Yikes. fatalityfix: need to create a platformtimer for the reference.

This commit is contained in:
Azaezel 2014-10-01 23:35:06 -05:00
parent 4f3be25699
commit d5c42d0d44

View file

@ -180,7 +180,7 @@ GFXDevice::GFXDevice()
// Initialize our drawing utility.
mDrawer = NULL;
mFrameTime = PlatformTimer::create();
// Add a few system wide shader macros.
GFXShader::addGlobalMacro( "TORQUE", "1" );
GFXShader::addGlobalMacro( "TORQUE_VERSION", String::ToString(getVersionNumber()) );