mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-04 21:10:32 +00:00
mini cleanups for ab
seems some operating systems don't play nice with setting `extent =` outside of a define{init} block,
cleaned up %assetarray using $AssetBrowser::AssetArray
cleanup for terrain definition path display
This commit is contained in:
parent
ef6efbf738
commit
66d7b0c49f
2 changed files with 25 additions and 26 deletions
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@ -479,13 +479,12 @@ function AssetBrowser::buildAssetPreview( %this, %asset, %moduleName )
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{
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%previewButton.iconLocation = "Left";
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%previewButton.textLocation = "Right";
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%previewButton.extent = "120 20";
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%previewButton.setextent(120,20);
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}
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else
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{
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%size = %previewSize.x * %previewScaleSize;
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%previewButton.extent.x = %size;
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%previewButton.extent.y = %size + %textBottomPad;
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%previewButton.setextent(%size,%size + %textBottomPad);
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}
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//%previewButton.extent = %previewSize.x + %previewBounds SPC %previewSize.y + %previewBounds + 24;
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@ -1402,10 +1401,10 @@ function AssetBrowser::doRebuildAssetArray(%this)
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AssetBrowser-->assetList.deleteAllObjects();
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AssetPreviewArray.empty();
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if(isObject(%assetArray))
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%assetArray.delete();
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if(isObject($AssetBrowser::AssetArray))
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$AssetBrowser::AssetArray.delete();
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%assetArray = new ArrayObject();
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$AssetBrowser::AssetArray = new ArrayObject();
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//First, Query for our assets
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%assetQuery = new AssetQuery();
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@ -1486,7 +1485,7 @@ function AssetBrowser::doRebuildAssetArray(%this)
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{
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if(matchesSearch(%assetName, %assetType))
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{
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%assetArray.add( %moduleName, %assetId);
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$AssetBrowser::AssetArray.add( %moduleName, %assetId);
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if(%assetType !$= "Folder")
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%finalAssetCount++;
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@ -1500,7 +1499,7 @@ function AssetBrowser::doRebuildAssetArray(%this)
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{
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if(AssetBrowser.assetTypeFilter $= %assetType)
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{
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%assetArray.add( %moduleName, %assetId );
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$AssetBrowser::AssetArray.add( %moduleName, %assetId );
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if(%assetType !$= "Folder")
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%finalAssetCount++;
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@ -1509,7 +1508,7 @@ function AssetBrowser::doRebuildAssetArray(%this)
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else
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{
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//got it.
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%assetArray.add( %moduleName, %assetId );
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$AssetBrowser::AssetArray.add( %moduleName, %assetId );
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if(%assetType !$= "Folder")
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%finalAssetCount++;
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@ -1531,7 +1530,7 @@ function AssetBrowser::doRebuildAssetArray(%this)
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{
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if(matchesSearch(%folderName, "Folder", ""))
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{
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%assetArray.add( %breadcrumbPath, "Folder" TAB %folderName );
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$AssetBrowser::AssetArray.add( %breadcrumbPath, "Folder" TAB %folderName );
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continue;
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}
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}
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@ -1547,7 +1546,7 @@ function AssetBrowser::doRebuildAssetArray(%this)
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if(!%this.toolsModulesFilter && %folderName $= "tools" && %breadcrumbPath $= "")
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continue;
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%assetArray.add( %breadcrumbPath, "Folder" TAB %folderName );
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$AssetBrowser::AssetArray.add( %breadcrumbPath, "Folder" TAB %folderName );
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}
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}
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}
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@ -1577,14 +1576,14 @@ function AssetBrowser::doRebuildAssetArray(%this)
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%dbName = %obj.getName();
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if(matchesSearch(%dbName, "Datablock"))
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{
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%assetArray.add( %dbFilename, "Datablock" TAB %dbName );
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$AssetBrowser::AssetArray.add( %dbFilename, "Datablock" TAB %dbName );
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}
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}
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}
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else if(%dbFilePath $= %breadcrumbPath)
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{
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%dbName = %obj.getName();
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%assetArray.add( %dbFilename, "Datablock" TAB %dbName );
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$AssetBrowser::AssetArray.add( %dbFilename, "Datablock" TAB %dbName );
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/*%catItem = AssetBrowser-->filterTree.findItemByName(%obj.category);
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@ -1609,7 +1608,7 @@ function AssetBrowser::doRebuildAssetArray(%this)
