Brian Roberts
465b1815d7
Merge pull request #567 from Ragora/bugfix-guieditor-mission-editor
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* BugFix: Correct an error where the GUI editor cannot be opened
2021-09-11 01:14:13 -05:00
Robert MacGregor
f6f204a13a
* BugFix: Correct an error where the GUI editor cannot be opened when going from GUI editor to mission editor (or any other editor).
2021-09-10 20:10:53 -04:00
Brian Roberts
eb7968538b
Merge pull request #564 from Azaezel/alpha40/macrocleanup
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macro cleanup
2021-09-10 18:32:00 -05:00
Brian Roberts
1e7a932a9e
Merge pull request #566 from Azaezel/alpha40/previewPixelfix
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don't try to generate mipmaps for images that aren't n^2 dureing prev…
2021-09-10 18:18:46 -05:00
AzaezelX
5f0551b831
don't try to generate mipmaps for images that aren't n^2 dureing preview map generation
2021-09-10 18:18:30 -05:00
Areloch
6487e2eede
Merge pull request #495 from JeffProgrammer/tsneo
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TorqueScript Interpreter 2.0
2021-09-09 19:22:15 -05:00
AzaezelX
e4d16a8c61
(re) add collision yo noshape.dts
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set all rigidshapedatas to default to noshape instead of blank to fix the lack of a basic collision mesh blocking datablock creation
2021-09-09 18:33:03 -05:00
Jeff Hutchinson
35b33f1864
various fixes and memory corruption bug.
2021-09-09 19:30:32 -04:00
AzaezelX
3d488bbbf0
macro cleanup
2021-09-09 13:29:31 -05:00
Brian Roberts
ad5d0b6d1b
Merge pull request #563 from Bloodknight/Minor_Module_Fixes
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replace new with singleton to fix cannot re-declare object log file …
2021-09-08 12:48:44 -05:00
Marc
c285813540
replace new with singletone to fix cannot re-declare object lof file spam
2021-09-08 15:18:04 +01:00
Brian Roberts
753b6c7189
Merge pull request #561 from Areloch/SoundAssetInitRollin
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Sound asset initial rollin
2021-09-08 00:17:38 -05:00
Jeff Hutchinson
27a4868b6e
Fix buffer corruption.
2021-09-07 21:52:36 -04:00
Jeff Hutchinson
6d93e96dc3
NULL out an object variable if it fails to register.
2021-09-07 21:03:57 -04:00
Jeff Hutchinson
55c0a748b4
Don't generate op_inc whenever its used as an expression.
2021-09-07 19:43:39 -04:00
Areloch
6439cb84d4
Adds handling in project import to process SFXDescriptions and Profiles into assets and remove the redundant OG declarations
2021-09-05 23:47:11 -05:00
Brian Roberts
b44a8cf644
Merge pull request #562 from Azaezel/alpha40/macABfix
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followup to #531 . fixes the same issue on mac
2021-09-05 15:09:32 -05:00
AzaezelX
252f1b65f3
followup to #531 . fixes the same issue on mac
2021-09-05 14:54:41 -05:00
Areloch
0ca66b99db
Added fix so if a looping sound is preview-playing in the AB and you edit the properties, it doesn't try to reload the asset while it's playing, causing a crash
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Added console method for looking up a soundAsset by filename
Added initial pass of project importer for sound assets content
2021-09-05 03:43:41 -05:00
Jeff Hutchinson
9b2f4976c9
small regression fix.
2021-09-04 22:00:32 -04:00
Jeff Hutchinson
c16b88d709
Fix temporary buffer for scripting conversions.
2021-09-04 21:25:11 -04:00
Jeff Hutchinson
478a04bea8
Fix DSOs and bump version!
2021-09-04 16:37:59 -04:00
Jeff Hutchinson
278bef8d1a
Fix if to else if regression.
2021-09-04 16:23:20 -04:00
Areloch
df0f8dafa6
Imported in UI sounds
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Fixed asset properties editing so it applies after saving
Added fix for making sound asset preview playback properly
2021-09-04 02:27:21 -05:00
Areloch
cd1fd1ccf4
Merge branch 'SoundAssetInitRollin' of https://github.com/Areloch/Torque3D into Preview4_0
2021-09-04 01:38:22 -05:00
Jeff Hutchinson
313c069ecb
Fix xyz again by reverting previous commit and fixing the local variables from not resetting the object states.
2021-09-03 23:27:39 -04:00
Jeff Hutchinson
57de7fd379
Merge pull request #3 from Ragora/bugfix-tsneo-editors
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* BugFix: Corrections for editors.
