more console refactor.

This commit is contained in:
Jeff Hutchinson 2021-03-31 21:09:23 -04:00
parent 5e81c021f5
commit 50df52ecfc
15 changed files with 150 additions and 158 deletions

View file

@ -2546,8 +2546,8 @@ void AssetImporter::importAssets(AssetImportObject* assetItem)
processCommand += childItem->assetType;
if (isMethod(processCommand.c_str()))
{
ConsoleValueRef importReturnVal = Con::executef(this, processCommand.c_str(), childItem);
assetPath = Torque::Path(importReturnVal.getStringValue());
const char* importReturnVal = Con::executef(this, processCommand.c_str(), childItem).getString();
assetPath = Torque::Path(importReturnVal);
}
}

View file

@ -1070,7 +1070,7 @@ afxSelectron::start_selectron(SceneObject* picked, U8 subcode, SimObject* extra)
// CALL SCRIPT afxSelectronData::onPreactivate(%params, %extra)
const char* result = Con::executef(datablock, "onPreactivate",
Con::getIntArg(param_holder->getId()),
(extra) ? Con::getIntArg(extra->getId()) : "");
(extra) ? Con::getIntArg(extra->getId()) : "").getString();
if (result && result[0] != '\0' && !dAtob(result))
{
#if defined(TORQUE_DEBUG)

View file

@ -27,7 +27,7 @@ class ICallMethod
{
public:
virtual const char* callMethod( S32 argc, const char* methodName, ... ) = 0;
virtual const char* callMethodArgList( U32 argc, ConsoleValueRef argv[], bool callThis = true ) = 0;
virtual const char* callMethodArgList( U32 argc, ConsoleValue argv[], bool callThis = true ) = 0;
};
#endif
#endif

View file

@ -2592,7 +2592,7 @@ ConsoleValue _BaseEngineConsoleCallbackHelper::_exec()
{
ConsoleValue returnValue = std::move(Con::_internalExecute( mThis, mArgc, mArgv, false ));
mArgc = mInitialArgc; // reset
return returnValue;
return std::move(returnValue);
}
STR.clearFunctionOffset();
@ -2609,7 +2609,7 @@ ConsoleValue _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExecEv
{
mArgc = mInitialArgc; // reset args
Sim::postEvent((SimObject*)Sim::getRootGroup(), evt, Sim::getCurrentTime());
return evt->getCB().waitForResult();
return std::move(evt->getCB().waitForResult());
}
//------------------------------------------------------------------------------

View file

@ -1254,9 +1254,9 @@ public:
static ConsoleConstructor cfg_ConsoleFunctionGroup_##groupName##_GroupBegin(NULL,#groupName,usage)
# define ConsoleToolFunction(name,returnType,minArgs,maxArgs,usage1) \
returnType ctf_##name(SimObject *, S32, ConsoleValueRef *argv); \
returnType ctf_##name(SimObject *, S32, ConsoleValue *argv); \
ConsoleConstructor cc_##name##_obj(NULL,#name,ctf_##name,usage1,minArgs,maxArgs, true); \
returnType ctf_##name(SimObject *, S32 argc, ConsoleValueRef *argv)
returnType ctf_##name(SimObject *, S32 argc, ConsoleValue *argv)
# define ConsoleFunctionGroupEnd(groupName) \
static ConsoleConstructor cfg_##groupName##_GroupEnd(NULL,#groupName,NULL)
@ -1289,23 +1289,23 @@ public:
// These are identical to what's above, we just want to null out the usage strings.
# define ConsoleFunction(name,returnType,minArgs,maxArgs,usage1) \
static returnType c##name(SimObject *, S32, ConsoleValueRef*); \
static returnType c##name(SimObject *, S32, ConsoleValue*); \
static ConsoleConstructor g##name##obj(NULL,#name,c##name,"",minArgs,maxArgs);\
static returnType c##name(SimObject *, S32 argc, ConsoleValueRef *argv)
static returnType c##name(SimObject *, S32 argc, ConsoleValue *argv)
# define ConsoleToolFunction(name,returnType,minArgs,maxArgs,usage1) \
static returnType c##name(SimObject *, S32, ConsoleValueRef*); \
static returnType c##name(SimObject *, S32, ConsoleValue*); \
static ConsoleConstructor g##name##obj(NULL,#name,c##name,"",minArgs,maxArgs, true);\
static returnType c##name(SimObject *, S32 argc, ConsoleValueRef *argv)
static returnType c##name(SimObject *, S32 argc, ConsoleValue *argv)
# define ConsoleMethod(className,name,returnType,minArgs,maxArgs,usage1) \
static inline returnType c##className##name(className *, S32, ConsoleValueRef *argv); \
static returnType c##className##name##caster(SimObject *object, S32 argc, ConsoleValueRef *argv) { \
static inline returnType c##className##name(className *, S32, ConsoleValue *argv); \
static returnType c##className##name##caster(SimObject *object, S32 argc, ConsoleValue *argv) { \
conmethod_return_##returnType ) c##className##name(static_cast<className*>(object),argc,argv); \
}; \
static ConsoleConstructor \
className##name##obj(#className,#name,c##className##name##caster,"",minArgs,maxArgs); \
static inline returnType c##className##name(className *object, S32 argc, ConsoleValueRef *argv)
static inline returnType c##className##name(className *object, S32 argc, ConsoleValue *argv)
#define ConsoleDoc( text )

