Shift file handling in importer to a standardized function

Added santizing of strings to filenames, object names and asset names for the importer process
Added sanitizeString console function for above
Added processing of terrainBlock object's fields for importer
Added check to avoid updateTSShapeLoadProgress spam
Adjusted folderPrefix logic to walk up directory to find assetName that isn't already in use.
This commit is contained in:
Areloch 2021-08-15 03:07:40 -05:00
parent 190343cbc7
commit 48e994f7bd
5 changed files with 227 additions and 137 deletions

View file

@ -2381,11 +2381,25 @@ void AssetImporter::resolveAssetItemIssues(AssetImportObject* assetItem)
}
else if (activeImportConfig->DuplicateAutoResolution == String("FolderPrefix"))
{
//Set trailing number
String renamedAssetName = assetItem->assetName;
String owningFolder = assetItem->filePath.getDirectory(assetItem->filePath.getDirectoryCount() - 1);
renamedAssetName = owningFolder + "_" + renamedAssetName;
//Set trailing number
S32 dirIndex = assetItem->filePath.getDirectoryCount() - 1;
while (dirIndex > -1)
{
renamedAssetName = assetItem->assetName;
String owningFolder = assetItem->filePath.getDirectory(dirIndex);
renamedAssetName = owningFolder + "_" + renamedAssetName;
if (AssetDatabase.isDeclaredAsset(renamedAssetName))
{
dirIndex--;
continue;
}
break;
}
//Log it's renaming
dSprintf(importLogBuffer, sizeof(importLogBuffer), "Asset %s was renamed due to %s as part of the Import Configuration", assetItem->assetName.c_str(), humanReadableReason.c_str());

View file

@ -574,6 +574,40 @@ DefineEngineFunction( stripChars, const char*, ( const char* str, const char* ch
return( ret );
}
//-----------------------------------------------------------------------------
DefineEngineFunction(sanitizeString, const char*, (const char* str), ,
"Sanitizes a string of common name issues, such as:\n"
"Starting with numbers, replacing spaces with _, and removing any name un-compliant characters such as .,- etc\n"
"@param str The string to sanitize.\n"
"@return A version of @a str with all occurrences of invalid characters removed.\n\n"
"@tsexample\n"
"cleanString( \"123 .-_abc\"); // Returns \"__abc\"."
"@endtsexample\n"
"@ingroup Strings")
{
String processedString = str;
U32 start;
U32 end;
String firstNumber = String::GetFirstNumber(processedString, start, end);
if (!firstNumber.isEmpty() && processedString.startsWith(firstNumber.c_str()))
processedString = processedString.replace(firstNumber, "");
processedString = processedString.replace(" ", "_");
U32 len = processedString.length() + 1;
char* ret = Con::getReturnBuffer(len);
dStrcpy(ret, processedString.c_str(), len);
U32 pos = dStrcspn(ret, "-+*/%$&<26>=()[].?\\\"#,;!~<>|<7C>^{}");
while (pos < dStrlen(ret))
{
dStrcpy(ret + pos, ret + pos + 1, len - pos);
pos = dStrcspn(ret, "-+*/%$&<26>=()[].?\\\"#,;!~<>|<7C>^{}");
}
return(ret);
}
//-----------------------------------------------------------------------------
DefineEngineFunction( strlwr, const char*, ( const char* str ),,

View file

@ -125,7 +125,8 @@ void TSShapeLoader::updateProgress(S32 major, const char* msg, S32 numMinor, S32
progressMsg = avar("%s (%d of %d)", msg, minor + 1, numMinor);
}
Con::executef("updateTSShapeLoadProgress", Con::getFloatArg(progress), progressMsg);
if(Con::isFunction("updateTSShapeLoadProgress"))
Con::executef("updateTSShapeLoadProgress", Con::getFloatArg(progress), progressMsg);
}
//-----------------------------------------------------------------------------
@ -1353,4 +1354,4 @@ DefineEngineFunction( getFormatFilters, const char*, ( ),,
DefineEngineFunction(isSupportedFormat, bool, (const char* extension), , "")
{
return TSShapeLoader::isSupportedFormat(extension);
}
}

