Commit graph

5553 commits

Author SHA1 Message Date
Robert MacGregor 4ef3f89280 * BugFix: Correct a minor post-merge typo. 2022-06-09 23:10:13 -04:00
Robert MacGregor 1e9aa8b86f Merge branch 'Preview4_0' into str_cpp_memory_experiment 2022-06-09 22:49:43 -04:00
Robert MacGregor 704113577b * Cleanup: Remove leftover comments from str.cpp. 2022-06-09 19:30:25 -04:00
Robert MacGregor 6d0e81763b * BugFix: Correct not setting the string to interned when allocating a StringData with a DataChunker in str.cpp. 2022-06-09 19:26:39 -04:00
Robert MacGregor 2cdfe70e50 * Experiment: Change the way StringData is allocated in the code, experimentally. 2022-06-08 11:27:16 -04:00
Robert MacGregor d5d846f311 * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 2022-05-25 19:25:33 -04:00
Brian Roberts 13a296aae8
Merge pull request #783 from Azaezel/alpha40/ambeintOrderOps
fix sDefaultAmbience intialization.
2022-05-25 00:26:27 -05:00
Brian Roberts dd801ec1a1
Merge pull request #790 from Areloch/MiscFixes20220524
Misc Fixes for 2022/05/24
2022-05-25 00:25:37 -05:00
JeffR 70a9666cc3 Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets
Fixed handling of TSStatics' materialSlot fields, where if the field has been changed, it properly loads the modified field and ensures the reskin action happens correctly.
Changed text on some context popup menu to better indicate the action Views loose files, not imports them
Makes the Loose File Viewer skip cached.dts files.
2022-05-25 00:12:12 -05:00
Brian Roberts 53cd3ea36a
Merge pull request #789 from JeffProgrammer/cpuinfo
Overhaul on CPU detection for Windows, Mac (x64/arm64) & Linux
2022-05-24 22:58:08 -05:00
Jeff Hutchinson 04a94669eb
Merge pull request #7 from Ragora/feature-linux-cpu-info-fixed
Feature: Detect POSIX CPU Information
2022-05-24 22:41:59 -04:00
Robert MacGregor 0df555f9eb * Adjustment: Add static keyword to getCPUInformation in POSIXCPUInfo. 2022-05-24 21:38:03 -04:00
Robert MacGregor 3be4f5983e * Cleanup: Remove mInstallLibrary_Vec from platformMac. 2022-05-24 21:27:13 -04:00
Robert MacGregor 4a92ecf9e5 * BugFix: Remove the last remnant of 3DNow! Extensions. 2022-05-24 21:11:08 -04:00
Robert MacGregor 2368f1d97c * Feature: Reimplement POSIX CPU information.
* BugFix: Correct a typo in setProcessoInformation -> setProcessorInformation.
2022-05-24 20:58:28 -04:00
Robert MacGregor c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 2022-05-24 20:39:34 -04:00
Jeff Hutchinson 27fd15de83 Merge remote-tracking branch 't3d/Preview4_0' into cpuinfo 2022-05-24 17:16:57 -04:00
Brian Roberts 237f5230d7
Merge pull request #788 from Areloch/NewForestItemListFix
Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart.
2022-05-24 04:49:10 -05:00
JeffR 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 2022-05-24 02:10:06 -05:00
Brian Roberts 30251f5be1
Merge pull request #787 from JeffProgrammer/ts_strempty_is_now_0
Fix edgecase where empty string was not being explicitly set to 0 in …
2022-05-23 20:09:59 -05:00
Jeff Hutchinson 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools.
We found this in the setInventory standard module. in setInventory, %max was being set to empty string, but being compared to 0 during TorqueScript comparison ops. I knew to look in ConsoleValue's type conversion functions, as the interpreter internally uses ConsoleValues when working with torquescript variables under the hood. ConsoleValue is responsible for handling all type conversions on the fly as needed inside of the core interpreter logic.
2022-05-23 20:25:32 -04:00
Brian Roberts 7984777336
Merge pull request #786 from JeffProgrammer/ts_conversion_buffer_allocator
Better allocator for TorqueScript temp conversions during interpretation
2022-05-21 21:31:53 -05:00
Brian Roberts bb5023fa7d
Merge pull request #785 from Ragora/adjustment-update-sdl
Adjustment: Update libsdl to address a bug in compilation on MacOS
2022-05-21 20:59:35 -05:00
Jeff Hutchinson 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation
instead of using a Vector<> that never frees and grows for torquescript temporaries created when doing type conversions)
2022-05-21 21:55:44 -04:00
Robert MacGregor eab544c8f3 * Adjustment: Update libsdl to address a bug in compilation on MacOS devices. 2022-05-21 20:25:30 -04:00
AzaezelX ff0e418132 fix sDefaultAmbience intialization.
