Torque3D/Engine/source/T3D
Daniel Buckmaster 74bd05030d Consider zoom when culling billboards.
screenScale represents the current zoom factor, but may need some
revision because I'm not sure if what it's doing is technically correct.
It is used to multiply the culling distance for cells, as well as the
fading distance.
2012-11-13 09:13:49 +11:00
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decal Fix for Issue #62 for Large decal disappears 2012-10-04 16:38:49 -04:00
examples Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
fps Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
fx Consider zoom when culling billboards. 2012-11-13 09:13:49 +11:00
gameBase Fix for Issue #111 for BitStream Issues 2012-11-05 16:50:54 -05:00
physics Fix for Issue #96 for DAE updating crash 2012-10-17 14:45:13 -04:00
sceneComponent Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfx Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
turret Fix for Issue #108 Turret Heading Node 2012-11-05 15:36:58 -05:00
vehicles Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiClient.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiClient.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiConnection.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiConnection.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiPlayer.cpp Added a console method to get an AIPlayer's move speed. 2012-09-26 23:30:20 +10:00
aiPlayer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
camera.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
camera.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
cameraSpline.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
cameraSpline.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
containerQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
containerQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
convexShape.cpp For for Issue #106 Convex Shape Bandwidth 2012-11-05 14:27:30 -05:00
convexShape.h For for Issue #106 Convex Shape Bandwidth 2012-11-05 14:27:30 -05:00
debris.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
debris.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gameFunctions.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gameFunctions.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gameTSCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gameTSCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
groundPlane.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
groundPlane.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiMaterialPreview.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiMaterialPreview.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiNoMouseCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiObjectView.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiObjectView.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
item.cpp Fixed mAtRest logic when setting static flag. 2012-09-28 07:28:00 +10:00
item.h Moved mask updated to protected member set functions. 2012-09-27 08:11:48 +10:00
levelInfo.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
levelInfo.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightAnimData.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightAnimData.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightBase.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightDescription.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightDescription.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightFlareData.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightFlareData.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
missionArea.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
missionArea.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
missionMarker.cpp Added a flag that sets the transform of spawned objects. 2012-09-26 23:27:36 +10:00
missionMarker.h Added a flag that sets the transform of spawned objects. 2012-09-26 23:27:36 +10:00
objectTypes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
occlusionVolume.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
occlusionVolume.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
pathCamera.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
pathCamera.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicalZone.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicalZone.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
player.cpp Fix for Issue #128 for Player First Person Shadow 2012-11-08 16:37:11 -05:00
player.h Fix for Issue #128 for Player First Person Shadow 2012-11-08 16:37:11 -05:00
pointLight.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
pointLight.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
portal.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
portal.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
prefab.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
prefab.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
projectile.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
projectile.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
proximityMine.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
proximityMine.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigid.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigid.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigidShape.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigidShape.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scopeAlwaysShape.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeBase.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeCollision.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeImage.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
spotLight.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
spotLight.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
staticShape.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
staticShape.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
trigger.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
trigger.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsStatic.cpp Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
tsStatic.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
zone.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
zone.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00