View file

@ -613,7 +613,7 @@ void Dictionary::validate()
"Dictionary::validate() - Dictionary not owner of own hashtable!");
}
void ExprEvalState::pushFrame(StringTableEntry frameName, Namespace *ns)
void ExprEvalState::pushFrame(StringTableEntry frameName, Namespace *ns, S32 registerCount)
{
#ifdef DEBUG_SPEW
validate();
@ -1266,7 +1266,7 @@ void Namespace::markGroup(const char* name, const char* usage)
extern S32 executeBlock(StmtNode *block, ExprEvalState *state);
ConsoleValueRef Namespace::Entry::execute(S32 argc, ConsoleValueRef *argv, ExprEvalState *state)
ConsoleValue Namespace::Entry::execute(S32 argc, ConsoleValue *argv, ExprEvalState *state)
{
STR.clearFunctionOffset();
@ -1274,11 +1274,11 @@ ConsoleValueRef Namespace::Entry::execute(S32 argc, ConsoleValueRef *argv, ExprE
{
if (mFunctionOffset)
{
return mCode->exec(mFunctionOffset, argv[0], mNamespace, argc, argv, false, mPackage);
return std::move(mCode->exec(mFunctionOffset, argv[0].getString(), mNamespace, argc, argv, false, mPackage));
}
else
{
return ConsoleValueRef();
return std::move(ConsoleValue());
}
}
@ -1288,7 +1288,7 @@ ConsoleValueRef Namespace::Entry::execute(S32 argc, ConsoleValueRef *argv, ExprE
if (mToolOnly && !Con::isCurrentScriptToolScript())
{
Con::errorf(ConsoleLogEntry::Script, "%s::%s - attempting to call tools only function from outside of tools", mNamespace->mName, mFunctionName);
return ConsoleValueRef();
return std::move(ConsoleValue());
}
#endif
@ -1296,25 +1296,31 @@ ConsoleValueRef Namespace::Entry::execute(S32 argc, ConsoleValueRef *argv, ExprE
{
Con::warnf(ConsoleLogEntry::Script, "%s::%s - wrong number of arguments.", mNamespace->mName, mFunctionName);
Con::warnf(ConsoleLogEntry::Script, "usage: %s", mUsage);
return ConsoleValueRef();
return std::move(ConsoleValue());
}
ConsoleValue result;
switch (mType)
{
case StringCallbackType:
return ConsoleValueRef::fromValue(CSTK.pushStackString(cb.mStringCallbackFunc(state->thisObject, argc, argv)));
const char* str = cb.mStringCallbackFunc(state->thisObject, argc, argv);
result.setString(str, dStrlen(str));
break;
case IntCallbackType:
return ConsoleValueRef::fromValue(CSTK.pushUINT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
result.setInt(cb.mIntCallbackFunc(state->thisObject, argc, argv));
break;
case FloatCallbackType:
return ConsoleValueRef::fromValue(CSTK.pushFLT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
result.setFloat(cb.mBoolCallbackFunc(state->thisObject, argc, argv));
break;
case VoidCallbackType:
cb.mVoidCallbackFunc(state->thisObject, argc, argv);
return ConsoleValueRef();
break;
case BoolCallbackType:
return ConsoleValueRef::fromValue(CSTK.pushUINT((U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv)));
result.setBool(cb.mBoolCallbackFunc(state->thisObject, argc, argv));
break;
}
return ConsoleValueRef();
return std::move(result);
}
//-----------------------------------------------------------------------------