View file

@ -77,8 +77,15 @@ function T3Dpre4ProjectImporter::copyFiles(%this)
{
%filePath = filePath(%file);
%fileName = fileName(%file);
%fileBase = fileBase(%file);
%fileExt = fileExt(%file);
if(endsWith(%fileName, ".asset.taml"))
{
%fileBase = strreplace(%fileBase, ".asset", "");
%fileExt = ".asset.taml";
}
if(%fileExt $= ".dll" || %fileExt $= ".log" || %fileExt $= ".exe" || %fileExt $= ".manifest"|| %fileExt $= ".h" ||
%fileExt $= ".cpp" || %fileExt $= ".so" || %fileExt $= ".do" || %fileExt $= ".lib" ||%fileExt $= ".exp")
{
@ -99,6 +106,17 @@ function T3Dpre4ProjectImporter::copyFiles(%this)
}
%targetFilePath = strReplace(%file, $ProjectImporter::sourceContentFolder, $ProjectImporter::modulePath);
%sanitizedFilename = sanitizeString(%fileBase);
if(startsWith(%sanitizedFilename, "_"))
{
%sanitizedFilename = substr(%sanitizedFilename, 1, -1);
}
if(%sanitizedFilename !$= %fileBase)
{
%targetFilePath = filePath(%targetFilePath) @ "/" @ %sanitizedFilename @ %fileExt;
}
%targetFolder = filePath(%targetFilePath);
if(!isDirectory(%targetFolder))
@ -214,7 +232,7 @@ function T3Dpre4ProjectImporter::beginMaterialFilesImport(%this)
%line = $ProjectImporter::fileObject.readLine();
%trimmedLine = trim(%line);
if(strIsMatchExpr("*new*(*)*", %line))
if(strIsMatchExpr("*new*(*)*", %line) && strpos(%line, "::") == -1)
{
%className = findObjectClass(%line, "new");
@ -246,6 +264,18 @@ function T3Dpre4ProjectImporter::beginMaterialFilesImport(%this)
%fileWasChanged = true;
}
%sanitizedName = sanitizeString(%objectName);
if(startsWith(%sanitizedName, "_"))
{
%sanitizedName = substr(%sanitizedName, 1, -1);
}
if(%sanitizedName !$= %objectName)
{
%line = strReplace(%line, %objectName, %sanitizedName);
%fileWasChanged = true;
}
if(%objectClassStack.count() == 1)
{
%currentObjClass = %objectClassStack.getKey(%objectClassStack.count()-1);
@ -278,6 +308,18 @@ function T3Dpre4ProjectImporter::beginMaterialFilesImport(%this)
%objectName = findObjectName(%line, "singleton");
%sanitizedName = sanitizeString(%objectName);
if(startsWith(%sanitizedName, "_"))
{
%sanitizedName = substr(%sanitizedName, 1, -1);
}
if(%sanitizedName !$= %objectName)
{
%line = strReplace(%line, %objectName, %sanitizedName);
%fileWasChanged = true;
}
if(%objectClassStack.count() == 1)
{
%currentObjClass = %objectClassStack.getKey(%objectClassStack.count()-1);
@ -418,7 +460,7 @@ function T3Dpre4ProjectImporter::beginCodeFilesImport(%this)
%line = $ProjectImporter::fileObject.readLine();
%trimmedLine = trim(%line);
if(strIsMatchExpr("*new*(*)*", %line))
if(strIsMatchExpr("*new*(*)*", %line) && strpos(%line, "::") == -1)
{
%className = findObjectClass(%line, "new");
@ -428,6 +470,18 @@ function T3Dpre4ProjectImporter::beginCodeFilesImport(%this)
if(%objectName !$= "")
{
%sanitizedName = sanitizeString(%objectName);
if(startsWith(%sanitizedName, "_"))
{
%sanitizedName = substr(%sanitizedName, 1, -1);
}
if(%sanitizedName !$= %objectName)
{
%line = strReplace(%line, %objectName, %sanitizedName);
%fileWasChanged = true;
}
if(%objectClassStack.count() == 1)
{
%currentObjClass = %objectClassStack.getKey(%objectClassStack.count()-1);