we don't want to spool that up before the SFX subsystem has kicked in
2022-05-16 19:22:25 -05:00
Brian Roberts 516163fd5d
Merge pull request #781 from Areloch/MiscFixes20220510
Misc Fixes for 2022/05/10
2022-05-11 01:15:07 -05:00
Brian Roberts 81b4cc92b6
Merge pull request #780 from Areloch/UINavigation
Implements a more standardized way to format usual UI pages by having the ability to utilize the UINavigation namespace for page stack navigation
2022-05-11 01:14:57 -05:00
JeffR 8aed00ec4d Fixed graphical level values to set defaultAnisotropy instead of vsync
Forced update of cursor position when using keyboard/mouse on options menu when changing an option to re-establish focus after refresh
Updated missed bitmap field on GuiPopupMenuItemBorder to use assetId
Made folders display before other preview entries in the AB for ease of navigation
Fixed issue where when re-opening the AB the path would reset, especially with select mode
Fixed issue when generating previews for materials, terrain materials and shapes where the very first time the preview generated it wouldn't map correctly
Cleaned up some old commented code blocks
Added text to the Open menubar entry in the GUIEditor to indicate it opens files specifically to add clarity
2022-05-11 00:58:14 -05:00
JeffR 5f871763fb Adds creator callback integration to pair with the base UI module having shortcut creator entries in the GUIEditor for creating stuff like the UINavigation containers, or MenuList controls with the namespace hooks already established. 2022-05-09 20:57:42 -05:00
JeffR 07b3e2789e Adds proper documentation and explains some of the navigation/menu usage behavior via the BaseUI example menus 2022-05-09 16:17:22 -05:00
JeffR 41add628ad Implements a more standardized way to format usual UI pages by having the ability to utilize the UINavigation namespace for page stack navigation
Also fixes behavior handling of menu input buttons not refreshing reliably
Adds ability to define a control on a MenuList to act as a highlighter over the currently selected control
Cleaned up BaseUI pages to use UINavigation which reduced a lot of duplication of elements and code
2022-05-06 23:39:16 -05:00
Brian Roberts fea5f325ea
Merge pull request #777 from Azaezel/alpha40/assimp523
update assimp to 5.2.3 Bugfix-Release
2022-05-06 17:10:51 -05:00
Brian Roberts e43ed41d11
Merge pull request #775 from Azaezel/alpha40/updateSDL2022
update sdl to release 2.0.22
2022-05-06 17:10:42 -05:00
AzaezelX af88302935 Merge branch 'Preview4_0' into alpha40/updateSDL2022 2022-05-05 17:55:04 -05:00
Brian Roberts 22db2d4291
Merge pull request #779 from JeffProgrammer/make_console_sane_again
Make the Console Sane Again
2022-04-27 21:32:39 -05:00
Brian Roberts e58dce4997
Merge pull request #778 from JeffProgrammer/torquescript_ternary
Fix weird ternary operator in torquescript regression
2022-04-27 20:29:35 -05:00
Jeff Hutchinson c6263829c9 Make the Console Sane Again 2022-04-27 21:28:49 -04:00
Jeff Hutchinson 59125c85eb Fix weird ternary operator in torquescript regression
With a test!
2022-04-27 21:02:55 -04:00
AzaezelX 7716663346 need to unhide OBJ for this one 2022-04-26 17:11:02 -05:00
AzaezelX 82e608f990 add workaround logic for configuration file generation 2022-04-26 16:03:00 -05:00
AzaezelX f297476092 update assimp to 5.2.3 Bugfix-Release 2022-04-26 11:56:24 -05:00
Brian Roberts 35de012ee7
Merge pull request #776 from Areloch/workflowIfFix
Adds a conditional to the github workflow file so it only runs on the main repo
2022-04-26 11:07:28 -05:00
JeffR bea7d6f4a1 Adds a conditional to the github workflow file so it only runs on the main repo 2022-04-26 11:06:15 -05:00
AzaezelX d4307ea413 update sdl to release 2.0.22 2022-04-26 09:17:21 -05:00
Brian Roberts 9a436f3c17
Merge pull request #773 from Areloch/VertexColorHLSLBRGAFix
Removes the BGRA inversion when displaying vertex colors on materials
2022-04-26 08:32:44 -05:00
Brian Roberts 6dae3e940c
Merge pull request #774 from CouleeApps/github-actions-ci
Github actions CI
2022-04-26 08:32:31 -05:00
Brian Roberts 113f9da67f
Merge pull request #771 from Azaezel/alpha40/macCompile
correct mac compilation
2022-04-26 08:31:41 -05:00
Brian Roberts b37d15d183
Merge pull request #769 from Areloch/MiscFixes20220423
Misc Fixes 2022/04/23
2022-04-26 08:31:22 -05:00
Glenn Smith e5fba24778
Github actions CI
Using cmake + ninja
2022-04-26 05:37:51 -04:00