View file

@ -150,7 +150,7 @@ public:
void clear();
///
ConsoleValueRef execute(S32 argc, ConsoleValueRef* argv, ExprEvalState* state);
ConsoleValue execute(S32 argc, ConsoleValue* argv, ExprEvalState* state);
/// Return a one-line documentation text string for the function.
String getBriefDescription(String* outRemainingDocText = NULL) const;

View file

@ -148,55 +148,45 @@ inline const char* EngineMarshallData( U32 value )
/// Marshal data from native into client form stored directly in
/// client function invocation vector.
template< typename T >
inline void EngineMarshallData( const T& arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( const T& arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = castConsoleTypeToString( arg );
argc ++;
const char* str = castConsoleTypeToString(arg);;
argv[ argc++ ].setString(str, dStrlen(str));
}
inline void EngineMarshallData( bool arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( bool arg, S32& argc, ConsoleValue *argv )
{
if( arg )
argv[ argc ] = 1;
else
argv[ argc ] = 0;
argc ++;
argv[ argc++ ].setBool(arg);
}
inline void EngineMarshallData( S32 arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( S32 arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = arg;
argc ++;
argv[ argc++ ].setInt(arg);
}
inline void EngineMarshallData( U32 arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( U32 arg, S32& argc, ConsoleValue *argv )
{
EngineMarshallData( S32( arg ), argc, argv );
}
inline void EngineMarshallData( F32 arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( F32 arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = arg;
argc ++;
argv[ argc++ ].setFloat(arg);
}
inline void EngineMarshallData( const char* arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( const char* arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = arg;
argc ++;
argv[ argc++ ].setString(arg, dStrlen(arg));
}
inline void EngineMarshallData( char* arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( char* arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = arg;
argc ++;
argv[ argc++ ].setString(arg, dStrlen(arg));
}
template< typename T >
inline void EngineMarshallData( T* object, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( T* object, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = object ? object->getId() : 0;
argc ++;
argv[ argc++ ].setInt(object ? object->getId() : 0);
}
template< typename T >
inline void EngineMarshallData( const T* object, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( const T* object, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = object ? object->getId() : 0;
argc ++;
argv[ argc++ ].setInt(object ? object->getId() : 0);
}
/// Unmarshal data from client form to engine form.
@ -216,9 +206,9 @@ struct EngineUnmarshallData
template<>
struct EngineUnmarshallData< S32 >
{
S32 operator()( ConsoleValueRef &ref ) const
S32 operator()( ConsoleValue &ref ) const
{
return (S32)ref;
return (S32)ref.getInt();
}
S32 operator()( const char* str ) const
@ -229,9 +219,9 @@ struct EngineUnmarshallData< S32 >
template<>
struct EngineUnmarshallData< U32 >
{
U32 operator()( ConsoleValueRef &ref ) const
U32 operator()( ConsoleValue &ref ) const
{
return (U32)((S32)ref);
return (U32)ref.getInt();
}
U32 operator()( const char* str ) const
@ -242,9 +232,9 @@ struct EngineUnmarshallData< U32 >
template<>
struct EngineUnmarshallData< F32 >
{
F32 operator()( ConsoleValueRef &ref ) const