@ -513,6 +567,18 @@ function T3Dpre4ProjectImporter::beginCodeFilesImport(%this)
if(%objectName !$= "")
{
%sanitizedName = sanitizeString(%objectName);
if(startsWith(%sanitizedName, "_"))
{
%sanitizedName = substr(%sanitizedName, 1, -1);
}
if(%sanitizedName !$= %objectName)
{
%line = strReplace(%line, %objectName, %sanitizedName);
%fileWasChanged = true;
}
if(%objectClassStack.count() == 1)
{
%currentObjClass = %objectClassStack.getKey(%objectClassStack.count()-1);
@ -764,6 +830,7 @@ T3Dpre4ProjectImporter::genProcessor("GroundPlane", "material materialAsset");
T3Dpre4ProjectImporter::genProcessor("LevelInfo", "accuTexture accuTextureAsset");
T3Dpre4ProjectImporter::genProcessor("TSStatic", "shape shapeAsset shapeName shapeAsset");
T3Dpre4ProjectImporter::genProcessor("TSForestItemData", "shape shapeAsset shapeName shapeAsset shapeFile shapeAsset");
T3Dpre4ProjectImporter::genProcessor("TerrainBlock", "terrainFile terrainAsset");
//==============================================================================
// Levels
//==============================================================================
@ -1034,57 +1101,8 @@ function processGuiBitmapButtonCtrlField(%line, %originalFieldName, %newFieldNam
//These are going to be texture/render targets, and we can leave them alone
return %line;
}
//find any assets with that filename
else if(startsWith(%value, "./"))
{
%targetFilename = strReplace(%value, "./", $ProjectImporter::currentFilePath @ "/");
}
else if(startsWith(%value, "../"))
{
%slashPos = strposr($ProjectImporter::currentFilePath, "/");
if(%slashPos == strlen($ProjectImporter::currentFilePath)-1) //if it's right at the end, we'll get the next one up
{
%slashPos = strposr($ProjectImporter::currentFilePath, "/", 2);
}
%parentPath = getSubStr($ProjectImporter::currentFilePath, 0, %slashPos);
%targetFilename = strReplace(%value, "../", %parentPath @ "/");
}
else if(startsWith(%value, "~"))
{
%targetFilename = strReplace(%value, "~", $ProjectImporter::modulePath @ "/");
if(!isFile(%targetFilename))
{
%targetFilename = strReplace(%value, "~", $ProjectImporter::modulePath @ "/main/");
}
}
else if ((strpos(%value,"/") == -1)&&(strpos(%value,"\\") == -1))
{
%targetFilename = $ProjectImporter::currentFilePath @ %value;
}
else if(!startsWith(%value, $ProjectImporter::modulePath @ "/"))
{
%targetFilename = $ProjectImporter::modulePath @ "/" @ %value;
}
else
{
%targetFilename = %value;
}
%targetFilename = strReplace(%targetFilename, "//", "/");
%targetFilename = testFilenameExtensions(%targetFilename);
if(!isFile(%targetFilename)) //if our presumed file target is bad, just bail out
{
//Now we test for a suffix
%targetPath = filePath(%targetFilename);
%targetName = fileBase(%targetFilename);
%targetExt = fileExt(%targetFilename);
%targetFilename = %targetPath @ "/" @ %targetName @ "_n" @ %targetExt;
%targetFilename = strReplace(%targetFilename, "//", "/");
%targetFilename = testFilenameExtensions(%targetFilename);
}
%targetFilename = sanitizeFilename(%value);
//If we still have nothing, then we fail it out
if(!isFile(%targetFilename))

