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Fix for issue #660 with stated preferred decal. (The more complex example of the two possible.)
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@ -893,7 +893,7 @@ datablock ProjectileData(GrenadeLauncherProjectile)
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explosion = GrenadeLauncherExplosion;
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waterExplosion = GrenadeLauncherWaterExplosion;
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decal = ExpBlastDecal;
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decal = ScorchRXDecal;
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splash = GrenadeSplash;
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particleEmitter = GrenadeProjSmokeTrailEmitter;
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