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Made Item network members properly in the editor.
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fffade3923
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@ -457,6 +457,11 @@ void Item::onDeleteNotify( SimObject *obj )
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Parent::onDeleteNotify( obj );
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}
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void Item::inspectPostApply()
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{
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setMaskBits(InitialUpdateMask);
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}
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// Lighting: -----------------------------------------------------------------
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void Item::registerLights(LightManager * lightManager, bool lightingScene)
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@ -149,6 +149,7 @@ class Item: public ShapeBase
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bool buildPolyList(PolyListContext context, AbstractPolyList* polyList, const Box3F &box, const SphereF &sphere);
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void buildConvex(const Box3F& box, Convex* convex);
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void onDeleteNotify(SimObject*);
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void inspectPostApply();
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protected:
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void _updatePhysics();
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