Commit graph

3584 commits

Author SHA1 Message Date
Thomas Fischer
00bec88f39 Merge pull request #617 from BeamNG/ScatterSkyVertex_color_decl
Fix ScatterSkyVertex::color declaration.
2014-05-23 08:11:22 +02:00
Thomas Fischer
2434a82b67 Merge pull request #609 from BeamNG/templates_case_sensitive
Case-sensitive fixes on template script files for Linux.
2014-05-23 08:05:14 +02:00
Thomas Fischer
a665ac5d2b Merge pull request #610 from BeamNG/templates_glsl_files
Changes to Templates GLSL files for OpenGL
2014-05-23 07:56:55 +02:00
Thomas Fischer
4d7ffad284 Merge pull request #619 from BeamNG/gfxshader_init_ordered_samplers
Add GFXShader::init with support for ordered vector of sampler names for shader.
2014-05-23 07:54:24 +02:00
Thomas Fischer
c850d60a4f Merge pull request #621 from BeamNG/glsl_shadergen
Update GLSL Shadergen.
2014-05-23 07:52:35 +02:00
Thomas Fischer
76b70365e7 Merge pull request #662 from LuisAntonRebollo/cmake_missing_modules
Fixes #625 - Cmake missing modules
2014-05-23 07:46:28 +02:00
Andrew Mac
eb74525a38 Added support for large lists of shape formats. Needed for assimp. 2014-05-21 14:50:44 -03:00
James Urquhart
b991adb033 Insert TS function var names in the precompile step, allowing unreferenced parameters to be used 2014-05-21 12:37:36 +01:00
LuisAntonRebollo
62fc2a7e02 Small fixes for CMake modules/libraries. 2014-05-20 23:24:08 +02:00
LuisAntonRebollo
7240c121fc Fix CMake Navigation module. 2014-05-20 00:14:24 +02:00
LuisAntonRebollo
2f7e5bfb73 CMake Razor Hydra module. 2014-05-19 22:55:38 +02:00
LuisAntonRebollo
80f31c0068 CMake Oculus VR module. 2014-05-19 22:43:48 +02:00
LuisAntonRebollo
9ba72e13d4 CMake Navigation module. 2014-05-19 22:17:43 +02:00
LuisAntonRebollo
dca11afded Add support for CMake "required definitions" to modules and libraries. 2014-05-19 22:15:22 +02:00
LuisAntonRebollo
82a36d8a32 Add support for modules and libraries to CMake. 2014-05-19 21:44:01 +02:00
Azaezel
10abee5e67 Fix for issue #660 with stated preferred decal. (The more complex example of the two possible.) 2014-05-19 10:18:46 -05:00
LuisAntonRebollo
c950ca2c77 Merge pull request #647 from Azaezel/debris_collision
Debris collision
2014-05-16 01:02:59 +02:00
LuisAntonRebollo
6f673e624d Merge pull request #641 from Azaezel/projectile_decal
Projectile decal
2014-05-16 00:27:42 +02:00
Azaezel
8aebb67aa1 conforms losmask to standard nomenclature 2014-05-13 22:45:25 -05:00
Azaezel
894d4f6d36 editor default and retrieval values for particle emitter ejectionOffsetVariance (sets the sliderbars and text from memory when reloading an emitter DB) 2014-05-13 21:38:49 -05:00
Azaezel
9342115b1e helper functions for AI: testing if an object is in line of sight (and optionally if it's enabled), if a point is clear, and if an object is within a given angular field of view (optionally specified beyond a stock 45 degrees, as well as optionally checking if the target is enabled) 2014-05-13 19:53:00 -05:00
Azaezel
4e203f21b3 debris collision mask expanded so that it also hits buildings and the like. 2014-05-13 17:40:25 -05:00
Azaezel
a73a4a84f1 followup to https://github.com/GarageGames/Torque3D/issues/393 2014-05-13 17:24:28 -05:00
bank
3e21f5f677 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class BitStream 2014-05-13 18:25:47 +04:00
bank
d6b003e508 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class NetStringTable 2014-05-13 16:58:06 +04:00
bank
bcb0b8e088 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSThread 2014-05-13 16:44:16 +04:00
bank
a310983e49 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSortedMesh 2014-05-13 16:33:37 +04:00
bank
75755e42c0 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSStaticPolysoupConvex 2014-05-13 16:15:36 +04:00
bank
69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 2014-05-13 14:08:42 +04:00
bank
2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh 2014-05-13 12:45:42 +04:00
bank
e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 2014-05-13 12:43:01 +04:00
bank
1778a8d7f2 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShapeLoader 2014-05-13 12:15:47 +04:00
bank
9aeb4389f3 Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaExtensions 2014-05-13 11:40:56 +04:00
Thomas Fischer
08e6b261a3 Merge pull request #628 from BeamNG/fix_cmake_crash_on_t3d_exit
Fix crash on exit T3D when build with CMake.
2014-05-13 09:12:33 +02:00
Daniel Buckmaster
7a517d3cb1 Merge pull request #613 from lukaspj/T2DColors
T2D style 'Stock colors'
2014-05-13 10:03:26 +10:00
Azaezel
a33e500b8d alters projectile decal application so that it picks a random rotAroundNormal when adding it to a scene. (keeps em from always pointing north or up) 2014-05-12 16:37:25 -05:00
bank
733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) 2014-05-12 19:23:25 +04:00
bank
40037b8b51 Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaUtils (struct AnimChannels, struct AnimData, struct AnimatedElement) 2014-05-12 19:11:45 +04:00
bank
9ccf5baf94 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaPrimitive 2014-05-12 19:03:16 +04:00
bank
1619e194e1 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class _SourceReader (ColladaUtils) 2014-05-12 18:58:38 +04:00
bank
a53580ca60 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class MeshStreams 2014-05-12 18:41:30 +04:00
bank
7c1544317b Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaAppMesh 2014-05-12 18:37:22 +04:00
bank
9e3eab7551 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct VertTuple (used in class ColladaAppMesh) 2014-05-12 18:32:39 +04:00
bank
aefa796056 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class AppMesh 2014-05-12 18:20:59 +04:00
bank
cf3eb26e6f Rename all member variables to follow the style guidelines (prefixed with the 'm') - class CodeBlock 2014-05-12 17:52:19 +04:00
Lukas Joergensen
4de9bd4e85 Initialize StockColors
This commit makes sure the StockColors are initialized and destroyed, using
the module system.
2014-05-12 11:01:04 +02:00
LuisAntonRebollo
8e2fca11c3 Fix ALDeviceList::GetDeviceVersion incorrect check of valid pointer. 2014-05-11 19:54:11 +02:00
LuisAntonRebollo
32a73f9eb2 Fix Dereference of null pointer on String::operator+=. 2014-05-11 19:46:43 +02:00
LuisAntonRebollo
e6e225e081 Fix for avoid a zero division on _StringTable::resize. 2014-05-11 19:39:50 +02:00
Daniel Buckmaster
47dbce1499 Merge pull request #632 from eightyeight/better-explosion-example
Added a better example of using Explosion in a client/server fashion
2014-05-11 13:22:28 +10:00