View file

@ -220,10 +220,7 @@ function ProjectImportWizardPage3::openPage(%this)
%topFolder = getToken($ProjectImporter::sourceContentFolder, "/", %slashCount-2);
//clean up invalid characters and stuff
%topFolder = strReplace(%topFolder, " ", "");
%topFolder = strReplace(%topFolder, "!", "");
%topFolder = strReplace(%topFolder, "-", "");
%topFolder = strReplace(%topFolder, ".", "");
%topFolder = sanitizeString(%topFolder);
$ProjectImporter::useExistingModule = false;
$ProjectImporter::moduleName = %topFolder; //preseed the module name
@ -366,6 +363,91 @@ function beginProjectImport()
AssetBrowser.refresh(); //update the AB just in case
}
function sanitizeFilename(%file)
{
if(startsWith(%file, "./"))
{
%targetFilename = strReplace(%file, "./", $ProjectImporter::currentFilePath @ "/");
}
else if(startsWith(%file, "../"))
{
%slashPos = strposr($ProjectImporter::currentFilePath, "/");
if(%slashPos == strlen($ProjectImporter::currentFilePath)-1) //if it's right at the end, we'll get the next one up
{
%slashPos = strposr($ProjectImporter::currentFilePath, "/", 2);
}
%parentPath = getSubStr($ProjectImporter::currentFilePath, 0, %slashPos);
%targetFilename = strReplace(%file, "../", %parentPath @ "/");
}
else if(startsWith(%file, "~"))
{
%targetFilename = strReplace(%file, "~", $ProjectImporter::modulePath @ "/");
if(!isFile(%targetFilename))
{
%targetFilename = strReplace(%file, "~", $ProjectImporter::modulePath @ "/main/");
}
}
else if ((strpos(%file,"/") == -1)&&(strpos(%file,"\\") == -1))
{
%targetFilename = $ProjectImporter::currentFilePath @ %file;
}
else if(!startsWith(%file, $ProjectImporter::modulePath @ "/"))
{
%targetFilename = $ProjectImporter::modulePath @ "/" @ %file;
}
else
{
%targetFilename = %file;
}
//Now we test for a suffix
%flName = fileName(%targetFilename);
%targetPath = filePath(%targetFilename);
%targetName = fileBase(%targetFilename);
%targetExt = fileExt(%targetFilename);
if(endsWith(%flName, ".asset.taml"))
{
%targetName = strreplace(%targetName, ".asset", "");
%targetExt = ".asset.taml";
}
%sanitizedName = sanitizeString(%targetName);
if(startsWith(%sanitizedName, "_"))
{
%sanitizedName = substr(%sanitizedName, 1, -1);
}
if(%sanitizedName !$= %targetName)
{
%targetName = %sanitizedName;
%targetFilename = %targetPath @ "/" @ %targetName @ %targetExt;
}
if(!isFile(%targetFilename))
{
%bitmapFile = %targetPath @ "/" @ %targetName @ "_n" @ %targetExt;
if(isFile(%bitmapFile))
%targetFilename = %bitmapFile;
}
if(!isFile(%targetFilename))
{
%targetFilename = testFilenameExtensions(%targetFilename);
}
%targetFilename = strReplace(%targetFilename, "//", "/");
if(!isFile(%targetFilename)) //if our presumed file target is bad, just bail out
{
return %file;
}
else
{
return %targetFilename;
}
}
function testFilenameExtensions(%filename)
{
%ext = fileExt(%filename);
@ -432,47 +514,17 @@ function processLegacyField(%line, %originalFieldName, %newFieldName)
//These are going to be texture/render targets, and we can leave them alone
return %line;
}
//find any assets with that filename
else if(startsWith(%value, "./"))
{
%targetFilename = strReplace(%value, "./", $ProjectImporter::currentFilePath @ "/");
}
else if(startsWith(%value, "../"))
{
%slashPos = strposr($ProjectImporter::currentFilePath, "/");
if(%slashPos == strlen($ProjectImporter::currentFilePath)-1) //if it's right at the end, we'll get the next one up
{
%slashPos = strposr($ProjectImporter::currentFilePath, "/", 2);
}
%parentPath = getSubStr($ProjectImporter::currentFilePath, 0, %slashPos);
%targetFilename = strReplace(%value, "../", %parentPath @ "/");
}
else if(startsWith(%value, "~"))
