mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Fix for Issue #152 for Unmatch Bitstream
This corrects for changes made in Pull Request #112.
This commit is contained in:
parent
7368dc2489
commit
a2466bfd3a
|
|
@ -352,9 +352,9 @@ void Sim3DAudioEvent::unpack(NetConnection *con, BitStream *bstream)
|
|||
|
||||
if (bstream->readFlag()) {
|
||||
QuatF q;
|
||||
q.x = bstream->readFloat(SoundRotBits);
|
||||
q.y = bstream->readFloat(SoundRotBits);
|
||||
q.z = bstream->readFloat(SoundRotBits);
|
||||
q.x = bstream->readSignedFloat(SoundRotBits);
|
||||
q.y = bstream->readSignedFloat(SoundRotBits);
|
||||
q.z = bstream->readSignedFloat(SoundRotBits);
|
||||
F32 value = ((q.x * q.x) + (q.y * q.y) + (q.z * q.z));
|
||||
// #ifdef __linux
|
||||
// Hmm, this should never happen, but it does...
|
||||
|
|
|
|||
|
|
@ -576,8 +576,8 @@ void SFXDescription::unpackData( BitStream *stream )
|
|||
Parent::unpackData( stream );
|
||||
|
||||
mVolume = stream->readFloat( 6 );
|
||||
mPitch = stream->readFloat( 6 );
|
||||
mPriority = stream->readFloat( 6 );
|
||||
stream->read( &mPitch );
|
||||
stream->read( &mPriority );
|
||||
|
||||
mIsLooping = stream->readFlag();
|
||||
mFadeLoops = stream->readFlag();
|
||||
|
|
|
|||
Loading…
Reference in a new issue