ack byte
count was 4.
2012-12-10 16:28:54 -05:00
DavidWyand-GG 4a11d54609 Partial revert of changes from Pull #125
Pull Request #125 was to fix Issue #124.  However, as reported by a
user, this fix broke the water.  This is a partial reversion of those
changes to get the water working again.  The fix from Pull #125 will
need to be examined.
2012-11-26 11:37:55 -05:00
DavidWyand-GG 595119590d Fix for Issue #155 for Billboard Creation 2012-11-26 11:03:42 -05:00
DavidWyand-GG a2466bfd3a Fix for Issue #152 for Unmatch Bitstream
This corrects for changes made in Pull Request #112.
2012-11-23 13:00:12 -05:00
DavidWyand-GG fa1a0124a9 Merge branch 'healthtexthud' of https://github.com/T3DCE/CE-OSLab into T3DCE-healthtexthud 2012-11-15 11:04:09 -05:00
Daniel Buckmaster 093252ada3 Updated logic in MissionArea::getServerObject.
Before this function would iterate through every server-side object to
find a MissionArea. Now, it stores the server object in a static member
smServerObject. This member is updated in onAdd and onRemove, and returned
by getServerObject.
2012-11-14 09:25:38 +11:00
DavidWyand-GG 88cc4129af Reformatted code for Pull Request #71
Tabs were used instead of spaces.  Also added comments.
2012-11-09 15:17:49 -05:00
DavidWyand-GG df01dd88fe Merge branch 'BitVector_copy_constructor' of https://github.com/Luis-Anton/Torque3D into Luis-Anton-BitVector_copy_constructor 2012-11-09 13:29:33 -05:00
DavidWyand-GG 9ebc6ecf0d Merge branch 'development' of https://github.com/BoomBox/Torque3D into BoomBox-development 2012-11-09 10:56:38 -05:00
DavidWyand-GG 2a6a177fa1 Fix for Issue #138 for guiArrayCtrl Fix 2012-11-08 18:34:24 -05:00
DavidWyand-GG cfb90f37e4 Fix for Issue #136 for Zoning Bug 2012-11-08 18:19:33 -05:00
DavidWyand-GG 6637948067 Fix for Issue #132 for RenderOcclusionMgr Rendering 2012-11-08 17:47:32 -05:00
DavidWyand-GG a803398eb0 Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
DavidWyand-GG 88bb577c82 Fix for Issue #128 for Player First Person Shadow
IMPROVEMENT: By default we stop rendering all Player shadows when in
first person and 'renderFirstPerson' is disabled.  Added flag
'firstPersonShadows' to disable this behavior.
2012-11-08 16:37:11 -05:00
DavidWyand-GG e9b1ec5876 Fix for Issue #126 for TCPObject Bad Connect 2012-11-08 16:18:06 -05:00
DavidWyand-GG 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 2012-11-08 16:00:52 -05:00
DavidWyand-GG deba1b3728 Fix for Issue #120 for Inverted ArrayObject Sort 2012-11-07 19:45:40 -05:00
DavidWyand-GG 05b3a32e2c Fix for Issue #118 for Collada Importer Materials 2012-11-07 19:09:51 -05:00
DavidWyand-GG b085a76e50 Fix for Issue #116 for Crash with unicode 2012-11-05 19:16:25 -05:00
DavidWyand-GG d6b85a21bb Fix for Issue #114 for Footstep Sounds 2012-11-05 19:04:49 -05:00
DavidWyand-GG e7beec99db Fix for Issue #110 for Particle Emitter Ejection 2012-11-05 18:03:01 -05:00
DavidWyand-GG 1a3501440f Fix for Issue #111 for BitStream Issues 2012-11-05 16:50:54 -05:00
David Wyand 70415d0787 Merge pull request #109 from DavidWyand-GG/issue108-TurretHeadingNode
Fix for Issue #108 Turret Heading Node
2012-11-05 12:38:10 -08:00
DavidWyand-GG 956f304e4d Fix for Issue #108 Turret Heading Node 2012-11-05 15:36:58 -05:00
DavidWyand-GG c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 2012-11-05 14:27:30 -05:00
David Wyand 974e33734c Merge pull request #97 from DavidWyand-GG/issue96-PhysXCrashOnObjectUpdate
Fix for Issue #96 for DAE updating crash
2012-10-17 11:47:13 -07:00
DavidWyand-GG 89ad23a925 Fix for Issue #96 for DAE updating crash 2012-10-17 14:45:13 -04:00
David Wyand d677782466 Merge pull request #95 from DavidWyand-GG/issue94-CubemapRenderBug
Fix for Issue #94 for Cubemap render bug
2012-10-17 08:47:46 -07:00
DavidWyand-GG eb2fd2bf5f Fix for Issue #94 for Cubemap render bug 2012-10-17 11:46:17 -04:00
DavidWyand-GG 497f3c96dc Fix for Issue #90 for Camera orbit object bug 2012-10-16 18:43:11 -04:00
DavidWyand-GG 9ba4a35bca Fix for Issue #88 for River Editor Snapping 2012-10-16 12:30:54 -04:00
Luis Anton 5b033f7066 BitVector don't have copy-constructor/operator= 2012-10-06 18:30:03 +02:00
Steven Saric ac9d24deb4 Doc changes for RayInfo distance
Doc changes for the containerRayCast DefineEngineFunction to include the
distance.
2012-10-06 13:15:09 +08:00
Steven Saric 75baf20d5f Send back RayInfo distance with ContainerRayCast
Added an 8th word to ContainerRayCast's return, which is the distance.
2012-10-06 13:03:16 +08:00
David Wyand 394d87cd54 Merge branch 'spawnsphere-transform' of https://github.com/eightyeight/Torque3D into eightyeight-spawnsphere-transform 2012-10-05 16:13:29 -04:00
David Wyand 75d9470029 Fix for Issue #66 for Skinned mesh crash 2012-10-04 19:06:43 -04:00
David Wyand b211edb5e2 Fix for Issue #64 for GuiTabBookCtrl rendering 2012-10-04 17:36:15 -04:00
David Wyand 8f75a228f7 Fix for Issue #62 for Large decal disappears 2012-10-04 16:38:49 -04:00