{
%targetFilename = strReplace(%value, "~", $ProjectImporter::modulePath @ "/");
if(!isFile(%targetFilename))
%targetFilename = sanitizeFilename(%value);
if(isObject(%targetFilename))
{
%targetFilename = strReplace(%value, "~", $ProjectImporter::modulePath @ "/main/");
}
}
else if ((strpos(%value,"/") == -1)&&(strpos(%value,"\\") == -1))
{
%targetFilename = $ProjectImporter::currentFilePath @ %value;
}
else if(!startsWith(%value, $ProjectImporter::modulePath @ "/"))
{
%targetFilename = $ProjectImporter::modulePath @ "/" @ %value;
//likely a material name, so handle it that way
%assetId = MaterialAsset::getAssetIdByMaterialName(%targetFilename);
}
else
{
%targetFilename = %value;
}
%targetFilename = strReplace(%targetFilename, "//", "/");
%targetFilename = testFilenameExtensions(%targetFilename);
if(!isFile(%targetFilename)) //if our presumed file target is bad, just bail out
if(!isFile(%targetFilename))
{
error("Legacy Project Importer - file described in line could not be found/is not valid");
return %line;
@ -483,11 +535,12 @@ function processLegacyField(%line, %originalFieldName, %newFieldName)
if(%foundAssets != 0)
{
%assetId = $ProjectImporter::assetQuery.getAsset(0);
echo("Legacy Project Importer - processing of legacy field line's value: " @ %value @ " has found a matching AssetId: " @ %assetId);
}
}
if(%assetId !$= "" && AssetDatabase.isDeclaredAsset(%assetId))
{
echo("Legacy Project Importer - processing of legacy field line's value: " @ %value @ " has found a matching AssetId: " @ %assetId);
//if (%assetId.getStatusString() $= "Ok")
%outLine = strReplace(%outLine, %value, %assetId);
//else
@ -523,45 +576,7 @@ function processLegacyShapeConstructorField(%line)
if(strPos(%animSourcePath, ":") != -1)
return %line;
//otherwise, try and see if we've got an animation source file here
if(startsWith(%animSourcePath, "./"))
{
%targetFilename = strReplace(%animSourcePath, "./", $ProjectImporter::currentFilePath @ "/");
}
else if(startsWith(%animSourcePath, "../"))
{
%slashPos = strposr($ProjectImporter::currentFilePath, "/");
if(%slashPos == strlen($ProjectImporter::currentFilePath)-1) //if it's right at the end, we'll get the next one up
{
%slashPos = strposr($ProjectImporter::currentFilePath, "/", 2);
}
%parentPath = getSubStr($ProjectImporter::currentFilePath, 0, %slashPos);
%targetFilename = strReplace(%animSourcePath, "../", %parentPath @ "/");
}
else if(startsWith(%animSourcePath, "~"))
{
%targetFilename = strReplace(%animSourcePath, "~", $ProjectImporter::modulePath @ "/");
if(!isFile(%targetFilename))
{
%targetFilename = strReplace(%animSourcePath, "~", $ProjectImporter::modulePath @ "/main/");
}
}
else if ((strpos(%animSourcePath,"/") == -1)&&(strpos(%animSourcePath,"\\") == -1))
{
%targetFilename = $ProjectImporter::currentFilePath @ %animSourcePath;
}
else if(!startsWith(%animSourcePath, $ProjectImporter::modulePath @ "/"))
{
%targetFilename = $ProjectImporter::modulePath @ "/" @ %animSourcePath;
}
else
{
%targetFilename = %animSourcePath;
}
%targetFilename = strReplace(%targetFilename, "//", "/");
%targetFilename = testFilenameExtensions(%targetFilename);
%targetFilename = sanitizeFilename(%animSourcePath);
if(!isFile(%targetFilename))
{
@ -828,6 +843,14 @@ function beginTerrainImport()
%filePath = filePath(%file);
if(%fileExt $= ".ter")
{
%sanitizedFile = sanitizeFilename(%file);
if(%sanitizedFile !$= %file)
{
%file = %sanitizedFile;
%fileName = fileName(%file);
%filePath = filePath(%file);
}
$ProjectImporter::assetQuery.clear();
%assetsFound = AssetDatabase.findAssetLooseFile($ProjectImporter::assetQuery, %file);
if(%assetsFound == 0)