Commit graph

20 commits

Author SHA1 Message Date
Daniel Buckmaster
74bd05030d Consider zoom when culling billboards.
screenScale represents the current zoom factor, but may need some
revision because I'm not sure if what it's doing is technically correct.
It is used to multiply the culling distance for cells, as well as the
fading distance.
2012-11-13 09:13:49 +11:00
DavidWyand-GG
a803398eb0 Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
DavidWyand-GG
88bb577c82 Fix for Issue #128 for Player First Person Shadow
IMPROVEMENT: By default we stop rendering all Player shadows when in
first person and 'renderFirstPerson' is disabled.  Added flag
'firstPersonShadows' to disable this behavior.
2012-11-08 16:37:11 -05:00
DavidWyand-GG
e7beec99db Fix for Issue #110 for Particle Emitter Ejection 2012-11-05 18:03:01 -05:00
DavidWyand-GG
1a3501440f Fix for Issue #111 for BitStream Issues 2012-11-05 16:50:54 -05:00
David Wyand
70415d0787 Merge pull request #109 from DavidWyand-GG/issue108-TurretHeadingNode
Fix for Issue #108 Turret Heading Node
2012-11-05 12:38:10 -08:00
DavidWyand-GG
956f304e4d Fix for Issue #108 Turret Heading Node 2012-11-05 15:36:58 -05:00
DavidWyand-GG
c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 2012-11-05 14:27:30 -05:00
DavidWyand-GG
89ad23a925 Fix for Issue #96 for DAE updating crash 2012-10-17 14:45:13 -04:00
David Wyand
394d87cd54 Merge branch 'spawnsphere-transform' of https://github.com/eightyeight/Torque3D into eightyeight-spawnsphere-transform 2012-10-05 16:13:29 -04:00
David Wyand
8f75a228f7 Fix for Issue #62 for Large decal disappears 2012-10-04 16:38:49 -04:00
David Wyand
a3ca8b92ac Merge branch 'aiplayer-fixes' of https://github.com/eightyeight/Torque3D into eightyeight-aiplayer-fixes 2012-10-04 14:00:00 -04:00
David Wyand
2d9fa140ed Merge branch 'linux' of https://github.com/just-bank/Torque3D into just-bank-linux 2012-10-02 13:25:08 -04:00
Daniel Buckmaster
f10ea8bbd4 Fixed mAtRest logic when setting static flag. 2012-09-28 07:28:00 +10:00
Daniel Buckmaster
0f22ca64d4 Moved mask updated to protected member set functions. 2012-09-27 08:11:48 +10:00
Daniel Buckmaster
f69b4bb1f1 Added a console method to get an AIPlayer's move speed. 2012-09-26 23:30:20 +10:00
Daniel Buckmaster
a8205240e3 Made Item network members properly in the editor. 2012-09-26 23:28:58 +10:00
Daniel Buckmaster
7db02d1f80 Added a flag that sets the transform of spawned objects. 2012-09-26 23:27:36 +10:00
bank
d2700f881c Source changes needed for Linux build. 2012-09-23 15:31:56 +04:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00