F32 operator()( ConsoleValue &ref ) const
{
return (F32)ref;
return (F32)ref.getFloat();
}
F32 operator()( const char* str ) const
@ -255,9 +245,9 @@ struct EngineUnmarshallData< F32 >
template<>
struct EngineUnmarshallData< U8 >
{
U8 operator()( ConsoleValueRef &ref ) const
U8 operator()( ConsoleValue &ref ) const
{
return (U8)((S32)ref);
return (U8)((S32)ref.getInt());
}
U8 operator()( const char* str ) const
@ -268,9 +258,9 @@ struct EngineUnmarshallData< U8 >
template<>
struct EngineUnmarshallData< const char* >
{
const char* operator()( ConsoleValueRef &ref ) const
const char* operator()( ConsoleValue &ref ) const
{
return ref.getStringValue();
return ref.getString();
}
const char* operator()( const char* str ) const
@ -281,9 +271,9 @@ struct EngineUnmarshallData< const char* >
template< typename T >
struct EngineUnmarshallData< T* >
{
T* operator()( ConsoleValueRef &ref ) const
T* operator()( ConsoleValue &ref ) const
{
return dynamic_cast< T* >( Sim::findObject( ref.getStringValue() ) );
return dynamic_cast< T* >( Sim::findObject( ref ) );
}
T* operator()( const char* str ) const
@ -294,17 +284,17 @@ struct EngineUnmarshallData< T* >
template<>
struct EngineUnmarshallData< void >
{
void operator()( ConsoleValueRef& ) const {}
void operator()( ConsoleValue& ) const {}
void operator()( const char* ) const {}
};
template<>
struct EngineUnmarshallData< ConsoleValueRef >
struct EngineUnmarshallData< ConsoleValue >
{
ConsoleValueRef operator()( ConsoleValueRef ref ) const
ConsoleValue operator()( ConsoleValue &ref ) const
{
return ref;
return std::move(ref);
}
};
@ -548,7 +538,7 @@ namespace engineAPI{
static const S32 NUM_ARGS = sizeof...(ArgTs) + startArgc;
template<size_t index, size_t method_offset = 0, typename ...RealArgTs>
static IthArgType<index> getRealArgValue(S32 argc, ConsoleValueRef *argv, const _EngineFunctionDefaultArguments< void(RealArgTs...) >& defaultArgs)
static IthArgType<index> getRealArgValue(S32 argc, ConsoleValue *argv, const _EngineFunctionDefaultArguments< void(RealArgTs...) >& defaultArgs)
{
if((startArgc + index) < argc)
{
@ -559,12 +549,12 @@ namespace engineAPI{
}
template<size_t ...I>
static R dispatchHelper(S32 argc, ConsoleValueRef *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs, Seq<I...>){
static R dispatchHelper(S32 argc, ConsoleValue *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs, Seq<I...>){
return fn(SelfType::getRealArgValue<I>(argc, argv, defaultArgs) ...);
}
template<typename Frame, size_t ...I>
static R dispatchHelper(S32 argc, ConsoleValueRef *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs, Seq<I...>){
static R dispatchHelper(S32 argc, ConsoleValue *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs, Seq<I...>){
return (frame->*fn)(SelfType::getRealArgValue<I,1>(argc, argv, defaultArgs) ...);
}
@ -579,9 +569,9 @@ namespace engineAPI{
}
};
template<> struct MarshallHelpers<ConsoleValueRef> {
template<typename ...ArgTs> static void marshallEach(S32 &argc, ConsoleValueRef *argv, const ArgTs& ...args){}
template<typename H, typename ...Tail> static void marshallEach(S32 &argc, ConsoleValueRef *argv, const H& head, const Tail& ...tail){
template<> struct MarshallHelpers<ConsoleValue> {
template<typename ...ArgTs> static void marshallEach(S32 &argc, ConsoleValue *argv, const ArgTs& ...args){}
template<typename H, typename ...Tail> static void marshallEach(S32 &argc, ConsoleValue *argv, const H& head, const Tail& ...tail){
