Commit graph

8160 commits

Author SHA1 Message Date
AzaezelX 67a74a0553 Revert "trip onadd in additional places"
This reverts commit 4f639a16b5.
2025-12-27 15:28:27 -06:00
Brian Roberts 7cad861536
Merge pull request #1640 from Azaezel/alpha41/ExtraOnAdds
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trip onadd in additional places
2025-12-27 10:28:49 -06:00
AzaezelX 4f639a16b5 trip onadd in additional places
by request,
adds a per object-instance onadd for datablocks if an object instance *also* defines a class.
be mindful not to mix up which namespace is in use there, as you can not tag two different core class instances the same scripted class
implements the same with the same restrictions for simobjects in general
2025-12-27 09:02:21 -06:00
Brian Roberts 5246202357
Merge pull request #1639 from Azaezel/alpha41/matTileScale
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add material tileScale
2025-12-26 10:30:34 -06:00
AzaezelX c0ce94f32a add material tileScale
by request
2025-12-25 19:52:06 -06:00
Brian Roberts 0fb68936f9
Merge pull request #1638 from Azaezel/alpha41/minorUICleanups
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options menu: rem keybind debug spam
2025-12-25 19:31:57 -06:00
AzaezelX 0e4b08ead1 roll back _setitmap macro-mirroring. seems there was somethin off there 2025-12-25 18:59:03 -06:00
AzaezelX d50161d296 fix GuiBitmapButtonCtrl setBitmap script command
it was pointing at the macro method direct, not the bespoke case that *also* calls the macro method.
2025-12-25 17:47:31 -06:00
Brian Roberts e39e5ef7a3
Merge pull request #1636 from Azaezel/alpha41/PrototypeRezFix
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fix class prototype rescale
2025-12-25 17:44:38 -06:00
AzaezelX 7bca1dba53 options menu: rem keybind debug spam
damagemodel module: ensure it's got a dependency of the UI module so it's called after
switch all profiles for damageoverlay over to GuiModelessDialogProfile from default
2025-12-25 16:04:53 -06:00
AzaezelX dcc68e1d85 fix class prototype rescale 2025-12-24 11:35:30 -06:00
Brian Roberts c78b60b5e8
Merge pull request #1635 from Azaezel/alpha41/inspectorAugs3
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add text selection to tab cycling
2025-12-23 12:36:19 -06:00
AzaezelX d8f65920f5 rem debug spew 2025-12-23 12:03:36 -06:00
AzaezelX 5b2274d203 don't trip onInspectorFieldModified unless the value actually changed 2025-12-23 11:49:24 -06:00
AzaezelX 88e9de47d7 add text selection to tab cycling 2025-12-23 11:15:33 -06:00
Brian Roberts a181f488b2
Merge pull request #1633 from Azaezel/alpha41/dsqFindings
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dsq followup work 1
2025-12-22 16:47:35 -06:00
Brian Roberts 62e8de233c
Merge pull request #1634 from Azaezel/alpha41/getColorAugs
add optional mip and face lookups for gbitmap::getcolor
2025-12-22 16:45:44 -06:00
AzaezelX 17326b2d8c add optional mip and face lookups for gbitmap::getcolor 2025-12-22 16:45:27 -06:00
Brian Roberts f55d061c92
Merge pull request #1632 from marauder2k9-torque/GFXTexture-And-GBitmap-updates
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Update GFXTextureManager and GBitmap
2025-12-22 16:42:29 -06:00
AzaezelX 3213ede656 dsq followup work 1
fix animation export filename eroneous append
add ::canLoadCachedDSQ(const Torque::Path& path) methods to dae and assimp chains

SPECIAL NOTE:
as the above leads to dsqs not being previewable in editor, nor being able to understand they shouldn't be filtering out bones, for the block
         bool readSuccess = false;
         if (canLoadCached)
         {
            readSuccess = shape->read(&cachedStream);
         }
         else
         {
            readSuccess = shape->importSequences(&cachedStream, cachedPath);
         }
we'll be wanting to inject an armature proxy method to fill out          TSShape *shape = new TSShape;

untill such time as that's sorted, there's a bool gTryUseDSQs = false; killswitch in for dsqs
2025-12-22 11:13:33 -06:00
marauder2k7 3aef90a6bc Update GFXTextureManager and GBitmap
GBitmap Changes:
Added all other formats to gbitmap that we support
gbitmap now supports cubemaps
added converters for all these other formats
added stb_image_resize for extrudemips so we can extrude mipmaps for all other formats

