Commit graph

21 commits

Author SHA1 Message Date
marauder2k7
3b4ce5f4b5 cmake option
cmake option to enable the templated matrix class, this is still in review phase, if it gets merged into main, probably best to remove this options just in case someone activates it accidentally.
2024-08-01 18:29:38 +01:00
Lukas Aldershaab
df8041e689 Add support for replacing the main.tscript file with a specified Console Function 2023-10-08 17:36:51 -05:00
AzaezelX
c61439c2f9 Merge branch 'cmake_adjustments' of https://github.com/Ragora/Torque3D into alpha41/cmake_adjustments
# Conflicts:
#	Engine/lib/assimp/INSTALL
#	Engine/source/console/fileSystemFunctions.cpp
#	Tools/CMake/basics.cmake
#	Tools/CMake/modules/module_testing.cmake
2023-05-27 18:18:17 -05:00
Robert MacGregor
2ee56751dd * BugFix: Corrections to allow the Windows build to work correctly with D3D11.
* BugFix: Corrections to allow executables and libraries to build in the game directory without an install.
2022-05-30 14:22:59 -04:00
Robert MacGregor
277cdf67b0 * Feature: Initial secure VFS implementation with asset import capability. 2021-12-17 21:16:42 -05:00
Robert MacGregor
8d0128698a * [ZIPVolume] BugFix: Add the capability of resolving ZIP prefix paths with case insensitivity and a CMake option to control this behavior. 2021-10-11 19:02:58 -04:00
Robert MacGregor
497a94f884 * Adjustment: Cleanups to the case insensitivity code for POSIX systems and add case insensitivty to directory dumping code. 2021-10-11 10:24:24 -04:00
Areloch
83b0432283
Merge pull request #489 from Azaezel/alpha40/zipPassPunt
expose a zip file password cmake config option
2021-07-17 11:03:26 -05:00
Areloch
4d40e3cab5
Merge pull request #449 from OTHGMars/Zip_Test2
Loading from zipped game directories.
2021-07-17 11:03:19 -05:00
AzaezelX
a34aea55f7 expose a zip file password cmake config option 2021-06-02 16:08:51 -05:00
Lukas Aldershaab
099dd4f1f3 Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
OTHGMars
c77be80220 Zip usage notes and defines. 2021-01-11 05:04:36 -05:00
AzaezelX
254ac462b5 sdl usage standards proposal 3:
again maintains fallbacks for folks that just don't want to use the lib (though if we do want to go that route, we'll likely want to re-review a few commits and put fallbacks, well, *back* at some point)
includes sdl in torqueconfig.h if in use to kill duplication.
adds a generic sdlPlatform.cpp for general methods, oneliners, and the like
2020-12-31 14:44:39 -06:00
AzaezelX
a31c71b009 fix compilation with shipping flag 2020-08-17 00:12:21 -05:00
Areloch
b19a4b22c8 Implementation of reflection and skylight probes.
Moves lighting math to the diffuse/specular two-channel logic.
2018-09-16 22:15:07 -05:00
Marc Chapman
cd6947c7e0 Phase 3: Adjust cmake files to add #define to torque config 2018-01-23 22:48:20 +00:00
LuisAntonRebollo
1dacf7b04e Fix torqueConfig.h TORQUE_FRAME_SIZE. 2015-01-31 19:34:14 +01:00
Thomas Fischer
36cc041254 enforced setting the app name and fixed default-appname bugs
added debug batch file for windows
improved project filters for executable: separated into engine and user sources
refactored version numbers, added them to the .rc file
changed /W2 to /W4
TORQUE_DEBUG,TORQUE_ENABLE_ASSERTS and TORQUE_DEBUG_GFX_MODE now automatically defined in debug mode
2014-03-20 05:34:45 +01:00
Thomas Fischer
3071700690 added more options, moved some to advanced 2014-03-19 02:41:06 +01:00
Thomas Fischer
0dc0e70114 improved config format, eaiser to be used now 2014-03-18 20:12:13 +01:00
Thomas Fischer
444b12a670 cmake, better isolated :) 2014-03-18 13:27:25 +01:00