EngineMarshallData(head, argc, argv);
marshallEach(argc, argv, tail...);
}
@ -604,12 +594,12 @@ public:
template<typename Frame> using MethodType = typename Helper::template MethodType<Frame>;
static const S32 NUM_ARGS = Helper::NUM_ARGS;
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs)
static ReturnType thunk( S32 argc, ConsoleValue *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs)
{
return _EngineConsoleThunkReturnValue( Helper::dispatchHelper(argc, argv, fn, defaultArgs, SeqType()));
}
template< typename Frame >
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs)
static ReturnType thunk( S32 argc, ConsoleValue *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs)
{
return _EngineConsoleThunkReturnValue( Helper::dispatchHelper(argc, argv, fn, frame, defaultArgs, SeqType()));
}
@ -627,12 +617,12 @@ public:
template<typename Frame> using MethodType = typename Helper::template MethodType<Frame>;
static const S32 NUM_ARGS = Helper::NUM_ARGS;
static void thunk( S32 argc, ConsoleValueRef *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs)
static void thunk( S32 argc, ConsoleValue *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs)
{
Helper::dispatchHelper(argc, argv, fn, defaultArgs, SeqType());
}
template< typename Frame >
static void thunk( S32 argc, ConsoleValueRef *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs)
static void thunk( S32 argc, ConsoleValue *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs)
{
Helper::dispatchHelper(argc, argv, fn, frame, defaultArgs, SeqType());
}
@ -705,7 +695,7 @@ public:
( void* ) &fn ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv ) \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValue *argv ) \
{ \
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
argc, argv, &_fn ## name ## impl, _fn ## name ## DefaultArgs \
@ -785,7 +775,7 @@ public:
( void* ) &fn ## className ## _ ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValueRef *argv ) \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValue *argv ) \
{ \
_ ## className ## name ## frame frame; \
frame.object = static_cast< className* >( object ); \
@ -842,7 +832,7 @@ public:
( void* ) &fn ## className ## _ ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv )\
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValue *argv )\
{ \
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
argc, argv, &_fn ## className ## name ## impl, _fn ## className ## name ## DefaultArgs \
@ -859,7 +849,7 @@ public:
static inline returnType _fn ## className ## name ## impl args
# define DefineEngineStringlyVariadicFunction(name,returnType,minArgs,maxArgs,usage) \
static inline returnType _fn ## name ## impl (SimObject *, S32 argc, ConsoleValueRef *argv); \
static inline returnType _fn ## name ## impl (SimObject *, S32 argc, ConsoleValue *argv); \
TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## name \
(Vector<const char*>* vec) \
{ \
@ -882,14 +872,14 @@ public:
0 \
); \
ConsoleConstructor cc_##name##_obj(NULL,#name,_fn ## name ## impl,usage,minArgs,maxArgs); \
returnType _fn ## name ## impl(SimObject *, S32 argc, ConsoleValueRef *argv)
returnType _fn ## name ## impl(SimObject *, S32 argc, ConsoleValue *argv)
# define DefineEngineStringlyVariadicMethod(className, name,returnType,minArgs,maxArgs,usage) \
struct _ ## className ## name ## frame \
{ \
typedef className ObjectType; \
className* object; \
