Daniel Buckmaster
8de36576cd
Merge pull request #880 from eightyeight/issue-180
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Improve documentation on getCursorPos and fix cursorInControl
2014-11-02 07:55:24 +11:00
Daniel Buckmaster
f6d54d810b
Improve documentation on getCursorPos and fix cursorInControl.
2014-11-02 07:51:03 +11:00
Daniel Buckmaster
153d611bcd
Merge pull request #878 from eightyeight/issue-98
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Prevent crash when loading Player with no shape
2014-10-31 10:07:29 +11:00
Daniel Buckmaster
a87a891cfc
Prevent crash when loading Player with no shape.
2014-10-31 10:04:32 +11:00
Daniel Buckmaster
b97c4eff6c
Merge pull request #875 from eightyeight/fix-tsshape-bounds-collision
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Use existing methods instead of incorrect maths
2014-10-31 09:21:41 +11:00
Daniel Buckmaster
e209cc4389
Use existing methods instead of incorrect maths.
2014-10-31 09:11:07 +11:00
Daniel Buckmaster
644225db92
Merge pull request #874 from eightyeight/enable-gamepad-earlier
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Enable gamepad input when the startup GUI wakes
2014-10-31 08:25:37 +11:00
Daniel Buckmaster
f3b08501c0
Enable gamepad input when the startup GUI wakes.
2014-10-31 08:07:19 +11:00
Daniel Buckmaster
74e328d09b
Merge pull request #870 from eightyeight/fix-ear-transform
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Andrew's fix for ear transform with detached camera
2014-10-28 14:39:09 +11:00
Daniel Buckmaster
355ce5d854
Andrew's fix for ear transform with detached camera.
2014-10-28 09:26:46 +11:00
Daniel Buckmaster
fd93397e5d
Merge pull request #846 from Azaezel/guiobjectview
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guiobjectview corrections
2014-10-27 17:28:58 +11:00
Daniel Buckmaster
a17a5ee43a
Merge pull request #854 from eightyeight/fix-rigidshape-group
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New Physics doc group
2014-10-24 09:19:17 +11:00
Daniel Buckmaster
4fb820c3ef
New Physics doc group.
2014-10-24 09:17:48 +11:00
Azaezel
0dde7022c2
engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem.
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immediate purpose: corrected display
long term purpose: deferred display.
2014-10-23 05:03:28 -05:00
Daniel Buckmaster
2d9029cb99
Merge pull request #840 from eightyeight/fix-postfx-presets
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Disable all post effects by default
2014-10-21 21:15:04 +11:00
Daniel Buckmaster
b9ebe479a3
Disable all post effects by default.
2014-10-19 20:45:27 +11:00
Daniel Buckmaster
7162fd609d
Merge pull request #839 from eightyeight/bank-fixes
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Some engine fixes
2014-10-19 14:33:10 +11:00
bank
62006e8b3c
Remove unneeded double-initialization of the vars.
2014-10-19 14:30:46 +11:00
bank
d9c5670e93
Fix possible array overrun.
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We should clamp the index value to the size of the weaponMountNode[], which is ShapeBase::MaxMountedImages (4) and SceneObject::NumMountPoints = 31.
2014-10-19 14:30:43 +11:00
bank
c23f3fbd9f
Fix initializing return buffer.
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Use "bufSize", not the "buf" itself.
2014-10-19 14:30:37 +11:00
Daniel Buckmaster
1554ea6faf
Merge pull request #833 from just-bank/fix-derefptr
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Fix: Null'ed pointer usage, possible access violation.
2014-10-16 10:38:52 +11:00
Daniel Buckmaster
7ac8e3dd6f
Merge pull request #703 from 'Azaezel/dontCloneDynamicCubemaps'
2014-10-14 13:54:18 +11:00
Daniel Buckmaster
effa335c26
Merge pull request #693 from 'Azaezel/Metrics_Keybind'
2014-10-12 15:06:56 +11:00
Daniel Buckmaster
5dfaa01e90
Merge pull request #817 from eightyeight/version-3.6.1
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Bump version to 3.6.1
2014-10-06 14:57:24 +11:00
Daniel Buckmaster
b0c73fff55
Merge pull request #818 from eightyeight/fix-art
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Fixed Full template art a bit
2014-10-06 14:56:52 +11:00
Daniel Buckmaster
06a4db295a
Bump version to 3.6.1.
