Commit graph

607 commits

Author SHA1 Message Date
Areloch b759bde0c0
Merge pull request #2043 from John3/toolShapes_3
cleaning the modules
2019-03-31 14:41:35 -05:00
Areloch 0dfad8f072
Merge pull request #2339 from Areloch/MountedCollisionsFix
Adds logic to temporarily disable collisions of mounted objects on Players
2019-03-31 12:31:57 -05:00
Areloch 5cefefd55b
Merge pull request #2331 from Bloodknight/PR_PlayerZRotation
Set contrsaints for Player Z rotation
2019-03-31 03:47:41 -05:00
Areloch 6f5c215d9e Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving. 2019-03-16 10:48:00 -05:00
Marc Chapman 461e2b6534 Set contrsaints for Player Z rotation 2019-02-26 14:42:09 +00:00
Areloch 1c2f90a190 Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 2019-02-23 15:55:28 -06:00
Areloch e0627973fb
Merge pull request #2307 from Azaezel/highlightHax
nextfreemask does nothing for proximity mines as there are no subclas…
2019-02-21 00:08:57 -06:00
suncaller 5e8e7e7bf8 Clean up redundant variables 2019-02-06 15:03:06 -05:00
suncaller 7f7e402c42 Clean up MSVC warning [C4312] conversion from type to type * of greater size 2019-02-02 23:09:55 -05:00
Azaezel 86947228d5 nextfreemask does nothing for proximity mines as there are no subclasses on this chain, but does bump it's enum value over the limit with the new addition to sceneobject. so killed it. 2019-01-31 06:45:10 -06:00
Areloch 8c2e27057e
Merge branch 'development' into ConvexProxies 2018-12-09 15:34:12 -06:00
Areloch 7fdd60a9b6
Merge pull request #2186 from rextimmy/physx_3_4
Physx 3.4
2018-12-09 15:28:43 -06:00
Areloch 3a71c75596
Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
Areloch 39ebf32cca
Merge pull request #2259 from OTHGMars/staticraycast
Changes TSStatic::castRayRendered to use passed texcoord argument.
2018-09-05 10:52:40 -05:00
Areloch 1ea59ed7df
Merge pull request #2255 from pacomont/Particles_go_downwind
Particles should go downwind (while windCoefficient >0)
2018-07-12 15:34:35 -05:00
OTHGMars 4df6c7fbab Changes TSStatic::castRayRendered to used passed texcoord argument.
This fixes a bug where TSStatic::castRayRendered() ignored the state of generateTexCoord in the passed RayInfo structure and never returned texture coordinates if requested.
2018-06-08 20:32:38 -04:00
Areloch 36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
cleans up all 'hides' warnings (at time of writing)
2018-05-30 20:36:43 -05:00
Francisco Montañés García 07b76cbfb2 Particles should go downwind (while windCoefficient >0) 2018-05-09 18:24:21 +02:00
Areloch a482977ab8
Merge pull request #2092 from Azaezel/AIAimpoint
adds fallbacks to the aiTurret's scannode to operate similar to the aimNode
2018-04-30 23:40:15 -05:00
Areloch 9b47463875
Merge pull request #2108 from Azaezel/reskinRedux
allows for arbitrary reskinning
2018-04-30 23:37:36 -05:00
Areloch 4338bdc368
Merge pull request #2204 from Azaezel/badPrefabEntryHandling
don't try to physically interact with a prefab with invalid entries
2018-04-30 23:06:24 -05:00
Areloch 9920766a6a
Merge pull request #2232 from Azaezel/phyzZonePhun
PhysicalZone editing-display tools.
2018-04-30 22:58:38 -05:00
Azaezel 59130078e2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Lukas Joergensen bc435a3b33 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 2018-04-20 22:09:58 +02:00
Lukas Joergensen 2e6133af48 Eliminate unnecessary uses of ConsoleMethod 2018-04-17 22:36:32 +02:00
Lukas Joergensen 00758d380f Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
Lukas Joergensen 3c99ef73a9 Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
Lukas Joergensen 5bde18143f Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
Areloch 037d089c4d
Merge pull request #2146 from Azaezel/specializationShenanigans
changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Azaezel 7064b41506 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 2018-03-28 23:41:47 -05:00
Azaezel 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel 0444410486 retooled spherical force ammount display to be based on mAppliedForce 2018-03-27 20:25:46 -05:00
Azaezel 80e34d88a0 visualization augmentations for PhysicalZone. colorizes based on force vector, scales based on lengths 2018-03-27 14:58:40 -05:00
Areloch 81f9f1bdbd
Merge pull request #2215 from Areloch/MeshBaking_Expanded
Expanded mesh baking functionality
2018-03-17 00:41:37 -05:00
Azaezel a2ca9c634f shadowvar cleanup 2018-03-16 20:05:19 -05:00
Azaezel 4be468b1ae flipped debug rendering on for convexShapes, and added the following prefs:
$pref::convexDBG::ShowWorldBox = (bool);
$pref::convexDBG::ShowEdges = (bool); <-----------aparantly nonfucntional
$pref::convexDBG::ShowFaceColors = (bool);
$pref::convexDBG::ShowWinding = (bool);
$pref::convexDBG::ShowSurfaceTransforms = (bool);
2018-03-16 17:14:12 -05:00
Azaezel 71e640f6b6 unnecessarily duplicated var definitions 2018-03-16 17:12:22 -05:00
Azaezel 21b82b737d shadowvar cleanup 2018-03-16 11:13:26 -05:00
Azaezel f9aa23f9c5 shadowvar cleanup 2018-03-15 21:41:17 -05:00
Azaezel 46bbb88d71 CollisionState membervar clarification 2018-03-15 17:31:28 -05:00
Azaezel e23487b4b1 groundcover shadowvar cleanup 2018-03-15 15:37:04 -05:00
Azaezel 0a80dac669 shadowvar cleanup 2018-03-14 17:42:18 -05:00
Azaezel c01b149e74 XXXVehicle::updateEmitter cleanups 2018-03-14 17:41:29 -05:00
Azaezel 29245ed7e4 doubleup on dt (usually denotes delta-time. in this case also incorporates time-of-collision) 2018-03-14 17:39:50 -05:00
Azaezel e126ca1823 PolyhedronVectorData core membervar cleanups 2018-03-14 15:18:00 -05:00
Azaezel 99aa6263e6 layer, and playerControllerComponent shadowvar cleanups 2018-03-14 13:12:26 -05:00
Azaezel 45a4de7c4a shadowvar cleanups for scattersky and accumulationVolume 2018-03-13 21:29:09 -05:00
Azaezel 53869600cc netObject classvar cleanups 2018-03-13 21:27:31 -05:00
Azaezel 656c81dd39 ribbon classvar cleanup 2018-03-13 21:24:37 -05:00
Azaezel e24e917cf9 MountedImage& image = mMountedImageList[i]; clarification cases 2018-03-13 19:29:08 -05:00