inline returnType _exec (S32 argc, ConsoleValueRef* argv) const; \
inline returnType _exec (S32 argc, ConsoleValue* argv) const; \
}; \
TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## className ## _ ## name \
(className* object, Vector<const char*>* vec) \
@ -915,14 +905,14 @@ public:
( void* ) &fn ## className ## _ ## name, \
0 \
); \
returnType cm_##className##_##name##_caster(SimObject* object, S32 argc, ConsoleValueRef* argv) { \
returnType cm_##className##_##name##_caster(SimObject* object, S32 argc, ConsoleValue* argv) { \
AssertFatal( dynamic_cast<className*>( object ), "Object passed to " #name " is not a " #className "!" ); \
_ ## className ## name ## frame frame {}; \
frame.object = static_cast< className* >( object ); \
conmethod_return_##returnType ) frame._exec(argc,argv); \
}; \
ConsoleConstructor cc_##className##_##name##_obj(#className,#name,cm_##className##_##name##_caster,usage,minArgs,maxArgs); \
inline returnType _ ## className ## name ## frame::_exec(S32 argc, ConsoleValueRef *argv) const
inline returnType _ ## className ## name ## frame::_exec(S32 argc, ConsoleValue *argv) const
@ -1167,10 +1157,10 @@ public:
S32 mInitialArgc;
S32 mArgc;
StringTableEntry mCallbackName;
ConsoleValueRef mArgv[ MAX_ARGUMENTS + 2 ];
ConsoleValue mArgv[ MAX_ARGUMENTS + 2 ];
ConsoleValueRef _exec();
ConsoleValueRef _execLater(SimConsoleThreadExecEvent *evt);
ConsoleValue _exec();
ConsoleValue _execLater(SimConsoleThreadExecEvent *evt);
_BaseEngineConsoleCallbackHelper(): mThis(NULL), mInitialArgc(0), mArgc(0), mCallbackName(StringTable->EmptyString()){;}
};
@ -1181,7 +1171,7 @@ public:
struct _EngineConsoleCallbackHelper : public _BaseEngineConsoleCallbackHelper
{
private:
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValue>;
public:
_EngineConsoleCallbackHelper( StringTableEntry callbackName, SimObject* pThis )
@ -1244,7 +1234,7 @@ public:
{
ConsoleStackFrameSaver sav; sav.save();
CSTK.reserveValues(mArgc+sizeof...(ArgTs), mArgv);
mArgv[ 0 ].value->setStackStringValue(simCB);
mArgv[ 0 ].setString(simCB, dStrlen(simCB));
Helper::marshallEach(mArgc, mArgv, args...);
@ -1255,7 +1245,7 @@ public:
SimConsoleThreadExecCallback cb;
SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+sizeof...(ArgTs), NULL, true, &cb);
evt->populateArgs(mArgv);
mArgv[ 0 ].value->setStackStringValue(simCB);
mArgv[ 0 ].setString(simCB, dStrlen(simCB));
Helper::marshallEach(mArgc, mArgv, args...);
@ -1270,7 +1260,7 @@ public:
template<> struct _EngineConsoleExecCallbackHelper<const char*> : public _BaseEngineConsoleCallbackHelper
{
private:
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValue>;
public:
_EngineConsoleExecCallbackHelper( const char *callbackName )
{
@ -1285,10 +1275,9 @@ public:
if (Con::isMainThread())
{
ConsoleStackFrameSaver sav; sav.save();
CSTK.reserveValues(mArgc+sizeof...(ArgTs), mArgv);
mArgv[ 0 ].value->setStackStringValue(mCallbackName);
mArgv[ 0 ].setStringTableEntry(mCallbackName);
Helper::marshallEach(mArgc, mArgv, args...);
Helper::marshallEach(mArgc, mArgv, args...);
return R( EngineUnmarshallData< R >()( _exec() ) );
}
@ -1297,7 +1286,7 @@ public:
SimConsoleThreadExecCallback cb;
SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+sizeof...(ArgTs), NULL, false, &cb);
evt->populateArgs(mArgv);
mArgv[ 0 ].value->setStackStringValue(mCallbackName);
mArgv[ 0 ].setStringTableEntry(mCallbackName);
Helper::marshallEach(mArgc, mArgv, args...);