2014-10-06 14:51:39 +11:00
Daniel Buckmaster
a8d9f6c499
Fixed Full template art a bit.
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Player can now swim properly, and the physical zone elevator is a bit
more helpful (i.e. it sends you to the landing rather than leaving you
floating in midair). Fiddled some more with PostFX settings.
2014-10-06 12:58:32 +11:00
Daniel Buckmaster
753d829675
Merge pull request #813 from eightyeight/fix-outpost-terrain
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Fixed minor issues with Outpost level
2014-10-04 20:45:27 +10:00
Daniel Buckmaster
e5bc07010c
Fixed minor issues with Outpost level.
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* Black spots caused by wrongly named images.
* HDR settings tweaked to be a bit brighter.
2014-10-04 20:30:27 +10:00
Daniel Buckmaster
b8b762805f
Merge pull request #811 from LuisAntonRebollo/fix_opcode_x64
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Fixed OPCODE problems with x64.
2014-10-04 20:16:36 +10:00
LuisAntonRebollo
46ffb3455b
Fixed OPCODE problems with x64.
2014-10-04 11:20:43 +02:00
Daniel Buckmaster
5103ba22e2
Merge pull request #807 from eightyeight/az_outpost
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Added Outpost testing level by Azaezel
2014-10-03 09:34:30 +10:00
Areloch
4716f76d5e
Merge pull request #737 from Azaezel/queryStallPrevention
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Query Stall Prevention
2014-10-01 23:48:53 -05:00
Azaezel
d5c42d0d44
Yikes. fatalityfix: need to create a platformtimer for the reference.
2014-10-01 23:35:06 -05:00
Areloch
099a91553a
Merge pull request #723 from Azaezel/lightRay_Cleanup
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Light ray cleanup
2014-10-01 22:34:23 -05:00
Daniel Buckmaster
599ad823b0
Added Outpost testing level by Azaezel.
2014-10-02 10:51:39 +10:00
Daniel Buckmaster
0a9b393e23
Merge pull request #775 from Azaezel/soldier_triggers
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player triggers.
2014-10-02 10:22:34 +10:00
LuisAntonRebollo
1edf978933
Merge pull request #796 from eightyeight/version-3.6
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Bump version numbers
2014-10-02 01:32:53 +02:00
LuisAntonRebollo
535f56af6e
Merge pull request #801 from eightyeight/gtest-tests
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Googletest tests
2014-10-02 01:31:13 +02:00
LuisAntonRebollo
42386b3f6f
Merge pull request #795 from BeamNG/T3D_x64
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Support for Windows x64 builds
2014-10-02 01:31:07 +02:00
LuisAntonRebollo
4a6384486c
Merge pull request #689 from rextimmy/forest_physx2_fix
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Physx 2.8 actor release fix
2014-10-02 01:05:11 +02:00
Daniel Buckmaster
47020b580c
Merge pull request #794 from Azaezel/euler_to_quat_revert
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Euler to quat reversion
2014-09-30 18:59:37 +10:00
Areloch
f56c35019f
Merge pull request #781 from eightyeight/remove-player-warnings
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Removed annoying warning
2014-09-30 00:03:58 -05:00
Areloch
cbf3078343
Merge pull request #763 from rextimmy/tsmesh_createtangents_fix
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- Added check in tsMesh::createTangents to check size of incoming normal...
2014-09-29 23:16:34 -05:00
Areloch
4c0811ffb1
Merge pull request #722 from Azaezel/Implicit_Truncations
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implicit truncation warning cleanup.
2014-09-29 23:03:52 -05:00
Areloch
eeb97ffa4c
Merge pull request #616 from BeamNG/water_object_use_shader_param
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Fix WaterObject TODO: Retrieve sampler numbers from parameter handles, see r22631.
2014-09-29 22:52:43 -05:00
Daniel Buckmaster
6aac659bf4
Merge pull request #800 from LuisAntonRebollo/fix_cmake_warnings
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Fix compiler warnings with CMAKE and TORQUE_DISABLE_MEMORY_MANAGER.
2014-09-29 14:47:27 +10:00
Daniel Buckmaster
bedde94a9f
Removed all local type definitions for GCC.
2014-09-29 14:31:07 +10:00
Daniel Buckmaster
6cc59a97cc
Added CMake flag for unit tests.
2014-09-29 11:38:47 +10:00
Daniel Buckmaster
fae1bad96c
All unit tests that run now pass.
2014-09-29 11:38:44 +10:00