bank
5c986f755a
Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type.
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We now shift the 64-bit value, which is now treated correctly.
2014-05-06 15:39:24 +04:00
bank
6275942acb
Fix GuiTreeViewCtrl: we should use the member var, removed local decl.
2014-05-06 15:39:22 +04:00
bank
6d176cf8db
Rename local variable to prevent confusion with member variable.
2014-05-06 15:39:21 +04:00
bank
a7756b5591
Renamed local variable so it doesn't interfere with the provided argument.
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String errorStr should be filled in only when ::preload returns false.
2014-05-06 15:35:52 +04:00
bank
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
2014-05-06 12:40:47 +04:00
bank
e7fb6a54de
Fix: Added missing virtual destructors for classes with virtual functions.
2014-05-06 12:40:46 +04:00
bank
68b12981ae
Fix: dSprintf should receive size of the buffer, not the size of the pointer.
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It was safe, as we are using static console return buffer,
which is large enough to hold enough data (default is 2048).
2014-05-06 12:40:45 +04:00
bank
c7a5a12080
Fix wrong check for bits (using '&&' instead of '&').
2014-05-06 12:40:44 +04:00
bank
15bad30b2c
Fix: Underflow of the buffer 'ctx'.
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memset function should not receive sizeof of the pointer.
2014-05-06 12:40:43 +04:00
bank
9f2d44966e
Fix: Some compilers do not auto-cast String and Path classes to (char *).
2014-05-06 12:40:43 +04:00
bank
e6673eaf30
Fix: the string literal is implicitly casted to the bool type.
2014-05-06 12:40:42 +04:00
bank
e7eab10ad5
Corrected the use of #pragma warning()
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We should use #pragma warning(push/pop) instead of (default: X)
2014-05-06 12:40:41 +04:00
bank
ff3d72747e
Fix FixedSizeVector() initialization.
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mArray[6] was never assigned (ownerless experssion).
2014-05-06 12:40:40 +04:00
bank
b2e6895554
Fix: preload() method on datablocks should always set errorStr when returning false.
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Otherwise it will dump the previous error message (content of the errorStr).
2014-05-06 12:40:40 +04:00
Andrew Mac
008e34eb8e
Merge pull request #596 from Azaezel/vs2013
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VS2013 compatibility patch.
2014-05-03 14:07:46 -03:00
Daniel Buckmaster
43895090fa
Merge branch 'RenderMeshExampleMatFix' into development for PR #631
2014-04-25 12:57:00 +10:00
Kyrah Abattoir
d56952eaea
FIX RenderMeshExample not having a material on mission start even if one was assigned to it in the mission file.
2014-04-25 00:39:20 +02:00
Daniel Buckmaster
aca58356ee
Merge pull request #615 from Areloch/Issue_437
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Fixed the crash when using glow material on billboard groundcover
2014-04-18 11:09:10 +10:00
Daniel Buckmaster
66a73708ec
Merge pull request #614 from lukaspj/UnnecessaryParamter
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Removed unnecessary parameter in a simObject getter method
2014-04-18 10:50:45 +10:00
Areloch
4594a13740
Fixed the assert crash by making sure the glow material instance keeps the original material instance's user object
2014-04-16 10:43:37 -05:00
Lukas Jørgensen
9fbdf64bd9
Removed unnecessary parameter in a simObject getter method
2014-04-15 11:50:34 +02:00
Daniel Buckmaster
7ad5d15306
Merge pull request #593 from eightyeight/tc-status-icon
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Added build status icon to README.
2014-04-08 17:03:53 +10:00
Daniel Buckmaster
e2dcde721d
Merge pull request #597 from eightyeight/fix-vs2008
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Fix VS2008
2014-04-07 08:25:38 +10:00
Daniel Buckmaster
2de459cb2e
Remove use of 'auto' keyword.
2014-04-04 13:16:47 +11:00
Azaezel
59c755b5e5
Minimal requisite alterations for development head as of 02APR2014 for compilation purposes on VS2013.
2014-04-02 15:09:07 -05:00
LuisAntonRebollo
54fa2bcdab
Merge pull request #540 from signmotion/default-keyboard-layout
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Added a default keyboard layout for launching the game.