View file

@ -28,30 +28,23 @@
// Stupid globals not declared in a header
extern ExprEvalState gEvalState;
SimConsoleEvent::SimConsoleEvent(S32 argc, ConsoleValueRef *argv, bool onObject)
SimConsoleEvent::SimConsoleEvent(S32 argc, ConsoleValue *argv, bool onObject)
{
mOnObject = onObject;
mArgc = argc;
mArgv = new ConsoleValueRef[argc];
mArgv = new ConsoleValue[argc];
for (int i=0; i<argc; i++)
{
mArgv[i].value = new ConsoleValue();
mArgv[i].value->type = ConsoleValue::TypeInternalString;
mArgv[i].value->init();
if (argv)
{
mArgv[i].value->setStringValue((const char*)argv[i]);
}
if (argv)
{
mArgv->setString(argv[i].getString(), dStrlen(argv[i].getString()));
}
}
}
SimConsoleEvent::~SimConsoleEvent()
{
for (int i=0; i<mArgc; i++)
{
delete mArgv[i].value;
}
delete[] mArgv;
}
@ -67,7 +60,7 @@ void SimConsoleEvent::process(SimObject* object)
// Grab the function name. If '::' doesn't exist, then the schedule is
// on a global function.
char funcName[256];
dStrncpy(funcName, (const char*)mArgv[0], 256);
dStrncpy(funcName, mArgv[0].getString(), 256);
char* func = dStrstr( funcName, (char*)"::" );
if( func )
{
@ -95,11 +88,11 @@ void SimConsoleEvent::process(SimObject* object)
}
}
void SimConsoleEvent::populateArgs(ConsoleValueRef *argv)
void SimConsoleEvent::populateArgs(ConsoleValue *argv)
{
for (U32 i=0; i<mArgc; i++)
{
argv[i].value = mArgv[i].value;
argv[i].setString(mArgv[i].getString(), dStrlen(mArgv[i].getString()));
}
}
@ -107,7 +100,6 @@ void SimConsoleEvent::populateArgs(ConsoleValueRef *argv)
SimConsoleThreadExecCallback::SimConsoleThreadExecCallback()
{
retVal.value = NULL;
sem = new Semaphore(0);
}
@ -116,37 +108,44 @@ SimConsoleThreadExecCallback::~SimConsoleThreadExecCallback()
delete sem;
}
void SimConsoleThreadExecCallback::handleCallback(ConsoleValueRef ret)
void SimConsoleThreadExecCallback::handleCallback(ConsoleValue ret)
{
retVal = ret;
// can we move this pls?
retVal.setString(ret.getString(), dStrlen(ret.getString()));
sem->release();
}
ConsoleValueRef SimConsoleThreadExecCallback::waitForResult()
ConsoleValue SimConsoleThreadExecCallback::waitForResult()
{
if(sem->acquire(true))
{
return retVal;
return std::move(retVal);
}
return ConsoleValueRef();
return ConsoleValue();
}
//-----------------------------------------------------------------------------
SimConsoleThreadExecEvent::SimConsoleThreadExecEvent(S32 argc, ConsoleValueRef *argv, bool onObject, SimConsoleThreadExecCallback *callback) :
SimConsoleThreadExecEvent::SimConsoleThreadExecEvent(S32 argc, ConsoleValue *argv, bool onObject, SimConsoleThreadExecCallback *callback) :
SimConsoleEvent(argc, argv, onObject), cb(callback)
{
}
void SimConsoleThreadExecEvent::process(SimObject* object)
{
ConsoleValueRef retVal;
if(mOnObject)
retVal = Con::execute(object, mArgc, mArgv);
if (cb)
{
if (mOnObject)
cb->handleCallback(std::move(Con::execute(object, mArgc, mArgv)));
else
cb->handleCallback(std::move(Con::execute(mArgc, mArgv)));
}
else
retVal = Con::execute(mArgc, mArgv);
if(cb)
cb->handleCallback(retVal);
{
if (mOnObject)
Con::execute(object, mArgc, mArgv);
else
Con::execute(mArgc, mArgv);
}
}

View file

@ -91,7 +91,7 @@ class SimConsoleEvent : public SimEvent
{
protected:
S32 mArgc;
ConsoleValueRef *mArgv;
ConsoleValue *mArgv;
bool mOnObject;
public:
@ -108,13 +108,13 @@ public:
///
/// @see Con::execute(S32 argc, const char *argv[])
/// @see Con::execute(SimObject *object, S32 argc, const char *argv[])
SimConsoleEvent(S32 argc, ConsoleValueRef *argv, bool onObject);
SimConsoleEvent(S32 argc, ConsoleValue *argv, bool onObject);
~SimConsoleEvent();
virtual void process(SimObject *object);
/// Creates a reference to our internal args list in argv
void populateArgs(ConsoleValueRef *argv);
void populateArgs(ConsoleValue *argv);
};
@ -123,13 +123,13 @@ public:
struct SimConsoleThreadExecCallback
{
Semaphore *sem;
ConsoleValueRef retVal;
ConsoleValue retVal;
SimConsoleThreadExecCallback();
~SimConsoleThreadExecCallback();
void handleCallback(ConsoleValueRef ret);
ConsoleValueRef waitForResult();
void handleCallback(ConsoleValue ret);
ConsoleValue waitForResult();
};
class SimConsoleThreadExecEvent : public SimConsoleEvent
@ -137,7 +137,7 @@ class SimConsoleThreadExecEvent : public SimConsoleEvent
SimConsoleThreadExecCallback *cb;
public:
SimConsoleThreadExecEvent(S32 argc, ConsoleValueRef *argv, bool onObject, SimConsoleThreadExecCallback *callback);
SimConsoleThreadExecEvent(S32 argc, ConsoleValue *argv, bool onObject, SimConsoleThreadExecCallback *callback);
SimConsoleThreadExecCallback& getCB() { return *cb; }
virtual void process(SimObject *object);