2021-09-03 20:06:31 -04:00
Robert MacGregor
5cce344bb1
* BugFix: Fix a missing <vector> include for GCC.
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* BugFix: Correct some globally used local variables in the editor code.
2021-09-03 00:26:48 -04:00
Jeff Hutchinson
07877f246a
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-09-02 22:24:19 -04:00
Jeff Hutchinson
7efe72aced
More fixes with xyz lookup, and some cleanup and test cases.
2021-09-02 22:21:00 -04:00
Brian Roberts
ce476f5e07
Merge pull request #560 from Ragora/bugfix-noinline-placement
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* BugFix: Correct placement of the TORQUE_NOINLINE statements
2021-09-01 21:41:52 -05:00
Robert MacGregor
d7ed88494e
* BugFix: Correct placement of the TORQUE_NOINLINE statements for MSVC compat.
2021-09-01 22:38:55 -04:00
Jeff Hutchinson
b0549118b6
various misc fixes from merge.
2021-09-01 22:36:59 -04:00
Jeff Hutchinson
17231ca9fb
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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# Conflicts:
# Engine/source/platform/types.visualc.h
# Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript
# Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/terrain.tscript
# Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.tscript
# Templates/BaseGame/game/tools/gui/scriptEditorDlg.ed.gui
2021-09-01 22:26:23 -04:00
Jeff Hutchinson
8d75d60f91
Write out variable mapping table to DSO stream, and fix .dump()
2021-09-01 22:15:37 -04:00
Brian Roberts
3aa7174a64
Merge pull request #559 from Ragora/bugfix-gcc-release-mode
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* Workaround: GCC Release mode Runtime Errors
2021-09-01 21:08:20 -05:00
Robert MacGregor
1b55dce613
* Workaround: Implement noinline attributes for problematic functions in str.cpp due to what appears to be GCC compiler bugs.
2021-09-01 21:12:12 -04:00
Jeff Hutchinson
9448256422
Fix console garbage error when evaluating strings.
2021-09-01 20:16:08 -04:00
Brian Roberts
09272e0e63
Merge pull request #550 from Areloch/MiscQOLFixes20210828
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Misc Quality of Life and Bug fixes
2021-09-01 18:04:21 -05:00
Areloch
e8a49ef4ca
Requested cleanups
2021-09-01 17:57:21 -05:00
Areloch
25a32cba2a
Merge branch 'MiscQOLFixes20210828' of https://github.com/Areloch/Torque3D into Preview4_0
2021-09-01 17:44:43 -05:00
Brian Roberts
09492f0885
Merge pull request #558 from Areloch/MiscFixes20210901
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Misc Fixes and QOL improvements
2021-09-01 17:38:24 -05:00
Brian Roberts
3f5a725c0b
Merge pull request #556 from Azaezel/alpha40/minorABcleanups
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mini cleanups for ab
2021-09-01 17:37:40 -05:00
Brian Roberts
c862edef25
Merge pull request #555 from JeffProgrammer/threadid
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Update thread ids for 64bit support.
2021-09-01 17:36:49 -05:00
Areloch
534d90c002
Missed line adding ShapeEditorToolbar to main editor UI needlessly.
2021-09-01 01:19:53 -05:00
Areloch
683c438b09
Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements.
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Streamlined the toolbar for the gui and world editors to utilize a stack, making the behavior and manipulation of toolbar elements significantly more consistent.
Added Settings and Asset Browser buttons to both gui and world editor toolbars for easier access.
Moved all tool toolbars over to work with the stack system to make them more consistent and better formatting
Added saving of asset browser's last position and extent so it remembers it on load.
Added editor setting to close the asset browser after completing a drag-n-drop action.
Added keybind to editor keybind list, making space toggle the asset browser
2021-09-01 01:12:16 -05:00
Jeff Hutchinson
f04aca9def
Fix string stack issue returning from a foreach statement.
2021-08-31 22:18:08 -04:00
JeffR
56b0a0cb85
Initial hook-in of the sound asset's integration into sfxEmitter, as well as some fixups for editor/workflow usage.
2021-08-31 00:54:05 -05:00
Jeff Hutchinson
485330ec7a
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-30 19:39:06 -04:00
AzaezelX
66d7b0c49f
mini cleanups for ab
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seems some operating systems don't play nice with setting `extent =` outside of a define{init} block,
cleaned up %assetarray using $AssetBrowser::AssetArray
cleanup for terrain definition path display
2021-08-30 01:50:47 -05:00