2014-03-29 14:20:30 +01:00
Daniel Buckmaster
68edd51410
Added build status icon to README.
2014-03-28 21:12:21 +11:00
Thomas Fischer
32abd2c149
Merge pull request #553 from signmotion/add-vector-reverse
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Added method Vector::reverse().
2014-03-22 21:51:30 +01:00
Thomas Fischer
d53b9d515b
Merge pull request #591 from Azaezel/clubbing_ciels
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revised #568 . abs and max.
2014-03-22 21:51:20 +01:00
Thomas Fischer
e965b6a182
Merge pull request #590 from tdev/cmake
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cmake buildsystem added
2014-03-22 21:50:19 +01:00
Thomas Fischer
36cc041254
enforced setting the app name and fixed default-appname bugs
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added debug batch file for windows
improved project filters for executable: separated into engine and user sources
refactored version numbers, added them to the .rc file
changed /W2 to /W4
TORQUE_DEBUG,TORQUE_ENABLE_ASSERTS and TORQUE_DEBUG_GFX_MODE now automatically defined in debug mode
2014-03-20 05:34:45 +01:00
Thomas Fischer
f3dbe07b9a
main.cs configuring now (optional), fixed installation up, fixed application name up, fixed executable name, added configured torsion template
2014-03-19 18:17:35 +01:00
Thomas Fischer
cd727f7711
added lib template; added cleanup batch file; added game folder
2014-03-19 03:23:51 +01:00
Thomas Fischer
e93a5d9d74
little documentation fix
2014-03-19 02:43:52 +01:00
Thomas Fischer
3071700690
added more options, moved some to advanced
2014-03-19 02:41:06 +01:00
Thomas Fischer
27bbf4758e
changed readme
2014-03-19 02:20:35 +01:00
Thomas Fischer
c5e41a61cb
fixed projects with space in name
2014-03-19 02:15:00 +01:00
Thomas Fischer
5ffe7abee9
cmake improvements: correct build folder without installing, merged luis resource copy fix. fixed usage of the app name. added source folder to build configuration
2014-03-19 02:03:45 +01:00
Thomas Fischer
0dc0e70114
improved config format, eaiser to be used now
2014-03-18 20:12:13 +01:00
Thomas Fischer
444b12a670
cmake, better isolated :)
2014-03-18 13:27:25 +01:00
Azaezel
52ef23d0ec
clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning:
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"warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them" since it was coming from the same line
2014-03-18 05:52:54 -05:00
Thomas Fischer
29d7fe310d
Merge pull request #583 from tdev/x64_basics
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windows 64 bit basics
2014-03-18 00:51:58 +01:00
Thomas Fischer
7239c791f2
Merge pull request #581 from tdev/vs2012_fixes
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Visual Studio 2012 32Bit Level 4 Warning fixes
2014-03-17 10:02:19 +01:00
Thomas Fischer
fec4cc8acd
Merge pull request #538 from Azaezel/Tangent_Basis_Floor
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Tangent Basis Cleanup
2014-03-17 00:12:03 +01:00
Daniel Buckmaster
382569ccb5
Merge pull request #584 from klaussilveira/master
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Copy of PR #551 changed to target development.
2014-03-17 09:07:35 +11:00
LuisAntonRebollo
e22d8156b4
Merge pull request #582 from tdev/RenderInstConstructor
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RenderInstType default constructor improvements
2014-03-16 14:08:39 +01:00
LuisAntonRebollo
6dfaf33d29
Merge pull request #578 from tdev/gitignore
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improved gitignore for VS2012
2014-03-16 14:03:08 +01:00
Thomas Fischer
5a1747c534
Merge pull request #577 from tdev/main_unicode
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main working on unicode systems
2014-03-16 13:58:08 +01:00
Thomas Fischer
8529d4450b
Merge pull request #546 from asmaloney/minor_cleanup
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Minor cleanups
2014-03-15 15:20:23 +01:00
Thomas Fischer
1ce77dc619
Merge pull request #561 from signmotion/filesystem-correct-docs
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Corrected docs for scripts in the group FileSystem: fileBase() and fileName().
2014-03-15 15:16:28 +01:00