Partial revert of changes from Pull #125

Pull Request #125 was to fix Issue #124.  However, as reported by a
user, this fix broke the water.  This is a partial reversion of those
changes to get the water working again.  The fix from Pull #125 will
need to be examined.
This commit is contained in:
DavidWyand-GG 2012-11-26 11:37:55 -05:00
parent 70b95d6d49
commit 4a11d54609

View file

@ -347,13 +347,14 @@ void ProcessedCustomMaterial::setTextureStages( SceneRenderState *state, const S
}
case Material::BackBuff:
{
if ( sgData.reflectTex )
GFX->setTexture( samplerRegister, sgData.reflectTex );
else
{
GFXTextureObject *refractTex = REFLECTMGR->getRefractTex( true );
GFX->setTexture( samplerRegister, refractTex );
}
GFX->setTexture( samplerRegister, sgData.backBuffTex );
//if ( sgData.reflectTex )
// GFX->setTexture( samplerRegister, sgData.reflectTex );
//else
//{
// GFXTextureObject *refractTex = REFLECTMGR->getRefractTex( true );
// GFX->setTexture( samplerRegister, refractTex );
//}
break;
}
case Material::ReflectBuff: