Jeff Hutchinson
6e072dbf91
Merge branch 'Preview4_0_DevHead' into tsneo
2021-08-29 22:28:42 -04:00
Brian Roberts
c04f3ae166
Merge pull request #533 from Ragora/bugfix-linux-release-builds
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Bugfix linux release builds for Clang
2021-08-20 21:55:16 -05:00
Jeff Hutchinson
1b54162580
cleanup todos
2021-08-19 22:25:11 -04:00
Jeff Hutchinson
59312d7d52
debugger support
2021-08-19 22:05:43 -04:00
Jeff Hutchinson
98a2fa0f33
Fix bugs with internalName accessor
2021-08-17 20:52:59 -04:00
Jeff Hutchinson
838395840d
script fixes from latest merge and more tests
2021-08-17 20:04:45 -04:00
Jeff Hutchinson
ada1c5a021
Merge branch 'Preview4_0_DevHead' into tsneo
2021-08-16 22:50:02 -04:00
Jeff Hutchinson
6ec40e86da
Fix bugs with certain properties (and .x .y .z accessors) and add tests.
2021-08-16 22:02:24 -04:00
Areloch
48e994f7bd
Shift file handling in importer to a standardized function
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Added santizing of strings to filenames, object names and asset names for the importer process
Added sanitizeString console function for above
Added processing of terrainBlock object's fields for importer
Added check to avoid updateTSShapeLoadProgress spam
Adjusted folderPrefix logic to walk up directory to find assetName that isn't already in use.
2021-08-15 03:07:40 -05:00
Robert MacGregor
eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
2021-08-14 17:44:17 -04:00
Jeff Hutchinson
a449fadde2
hacks to make thedebugger work again.
2021-08-14 01:37:01 -04:00
Jeff Hutchinson
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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# Conflicts:
# Templates/BaseGame/game/data/ui/guis/loadingGui.gui
# Templates/BaseGame/game/data/ui/guis/mainMenu.gui
# Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
# Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
# Templates/BaseGame/game/tools/forestEditor/brushes.tscript
2021-08-13 20:14:39 -04:00
AzaezelX
594c4f65c7
bad constructor usage! bad! GCC no like!
2021-08-09 21:34:24 -05:00
Areloch
34f0f01cea
Adds console function to compare file modified times
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Adds console function to save a scaled image
Improved logic of generating previews for shape, material and image assets to regen if original asset loose file was modified
Added logic to generate scaled preview image for material and image assets to improve load times of AB
2021-08-08 16:20:58 -05:00
AzaezelX
c5d0310bc3
Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check
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# Conflicts:
# Engine/source/ts/tsShapeConstruct.cpp
2021-08-02 13:54:51 -05:00
Areloch
88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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Fixed typo in import config settings for DuplicateAutoResolution
Converted TSShapeConstructor to utilize assets
Updated shape editor to work with assetified constructors
Converted guiBitmapButtonCtrl to use assets
2021-08-02 04:20:27 -05:00
AzaezelX
c43cee13ab
Merge branch 'task/update-tinyxml' of https://github.com/lukaspj/Torque3D into EngineAssetify_Followups_XML2Check
2021-07-31 17:12:44 -05:00
Lukas Aldershaab
9a795e89f3
Update usage of TinyXML to use TinyXML2
2021-07-31 21:54:19 +02:00
AzaezelX
313466f57c
new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect
2021-07-22 11:55:34 -05:00
Areloch
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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Processed core, tools and default modules to utilize assets
Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption
Removed unneeded MainEditor mockup module
Removed some unused/duplicate image assets from the tools
2021-07-19 01:07:08 -05:00
Areloch
4d40e3cab5
Merge pull request #449 from OTHGMars/Zip_Test2
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Loading from zipped game directories.
2021-07-17 11:03:19 -05:00
Robert MacGregor
6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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* BugFix: Move several compiledEval declarations around to resolve ordering issues.
* BugFix: Experimentally remove the reference on an engineAPI template function to allow parameter types to match.
2021-07-09 21:05:55 -04:00
Brian Roberts
5ed7cda822
Merge pull request #492 from Azaezel/alpha40/simSetSupport
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report simset names for add/remove errors
2021-06-22 12:04:48 -05:00
Jeff Hutchinson
464cb7ae29
Better error messages when compiling script.
2021-06-19 13:48:32 -04:00
Jeff Hutchinson
085af8e762
fix %obj.field op assign.
2021-06-19 12:28:32 -04:00
Jeff Hutchinson
acde0c3f0b
Merge branch 'Preview4_0_DevHead' into tsneo
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# Conflicts:
# Engine/source/console/consoleInternal.cpp
2021-06-18 21:13:49 -04:00
Jeff Hutchinson
8fc0db21c1
Small fixes for the script interpreter.
2021-06-18 18:52:41 -04:00
bank
5d1c29f54b
Fix return value conversion when using SimObject::call() method from scripts.
2021-06-15 19:03:43 +03:00
AzaezelX
3caa83284c
report simset names for add/remove errors
2021-06-07 17:34:38 -05:00
Jeff Hutchinson
e981fd2cc3
Add support for aarch64 / apple silicon
2021-05-10 15:55:56 -04:00
Jeff Hutchinson
6f7fdca87d
lotsa fixes.
2021-05-04 21:18:15 -04:00
Jeff Hutchinson
db047275f1
add fast int to object lookup.
2021-05-01 02:55:24 -04:00
Jeff Hutchinson
ab4c0f0361
Add fast math optimization
2021-05-01 02:07:54 -04:00
Jeff Hutchinson
55b0ecb487
optimizations
2021-04-30 01:20:01 -04:00
Jeff Hutchinson
dcd01e1231
move parameters instead of copying.
2021-04-30 00:24:03 -04:00
Jeff Hutchinson
964fde8f09
Goodbye String Stack!
2021-04-29 23:11:49 -04:00
Jeff Hutchinson
f056e181b7
remove unused code.
2021-04-20 19:55:35 -04:00
Jeff Hutchinson
bb12638ea5
Added error checking for using a local variable in global scope, and added optimization to method object parameter.
2021-04-17 14:31:27 -04:00
Jeff Hutchinson
bfc0109485
fixes and some minor bc adjustment.
2021-04-16 23:21:39 -04:00
Jeff Hutchinson
bc0f5bd3a3
combine numeric stacks into one common stack.
2021-04-16 19:20:15 -04:00
Jeff Hutchinson
ef34210fef
Implement Unit Test Suite for TorqueScript.
2021-04-12 21:43:57 -04:00
Jeff Hutchinson
a2dea07d8b
fixed internal types.
2021-04-12 21:42:18 -04:00
Jeff Hutchinson
93500b6ac4
more changes.
2021-04-12 21:26:26 -04:00
Jeff Hutchinson
960db74733
small fix.
2021-04-10 15:52:53 -04:00
Jeff Hutchinson
4e678292e1
fix foreach/foreach$ loops.
2021-04-04 00:50:37 -04:00
Jeff Hutchinson
3e04196a53
make tests pass.
2021-04-03 01:53:40 -04:00
Jeff Hutchinson
f776e73b04
cleanup
2021-04-02 00:57:49 -04:00
Jeff Hutchinson
02447f0996
compile fixes.
2021-03-31 22:12:58 -04:00
Jeff Hutchinson
50df52ecfc
more console refactor.
2021-03-31 21:09:23 -04:00
Jeff Hutchinson
5e81c021f5
start cleaning up ConsoleValueRef's
2021-03-30 23:58:07 -04:00