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%looseFileName = fileName(%looseFileFullPath);
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%looseFileExt = fileExt(%looseFileFullPath);
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%assetArray.add( %looseFilePath, "LooseFile" TAB %looseFileName );
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$AssetBrowser::AssetArray.add( %looseFilePath, "LooseFile" TAB %looseFileName );
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}
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//Prefabs
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@ -1628,13 +1627,13 @@ function AssetBrowser::doRebuildAssetArray(%this)
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{
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if(matchesSearch(%prefabName, "Prefab"))
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{
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%assetArray.add( %prefabPath, "Prefab" TAB %prefabName );
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$AssetBrowser::AssetArray.add( %prefabPath, "Prefab" TAB %prefabName );
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}
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}
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}
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else if(%prefabPath $= %breadcrumbPath)
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{
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%assetArray.add( %prefabPath, "Prefab" TAB %prefabName );
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$AssetBrowser::AssetArray.add( %prefabPath, "Prefab" TAB %prefabName );
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}
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%fullPrefabPath = findNextFile( %breadcrumbPath @ "/" @ %expr );
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@ -1654,13 +1653,13 @@ function AssetBrowser::doRebuildAssetArray(%this)
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{
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if(matchesSearch(%cppName, "Cpp"))
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{
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%assetArray.add( %cppPath, "Cpp" TAB %cppName );
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$AssetBrowser::AssetArray.add( %cppPath, "Cpp" TAB %cppName );
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}
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}
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}
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else if(%cppPath $= %breadcrumbPath)
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{
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%assetArray.add( %cppPath, "Cpp" TAB %cppName );
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$AssetBrowser::AssetArray.add( %cppPath, "Cpp" TAB %cppName );
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}
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}
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@ -1678,13 +1677,13 @@ function AssetBrowser::doRebuildAssetArray(%this)
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{
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if(matchesSearch(%cppName, "Cpp"))
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{
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%assetArray.add( %cppPath, "Cpp" TAB %cppName );
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$AssetBrowser::AssetArray.add( %cppPath, "Cpp" TAB %cppName );
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}
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}
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}
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else if(%cppPath $= %breadcrumbPath)
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{
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%assetArray.add( %cppPath, "Cpp" TAB %cppName );
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$AssetBrowser::AssetArray.add( %cppPath, "Cpp" TAB %cppName );
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}
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}
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@ -1726,13 +1725,13 @@ function AssetBrowser::doRebuildAssetArray(%this)
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{
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if(matchesSearch(%tscriptName, "tscript"))
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{
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%assetArray.add( %tscriptPath, "tscript" TAB %tscriptName );
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$AssetBrowser::AssetArray.add( %tscriptPath, "tscript" TAB %tscriptName );
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}
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}
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}
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else if(%tscriptPath $= %breadcrumbPath)
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{
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%assetArray.add( %tscriptPath, "tscript" TAB %tscriptName );
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$AssetBrowser::AssetArray.add( %tscriptPath, "tscript" TAB %tscriptName );
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}
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}
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}
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@ -1754,13 +1753,13 @@ function AssetBrowser::doRebuildAssetArray(%this)
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%name = %creatorObj.val[1];
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%func = %creatorObj.val[2];
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%assetArray.add( %name, "Creator" TAB %creatorObj );
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$AssetBrowser::AssetArray.add( %name, "Creator" TAB %creatorObj );
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}
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}
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}
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for(%i=0; %i < %assetArray.count(); %i++)
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AssetBrowser.buildAssetPreview( %assetArray.getValue(%i), %assetArray.getKey(%i) );
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for(%i=0; %i < $AssetBrowser::AssetArray.count(); %i++)
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AssetBrowser.buildAssetPreview( $AssetBrowser::AssetArray.getValue(%i), $AssetBrowser::AssetArray.getKey(%i) );
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AssetBrowser_FooterText.text = %finalAssetCount @ " Assets";
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@ -169,7 +169,7 @@ function AssetBrowser::buildTerrainAssetPreview(%this, %assetDef, %previewData)
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%previewData.tooltip = "Asset Name: " @ %assetDef.assetName @
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"\nAsset Type: Terrain Asset" @
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"\nAsset Definition ID: " @ %assetDef @
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"\nDefinition Path: " @ %assetPath @ %assetDef.getTerrainFilePath();
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"\nDefinition Path: " @ %assetDef.getTerrainFilePath();
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}
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function GuiInspectorTypeTerrainAssetPtr::onClick( %this, %fieldName )
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