mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-26 07:34:45 +00:00
Forced update of cursor position when using keyboard/mouse on options menu when changing an option to re-establish focus after refresh Updated missed bitmap field on GuiPopupMenuItemBorder to use assetId Made folders display before other preview entries in the AB for ease of navigation Fixed issue where when re-opening the AB the path would reset, especially with select mode Fixed issue when generating previews for materials, terrain materials and shapes where the very first time the preview generated it wouldn't map correctly Cleaned up some old commented code blocks Added text to the Open menubar entry in the GUIEditor to indicate it opens files specifically to add clarity |
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| Engine | ||
| My Projects | ||
| Templates | ||
| Tools | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| CMakeLists.txt | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| LICENSE.md | ||
| README.md | ||
Torque3D
MIT Licensed Open Source version of Torque3D from GarageGames
More Information
Extras: Torque3D Resources | Awesome Torque3D
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.
Legacy Links
- Legacy Repository
- GarageGames forum
- GarageGames professional services
- Project Manager repository
- Offline documentation repository