GFXTextureManager
Can now directly make cubemaps and texture arrays based on the GFXTextureProfile
API implementations for all functions that cubemaps and arrays needed
2025-12-22 10:29:01 +00:00
Brian Roberts 975fc924cc
Merge pull request #1631 from Areloch/ParticleEditorUpdatePR
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Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis
2025-12-21 22:59:46 -06:00
Brian Roberts 4c7e445615
Merge pull request #1628 from Azaezel/alpha41/gitAsOption
git as option
2025-12-21 22:59:25 -06:00
JeffR 12ebebff46 Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis 2025-12-21 16:39:19 -06:00
Brian Roberts 1f5a4267ac
Merge pull request #1630 from Azaezel/alpha41/particleGlowAlpha
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particle alpha influence on glow
2025-12-20 20:45:08 -06:00
AzaezelX e83849f6a0 particle alpha inflkuence on glow 2025-12-20 20:43:03 -06:00
Brian Roberts f402c67d3f
Merge pull request #1629 from Sir-Skurpsalot/ui-minor-fix
Update UI.tscript
2025-12-20 20:19:16 -06:00
Sir-Skurpsalot 6007423836
Update UI.tscript 2025-12-20 18:13:01 -07:00
AzaezelX be8cd10b14 keep the root .json file for git_in_use 2025-12-20 13:39:59 -06:00
AzaezelX 58d4b3a781 make git installation optional 2025-12-20 12:25:06 -06:00
AzaezelX 6e81645fd4 trip project name fill in popup before downloads 2025-12-20 11:28:02 -06:00
Brian Roberts 16d7a5f0f4
Merge pull request #1625 from Azaezel/alpha41/navmeshDefaults
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navmesh creation default fixes
2025-12-18 19:15:18 -06:00
Brian Roberts 4cf8b943a6
Merge pull request #1626 from Azaezel/alpha41/opacityIgnorance
fix ignorelighting getting stomped into 0
2025-12-18 18:56:49 -06:00
AzaezelX 7f6be769c0 fix ignorelighting getting stomped into 0 2025-12-18 18:55:47 -06:00
AzaezelX c9bc7aa6cb navmesh creation default fixes
fx navmesh scale detection
fill in mission file based .nav file name
account for walkableclimb having more filter weight than walkableslope when it comes to slanted quads generating navmesh data
2025-12-18 13:56:28 -06:00
Brian Roberts dd72a627a9
Merge pull request #1624 from Sir-Skurpsalot/Skurpz/UI-Module-Fixes
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Skurpz/UI module fixes
2025-12-18 10:25:14 -06:00
Sir-Skurpsalot d8db0859d4
Merge branch 'TorqueGameEngines:development' into Skurpz/UI-Module-Fixes 2025-12-18 00:05:17 -07:00
Sir-Skurpsalot 19a5a0718d
Update ChooseLevelMenu.gui 2025-12-17 23:58:06 -07:00
Sir-Skurpsalot c86ceafe46
Update ChooseLevelMenu.tscript 2025-12-17 23:55:53 -07:00
Brian Roberts 0e6be15c7b
Merge pull request #1622 from Azaezel/alpha41/assimpAnimCLeanups
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animation playback cleanups
2025-12-17 19:18:22 -06:00
Brian Roberts cd68af6373
Merge pull request #1623 from Azaezel/alpha41/minLuminaceSync
hdr format caching sidesteps reinitialization
2025-12-17 18:22:51 -06:00
AzaezelX d8618be499 hdr format caching sidesteps reinitialization
we never actually turn hdr off. so drop a few assumptions about it starting in the disabled state
fix HDRPostFX::minLuminace
2025-12-17 18:22:26 -06:00
Brian Roberts 2d09dbd520
Merge pull request #1621 from Azaezel/alpha41/lightsAnimsNetfix
fix AnimValue smooth values on clients
2025-12-17 15:45:53 -06:00
AzaezelX 5b0f559c9f animation playback cleanups
courtessy of marauder
2025-12-17 15:42:13 -06:00
AzaezelX 80c49ec692 fix AnimValue smooth values on clients
the dbs were not transmitting the bools
2025-12-17 15:00:24 -06:00
Brian Roberts 9d4bfec4d1
Merge pull request #1619 from Azaezel/alpha41/translucentOpacity2
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simplified translucent opacity nudging
2025-12-16 16:14:25 -06:00
AzaezelX 8d0fde4d1c simplified translucent opacity nudging
the basic articulable principle is the thicker and less translucent a given object is, the more it mimics standard solid objects. the more transparent, the less light bounces back since it continues on uninterrupted, casuing less backscatter.
2025-12-16 15:46:37 -06:00
Sir-Skurpsalot 2c10b61847
Update remapDlg.tscript
moved addKeyRemap() back to utility.tscript
2025-12-15 22:40:46 -07:00
Sir-Skurpsalot 0853de7c51
Update utility.tscript
moved addKeyRemap() back to this file so defaultkeybinds can find it in time
2025-12-15 22:39:46 -07:00
Brian Roberts 3e846af473
Merge pull request #1618 from Azaezel/alpha41/hdrAdaptOvercome
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clean up mangled hdr vals
2025-12-15 22:45:20 -06:00