View file

@ -141,7 +141,7 @@ SimObject::~SimObject()
//-----------------------------------------------------------------------------
bool SimObject::processArguments(S32 argc, ConsoleValueRef *argv)
bool SimObject::processArguments(S32 argc, ConsoleValue *argv)
{
return argc == 0;
}

View file

@ -587,7 +587,7 @@ class SimObject: public ConsoleObject, public TamlCallbacks
virtual ~SimObject();
virtual bool processArguments(S32 argc, ConsoleValueRef *argv); ///< Process constructor options. (ie, new SimObject(1,2,3))
virtual bool processArguments(S32 argc, ConsoleValue *argv); ///< Process constructor options. (ie, new SimObject(1,2,3))
/// @}

View file

@ -47,7 +47,7 @@ SimPersistSet::SimPersistSet()
//-----------------------------------------------------------------------------
bool SimPersistSet::processArguments( S32 argc, ConsoleValueRef *argv )
bool SimPersistSet::processArguments( S32 argc, ConsoleValue *argv )
{
for( U32 i = 0; i < argc; ++ i )
{

View file

@ -58,7 +58,7 @@ class SimPersistSet : public SimSet
// SimSet.
virtual void addObject( SimObject* );
virtual void write( Stream &stream, U32 tabStop, U32 flags = 0 );
virtual bool processArguments( S32 argc, ConsoleValueRef *argv );
virtual bool processArguments( S32 argc, ConsoleValue *argv );
DECLARE_CONOBJECT( SimPersistSet );
DECLARE_CATEGORY( "Console" );

View file

@ -20,7 +20,6 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifdef 0
#ifdef TORQUE_TESTS_ENABLED
#include "testing/unitTesting.h"
#include "platform/platform.h"
@ -32,40 +31,40 @@
#include "console/stringStack.h"
template<typename T>
inline T Convert(ConsoleValueRef);
inline T Convert(ConsoleValue&);
template<>
inline U32 Convert(ConsoleValueRef val)
inline U32 Convert(ConsoleValue &val)
{
return val.getIntValue();
return val.getInt();
}
template<>
inline S32 Convert(ConsoleValueRef val)
inline S32 Convert(ConsoleValue &val)
{
return val.getSignedIntValue();
return val.getInt();
}
template<>
inline bool Convert(ConsoleValueRef val)
inline bool Convert(ConsoleValue &val)
{
return val.getBoolValue();
return val.getBool();
}
template<>
inline F32 Convert(ConsoleValueRef val)
inline F32 Convert(ConsoleValue &val)
{
return val.getFloatValue();
return val.getFloat();
}
template<>
inline const char* Convert(ConsoleValueRef val)
inline const char* Convert(ConsoleValue &val)
{
return val.getStringValue();
return val.getString();
}
template<>
inline SimObject* Convert(ConsoleValueRef val)
inline SimObject* Convert(ConsoleValue &val)
{
return Sim::findObject(val);
}
@ -73,7 +72,7 @@ inline SimObject* Convert(ConsoleValueRef val)
template<typename T>
inline T RunScript(const char* str)
{
return Convert<T>(Con::evaluate(str, false, NULL));
return Convert<T>(std::move(Con::evaluate(str, false, NULL)));
}
TEST(Script, Basic_Arithmetic)
@ -394,4 +393,3 @@ TEST(Script, Basic_Package)
}
#endif
#endif