Torque3D - Game Engine
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Jeff Hutchinson 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools.
We found this in the setInventory standard module. in setInventory, %max was being set to empty string, but being compared to 0 during TorqueScript comparison ops. I knew to look in ConsoleValue's type conversion functions, as the interpreter internally uses ConsoleValues when working with torquescript variables under the hood. ConsoleValue is responsible for handling all type conversions on the fly as needed inside of the core interpreter logic.
2022-05-23 20:25:32 -04:00
.github Adds a conditional to the github workflow file so it only runs on the main repo 2022-04-26 11:06:15 -05:00
Engine Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools. 2022-05-23 20:25:32 -04:00
My Projects changed readme 2014-03-19 02:20:35 +01:00
Templates Merge pull request #781 from Areloch/MiscFixes20220510 2022-05-11 01:15:07 -05:00
Tools Merge pull request #777 from Azaezel/alpha40/assimp523 2022-05-06 17:10:51 -05:00
.editorconfig Add a .editorconfig file 2019-01-08 19:35:02 +00:00
.gitattributes Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
.gitignore Merge pull request #777 from Azaezel/alpha40/assimp523 2022-05-06 17:10:51 -05:00
.travis.yml travis test whether compilation works on mac and linux 2019-01-10 12:39:27 +01:00
CMakeLists.txt make use of folder properties in cmake 2021-11-22 12:30:08 +10:00
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2022-04-16 16:00:34 -05:00
CONTRIBUTING.md forgot to remove section 2020-06-13 09:20:14 -04:00
LICENSE.md Update LICENSE.md 2016-12-21 08:28:01 -06:00
README.md add roadmap link 2022-04-08 18:03:37 -04:00

Torque3D

MIT Licensed Open Source version of Torque3D from GarageGames

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More Information

Extras: Torque3D Resources | Awesome Torque3D

Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.

License

All assets and code are under the license